quartz/content/notes/designing-studies.md
Jet Hughes 8a667e5693 update
2022-05-27 14:12:53 +12:00

1.5 KiB

title aliases tags
designing-studies
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Need to be more specific than "Do you like my interface". Need to avoid experimenter bias

Terms

  • Comparison: What is good
    • "Yark stick"
  • Baserate: how often does Y occur
    • requires measurin Y
  • Correlation: Do X and Y co-vary
    • Requires measuring X and Y
  • Causes: Does X cause Y
    • Requires measuring X and Y and manipulating X
  • Manipulations: Indepenedent variables
  • Measures: Dependent variables
    • e.g., task completion time, recall, accuracy, emotional response
  • Precision: Internal Validity
    • remove confounding factors
    • large sample size
  • Generlisability: External Validity
    • does this apply in the real world

Strategies for fairer comparisons

Two main things differ between prototype and Production: Fidelity (how "polished the design is", Approach (the actual design)

  • insert your new approach into the production setting
  • recreate the production approach in you new setting
  • scale down so youre just looking at a piece of a larger system
  • when expertise is relevant, train people up

Bad example

iphone keyboard study

manipulation: input style measure: words per minute external validity: not so much

benefits and drawbacks

  • not a fair example: novices vs experts
  • are the results significant

Good example

manipulation: input style measure: words per minute and error rate

speed errors