quartz/content/notes/000 This Semester/002 Courses/Computer Graphics/Chapter 2 - Image Representation/Direct Coding.md
2022-02-12 06:52:50 +06:00

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# Direct Coding
## 1. What is direct coding?
- **def**::Certain amount of storage space are used to represent each pixel to code its color <!--SR:!2022-02-08,1,230-->
```ad-ex
3 bits for each pixel, one for each primary color. Hence the result will be something like this ...
![[Pasted image 20220202205243.png]]
```
- For industry standart *direct coding,* we use 3 bytes/ 24 bits per pixel.
- Thus ...
- Each primary has 256 different intensity level
- In this case total number of pixels are 256X256X256 = 16.7 million.
- A notable special case of direct coding is the representation of black-and-white (bilevel) and gray-scale images, where the three primaries always have the same value and hence need not be coded separately. A black-and-white image requires only one bit per pixel, with bit value 0 representing black and 1 representing white.