quartz/content/Journal/Day144.md
2024-07-22 20:37:33 -05:00

3.1 KiB

2023-09-20

  • ../Characters/Corrin Grosbeak is glowing with transmutation magic
  • Corrin and Daimaan catch up on things
  • Wrelen needs to pick a feat 2023-09-20
    • Metamagic Adept
      • Empowered Spell
      • Quickened Spell
  • Baiden smashes altar and takes gem
  • in Wrongus's bedroom there is a statue with 2 gem eyes
    • evocation and divination coming from it
    • Bayden wants to pry out the eyes
    • Daimaan casts find traps
  • Bayden whacks statue to destroy it
    • it talks to him and asks about Wrongus
    • says it's "the master"
    • whacks it again and it crumbles, dropping gem eyes on the floor
  • Explore a nearby room
    • Corrin collects copper dishes
  • Go back to checkerboard room
    • Corrin and Bayden burn tapestry
  • Find strange T-shaped room
    • faint smell of death
  • Bayden wanders around the corner
  • Bare chested guy is at a table sharpening torture instruments
    • he uses table as cover
    • Corrin runs at him, attacks, and sets up behind him
    • Bayden jumps the table and attacks
    • we kill him
  • Torture room has chairs for spectators
  • Investigate room next door, presumably his quarters
    • small amount of gold, nothing otherwise
  • Continue down hallway and find another closed door
    • hear weeping on the other side
    • door is locked and barred
    • Belorin goes back to retrieve keys
  • Opens slot in the door for feeding
    • See scantily clad maided in distress
    • Her name is Sansa
    • she was captured
    • they think her blood is magical
    • Bayden tries keys and finds one that works
  • We open the door
    • her hair is snakes!
    • she poisons Corrin
    • Wrelen blows the horn of fog
    • Bayden and Belorin both start turning to stone
    • Corrin is poisoned twice and becomes unconscious
    • Bayden starts turning to stone
    • Belorin starts turning to stone
    • We defeat her
    • Wrelen gives Corrin a healing potion
    • Bayden shakes it off
    • Wrelen does dispel magic to save Belorin
  • Continue exploring
    • Bayden and Corrin explore storage room
    • ../Creatures/Gelatinous Cube appears in the corner
    • They run
    • It pursues
    • we set up an ambush around the corner
    • can see torch bobbing around
    • we eventually defeat the cube
  • when the cube dissolves there are bones inside
    • one is oddly shaped
    • made of bone but woven like rope
      • splits and has a small, triangular gem mounted on the end
      • it's magical
      • wrelen rinses it off with waterskin
      • Wand of enemy detection
  • Belorin opens door
    • chamber has coffins and sarcophagii
    • we bolt the door behind us
  • go back to entrance
  • rest for the night
    • during Bayden's watch, sounds coming from the valley
    • many lurking shapes exit the mouth of the cave
      • from different places than us
    • look humanoid
    • nearly 100 of them scouring the hillside
    • 570ft away
  • we hop on our horses
    • ride east towards the road
    • horses get tired
  • long rest