quartz/content/notes/prototyping.md
2022-04-12 12:34:57 +12:00

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prototyping
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Prototyping

Quickly creating a minimal, functioning approximate version of an idea, which reveals potential issues(feedback) that may be hard to predict(unknown unknows) otherwise

"The way to have a good idea is to have lots of ideas" - Linus Pauling

"Prototypes are questions. Ask lots of them"

Rapid Prototyping can be compared to simulated annealing

1 Goals

  • minimise time spent
  • maximise information gained
    • cost of change increases with time
  • help stakeholders understand ideas

2 Traits of a good prototype:

  • not fully complete
  • easy to change/create
  • retired/evolved quickly

3 Insights gained from prototyping

  • Feel -> Form
  • Implementation -> Function
  • Role -> Overall Experience