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27 lines
1.5 KiB
Markdown
27 lines
1.5 KiB
Markdown
---
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publish-ash: true
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---
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### What is Favor?
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Favor represents feelings of gratitude, honor, responsibility, or debt
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between a PC and another character (PC or NPC). A character who
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favors another will feel inclined to act in their interest, even if just to
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pay off a perceived debt.
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When you Favor someone, or someone Favors you, note down their
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name and the details behind the Favor. Two people can mutually Favor
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each other, and you can Favor as many different people as you’d like.
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While someone Favors you, they might treat you especially kindly,
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make you feel appreciated, act in your stead, or similar.
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- Gaining Favor: The most common way to gain someone’s Favor is
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by accomplishing a significant task for them, triggering the Gratify
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Move shown to the right. The significance of this task is judged by the
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character it’s done for, not the one doing it. One person might Favor
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you for the encouraging words you said when they needed to hear
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them, while another may demand you deal with a threat plagueing
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the area. GM’s should consider an NPC’s Want when judging if an
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accomplished task would gain their Favor.
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- Losing Favor: If you mistreat someone who Favors you, they no longer
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do so. Just like with gaining favor, what this entails is also up to the
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character who is Favoring you.
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- Favoring Others: You decide how you treat those you Favor, how you
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express it and what it means. Every character will have limits on how
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far they will go for someone they Favor. |