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#1 Inventory flow continuation for signal-k/unity-demo on gh
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@ -30,4 +30,15 @@ We’re going to organise the items based on utility: they can be attached to th
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The main inventory view will show the items & consumables the player currently has available to them, as well as a window into their “wallet”, showing their currencies (users will be able to create their own currencies when working in groups), connections, and current “missions” or “quests”.
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The main inventory view will show the items & consumables the player currently has available to them, as well as a window into their “wallet”, showing their currencies (users will be able to create their own currencies when working in groups), connections, and current “missions” or “quests”.
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## Max Items
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Unlimited building materials
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Unlimited electronics
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Unlimited decoration
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1 vehicle per slot
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1 tool per slot (in multitool inventory)
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Inventory GUI will not be resizable depending on screen size
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Something similar to the Crashlands graphics would be ideal
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[Notion](https://skinetics.notion.site/Unity-Inventory-System-21648eeb129c43d5ab62528aa34f0854)
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[Notion](https://skinetics.notion.site/Unity-Inventory-System-21648eeb129c43d5ab62528aa34f0854)
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