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What is Favor?
Favor represents feelings of gratitude, honor, responsibility, or debt
between a PC and another character (PC or NPC). A character who
favors another will feel inclined to act in their interest, even if just to
pay off a perceived debt.
When you Favor someone, or someone Favors you, note down their
name and the details behind the Favor. Two people can mutually Favor
each other, and you can Favor as many different people as you’d like.
While someone Favors you, they might treat you especially kindly,
make you feel appreciated, act in your stead, or similar.
- Gaining Favor: The most common way to gain someone’s Favor is
by accomplishing a significant task for them, triggering the Gratify
Move shown to the right. The significance of this task is judged by the
character it’s done for, not the one doing it. One person might Favor
you for the encouraging words you said when they needed to hear
them, while another may demand you deal with a threat plagueing
the area. GM’s should consider an NPC’s Want when judging if an
accomplished task would gain their Favor. - Losing Favor: If you mistreat someone who Favors you, they no longer
do so. Just like with gaining favor, what this entails is also up to the
character who is Favoring you. - Favoring Others: You decide how you treat those you Favor, how you
express it and what it means. Every character will have limits on how
far they will go for someone they Favor.