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2.2 KiB
2.2 KiB
| title | aliases | tags | ||
|---|---|---|---|---|
| 20-network-layer-control-plane |
|
per-router control vs SDN
per router
- each router runs a routing algorithm
- router communicate with each other
- and creates a forwarding table
SDN software defined networking
a remote controller computes, and install fowarding tables in routers
routing algorithms
- goal is to determine "good" paths from sending to recieving host through network of routers
- path: sequence of routers
- "good": least "cost", "fastest", "least congested"
graph abstraction
- nodes: set of routers
- edges: set of links
c_{a,b} cost the link directly connecting a and b. if there is no link the cost is ♾
algorithm classification
global: all routers have complete toplogy, link cost into
- link state algotihms
decentralized: interative process of computation, exchange of into with neighbors
- routers only know link costs to attacked neighbors
- "distance vecotr algorithms
static: routes change very slowly over time
dynamic: routes change more quickly
- periodic updates or in response to link cost changes
link state routing
centralized: network topology, link costs are known to all nodes
- each node gathers informatin on each link to its neighbors
- build link state packets and flood to all other nodes
computes least costs paths from one node to all other nodes
- gives a fowarding table for that node
iterative: after k interations, know least cost path to k destinations
notations
Dijkstra's algorithm
foward search algorithm
///initialization
N` = {u}
for all nodes v
if v adjacent to u
then D(v) = Cuv
else D(v) = infinity
//loop
loop until all nodes in N`
find W not in N` such that D(w) is a min
add w to N`
update D(v) for all v adjacent to w and not in N`:
D(v) = min(D(v), D(w)+Cwv)
//new least-path-cost to v is either old least-cost-path to v or known least-path-cost to w plus direct-cost from w to v
complexity:
- n nodes
- O(n)




