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2.8 KiB
2.8 KiB
| title | aliases | tags |
|---|---|---|
| review-i201 |
soft dev methods
- sdlc
- tradition 9predictive vs agile flexible
- up (OO)
- scrun
- xp
requirements engineering
- bp re egineering
- requirments
- properties of good ones
- functional vs not
- importance (moscow)
- elicitation
- stakeholders techniques
- outcome validation
business functions and use cases
- business functions - how to identify
- use cases - how to model
- uml use case diagrams
- actors usecases
- associations, dependencies
BPM
- business processes and how the are modelled
- BPMN vs (high level) UML activity
Data modelling
- erd concepts
- subtypes
- parrallel and reursive relationships
- historical data
- normalisation
- redundancy and anomalies
- function and multivaly dependencies
- normal forms
Modelling object structure
- oop concepts
- state behaviiour encapsilation
- class vs instance, object reference
- uml diagrams
- steriotypes, visibility, multiplicity
- specialsation/generalisation, navigability
- erd vs class diagram
object behaviour
- inheritance
- specialisation vs implementing an interface
- separation of public private API (programming to interface)
- rich vs anaemic domaini models "processor objects"
- modelling behaviour with uml
- sequnce diagrams
- low level activity and state diagrams
round trip engineering
- foward engineering
- erd -> SQL
- uml class diagram -> e.g., java
- correspondenc with use cases
- reverse engineering (code <- diagrams)
Data access
- data persistence file vs database
- database APIs (JDBC etc)
- DAOs - oner per use case (not just per domain class) - often programming via DAO interface
Database transactions
- ACID
- what and why
- commit vs rollback
SQL select
- select from where
- sorting grouping aggregation
- view, inner and outer joins, subqueries
data integrity
- nulls and their issues
- business rules, databas contrainsts, veification, validation
- in-database vs outside database
- in data base automation: sequence, triggers, stored procedures
softare architectures, patterns, and templates
- monolithic vs client/server vs distributed (services)
- separation of reponsilbilities
- "standard patters" of design (recognise)
- sysstem templates
performance and security
- performance requirements
- how to quantify and measure
- response time, workload, scalability
- caching pooling
- system reliability
- security and integrity requirements
- consider throughout development
- authentication and authorisation
- principle of least privilege
cost benefit analysis
- project feasbility
- need, funding, strong will
- duration, priority, rick, uncertainty
- should we, can we, is it worth it?
- economic feasibility:
- costs vs benefits (tangigble/intangible)
- payback time (break even), NPV, ROI