#1 Inventory flow continuation for signal-k/unity-demo on gh

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Gizmotronn 2022-03-01 23:21:54 +08:00
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@ -30,4 +30,15 @@ Were going to organise the items based on utility: they can be attached to th
The main inventory view will show the items & consumables the player currently has available to them, as well as a window into their “wallet”, showing their currencies (users will be able to create their own currencies when working in groups), connections, and current “missions” or “quests”. The main inventory view will show the items & consumables the player currently has available to them, as well as a window into their “wallet”, showing their currencies (users will be able to create their own currencies when working in groups), connections, and current “missions” or “quests”.
## Max Items
Unlimited building materials
Unlimited electronics
Unlimited decoration
1 vehicle per slot
1 tool per slot (in multitool inventory)
Inventory GUI will not be resizable depending on screen size
Something similar to the Crashlands graphics would be ideal
[Notion](https://skinetics.notion.site/Unity-Inventory-System-21648eeb129c43d5ab62528aa34f0854) [Notion](https://skinetics.notion.site/Unity-Inventory-System-21648eeb129c43d5ab62528aa34f0854)