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73 lines
3.4 KiB
Markdown
73 lines
3.4 KiB
Markdown
## [[2023-09-28|2023-09-28]]
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- finally Wrelen and Bayden get some rest
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## [[2023-10-04|2023-10-04]]
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- [[../People/Andregor|Andregor]] approaches [[../Characters/Luka Votsk|Luka Votsk]]
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- "You need to get out of town"
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- bounties on us from law enforcement and Duloth's allies
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- casts a spell to give Luca a disguise
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- shows Belorin's body in a crystal ball in tent city
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- has trouble seeing Wrelen and Bayden
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- reminds us he's looking for a stone
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- Luca heads over to [[../Places/Tent City/index|Tent City]]
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- [[../Characters/Daimaan Imhosenef|Daimaan Imhosenef]] asks his god for guidance
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- gives him a sign to go to the tent city
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- Luca and Daimaan find Bayden and Wrelen
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- Luca can't speak with Belorin
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- Daimaan casts speak with dead
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- Belorin's last wish is to return the skull to [[../People/Baba Yaga|Baba Yaga]]
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- Daimaan casts gentle repose on [[../Characters/Belorin Forechaser|Belorin Forechaser]]
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- Daimaan and Luca go to see [[../People/Brelyar|Brelyar]]
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- Daimaan introduces himself
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- doesn't know of the [[../Things/Forever Stone|Forever Stone]]
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- asks about [[../Characters/Corrin Grosbeak|Corrin Grosbeak]]
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- fetches his spellbook
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- needs 10 min to prepare spells
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- fetches a very shiny wok
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- see an image of [[../Characters/Corrin Grosbeak|Corrin Grosbeak]]'s corpse without a shadow
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- it's dark in the area
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- [[../People/Brelyar|Brelyar]] can use legend lore to learn about [[../Things/Forever Stone|Forever Stone]]
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- requires 500G of components
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- Luca pays
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- Daimaan goes looking for [[../Characters/Corrin Grosbeak|Corrin Grosbeak]]
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- boatman says it's a really bad idea to go to [[../Places/Bard's Gate/Rogue's Island|Rogue's Island]]
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- wants 25G
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- Daimaan declines
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- Daimaan stops by [[../Places/Bard's Gate/Hanging Rose Tavern|Hanging Rose Tavern]]
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- purchases, ale, bread, and cheese for lunch
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- strongest rumor is [[../People/Duloth|Duloth]] was killed
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- has heard [[../People/Duloth|Duloth]] is back on his feet already
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- Daimaan tells us what he learned
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- he doesn't want to go to war with Duloth
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- Wrelen tells Daimaan about the bags of holding
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- Daimaan sticks his hand into the bag of holding
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- at some point he feels pain and intense cold
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- tries to pull the inside of the bad outside
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- hands look frostbitten, it hurts pretty bad
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- have never heard of the connected bags before
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- [[../Characters/Mo Meduno|Mo Meduno]] wanders in
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- asks us to get out of his tent
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- Luca tries to convince Mo that Duloth has a bounty on him too
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- Mo thinks Duloth is a "friend of the people"
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- seems to like the Wheelwrights guild
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- it's just after noon and [[../Characters/Bayden|Bayden]] is still asleep from yesterday's exertions
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- we ask Mo about [[../Places/Bard's Gate/Rogue's Island|Rogue's Island]]
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- home of the gray deacons
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- can access it through the sewers
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- Mo would go back there with us
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- Mo hasn't heard of any bounties out for us, but he wasn't looking either
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- Mo sees pulsating red light from Belorin's bag
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- open up the bag and ruby eyes are pulsing slow
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- Wrelen picks up the skull
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- sees an old lady
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- she tells us that she knew we would get into trouble
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- come see her in the forest to the southwest
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- might be able to help [[../Characters/Belorin Forechaser|Belorin Forechaser]]
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- she walks away
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- trance ends
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- skull is magical
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- necromancy, divination, and transmutation
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- head south towards [[../Places/Bostwick/index|Bostwick]]
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- get a few miles away from the city
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- make camp
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- knights past by at night |