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2.3 KiB
2.3 KiB
2023-04-28
- ../People/Durst Hammerhand had a message for us
- "come speak to us at the ../Places/Bard's Gate/Dwarf Father's Mantle"
- We go to ../Places/Bard's Gate/Dwarf Father's Mantle
- well-crafted but very industrial
- Grall Fendotter greets us
- ../Characters/Luka Votsk hands her the note
- ../People/Torbin and ../People/Corbin come out to speak with us
- ask us to help open trade routes with the ../Places/Clan Silverhelm
- ../People/Bolg Silverhelm fears encroaching of other humanoids
- closed the gates
- they have a scroll to deliver to attempt to convince him
- 12 days' travel from ../Places/Bard's Gate/index
- road to village of ../Places/Taverlan
- follow river to mountain path
- we ask for rations
- they bring out sausages, just sausages
- watch out for ../Creatures/Gnoll or orcs
- we go visit ../People/Brelyar
- place looks much better organized
- we hear a bit of rustling
- ask about the underdark
- tells us about the "Fae's rest"
- Where did it come from? it's been there
- Tunnels are pretty stable
- Any spells to make fae's rest stronger so we can travel more quickly?
- It's possible but I don't know of anything
- ../People/Larenkar lived under ../Places/Bard's Gate/index
- is a evil conjurer
- wildly rich
- long-lived
- a few hundred years old
- definitely still alive
- was probably a more powerful wizard than ../People/Brelyar
- but the way conjuration works these days...
- ../People/Brelyar tries to teach ../Characters/Bayden and ../Characters/Luka Votsk greater invisibility
- As we leave, a middle aged half elf whispers to us from the alley
- ../People/Andregor is member of the ../Organizations/Gray Cloak
- says there's a hit out on Risu's / Lord Kyle's Boys
- if we run across ../People/Liliana, don't listen to anything she says
- find the ../Things/Forever Stone
- turns us all invisible so we can get out of town
- ../People/Andregor didn't seem concerned about casting a spell in town
- head out on the road
- long rest for the night