quartz/content/Journal/Day151.md
2024-07-22 20:37:33 -05:00

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Markdown

## [[2023-09-28|2023-09-28]]
- finally Wrelen and Bayden get some rest
## [[2023-10-04|2023-10-04]]
- [[../People/Andregor|Andregor]] approaches [[../Characters/Luka Votsk|Luka Votsk]]
- "You need to get out of town"
- bounties on us from law enforcement and Duloth's allies
- casts a spell to give Luca a disguise
- shows Belorin's body in a crystal ball in tent city
- has trouble seeing Wrelen and Bayden
- reminds us he's looking for a stone
- Luca heads over to [[../Places/Tent City/index|Tent City]]
- [[../Characters/Daimaan Imhosenef|Daimaan Imhosenef]] asks his god for guidance
- gives him a sign to go to the tent city
- Luca and Daimaan find Bayden and Wrelen
- Luca can't speak with Belorin
- Daimaan casts speak with dead
- Belorin's last wish is to return the skull to [[../People/Baba Yaga|Baba Yaga]]
- Daimaan casts gentle repose on [[../Characters/Belorin Forechaser|Belorin Forechaser]]
- Daimaan and Luca go to see [[../People/Brelyar|Brelyar]]
- Daimaan introduces himself
- doesn't know of the [[../Things/Forever Stone|Forever Stone]]
- asks about [[../Characters/Corrin Grosbeak|Corrin Grosbeak]]
- fetches his spellbook
- needs 10 min to prepare spells
- fetches a very shiny wok
- see an image of [[../Characters/Corrin Grosbeak|Corrin Grosbeak]]'s corpse without a shadow
- it's dark in the area
- [[../People/Brelyar|Brelyar]] can use legend lore to learn about [[../Things/Forever Stone|Forever Stone]]
- requires 500G of components
- Luca pays
- Daimaan goes looking for [[../Characters/Corrin Grosbeak|Corrin Grosbeak]]
- boatman says it's a really bad idea to go to [[../Places/Bard's Gate/Rogue's Island|Rogue's Island]]
- wants 25G
- Daimaan declines
- Daimaan stops by [[../Places/Bard's Gate/Hanging Rose Tavern|Hanging Rose Tavern]]
- purchases, ale, bread, and cheese for lunch
- strongest rumor is [[../People/Duloth|Duloth]] was killed
- has heard [[../People/Duloth|Duloth]] is back on his feet already
- Daimaan tells us what he learned
- he doesn't want to go to war with Duloth
- Wrelen tells Daimaan about the bags of holding
- Daimaan sticks his hand into the bag of holding
- at some point he feels pain and intense cold
- tries to pull the inside of the bad outside
- hands look frostbitten, it hurts pretty bad
- have never heard of the connected bags before
- [[../Characters/Mo Meduno|Mo Meduno]] wanders in
- asks us to get out of his tent
- Luca tries to convince Mo that Duloth has a bounty on him too
- Mo thinks Duloth is a "friend of the people"
- seems to like the Wheelwrights guild
- it's just after noon and [[../Characters/Bayden|Bayden]] is still asleep from yesterday's exertions
- we ask Mo about [[../Places/Bard's Gate/Rogue's Island|Rogue's Island]]
- home of the gray deacons
- can access it through the sewers
- Mo would go back there with us
- Mo hasn't heard of any bounties out for us, but he wasn't looking either
- Mo sees pulsating red light from Belorin's bag
- open up the bag and ruby eyes are pulsing slow
- Wrelen picks up the skull
- sees an old lady
- she tells us that she knew we would get into trouble
- come see her in the forest to the southwest
- might be able to help [[../Characters/Belorin Forechaser|Belorin Forechaser]]
- she walks away
- trance ends
- skull is magical
- necromancy, divination, and transmutation
- head south towards [[../Places/Bostwick/index|Bostwick]]
- get a few miles away from the city
- make camp
- knights past by at night