quartz/content/notes/04-computer-architecture.md
2022-07-23 23:24:14 +12:00

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title aliases tags
04-computer-architecture
cosc204

Bus

  • data bus

  • address bus

  • control bus

  • conmmunicate between parts of the computer

  • only one transmitter at a time

  • only addressed device can respond

  • 2 levels

    • internal
    • external

Memory

  • memory size is dependent on bus size

    • 2n bytes for n-lines on the address bus
      • 2^8=256B, 2^16=64KB, 2^32=4GB, 2^64=16EB
  • flip flops are grouped into bytes (or larger)

    • each byte has an address
    • to write
      • present the address and the data
      • tell chip to write
    • to read
      • present the address
      • tell the chip to read
      • look at the data

Static RAM (SRAM)

  • memory made from flip flops is called static RAM
    • used mostly in CPU cache
    • or anywhere where only a small amount is needed
    • expensive

Dynamic RAM (DRAM)

  • made from capacitors
  • used where large amount of RAM is needed
  • slower than SRAM
  • inexpensive

Non-Volatile Memory

  • often called ROM (read only memory)
    • can also be called PROM, EPROM, EEPROM, FLASH
  • flash
    • uses floating-gate flash cells, not quite a transistor

ALU

  • performs arithmetic
    • add, subtract, etc.
  • logical operations
    • and, or, shift, etc
  • subunits
    • lofical operations
    • addition
    • multiplication and dividion
    • shifting
    • comparison
    • logical tests (if, >0, <0, =0, <=0, etc)

Control unit

  • coordinates the operation of the computer
  • generates control signals
    • connect registers to the bus
    • control the function of the ALU
    • provides timing signals to the system

allso associated with the decoding and executuion of instructions in a pipelined system

Registers

  • memory cells with names
  • hold data, instructions, or CPU status
  • various sizes, (8, 16, 32, or 64, or larger (512))
  • hold data typically the same width as memory words
  • registers for accessing memory typically the same with as the address bus

Special purpose registers

  • program counter
    • stores address of current instruction
  • accumulator
    • source of one of the operands
    • destination of the result
  • status flags
    • individaul bits store information about results of operations
      • result of last instruction was negative, zero, or postive
      • carry from most recent arithmetic operation
      • overflow occurred during the last instruction

CPU

Computer

Instructions

  • bit patterns
  • can be split into a number of fields
    • operation to be executed
    • the address in memory
    • which registers (or memory cells) to use as operands
    • where to place the result (registers or memory)

Stored program computer

Von Neumann Architecture

  • three key concepts
    • data and instructions are stored in a single read-write memory
    • contents of memory are addressable by location, without regard to the type of data contained
    • execution occurs in a sequential fashion, unless explicitly altered, from one instuction to the next