2.8 KiB
| title | aliases | tags | sr-due | sr-interval | sr-ease | ||
|---|---|---|---|---|---|---|---|
| 08-intro-to-c |
|
2022-08-17 | 9 | 250 |
Developed 1972 for Unix
- widely used
- compilers esxist for most OSs and architectiures
- diverse use
- OSs, device drivers, protocol stacks
- less so for application software
- low level
- language features map to CPU features
- not Object Oriented
- no classes etc
“C is an imperative procedural language supporting structured programming, lexical variable scope, and recursion, with a static type system. It was designed to be compiled to provide low-level access to memory and language constructs that map efficiently to machine instructions, all with minimal runtime support. Despite its low-level capabilities, the language was designed to encourage cross-platform programming. A standards-compliant C program written with portability in mind can be compiled for a wide variety of computer platforms and operating systems with few changes to its source code.” - wikipedia
#include <stdio.h>
int main(int argc, const char *argv[])
{
puts("Hello World");
return 0;
}
#include
java uses .class files, C uses .c and .h
- .c for implementation
- .h for extern declarations (similar to
public)
java uses import, C uses #include
#include <stdio.h>
#include "myfile.h"
#includeliterally includes the file with the given name right there into the file eing compiled- in
hello_world.cwe includestdio.hso we can callputs()
Routines
int main(int argc, const char *argv[])
{
}
routines can be scoped to just the source code file
static int eleven(void
routines must be declared bfore being used
extern int eleven(void):
if, const, for, while, do, case etc same as java
Types
char
float, double
int, short, long
signed, unsigned
void
sizeof
- to find out size of any type (built-in or user defined)
stdint
Structs
- like classes but without methods
- all fields public
- you can have structs in structs
typedef
- any type can be given a new name using typedef
typedef struct
{
float x, y, z;
} coordinate;
static
- the scope of this routine is local to this file
- this variable maintains its value between calls
void keeper(void) {
static uint64_t times_called = 0;
times_called++;
printf("Count:%llu\n", times_called);
}
typecasting
like java
uint64_t y = 1024;
unit32_t x = (unit32_t) y;
Keywords to ignore
- auto
- all local variables are auto
- register
- deprecated
keywords to think about
- volatile
- do not optimize accesses to this variable
- might be changed by another thread or a harware event
- you're likely to see this in operating system souce code
- you're likely to see this in multithreaded programs
- do not optimize accesses to this variable

