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#cs240 Example file given from teacher's files and lecture:
private static Logger logger;
static { // static initializer block - sorta like a constructor for static members of a class
try {
initLog();
}
catch (IOException e){
System.out.println("Could not initialize log: " + e.getMessage());
e.printStackTrace();
}
}
You'll want an initLog function, to set the whole thing up
private static void initLog() throws IOException {
Level logLevel = Level.FINEST;
logger = Logger.getLogger("tickettoride");
logger.setLevel(logLevel);
logger.setUseParentHandlers(false);\
Actual Logging:
To log to the console:
Handler consoleHandler = new ConsoleHandler();
consoleHandler.setLevel(logLevel);
consoleHandler.setFormatter(new SimpleFormatter());
logger.addHandler(consoleHandler);
To log to a file:
FileHandler fileHandler = new FileHandler("log.txt", false);
fileHandler.setLevel(logLevel);
fileHandler.setFormatter(new SimpleFormatter());
logger.addHandler(fileHandler);
}
// NON-STATIC MEMBERS
private HttpServer server;
private void run(String portNumber) {
logger.info("Initializing HTTP Server");
try {
server = HttpServer.create(
new InetSocketAddress(Integer.parseInt(portNumber)),
MAX_WAITING_CONNECTIONS);
}
It's important to log any exceptions.
catch (IOException e) {
logger.log(Level.SEVERE, e.getMessage(), e);
return;
}
server.setExecutor(null); // use the default executor
logger.info("Creating contexts");
server.createContext("/games/list", new ListGamesHandler());
server.createContext("/routes/claim", new ClaimRouteHandler());
logger.info("Starting HTTP server");
server.start();
}
There are entering and exiting methods available, too.
logger.entering("ListGamesHandler", "handle");