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1.5 KiB
1.5 KiB
| title | aliases | tags | |
|---|---|---|---|
| designing-studies |
|
Need to be more specific than "Do you like my interface". Need to avoid experimenter bias
Terms
- Comparison: What is good
- "Yark stick"
- Baserate: how often does Y occur
- requires measurin Y
- Correlation: Do X and Y co-vary
- Requires measuring X and Y
- Causes: Does X cause Y
- Requires measuring X and Y and manipulating X
- Manipulations: Indepenedent variables
- Measures: Dependent variables
- e.g., task completion time, recall, accuracy, emotional response
- Precision: Internal Validity
- remove confounding factors
- large sample size
- Generlisability: External Validity
- does this apply in the real world
Strategies for fairer comparisons
Two main things differ between prototype and Production: Fidelity (how "polished the design is", Approach (the actual design)
- insert your new approach into the production setting
- recreate the production approach in you new setting
- scale down so youre just looking at a piece of a larger system
- when expertise is relevant, train people up
Bad example
manipulation: input style measure: words per minute external validity: not so much
benefits and drawbacks
- not a fair example: novices vs experts
- are the results significant
Good example
manipulation: input style measure: words per minute and error rate


