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6.2 KiB
6.2 KiB
- hear an inspiring speech in the morning
- English breakfast at the Felled Ogre
- ask ../People/Durst Hammerhand about the ../Organizations/Wheelwrights' Guild
- "sure, its' at G10"
- we wonder if anyone nearby can help
- G9 is the ../Places/Bard's Gate/Rings of Steel
- G11 is the Scribes' Guild
- Corrin casts pass without trace on everyone nearby
- arrive at Scribes' Guild
- scribe meets us behind an oversized book
- ask about ../Organizations/Wheelwrights' Guild
- they made some really large carriages recently
- facilitate caravans
- also provide muscle, protection, and extortion
- they're a powerful guild, wouldn't want to be on the wrong side
- Corrin asks about ../People/Duloth
- scribe draws us a picture
- ../Characters/Corrin Grosbeak asks rat to scope out ../Organizations/Wheelwrights' Guild
- asks favor for cheese
- "cheese first"
- Corrin sees through rat's eyes with beast sense
- rat goes in easily
- goes on a tour, we get a good sense of layout
- rat sees ../People/Duloth
- 50 people in guild house
- 3 people in Duloth's office
- look for a nearby building that can see into his office
- ../Places/Bard's Gate/Shrine of the Uplifted Sword is nearby
- go upstairs to watch ../People/Duloth
- see him in the room with a half-orc, a dwarf, and a human
- he has visitors all day
- none look like assassins
- Corrin recognizes one of the visitors from the ../Places/Bard's Gate/Felled Ogre
- early evening
- ../Characters/Corrin Grosbeak leaves to go see the show
- wait around at Hellman's Bar
- popular with nobility
- Wrelen and Belorin grab a table to watch the ../Places/Bard's Gate/Inn of 6 Candles
- at sunset, ../People/Duloth closes office doors
- leaves building with 3 people in tow
- headed down King's way towards bridges
- ../Characters/Luka Votsk casts invisibility and follows
- head down Fortune Ave to T4
- small inn, not much traffic
- small, common rooms hosts a crowd of regulars
- Duloth and others went into back room and disappeared
- Luca goes in and investigates
- finds a hidden latch in cleavage of well-endowed woman in painting
- hears talking on other side of the wall
- waits for voices to get fainter and then flips latch
- follows into basement
- a bit damp but quite luxurious
- closed doors lead a few directions
- people seated in next room and are chatting
- Luca listens at a distance
- Sylnry came by and mentioned 2 bodies found in the ../Places/Bard's Gate/Felled Ogre
- discuss whether to raise the bounty on us, decide not to
- ../People/Duloth decides not to report to the rest of the ../Organizations/Black Brotherhood
- Corrin and Bayden attend ../People/Rose's concert
- each purchase the tasting menu for 100G apiece
- there's a lot of show, but it doesn't seem to be quite worth the money
- performance begins slightly after food arrives
- lasts about an hour
- sings and plays the harp as a solo
- Rose is a talented singer
- Corrin tries to catch her eye as she exits
- Rose smiles at him, but she continues upstairs
- Rose is related to the Vinewoods, owners of a nearby winery
- asks ../People/Charles in Charge to send a message to ../People/Rose
- if she would like to join ../Characters/Bayden and ../Characters/Corrin Grosbeak at their table
- unfortunately, she is indisposed for the evening with her daughter
- Corrin and Bayden come out of the performance
- meet Belorin and Wrelen at Hellman's Bar
- Bayden gets up to walk off dinner
- 12 "brownies" constables surround us
2023-07-12
- constables order us to come quietly
- wielding clubs and hand crossbows
- wearing brown overcoats
- Corrin pulls one of the constables' coats over their head and then runs
- Luca ducks around a corner and goes invisible
- Wrelen and Belorin are shackled
- 10 of the constables chase Corrin, catch him, and start beating him with clubs
- Corrin's arms and legs are shackled
- March us through guildhall court to K7 ../Places/Bard's Gate/Grand Constabulary
- most of the constables that arrested us disperse
- 3 stay with us
- was a warrant out for us, some constables think Sheriff should have come for us instead
- high-ranking constable approaches, tells constables to take us to K5 Sheriff's Bailey
- sheriffs wear orange and black checkered coats
- armed with hand crossbows and clubs
- takes down our names
- they're a little bogged down so we'll have to wait a few days
- they'll keep us separate from the others
- Wrelen and Belorin give their names, but Corrin doesn't
- guards write down "fancy halfling"
- Luca gives Corrin a potion of gaseous form
- Luca goes to the ../Places/Bard's Gate/Felled Ogre
- sees Kal holding Bayden's pack
- Bayden is joining Kal on a holy crusade for a few days
- he'll try not to die
- North to the Valley of the Shrines
- high priest Bofred is leading the way
- reclaiming the shrine of ../Gods/Tyr and Mir
- Kal has both of his arms and hands
- Temple of ../Gods/Tyr regrew his arm
- Kal says "don't do anything illegal"
- Luca asks ../People/Durst Hammerhand about us being in jail
- Luca has an inner monologue about where the souls of the assassins would go
- Durst says he reported the bodies and gave our names
- Luca goes to stay at the ../Places/Bard's Gate/Wizard's Familiar for the night
- has a hard time finding the entrance
- goes through an illusory wall into a courtyard
- large room with a bar
- sits at an empty spot at table, orders food, rents a room
- Luca asks about rumors
- wizard named ../People/Urtep has gotten into gambling debt
- has a tower nearby which is heavily trapped
- many thieves have died trying to get in
- wizard named ../People/Urtep has gotten into gambling debt