quartz/wallet/node_modules/keccak256/keccak256.js
2022-03-04 20:05:23 +08:00

10363 lines
292 KiB
JavaScript

(function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
"use strict";
var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; };
var __importDefault = undefined && undefined.__importDefault || function (mod) {
return mod && mod.__esModule ? mod : { "default": mod };
};
var bn_js_1 = __importDefault(require("bn.js"));
var buffer_1 = __importDefault(require("buffer"));
var keccak_1 = __importDefault(require("keccak"));
var Buffer = buffer_1.default.Buffer;
function keccak256(value) {
value = toBuffer(value);
return (0, keccak_1.default)('keccak256').update(value).digest();
}
function toBuffer(value) {
if (!Buffer.isBuffer(value)) {
if (Array.isArray(value)) {
value = Buffer.from(value);
} else if (typeof value === 'string') {
if (isHexString(value)) {
value = Buffer.from(padToEven(stripHexPrefix(value)), 'hex');
} else {
value = Buffer.from(value);
}
} else if (typeof value === 'number') {
value = intToBuffer(value);
} else if (value === null || value === undefined) {
value = Buffer.allocUnsafe(0);
} else if (bn_js_1.default.isBN(value)) {
value = value.toArrayLike(Buffer);
} else if (value.toArray) {
// converts a BN to a Buffer
value = Buffer.from(value.toArray());
} else {
throw new Error('invalid type');
}
}
return value;
}
function isHexString(value, length) {
if (typeof value !== 'string' || !value.match(/^0x[0-9A-Fa-f]*$/)) {
return false;
}
if (length && value.length !== 2 + 2 * length) {
return false;
}
return true;
}
function padToEven(value) {
if (typeof value !== 'string') {
throw new Error("while padding to even, value must be string, is currently " + (typeof value === "undefined" ? "undefined" : _typeof(value)) + ", while padToEven.");
}
if (value.length % 2) {
value = "0" + value;
}
return value;
}
function stripHexPrefix(value) {
if (typeof value !== 'string') {
return value;
}
return isHexPrefixed(value) ? value.slice(2) : value;
}
function isHexPrefixed(value) {
if (typeof value !== 'string') {
throw new Error("value must be type 'string', is currently type " + (typeof value === "undefined" ? "undefined" : _typeof(value)) + ', while checking isHexPrefixed.');
}
return value.slice(0, 2) === '0x';
}
function intToBuffer(i) {
var hex = intToHex(i);
return Buffer.from(padToEven(hex.slice(2)), 'hex');
}
function intToHex(i) {
var hex = i.toString(16);
return "0x" + hex;
}
if (typeof window !== 'undefined') {
window.keccak256 = keccak256;
}
module.exports = keccak256;
},{"bn.js":3,"buffer":5,"keccak":9}],2:[function(require,module,exports){
'use strict'
exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray
var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
lookup[i] = code[i]
revLookup[code.charCodeAt(i)] = i
}
// Support decoding URL-safe base64 strings, as Node.js does.
// See: https://en.wikipedia.org/wiki/Base64#URL_applications
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63
function getLens (b64) {
var len = b64.length
if (len % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// Trim off extra bytes after placeholder bytes are found
// See: https://github.com/beatgammit/base64-js/issues/42
var validLen = b64.indexOf('=')
if (validLen === -1) validLen = len
var placeHoldersLen = validLen === len
? 0
: 4 - (validLen % 4)
return [validLen, placeHoldersLen]
}
// base64 is 4/3 + up to two characters of the original data
function byteLength (b64) {
var lens = getLens(b64)
var validLen = lens[0]
var placeHoldersLen = lens[1]
return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}
function _byteLength (b64, validLen, placeHoldersLen) {
return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
}
function toByteArray (b64) {
var tmp
var lens = getLens(b64)
var validLen = lens[0]
var placeHoldersLen = lens[1]
var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))
var curByte = 0
// if there are placeholders, only get up to the last complete 4 chars
var len = placeHoldersLen > 0
? validLen - 4
: validLen
var i
for (i = 0; i < len; i += 4) {
tmp =
(revLookup[b64.charCodeAt(i)] << 18) |
(revLookup[b64.charCodeAt(i + 1)] << 12) |
(revLookup[b64.charCodeAt(i + 2)] << 6) |
revLookup[b64.charCodeAt(i + 3)]
arr[curByte++] = (tmp >> 16) & 0xFF
arr[curByte++] = (tmp >> 8) & 0xFF
arr[curByte++] = tmp & 0xFF
}
if (placeHoldersLen === 2) {
tmp =
(revLookup[b64.charCodeAt(i)] << 2) |
(revLookup[b64.charCodeAt(i + 1)] >> 4)
arr[curByte++] = tmp & 0xFF
}
if (placeHoldersLen === 1) {
tmp =
(revLookup[b64.charCodeAt(i)] << 10) |
(revLookup[b64.charCodeAt(i + 1)] << 4) |
(revLookup[b64.charCodeAt(i + 2)] >> 2)
arr[curByte++] = (tmp >> 8) & 0xFF
arr[curByte++] = tmp & 0xFF
}
return arr
}
function tripletToBase64 (num) {
return lookup[num >> 18 & 0x3F] +
lookup[num >> 12 & 0x3F] +
lookup[num >> 6 & 0x3F] +
lookup[num & 0x3F]
}
function encodeChunk (uint8, start, end) {
var tmp
var output = []
for (var i = start; i < end; i += 3) {
tmp =
((uint8[i] << 16) & 0xFF0000) +
((uint8[i + 1] << 8) & 0xFF00) +
(uint8[i + 2] & 0xFF)
output.push(tripletToBase64(tmp))
}
return output.join('')
}
function fromByteArray (uint8) {
var tmp
var len = uint8.length
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
var parts = []
var maxChunkLength = 16383 // must be multiple of 3
// go through the array every three bytes, we'll deal with trailing stuff later
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
}
// pad the end with zeros, but make sure to not forget the extra bytes
if (extraBytes === 1) {
tmp = uint8[len - 1]
parts.push(
lookup[tmp >> 2] +
lookup[(tmp << 4) & 0x3F] +
'=='
)
} else if (extraBytes === 2) {
tmp = (uint8[len - 2] << 8) + uint8[len - 1]
parts.push(
lookup[tmp >> 10] +
lookup[(tmp >> 4) & 0x3F] +
lookup[(tmp << 2) & 0x3F] +
'='
)
}
return parts.join('')
}
},{}],3:[function(require,module,exports){
(function (module, exports) {
'use strict';
// Utils
function assert (val, msg) {
if (!val) throw new Error(msg || 'Assertion failed');
}
// Could use `inherits` module, but don't want to move from single file
// architecture yet.
function inherits (ctor, superCtor) {
ctor.super_ = superCtor;
var TempCtor = function () {};
TempCtor.prototype = superCtor.prototype;
ctor.prototype = new TempCtor();
ctor.prototype.constructor = ctor;
}
// BN
function BN (number, base, endian) {
if (BN.isBN(number)) {
return number;
}
this.negative = 0;
this.words = null;
this.length = 0;
// Reduction context
this.red = null;
if (number !== null) {
if (base === 'le' || base === 'be') {
endian = base;
base = 10;
}
this._init(number || 0, base || 10, endian || 'be');
}
}
if (typeof module === 'object') {
module.exports = BN;
} else {
exports.BN = BN;
}
BN.BN = BN;
BN.wordSize = 26;
var Buffer;
try {
if (typeof window !== 'undefined' && typeof window.Buffer !== 'undefined') {
Buffer = window.Buffer;
} else {
Buffer = require('buffer').Buffer;
}
} catch (e) {
}
BN.isBN = function isBN (num) {
if (num instanceof BN) {
return true;
}
return num !== null && typeof num === 'object' &&
num.constructor.wordSize === BN.wordSize && Array.isArray(num.words);
};
BN.max = function max (left, right) {
if (left.cmp(right) > 0) return left;
return right;
};
BN.min = function min (left, right) {
if (left.cmp(right) < 0) return left;
return right;
};
BN.prototype._init = function init (number, base, endian) {
if (typeof number === 'number') {
return this._initNumber(number, base, endian);
}
if (typeof number === 'object') {
return this._initArray(number, base, endian);
}
if (base === 'hex') {
base = 16;
}
assert(base === (base | 0) && base >= 2 && base <= 36);
number = number.toString().replace(/\s+/g, '');
var start = 0;
if (number[0] === '-') {
start++;
this.negative = 1;
}
if (start < number.length) {
if (base === 16) {
this._parseHex(number, start, endian);
} else {
this._parseBase(number, base, start);
if (endian === 'le') {
this._initArray(this.toArray(), base, endian);
}
}
}
};
BN.prototype._initNumber = function _initNumber (number, base, endian) {
if (number < 0) {
this.negative = 1;
number = -number;
}
if (number < 0x4000000) {
this.words = [number & 0x3ffffff];
this.length = 1;
} else if (number < 0x10000000000000) {
this.words = [
number & 0x3ffffff,
(number / 0x4000000) & 0x3ffffff
];
this.length = 2;
} else {
assert(number < 0x20000000000000); // 2 ^ 53 (unsafe)
this.words = [
number & 0x3ffffff,
(number / 0x4000000) & 0x3ffffff,
1
];
this.length = 3;
}
if (endian !== 'le') return;
// Reverse the bytes
this._initArray(this.toArray(), base, endian);
};
BN.prototype._initArray = function _initArray (number, base, endian) {
// Perhaps a Uint8Array
assert(typeof number.length === 'number');
if (number.length <= 0) {
this.words = [0];
this.length = 1;
return this;
}
this.length = Math.ceil(number.length / 3);
this.words = new Array(this.length);
for (var i = 0; i < this.length; i++) {
this.words[i] = 0;
}
var j, w;
var off = 0;
if (endian === 'be') {
for (i = number.length - 1, j = 0; i >= 0; i -= 3) {
w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16);
this.words[j] |= (w << off) & 0x3ffffff;
this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;
off += 24;
if (off >= 26) {
off -= 26;
j++;
}
}
} else if (endian === 'le') {
for (i = 0, j = 0; i < number.length; i += 3) {
w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16);
this.words[j] |= (w << off) & 0x3ffffff;
this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff;
off += 24;
if (off >= 26) {
off -= 26;
j++;
}
}
}
return this._strip();
};
function parseHex4Bits (string, index) {
var c = string.charCodeAt(index);
// '0' - '9'
if (c >= 48 && c <= 57) {
return c - 48;
// 'A' - 'F'
} else if (c >= 65 && c <= 70) {
return c - 55;
// 'a' - 'f'
} else if (c >= 97 && c <= 102) {
return c - 87;
} else {
assert(false, 'Invalid character in ' + string);
}
}
function parseHexByte (string, lowerBound, index) {
var r = parseHex4Bits(string, index);
if (index - 1 >= lowerBound) {
r |= parseHex4Bits(string, index - 1) << 4;
}
return r;
}
BN.prototype._parseHex = function _parseHex (number, start, endian) {
// Create possibly bigger array to ensure that it fits the number
this.length = Math.ceil((number.length - start) / 6);
this.words = new Array(this.length);
for (var i = 0; i < this.length; i++) {
this.words[i] = 0;
}
// 24-bits chunks
var off = 0;
var j = 0;
var w;
if (endian === 'be') {
for (i = number.length - 1; i >= start; i -= 2) {
w = parseHexByte(number, start, i) << off;
this.words[j] |= w & 0x3ffffff;
if (off >= 18) {
off -= 18;
j += 1;
this.words[j] |= w >>> 26;
} else {
off += 8;
}
}
} else {
var parseLength = number.length - start;
for (i = parseLength % 2 === 0 ? start + 1 : start; i < number.length; i += 2) {
w = parseHexByte(number, start, i) << off;
this.words[j] |= w & 0x3ffffff;
if (off >= 18) {
off -= 18;
j += 1;
this.words[j] |= w >>> 26;
} else {
off += 8;
}
}
}
this._strip();
};
function parseBase (str, start, end, mul) {
var r = 0;
var b = 0;
var len = Math.min(str.length, end);
for (var i = start; i < len; i++) {
var c = str.charCodeAt(i) - 48;
r *= mul;
// 'a'
if (c >= 49) {
b = c - 49 + 0xa;
// 'A'
} else if (c >= 17) {
b = c - 17 + 0xa;
// '0' - '9'
} else {
b = c;
}
assert(c >= 0 && b < mul, 'Invalid character');
r += b;
}
return r;
}
BN.prototype._parseBase = function _parseBase (number, base, start) {
// Initialize as zero
this.words = [0];
this.length = 1;
// Find length of limb in base
for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) {
limbLen++;
}
limbLen--;
limbPow = (limbPow / base) | 0;
var total = number.length - start;
var mod = total % limbLen;
var end = Math.min(total, total - mod) + start;
var word = 0;
for (var i = start; i < end; i += limbLen) {
word = parseBase(number, i, i + limbLen, base);
this.imuln(limbPow);
if (this.words[0] + word < 0x4000000) {
this.words[0] += word;
} else {
this._iaddn(word);
}
}
if (mod !== 0) {
var pow = 1;
word = parseBase(number, i, number.length, base);
for (i = 0; i < mod; i++) {
pow *= base;
}
this.imuln(pow);
if (this.words[0] + word < 0x4000000) {
this.words[0] += word;
} else {
this._iaddn(word);
}
}
this._strip();
};
BN.prototype.copy = function copy (dest) {
dest.words = new Array(this.length);
for (var i = 0; i < this.length; i++) {
dest.words[i] = this.words[i];
}
dest.length = this.length;
dest.negative = this.negative;
dest.red = this.red;
};
function move (dest, src) {
dest.words = src.words;
dest.length = src.length;
dest.negative = src.negative;
dest.red = src.red;
}
BN.prototype._move = function _move (dest) {
move(dest, this);
};
BN.prototype.clone = function clone () {
var r = new BN(null);
this.copy(r);
return r;
};
BN.prototype._expand = function _expand (size) {
while (this.length < size) {
this.words[this.length++] = 0;
}
return this;
};
// Remove leading `0` from `this`
BN.prototype._strip = function strip () {
while (this.length > 1 && this.words[this.length - 1] === 0) {
this.length--;
}
return this._normSign();
};
BN.prototype._normSign = function _normSign () {
// -0 = 0
if (this.length === 1 && this.words[0] === 0) {
this.negative = 0;
}
return this;
};
// Check Symbol.for because not everywhere where Symbol defined
// See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol#Browser_compatibility
if (typeof Symbol !== 'undefined' && typeof Symbol.for === 'function') {
try {
BN.prototype[Symbol.for('nodejs.util.inspect.custom')] = inspect;
} catch (e) {
BN.prototype.inspect = inspect;
}
} else {
BN.prototype.inspect = inspect;
}
function inspect () {
return (this.red ? '<BN-R: ' : '<BN: ') + this.toString(16) + '>';
}
/*
var zeros = [];
var groupSizes = [];
var groupBases = [];
var s = '';
var i = -1;
while (++i < BN.wordSize) {
zeros[i] = s;
s += '0';
}
groupSizes[0] = 0;
groupSizes[1] = 0;
groupBases[0] = 0;
groupBases[1] = 0;
var base = 2 - 1;
while (++base < 36 + 1) {
var groupSize = 0;
var groupBase = 1;
while (groupBase < (1 << BN.wordSize) / base) {
groupBase *= base;
groupSize += 1;
}
groupSizes[base] = groupSize;
groupBases[base] = groupBase;
}
*/
var zeros = [
'',
'0',
'00',
'000',
'0000',
'00000',
'000000',
'0000000',
'00000000',
'000000000',
'0000000000',
'00000000000',
'000000000000',
'0000000000000',
'00000000000000',
'000000000000000',
'0000000000000000',
'00000000000000000',
'000000000000000000',
'0000000000000000000',
'00000000000000000000',
'000000000000000000000',
'0000000000000000000000',
'00000000000000000000000',
'000000000000000000000000',
'0000000000000000000000000'
];
var groupSizes = [
0, 0,
25, 16, 12, 11, 10, 9, 8,
8, 7, 7, 7, 7, 6, 6,
6, 6, 6, 6, 6, 5, 5,
5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5
];
var groupBases = [
0, 0,
33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216,
43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625,
16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632,
6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149,
24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176
];
BN.prototype.toString = function toString (base, padding) {
base = base || 10;
padding = padding | 0 || 1;
var out;
if (base === 16 || base === 'hex') {
out = '';
var off = 0;
var carry = 0;
for (var i = 0; i < this.length; i++) {
var w = this.words[i];
var word = (((w << off) | carry) & 0xffffff).toString(16);
carry = (w >>> (24 - off)) & 0xffffff;
if (carry !== 0 || i !== this.length - 1) {
out = zeros[6 - word.length] + word + out;
} else {
out = word + out;
}
off += 2;
if (off >= 26) {
off -= 26;
i--;
}
}
if (carry !== 0) {
out = carry.toString(16) + out;
}
while (out.length % padding !== 0) {
out = '0' + out;
}
if (this.negative !== 0) {
out = '-' + out;
}
return out;
}
if (base === (base | 0) && base >= 2 && base <= 36) {
// var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base));
var groupSize = groupSizes[base];
// var groupBase = Math.pow(base, groupSize);
var groupBase = groupBases[base];
out = '';
var c = this.clone();
c.negative = 0;
while (!c.isZero()) {
var r = c.modrn(groupBase).toString(base);
c = c.idivn(groupBase);
if (!c.isZero()) {
out = zeros[groupSize - r.length] + r + out;
} else {
out = r + out;
}
}
if (this.isZero()) {
out = '0' + out;
}
while (out.length % padding !== 0) {
out = '0' + out;
}
if (this.negative !== 0) {
out = '-' + out;
}
return out;
}
assert(false, 'Base should be between 2 and 36');
};
BN.prototype.toNumber = function toNumber () {
var ret = this.words[0];
if (this.length === 2) {
ret += this.words[1] * 0x4000000;
} else if (this.length === 3 && this.words[2] === 0x01) {
// NOTE: at this stage it is known that the top bit is set
ret += 0x10000000000000 + (this.words[1] * 0x4000000);
} else if (this.length > 2) {
assert(false, 'Number can only safely store up to 53 bits');
}
return (this.negative !== 0) ? -ret : ret;
};
BN.prototype.toJSON = function toJSON () {
return this.toString(16, 2);
};
if (Buffer) {
BN.prototype.toBuffer = function toBuffer (endian, length) {
return this.toArrayLike(Buffer, endian, length);
};
}
BN.prototype.toArray = function toArray (endian, length) {
return this.toArrayLike(Array, endian, length);
};
var allocate = function allocate (ArrayType, size) {
if (ArrayType.allocUnsafe) {
return ArrayType.allocUnsafe(size);
}
return new ArrayType(size);
};
BN.prototype.toArrayLike = function toArrayLike (ArrayType, endian, length) {
this._strip();
var byteLength = this.byteLength();
var reqLength = length || Math.max(1, byteLength);
assert(byteLength <= reqLength, 'byte array longer than desired length');
assert(reqLength > 0, 'Requested array length <= 0');
var res = allocate(ArrayType, reqLength);
var postfix = endian === 'le' ? 'LE' : 'BE';
this['_toArrayLike' + postfix](res, byteLength);
return res;
};
BN.prototype._toArrayLikeLE = function _toArrayLikeLE (res, byteLength) {
var position = 0;
var carry = 0;
for (var i = 0, shift = 0; i < this.length; i++) {
var word = (this.words[i] << shift) | carry;
res[position++] = word & 0xff;
if (position < res.length) {
res[position++] = (word >> 8) & 0xff;
}
if (position < res.length) {
res[position++] = (word >> 16) & 0xff;
}
if (shift === 6) {
if (position < res.length) {
res[position++] = (word >> 24) & 0xff;
}
carry = 0;
shift = 0;
} else {
carry = word >>> 24;
shift += 2;
}
}
if (position < res.length) {
res[position++] = carry;
while (position < res.length) {
res[position++] = 0;
}
}
};
BN.prototype._toArrayLikeBE = function _toArrayLikeBE (res, byteLength) {
var position = res.length - 1;
var carry = 0;
for (var i = 0, shift = 0; i < this.length; i++) {
var word = (this.words[i] << shift) | carry;
res[position--] = word & 0xff;
if (position >= 0) {
res[position--] = (word >> 8) & 0xff;
}
if (position >= 0) {
res[position--] = (word >> 16) & 0xff;
}
if (shift === 6) {
if (position >= 0) {
res[position--] = (word >> 24) & 0xff;
}
carry = 0;
shift = 0;
} else {
carry = word >>> 24;
shift += 2;
}
}
if (position >= 0) {
res[position--] = carry;
while (position >= 0) {
res[position--] = 0;
}
}
};
if (Math.clz32) {
BN.prototype._countBits = function _countBits (w) {
return 32 - Math.clz32(w);
};
} else {
BN.prototype._countBits = function _countBits (w) {
var t = w;
var r = 0;
if (t >= 0x1000) {
r += 13;
t >>>= 13;
}
if (t >= 0x40) {
r += 7;
t >>>= 7;
}
if (t >= 0x8) {
r += 4;
t >>>= 4;
}
if (t >= 0x02) {
r += 2;
t >>>= 2;
}
return r + t;
};
}
BN.prototype._zeroBits = function _zeroBits (w) {
// Short-cut
if (w === 0) return 26;
var t = w;
var r = 0;
if ((t & 0x1fff) === 0) {
r += 13;
t >>>= 13;
}
if ((t & 0x7f) === 0) {
r += 7;
t >>>= 7;
}
if ((t & 0xf) === 0) {
r += 4;
t >>>= 4;
}
if ((t & 0x3) === 0) {
r += 2;
t >>>= 2;
}
if ((t & 0x1) === 0) {
r++;
}
return r;
};
// Return number of used bits in a BN
BN.prototype.bitLength = function bitLength () {
var w = this.words[this.length - 1];
var hi = this._countBits(w);
return (this.length - 1) * 26 + hi;
};
function toBitArray (num) {
var w = new Array(num.bitLength());
for (var bit = 0; bit < w.length; bit++) {
var off = (bit / 26) | 0;
var wbit = bit % 26;
w[bit] = (num.words[off] >>> wbit) & 0x01;
}
return w;
}
// Number of trailing zero bits
BN.prototype.zeroBits = function zeroBits () {
if (this.isZero()) return 0;
var r = 0;
for (var i = 0; i < this.length; i++) {
var b = this._zeroBits(this.words[i]);
r += b;
if (b !== 26) break;
}
return r;
};
BN.prototype.byteLength = function byteLength () {
return Math.ceil(this.bitLength() / 8);
};
BN.prototype.toTwos = function toTwos (width) {
if (this.negative !== 0) {
return this.abs().inotn(width).iaddn(1);
}
return this.clone();
};
BN.prototype.fromTwos = function fromTwos (width) {
if (this.testn(width - 1)) {
return this.notn(width).iaddn(1).ineg();
}
return this.clone();
};
BN.prototype.isNeg = function isNeg () {
return this.negative !== 0;
};
// Return negative clone of `this`
BN.prototype.neg = function neg () {
return this.clone().ineg();
};
BN.prototype.ineg = function ineg () {
if (!this.isZero()) {
this.negative ^= 1;
}
return this;
};
// Or `num` with `this` in-place
BN.prototype.iuor = function iuor (num) {
while (this.length < num.length) {
this.words[this.length++] = 0;
}
for (var i = 0; i < num.length; i++) {
this.words[i] = this.words[i] | num.words[i];
}
return this._strip();
};
BN.prototype.ior = function ior (num) {
assert((this.negative | num.negative) === 0);
return this.iuor(num);
};
// Or `num` with `this`
BN.prototype.or = function or (num) {
if (this.length > num.length) return this.clone().ior(num);
return num.clone().ior(this);
};
BN.prototype.uor = function uor (num) {
if (this.length > num.length) return this.clone().iuor(num);
return num.clone().iuor(this);
};
// And `num` with `this` in-place
BN.prototype.iuand = function iuand (num) {
// b = min-length(num, this)
var b;
if (this.length > num.length) {
b = num;
} else {
b = this;
}
for (var i = 0; i < b.length; i++) {
this.words[i] = this.words[i] & num.words[i];
}
this.length = b.length;
return this._strip();
};
BN.prototype.iand = function iand (num) {
assert((this.negative | num.negative) === 0);
return this.iuand(num);
};
// And `num` with `this`
BN.prototype.and = function and (num) {
if (this.length > num.length) return this.clone().iand(num);
return num.clone().iand(this);
};
BN.prototype.uand = function uand (num) {
if (this.length > num.length) return this.clone().iuand(num);
return num.clone().iuand(this);
};
// Xor `num` with `this` in-place
BN.prototype.iuxor = function iuxor (num) {
// a.length > b.length
var a;
var b;
if (this.length > num.length) {
a = this;
b = num;
} else {
a = num;
b = this;
}
for (var i = 0; i < b.length; i++) {
this.words[i] = a.words[i] ^ b.words[i];
}
if (this !== a) {
for (; i < a.length; i++) {
this.words[i] = a.words[i];
}
}
this.length = a.length;
return this._strip();
};
BN.prototype.ixor = function ixor (num) {
assert((this.negative | num.negative) === 0);
return this.iuxor(num);
};
// Xor `num` with `this`
BN.prototype.xor = function xor (num) {
if (this.length > num.length) return this.clone().ixor(num);
return num.clone().ixor(this);
};
BN.prototype.uxor = function uxor (num) {
if (this.length > num.length) return this.clone().iuxor(num);
return num.clone().iuxor(this);
};
// Not ``this`` with ``width`` bitwidth
BN.prototype.inotn = function inotn (width) {
assert(typeof width === 'number' && width >= 0);
var bytesNeeded = Math.ceil(width / 26) | 0;
var bitsLeft = width % 26;
// Extend the buffer with leading zeroes
this._expand(bytesNeeded);
if (bitsLeft > 0) {
bytesNeeded--;
}
// Handle complete words
for (var i = 0; i < bytesNeeded; i++) {
this.words[i] = ~this.words[i] & 0x3ffffff;
}
// Handle the residue
if (bitsLeft > 0) {
this.words[i] = ~this.words[i] & (0x3ffffff >> (26 - bitsLeft));
}
// And remove leading zeroes
return this._strip();
};
BN.prototype.notn = function notn (width) {
return this.clone().inotn(width);
};
// Set `bit` of `this`
BN.prototype.setn = function setn (bit, val) {
assert(typeof bit === 'number' && bit >= 0);
var off = (bit / 26) | 0;
var wbit = bit % 26;
this._expand(off + 1);
if (val) {
this.words[off] = this.words[off] | (1 << wbit);
} else {
this.words[off] = this.words[off] & ~(1 << wbit);
}
return this._strip();
};
// Add `num` to `this` in-place
BN.prototype.iadd = function iadd (num) {
var r;
// negative + positive
if (this.negative !== 0 && num.negative === 0) {
this.negative = 0;
r = this.isub(num);
this.negative ^= 1;
return this._normSign();
// positive + negative
} else if (this.negative === 0 && num.negative !== 0) {
num.negative = 0;
r = this.isub(num);
num.negative = 1;
return r._normSign();
}
// a.length > b.length
var a, b;
if (this.length > num.length) {
a = this;
b = num;
} else {
a = num;
b = this;
}
var carry = 0;
for (var i = 0; i < b.length; i++) {
r = (a.words[i] | 0) + (b.words[i] | 0) + carry;
this.words[i] = r & 0x3ffffff;
carry = r >>> 26;
}
for (; carry !== 0 && i < a.length; i++) {
r = (a.words[i] | 0) + carry;
this.words[i] = r & 0x3ffffff;
carry = r >>> 26;
}
this.length = a.length;
if (carry !== 0) {
this.words[this.length] = carry;
this.length++;
// Copy the rest of the words
} else if (a !== this) {
for (; i < a.length; i++) {
this.words[i] = a.words[i];
}
}
return this;
};
// Add `num` to `this`
BN.prototype.add = function add (num) {
var res;
if (num.negative !== 0 && this.negative === 0) {
num.negative = 0;
res = this.sub(num);
num.negative ^= 1;
return res;
} else if (num.negative === 0 && this.negative !== 0) {
this.negative = 0;
res = num.sub(this);
this.negative = 1;
return res;
}
if (this.length > num.length) return this.clone().iadd(num);
return num.clone().iadd(this);
};
// Subtract `num` from `this` in-place
BN.prototype.isub = function isub (num) {
// this - (-num) = this + num
if (num.negative !== 0) {
num.negative = 0;
var r = this.iadd(num);
num.negative = 1;
return r._normSign();
// -this - num = -(this + num)
} else if (this.negative !== 0) {
this.negative = 0;
this.iadd(num);
this.negative = 1;
return this._normSign();
}
// At this point both numbers are positive
var cmp = this.cmp(num);
// Optimization - zeroify
if (cmp === 0) {
this.negative = 0;
this.length = 1;
this.words[0] = 0;
return this;
}
// a > b
var a, b;
if (cmp > 0) {
a = this;
b = num;
} else {
a = num;
b = this;
}
var carry = 0;
for (var i = 0; i < b.length; i++) {
r = (a.words[i] | 0) - (b.words[i] | 0) + carry;
carry = r >> 26;
this.words[i] = r & 0x3ffffff;
}
for (; carry !== 0 && i < a.length; i++) {
r = (a.words[i] | 0) + carry;
carry = r >> 26;
this.words[i] = r & 0x3ffffff;
}
// Copy rest of the words
if (carry === 0 && i < a.length && a !== this) {
for (; i < a.length; i++) {
this.words[i] = a.words[i];
}
}
this.length = Math.max(this.length, i);
if (a !== this) {
this.negative = 1;
}
return this._strip();
};
// Subtract `num` from `this`
BN.prototype.sub = function sub (num) {
return this.clone().isub(num);
};
function smallMulTo (self, num, out) {
out.negative = num.negative ^ self.negative;
var len = (self.length + num.length) | 0;
out.length = len;
len = (len - 1) | 0;
// Peel one iteration (compiler can't do it, because of code complexity)
var a = self.words[0] | 0;
var b = num.words[0] | 0;
var r = a * b;
var lo = r & 0x3ffffff;
var carry = (r / 0x4000000) | 0;
out.words[0] = lo;
for (var k = 1; k < len; k++) {
// Sum all words with the same `i + j = k` and accumulate `ncarry`,
// note that ncarry could be >= 0x3ffffff
var ncarry = carry >>> 26;
var rword = carry & 0x3ffffff;
var maxJ = Math.min(k, num.length - 1);
for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {
var i = (k - j) | 0;
a = self.words[i] | 0;
b = num.words[j] | 0;
r = a * b + rword;
ncarry += (r / 0x4000000) | 0;
rword = r & 0x3ffffff;
}
out.words[k] = rword | 0;
carry = ncarry | 0;
}
if (carry !== 0) {
out.words[k] = carry | 0;
} else {
out.length--;
}
return out._strip();
}
// TODO(indutny): it may be reasonable to omit it for users who don't need
// to work with 256-bit numbers, otherwise it gives 20% improvement for 256-bit
// multiplication (like elliptic secp256k1).
var comb10MulTo = function comb10MulTo (self, num, out) {
var a = self.words;
var b = num.words;
var o = out.words;
var c = 0;
var lo;
var mid;
var hi;
var a0 = a[0] | 0;
var al0 = a0 & 0x1fff;
var ah0 = a0 >>> 13;
var a1 = a[1] | 0;
var al1 = a1 & 0x1fff;
var ah1 = a1 >>> 13;
var a2 = a[2] | 0;
var al2 = a2 & 0x1fff;
var ah2 = a2 >>> 13;
var a3 = a[3] | 0;
var al3 = a3 & 0x1fff;
var ah3 = a3 >>> 13;
var a4 = a[4] | 0;
var al4 = a4 & 0x1fff;
var ah4 = a4 >>> 13;
var a5 = a[5] | 0;
var al5 = a5 & 0x1fff;
var ah5 = a5 >>> 13;
var a6 = a[6] | 0;
var al6 = a6 & 0x1fff;
var ah6 = a6 >>> 13;
var a7 = a[7] | 0;
var al7 = a7 & 0x1fff;
var ah7 = a7 >>> 13;
var a8 = a[8] | 0;
var al8 = a8 & 0x1fff;
var ah8 = a8 >>> 13;
var a9 = a[9] | 0;
var al9 = a9 & 0x1fff;
var ah9 = a9 >>> 13;
var b0 = b[0] | 0;
var bl0 = b0 & 0x1fff;
var bh0 = b0 >>> 13;
var b1 = b[1] | 0;
var bl1 = b1 & 0x1fff;
var bh1 = b1 >>> 13;
var b2 = b[2] | 0;
var bl2 = b2 & 0x1fff;
var bh2 = b2 >>> 13;
var b3 = b[3] | 0;
var bl3 = b3 & 0x1fff;
var bh3 = b3 >>> 13;
var b4 = b[4] | 0;
var bl4 = b4 & 0x1fff;
var bh4 = b4 >>> 13;
var b5 = b[5] | 0;
var bl5 = b5 & 0x1fff;
var bh5 = b5 >>> 13;
var b6 = b[6] | 0;
var bl6 = b6 & 0x1fff;
var bh6 = b6 >>> 13;
var b7 = b[7] | 0;
var bl7 = b7 & 0x1fff;
var bh7 = b7 >>> 13;
var b8 = b[8] | 0;
var bl8 = b8 & 0x1fff;
var bh8 = b8 >>> 13;
var b9 = b[9] | 0;
var bl9 = b9 & 0x1fff;
var bh9 = b9 >>> 13;
out.negative = self.negative ^ num.negative;
out.length = 19;
/* k = 0 */
lo = Math.imul(al0, bl0);
mid = Math.imul(al0, bh0);
mid = (mid + Math.imul(ah0, bl0)) | 0;
hi = Math.imul(ah0, bh0);
var w0 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w0 >>> 26)) | 0;
w0 &= 0x3ffffff;
/* k = 1 */
lo = Math.imul(al1, bl0);
mid = Math.imul(al1, bh0);
mid = (mid + Math.imul(ah1, bl0)) | 0;
hi = Math.imul(ah1, bh0);
lo = (lo + Math.imul(al0, bl1)) | 0;
mid = (mid + Math.imul(al0, bh1)) | 0;
mid = (mid + Math.imul(ah0, bl1)) | 0;
hi = (hi + Math.imul(ah0, bh1)) | 0;
var w1 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w1 >>> 26)) | 0;
w1 &= 0x3ffffff;
/* k = 2 */
lo = Math.imul(al2, bl0);
mid = Math.imul(al2, bh0);
mid = (mid + Math.imul(ah2, bl0)) | 0;
hi = Math.imul(ah2, bh0);
lo = (lo + Math.imul(al1, bl1)) | 0;
mid = (mid + Math.imul(al1, bh1)) | 0;
mid = (mid + Math.imul(ah1, bl1)) | 0;
hi = (hi + Math.imul(ah1, bh1)) | 0;
lo = (lo + Math.imul(al0, bl2)) | 0;
mid = (mid + Math.imul(al0, bh2)) | 0;
mid = (mid + Math.imul(ah0, bl2)) | 0;
hi = (hi + Math.imul(ah0, bh2)) | 0;
var w2 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w2 >>> 26)) | 0;
w2 &= 0x3ffffff;
/* k = 3 */
lo = Math.imul(al3, bl0);
mid = Math.imul(al3, bh0);
mid = (mid + Math.imul(ah3, bl0)) | 0;
hi = Math.imul(ah3, bh0);
lo = (lo + Math.imul(al2, bl1)) | 0;
mid = (mid + Math.imul(al2, bh1)) | 0;
mid = (mid + Math.imul(ah2, bl1)) | 0;
hi = (hi + Math.imul(ah2, bh1)) | 0;
lo = (lo + Math.imul(al1, bl2)) | 0;
mid = (mid + Math.imul(al1, bh2)) | 0;
mid = (mid + Math.imul(ah1, bl2)) | 0;
hi = (hi + Math.imul(ah1, bh2)) | 0;
lo = (lo + Math.imul(al0, bl3)) | 0;
mid = (mid + Math.imul(al0, bh3)) | 0;
mid = (mid + Math.imul(ah0, bl3)) | 0;
hi = (hi + Math.imul(ah0, bh3)) | 0;
var w3 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w3 >>> 26)) | 0;
w3 &= 0x3ffffff;
/* k = 4 */
lo = Math.imul(al4, bl0);
mid = Math.imul(al4, bh0);
mid = (mid + Math.imul(ah4, bl0)) | 0;
hi = Math.imul(ah4, bh0);
lo = (lo + Math.imul(al3, bl1)) | 0;
mid = (mid + Math.imul(al3, bh1)) | 0;
mid = (mid + Math.imul(ah3, bl1)) | 0;
hi = (hi + Math.imul(ah3, bh1)) | 0;
lo = (lo + Math.imul(al2, bl2)) | 0;
mid = (mid + Math.imul(al2, bh2)) | 0;
mid = (mid + Math.imul(ah2, bl2)) | 0;
hi = (hi + Math.imul(ah2, bh2)) | 0;
lo = (lo + Math.imul(al1, bl3)) | 0;
mid = (mid + Math.imul(al1, bh3)) | 0;
mid = (mid + Math.imul(ah1, bl3)) | 0;
hi = (hi + Math.imul(ah1, bh3)) | 0;
lo = (lo + Math.imul(al0, bl4)) | 0;
mid = (mid + Math.imul(al0, bh4)) | 0;
mid = (mid + Math.imul(ah0, bl4)) | 0;
hi = (hi + Math.imul(ah0, bh4)) | 0;
var w4 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w4 >>> 26)) | 0;
w4 &= 0x3ffffff;
/* k = 5 */
lo = Math.imul(al5, bl0);
mid = Math.imul(al5, bh0);
mid = (mid + Math.imul(ah5, bl0)) | 0;
hi = Math.imul(ah5, bh0);
lo = (lo + Math.imul(al4, bl1)) | 0;
mid = (mid + Math.imul(al4, bh1)) | 0;
mid = (mid + Math.imul(ah4, bl1)) | 0;
hi = (hi + Math.imul(ah4, bh1)) | 0;
lo = (lo + Math.imul(al3, bl2)) | 0;
mid = (mid + Math.imul(al3, bh2)) | 0;
mid = (mid + Math.imul(ah3, bl2)) | 0;
hi = (hi + Math.imul(ah3, bh2)) | 0;
lo = (lo + Math.imul(al2, bl3)) | 0;
mid = (mid + Math.imul(al2, bh3)) | 0;
mid = (mid + Math.imul(ah2, bl3)) | 0;
hi = (hi + Math.imul(ah2, bh3)) | 0;
lo = (lo + Math.imul(al1, bl4)) | 0;
mid = (mid + Math.imul(al1, bh4)) | 0;
mid = (mid + Math.imul(ah1, bl4)) | 0;
hi = (hi + Math.imul(ah1, bh4)) | 0;
lo = (lo + Math.imul(al0, bl5)) | 0;
mid = (mid + Math.imul(al0, bh5)) | 0;
mid = (mid + Math.imul(ah0, bl5)) | 0;
hi = (hi + Math.imul(ah0, bh5)) | 0;
var w5 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w5 >>> 26)) | 0;
w5 &= 0x3ffffff;
/* k = 6 */
lo = Math.imul(al6, bl0);
mid = Math.imul(al6, bh0);
mid = (mid + Math.imul(ah6, bl0)) | 0;
hi = Math.imul(ah6, bh0);
lo = (lo + Math.imul(al5, bl1)) | 0;
mid = (mid + Math.imul(al5, bh1)) | 0;
mid = (mid + Math.imul(ah5, bl1)) | 0;
hi = (hi + Math.imul(ah5, bh1)) | 0;
lo = (lo + Math.imul(al4, bl2)) | 0;
mid = (mid + Math.imul(al4, bh2)) | 0;
mid = (mid + Math.imul(ah4, bl2)) | 0;
hi = (hi + Math.imul(ah4, bh2)) | 0;
lo = (lo + Math.imul(al3, bl3)) | 0;
mid = (mid + Math.imul(al3, bh3)) | 0;
mid = (mid + Math.imul(ah3, bl3)) | 0;
hi = (hi + Math.imul(ah3, bh3)) | 0;
lo = (lo + Math.imul(al2, bl4)) | 0;
mid = (mid + Math.imul(al2, bh4)) | 0;
mid = (mid + Math.imul(ah2, bl4)) | 0;
hi = (hi + Math.imul(ah2, bh4)) | 0;
lo = (lo + Math.imul(al1, bl5)) | 0;
mid = (mid + Math.imul(al1, bh5)) | 0;
mid = (mid + Math.imul(ah1, bl5)) | 0;
hi = (hi + Math.imul(ah1, bh5)) | 0;
lo = (lo + Math.imul(al0, bl6)) | 0;
mid = (mid + Math.imul(al0, bh6)) | 0;
mid = (mid + Math.imul(ah0, bl6)) | 0;
hi = (hi + Math.imul(ah0, bh6)) | 0;
var w6 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w6 >>> 26)) | 0;
w6 &= 0x3ffffff;
/* k = 7 */
lo = Math.imul(al7, bl0);
mid = Math.imul(al7, bh0);
mid = (mid + Math.imul(ah7, bl0)) | 0;
hi = Math.imul(ah7, bh0);
lo = (lo + Math.imul(al6, bl1)) | 0;
mid = (mid + Math.imul(al6, bh1)) | 0;
mid = (mid + Math.imul(ah6, bl1)) | 0;
hi = (hi + Math.imul(ah6, bh1)) | 0;
lo = (lo + Math.imul(al5, bl2)) | 0;
mid = (mid + Math.imul(al5, bh2)) | 0;
mid = (mid + Math.imul(ah5, bl2)) | 0;
hi = (hi + Math.imul(ah5, bh2)) | 0;
lo = (lo + Math.imul(al4, bl3)) | 0;
mid = (mid + Math.imul(al4, bh3)) | 0;
mid = (mid + Math.imul(ah4, bl3)) | 0;
hi = (hi + Math.imul(ah4, bh3)) | 0;
lo = (lo + Math.imul(al3, bl4)) | 0;
mid = (mid + Math.imul(al3, bh4)) | 0;
mid = (mid + Math.imul(ah3, bl4)) | 0;
hi = (hi + Math.imul(ah3, bh4)) | 0;
lo = (lo + Math.imul(al2, bl5)) | 0;
mid = (mid + Math.imul(al2, bh5)) | 0;
mid = (mid + Math.imul(ah2, bl5)) | 0;
hi = (hi + Math.imul(ah2, bh5)) | 0;
lo = (lo + Math.imul(al1, bl6)) | 0;
mid = (mid + Math.imul(al1, bh6)) | 0;
mid = (mid + Math.imul(ah1, bl6)) | 0;
hi = (hi + Math.imul(ah1, bh6)) | 0;
lo = (lo + Math.imul(al0, bl7)) | 0;
mid = (mid + Math.imul(al0, bh7)) | 0;
mid = (mid + Math.imul(ah0, bl7)) | 0;
hi = (hi + Math.imul(ah0, bh7)) | 0;
var w7 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w7 >>> 26)) | 0;
w7 &= 0x3ffffff;
/* k = 8 */
lo = Math.imul(al8, bl0);
mid = Math.imul(al8, bh0);
mid = (mid + Math.imul(ah8, bl0)) | 0;
hi = Math.imul(ah8, bh0);
lo = (lo + Math.imul(al7, bl1)) | 0;
mid = (mid + Math.imul(al7, bh1)) | 0;
mid = (mid + Math.imul(ah7, bl1)) | 0;
hi = (hi + Math.imul(ah7, bh1)) | 0;
lo = (lo + Math.imul(al6, bl2)) | 0;
mid = (mid + Math.imul(al6, bh2)) | 0;
mid = (mid + Math.imul(ah6, bl2)) | 0;
hi = (hi + Math.imul(ah6, bh2)) | 0;
lo = (lo + Math.imul(al5, bl3)) | 0;
mid = (mid + Math.imul(al5, bh3)) | 0;
mid = (mid + Math.imul(ah5, bl3)) | 0;
hi = (hi + Math.imul(ah5, bh3)) | 0;
lo = (lo + Math.imul(al4, bl4)) | 0;
mid = (mid + Math.imul(al4, bh4)) | 0;
mid = (mid + Math.imul(ah4, bl4)) | 0;
hi = (hi + Math.imul(ah4, bh4)) | 0;
lo = (lo + Math.imul(al3, bl5)) | 0;
mid = (mid + Math.imul(al3, bh5)) | 0;
mid = (mid + Math.imul(ah3, bl5)) | 0;
hi = (hi + Math.imul(ah3, bh5)) | 0;
lo = (lo + Math.imul(al2, bl6)) | 0;
mid = (mid + Math.imul(al2, bh6)) | 0;
mid = (mid + Math.imul(ah2, bl6)) | 0;
hi = (hi + Math.imul(ah2, bh6)) | 0;
lo = (lo + Math.imul(al1, bl7)) | 0;
mid = (mid + Math.imul(al1, bh7)) | 0;
mid = (mid + Math.imul(ah1, bl7)) | 0;
hi = (hi + Math.imul(ah1, bh7)) | 0;
lo = (lo + Math.imul(al0, bl8)) | 0;
mid = (mid + Math.imul(al0, bh8)) | 0;
mid = (mid + Math.imul(ah0, bl8)) | 0;
hi = (hi + Math.imul(ah0, bh8)) | 0;
var w8 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w8 >>> 26)) | 0;
w8 &= 0x3ffffff;
/* k = 9 */
lo = Math.imul(al9, bl0);
mid = Math.imul(al9, bh0);
mid = (mid + Math.imul(ah9, bl0)) | 0;
hi = Math.imul(ah9, bh0);
lo = (lo + Math.imul(al8, bl1)) | 0;
mid = (mid + Math.imul(al8, bh1)) | 0;
mid = (mid + Math.imul(ah8, bl1)) | 0;
hi = (hi + Math.imul(ah8, bh1)) | 0;
lo = (lo + Math.imul(al7, bl2)) | 0;
mid = (mid + Math.imul(al7, bh2)) | 0;
mid = (mid + Math.imul(ah7, bl2)) | 0;
hi = (hi + Math.imul(ah7, bh2)) | 0;
lo = (lo + Math.imul(al6, bl3)) | 0;
mid = (mid + Math.imul(al6, bh3)) | 0;
mid = (mid + Math.imul(ah6, bl3)) | 0;
hi = (hi + Math.imul(ah6, bh3)) | 0;
lo = (lo + Math.imul(al5, bl4)) | 0;
mid = (mid + Math.imul(al5, bh4)) | 0;
mid = (mid + Math.imul(ah5, bl4)) | 0;
hi = (hi + Math.imul(ah5, bh4)) | 0;
lo = (lo + Math.imul(al4, bl5)) | 0;
mid = (mid + Math.imul(al4, bh5)) | 0;
mid = (mid + Math.imul(ah4, bl5)) | 0;
hi = (hi + Math.imul(ah4, bh5)) | 0;
lo = (lo + Math.imul(al3, bl6)) | 0;
mid = (mid + Math.imul(al3, bh6)) | 0;
mid = (mid + Math.imul(ah3, bl6)) | 0;
hi = (hi + Math.imul(ah3, bh6)) | 0;
lo = (lo + Math.imul(al2, bl7)) | 0;
mid = (mid + Math.imul(al2, bh7)) | 0;
mid = (mid + Math.imul(ah2, bl7)) | 0;
hi = (hi + Math.imul(ah2, bh7)) | 0;
lo = (lo + Math.imul(al1, bl8)) | 0;
mid = (mid + Math.imul(al1, bh8)) | 0;
mid = (mid + Math.imul(ah1, bl8)) | 0;
hi = (hi + Math.imul(ah1, bh8)) | 0;
lo = (lo + Math.imul(al0, bl9)) | 0;
mid = (mid + Math.imul(al0, bh9)) | 0;
mid = (mid + Math.imul(ah0, bl9)) | 0;
hi = (hi + Math.imul(ah0, bh9)) | 0;
var w9 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w9 >>> 26)) | 0;
w9 &= 0x3ffffff;
/* k = 10 */
lo = Math.imul(al9, bl1);
mid = Math.imul(al9, bh1);
mid = (mid + Math.imul(ah9, bl1)) | 0;
hi = Math.imul(ah9, bh1);
lo = (lo + Math.imul(al8, bl2)) | 0;
mid = (mid + Math.imul(al8, bh2)) | 0;
mid = (mid + Math.imul(ah8, bl2)) | 0;
hi = (hi + Math.imul(ah8, bh2)) | 0;
lo = (lo + Math.imul(al7, bl3)) | 0;
mid = (mid + Math.imul(al7, bh3)) | 0;
mid = (mid + Math.imul(ah7, bl3)) | 0;
hi = (hi + Math.imul(ah7, bh3)) | 0;
lo = (lo + Math.imul(al6, bl4)) | 0;
mid = (mid + Math.imul(al6, bh4)) | 0;
mid = (mid + Math.imul(ah6, bl4)) | 0;
hi = (hi + Math.imul(ah6, bh4)) | 0;
lo = (lo + Math.imul(al5, bl5)) | 0;
mid = (mid + Math.imul(al5, bh5)) | 0;
mid = (mid + Math.imul(ah5, bl5)) | 0;
hi = (hi + Math.imul(ah5, bh5)) | 0;
lo = (lo + Math.imul(al4, bl6)) | 0;
mid = (mid + Math.imul(al4, bh6)) | 0;
mid = (mid + Math.imul(ah4, bl6)) | 0;
hi = (hi + Math.imul(ah4, bh6)) | 0;
lo = (lo + Math.imul(al3, bl7)) | 0;
mid = (mid + Math.imul(al3, bh7)) | 0;
mid = (mid + Math.imul(ah3, bl7)) | 0;
hi = (hi + Math.imul(ah3, bh7)) | 0;
lo = (lo + Math.imul(al2, bl8)) | 0;
mid = (mid + Math.imul(al2, bh8)) | 0;
mid = (mid + Math.imul(ah2, bl8)) | 0;
hi = (hi + Math.imul(ah2, bh8)) | 0;
lo = (lo + Math.imul(al1, bl9)) | 0;
mid = (mid + Math.imul(al1, bh9)) | 0;
mid = (mid + Math.imul(ah1, bl9)) | 0;
hi = (hi + Math.imul(ah1, bh9)) | 0;
var w10 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w10 >>> 26)) | 0;
w10 &= 0x3ffffff;
/* k = 11 */
lo = Math.imul(al9, bl2);
mid = Math.imul(al9, bh2);
mid = (mid + Math.imul(ah9, bl2)) | 0;
hi = Math.imul(ah9, bh2);
lo = (lo + Math.imul(al8, bl3)) | 0;
mid = (mid + Math.imul(al8, bh3)) | 0;
mid = (mid + Math.imul(ah8, bl3)) | 0;
hi = (hi + Math.imul(ah8, bh3)) | 0;
lo = (lo + Math.imul(al7, bl4)) | 0;
mid = (mid + Math.imul(al7, bh4)) | 0;
mid = (mid + Math.imul(ah7, bl4)) | 0;
hi = (hi + Math.imul(ah7, bh4)) | 0;
lo = (lo + Math.imul(al6, bl5)) | 0;
mid = (mid + Math.imul(al6, bh5)) | 0;
mid = (mid + Math.imul(ah6, bl5)) | 0;
hi = (hi + Math.imul(ah6, bh5)) | 0;
lo = (lo + Math.imul(al5, bl6)) | 0;
mid = (mid + Math.imul(al5, bh6)) | 0;
mid = (mid + Math.imul(ah5, bl6)) | 0;
hi = (hi + Math.imul(ah5, bh6)) | 0;
lo = (lo + Math.imul(al4, bl7)) | 0;
mid = (mid + Math.imul(al4, bh7)) | 0;
mid = (mid + Math.imul(ah4, bl7)) | 0;
hi = (hi + Math.imul(ah4, bh7)) | 0;
lo = (lo + Math.imul(al3, bl8)) | 0;
mid = (mid + Math.imul(al3, bh8)) | 0;
mid = (mid + Math.imul(ah3, bl8)) | 0;
hi = (hi + Math.imul(ah3, bh8)) | 0;
lo = (lo + Math.imul(al2, bl9)) | 0;
mid = (mid + Math.imul(al2, bh9)) | 0;
mid = (mid + Math.imul(ah2, bl9)) | 0;
hi = (hi + Math.imul(ah2, bh9)) | 0;
var w11 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w11 >>> 26)) | 0;
w11 &= 0x3ffffff;
/* k = 12 */
lo = Math.imul(al9, bl3);
mid = Math.imul(al9, bh3);
mid = (mid + Math.imul(ah9, bl3)) | 0;
hi = Math.imul(ah9, bh3);
lo = (lo + Math.imul(al8, bl4)) | 0;
mid = (mid + Math.imul(al8, bh4)) | 0;
mid = (mid + Math.imul(ah8, bl4)) | 0;
hi = (hi + Math.imul(ah8, bh4)) | 0;
lo = (lo + Math.imul(al7, bl5)) | 0;
mid = (mid + Math.imul(al7, bh5)) | 0;
mid = (mid + Math.imul(ah7, bl5)) | 0;
hi = (hi + Math.imul(ah7, bh5)) | 0;
lo = (lo + Math.imul(al6, bl6)) | 0;
mid = (mid + Math.imul(al6, bh6)) | 0;
mid = (mid + Math.imul(ah6, bl6)) | 0;
hi = (hi + Math.imul(ah6, bh6)) | 0;
lo = (lo + Math.imul(al5, bl7)) | 0;
mid = (mid + Math.imul(al5, bh7)) | 0;
mid = (mid + Math.imul(ah5, bl7)) | 0;
hi = (hi + Math.imul(ah5, bh7)) | 0;
lo = (lo + Math.imul(al4, bl8)) | 0;
mid = (mid + Math.imul(al4, bh8)) | 0;
mid = (mid + Math.imul(ah4, bl8)) | 0;
hi = (hi + Math.imul(ah4, bh8)) | 0;
lo = (lo + Math.imul(al3, bl9)) | 0;
mid = (mid + Math.imul(al3, bh9)) | 0;
mid = (mid + Math.imul(ah3, bl9)) | 0;
hi = (hi + Math.imul(ah3, bh9)) | 0;
var w12 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w12 >>> 26)) | 0;
w12 &= 0x3ffffff;
/* k = 13 */
lo = Math.imul(al9, bl4);
mid = Math.imul(al9, bh4);
mid = (mid + Math.imul(ah9, bl4)) | 0;
hi = Math.imul(ah9, bh4);
lo = (lo + Math.imul(al8, bl5)) | 0;
mid = (mid + Math.imul(al8, bh5)) | 0;
mid = (mid + Math.imul(ah8, bl5)) | 0;
hi = (hi + Math.imul(ah8, bh5)) | 0;
lo = (lo + Math.imul(al7, bl6)) | 0;
mid = (mid + Math.imul(al7, bh6)) | 0;
mid = (mid + Math.imul(ah7, bl6)) | 0;
hi = (hi + Math.imul(ah7, bh6)) | 0;
lo = (lo + Math.imul(al6, bl7)) | 0;
mid = (mid + Math.imul(al6, bh7)) | 0;
mid = (mid + Math.imul(ah6, bl7)) | 0;
hi = (hi + Math.imul(ah6, bh7)) | 0;
lo = (lo + Math.imul(al5, bl8)) | 0;
mid = (mid + Math.imul(al5, bh8)) | 0;
mid = (mid + Math.imul(ah5, bl8)) | 0;
hi = (hi + Math.imul(ah5, bh8)) | 0;
lo = (lo + Math.imul(al4, bl9)) | 0;
mid = (mid + Math.imul(al4, bh9)) | 0;
mid = (mid + Math.imul(ah4, bl9)) | 0;
hi = (hi + Math.imul(ah4, bh9)) | 0;
var w13 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w13 >>> 26)) | 0;
w13 &= 0x3ffffff;
/* k = 14 */
lo = Math.imul(al9, bl5);
mid = Math.imul(al9, bh5);
mid = (mid + Math.imul(ah9, bl5)) | 0;
hi = Math.imul(ah9, bh5);
lo = (lo + Math.imul(al8, bl6)) | 0;
mid = (mid + Math.imul(al8, bh6)) | 0;
mid = (mid + Math.imul(ah8, bl6)) | 0;
hi = (hi + Math.imul(ah8, bh6)) | 0;
lo = (lo + Math.imul(al7, bl7)) | 0;
mid = (mid + Math.imul(al7, bh7)) | 0;
mid = (mid + Math.imul(ah7, bl7)) | 0;
hi = (hi + Math.imul(ah7, bh7)) | 0;
lo = (lo + Math.imul(al6, bl8)) | 0;
mid = (mid + Math.imul(al6, bh8)) | 0;
mid = (mid + Math.imul(ah6, bl8)) | 0;
hi = (hi + Math.imul(ah6, bh8)) | 0;
lo = (lo + Math.imul(al5, bl9)) | 0;
mid = (mid + Math.imul(al5, bh9)) | 0;
mid = (mid + Math.imul(ah5, bl9)) | 0;
hi = (hi + Math.imul(ah5, bh9)) | 0;
var w14 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w14 >>> 26)) | 0;
w14 &= 0x3ffffff;
/* k = 15 */
lo = Math.imul(al9, bl6);
mid = Math.imul(al9, bh6);
mid = (mid + Math.imul(ah9, bl6)) | 0;
hi = Math.imul(ah9, bh6);
lo = (lo + Math.imul(al8, bl7)) | 0;
mid = (mid + Math.imul(al8, bh7)) | 0;
mid = (mid + Math.imul(ah8, bl7)) | 0;
hi = (hi + Math.imul(ah8, bh7)) | 0;
lo = (lo + Math.imul(al7, bl8)) | 0;
mid = (mid + Math.imul(al7, bh8)) | 0;
mid = (mid + Math.imul(ah7, bl8)) | 0;
hi = (hi + Math.imul(ah7, bh8)) | 0;
lo = (lo + Math.imul(al6, bl9)) | 0;
mid = (mid + Math.imul(al6, bh9)) | 0;
mid = (mid + Math.imul(ah6, bl9)) | 0;
hi = (hi + Math.imul(ah6, bh9)) | 0;
var w15 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w15 >>> 26)) | 0;
w15 &= 0x3ffffff;
/* k = 16 */
lo = Math.imul(al9, bl7);
mid = Math.imul(al9, bh7);
mid = (mid + Math.imul(ah9, bl7)) | 0;
hi = Math.imul(ah9, bh7);
lo = (lo + Math.imul(al8, bl8)) | 0;
mid = (mid + Math.imul(al8, bh8)) | 0;
mid = (mid + Math.imul(ah8, bl8)) | 0;
hi = (hi + Math.imul(ah8, bh8)) | 0;
lo = (lo + Math.imul(al7, bl9)) | 0;
mid = (mid + Math.imul(al7, bh9)) | 0;
mid = (mid + Math.imul(ah7, bl9)) | 0;
hi = (hi + Math.imul(ah7, bh9)) | 0;
var w16 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w16 >>> 26)) | 0;
w16 &= 0x3ffffff;
/* k = 17 */
lo = Math.imul(al9, bl8);
mid = Math.imul(al9, bh8);
mid = (mid + Math.imul(ah9, bl8)) | 0;
hi = Math.imul(ah9, bh8);
lo = (lo + Math.imul(al8, bl9)) | 0;
mid = (mid + Math.imul(al8, bh9)) | 0;
mid = (mid + Math.imul(ah8, bl9)) | 0;
hi = (hi + Math.imul(ah8, bh9)) | 0;
var w17 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w17 >>> 26)) | 0;
w17 &= 0x3ffffff;
/* k = 18 */
lo = Math.imul(al9, bl9);
mid = Math.imul(al9, bh9);
mid = (mid + Math.imul(ah9, bl9)) | 0;
hi = Math.imul(ah9, bh9);
var w18 = (((c + lo) | 0) + ((mid & 0x1fff) << 13)) | 0;
c = (((hi + (mid >>> 13)) | 0) + (w18 >>> 26)) | 0;
w18 &= 0x3ffffff;
o[0] = w0;
o[1] = w1;
o[2] = w2;
o[3] = w3;
o[4] = w4;
o[5] = w5;
o[6] = w6;
o[7] = w7;
o[8] = w8;
o[9] = w9;
o[10] = w10;
o[11] = w11;
o[12] = w12;
o[13] = w13;
o[14] = w14;
o[15] = w15;
o[16] = w16;
o[17] = w17;
o[18] = w18;
if (c !== 0) {
o[19] = c;
out.length++;
}
return out;
};
// Polyfill comb
if (!Math.imul) {
comb10MulTo = smallMulTo;
}
function bigMulTo (self, num, out) {
out.negative = num.negative ^ self.negative;
out.length = self.length + num.length;
var carry = 0;
var hncarry = 0;
for (var k = 0; k < out.length - 1; k++) {
// Sum all words with the same `i + j = k` and accumulate `ncarry`,
// note that ncarry could be >= 0x3ffffff
var ncarry = hncarry;
hncarry = 0;
var rword = carry & 0x3ffffff;
var maxJ = Math.min(k, num.length - 1);
for (var j = Math.max(0, k - self.length + 1); j <= maxJ; j++) {
var i = k - j;
var a = self.words[i] | 0;
var b = num.words[j] | 0;
var r = a * b;
var lo = r & 0x3ffffff;
ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0;
lo = (lo + rword) | 0;
rword = lo & 0x3ffffff;
ncarry = (ncarry + (lo >>> 26)) | 0;
hncarry += ncarry >>> 26;
ncarry &= 0x3ffffff;
}
out.words[k] = rword;
carry = ncarry;
ncarry = hncarry;
}
if (carry !== 0) {
out.words[k] = carry;
} else {
out.length--;
}
return out._strip();
}
function jumboMulTo (self, num, out) {
// Temporary disable, see https://github.com/indutny/bn.js/issues/211
// var fftm = new FFTM();
// return fftm.mulp(self, num, out);
return bigMulTo(self, num, out);
}
BN.prototype.mulTo = function mulTo (num, out) {
var res;
var len = this.length + num.length;
if (this.length === 10 && num.length === 10) {
res = comb10MulTo(this, num, out);
} else if (len < 63) {
res = smallMulTo(this, num, out);
} else if (len < 1024) {
res = bigMulTo(this, num, out);
} else {
res = jumboMulTo(this, num, out);
}
return res;
};
// Cooley-Tukey algorithm for FFT
// slightly revisited to rely on looping instead of recursion
function FFTM (x, y) {
this.x = x;
this.y = y;
}
FFTM.prototype.makeRBT = function makeRBT (N) {
var t = new Array(N);
var l = BN.prototype._countBits(N) - 1;
for (var i = 0; i < N; i++) {
t[i] = this.revBin(i, l, N);
}
return t;
};
// Returns binary-reversed representation of `x`
FFTM.prototype.revBin = function revBin (x, l, N) {
if (x === 0 || x === N - 1) return x;
var rb = 0;
for (var i = 0; i < l; i++) {
rb |= (x & 1) << (l - i - 1);
x >>= 1;
}
return rb;
};
// Performs "tweedling" phase, therefore 'emulating'
// behaviour of the recursive algorithm
FFTM.prototype.permute = function permute (rbt, rws, iws, rtws, itws, N) {
for (var i = 0; i < N; i++) {
rtws[i] = rws[rbt[i]];
itws[i] = iws[rbt[i]];
}
};
FFTM.prototype.transform = function transform (rws, iws, rtws, itws, N, rbt) {
this.permute(rbt, rws, iws, rtws, itws, N);
for (var s = 1; s < N; s <<= 1) {
var l = s << 1;
var rtwdf = Math.cos(2 * Math.PI / l);
var itwdf = Math.sin(2 * Math.PI / l);
for (var p = 0; p < N; p += l) {
var rtwdf_ = rtwdf;
var itwdf_ = itwdf;
for (var j = 0; j < s; j++) {
var re = rtws[p + j];
var ie = itws[p + j];
var ro = rtws[p + j + s];
var io = itws[p + j + s];
var rx = rtwdf_ * ro - itwdf_ * io;
io = rtwdf_ * io + itwdf_ * ro;
ro = rx;
rtws[p + j] = re + ro;
itws[p + j] = ie + io;
rtws[p + j + s] = re - ro;
itws[p + j + s] = ie - io;
/* jshint maxdepth : false */
if (j !== l) {
rx = rtwdf * rtwdf_ - itwdf * itwdf_;
itwdf_ = rtwdf * itwdf_ + itwdf * rtwdf_;
rtwdf_ = rx;
}
}
}
}
};
FFTM.prototype.guessLen13b = function guessLen13b (n, m) {
var N = Math.max(m, n) | 1;
var odd = N & 1;
var i = 0;
for (N = N / 2 | 0; N; N = N >>> 1) {
i++;
}
return 1 << i + 1 + odd;
};
FFTM.prototype.conjugate = function conjugate (rws, iws, N) {
if (N <= 1) return;
for (var i = 0; i < N / 2; i++) {
var t = rws[i];
rws[i] = rws[N - i - 1];
rws[N - i - 1] = t;
t = iws[i];
iws[i] = -iws[N - i - 1];
iws[N - i - 1] = -t;
}
};
FFTM.prototype.normalize13b = function normalize13b (ws, N) {
var carry = 0;
for (var i = 0; i < N / 2; i++) {
var w = Math.round(ws[2 * i + 1] / N) * 0x2000 +
Math.round(ws[2 * i] / N) +
carry;
ws[i] = w & 0x3ffffff;
if (w < 0x4000000) {
carry = 0;
} else {
carry = w / 0x4000000 | 0;
}
}
return ws;
};
FFTM.prototype.convert13b = function convert13b (ws, len, rws, N) {
var carry = 0;
for (var i = 0; i < len; i++) {
carry = carry + (ws[i] | 0);
rws[2 * i] = carry & 0x1fff; carry = carry >>> 13;
rws[2 * i + 1] = carry & 0x1fff; carry = carry >>> 13;
}
// Pad with zeroes
for (i = 2 * len; i < N; ++i) {
rws[i] = 0;
}
assert(carry === 0);
assert((carry & ~0x1fff) === 0);
};
FFTM.prototype.stub = function stub (N) {
var ph = new Array(N);
for (var i = 0; i < N; i++) {
ph[i] = 0;
}
return ph;
};
FFTM.prototype.mulp = function mulp (x, y, out) {
var N = 2 * this.guessLen13b(x.length, y.length);
var rbt = this.makeRBT(N);
var _ = this.stub(N);
var rws = new Array(N);
var rwst = new Array(N);
var iwst = new Array(N);
var nrws = new Array(N);
var nrwst = new Array(N);
var niwst = new Array(N);
var rmws = out.words;
rmws.length = N;
this.convert13b(x.words, x.length, rws, N);
this.convert13b(y.words, y.length, nrws, N);
this.transform(rws, _, rwst, iwst, N, rbt);
this.transform(nrws, _, nrwst, niwst, N, rbt);
for (var i = 0; i < N; i++) {
var rx = rwst[i] * nrwst[i] - iwst[i] * niwst[i];
iwst[i] = rwst[i] * niwst[i] + iwst[i] * nrwst[i];
rwst[i] = rx;
}
this.conjugate(rwst, iwst, N);
this.transform(rwst, iwst, rmws, _, N, rbt);
this.conjugate(rmws, _, N);
this.normalize13b(rmws, N);
out.negative = x.negative ^ y.negative;
out.length = x.length + y.length;
return out._strip();
};
// Multiply `this` by `num`
BN.prototype.mul = function mul (num) {
var out = new BN(null);
out.words = new Array(this.length + num.length);
return this.mulTo(num, out);
};
// Multiply employing FFT
BN.prototype.mulf = function mulf (num) {
var out = new BN(null);
out.words = new Array(this.length + num.length);
return jumboMulTo(this, num, out);
};
// In-place Multiplication
BN.prototype.imul = function imul (num) {
return this.clone().mulTo(num, this);
};
BN.prototype.imuln = function imuln (num) {
var isNegNum = num < 0;
if (isNegNum) num = -num;
assert(typeof num === 'number');
assert(num < 0x4000000);
// Carry
var carry = 0;
for (var i = 0; i < this.length; i++) {
var w = (this.words[i] | 0) * num;
var lo = (w & 0x3ffffff) + (carry & 0x3ffffff);
carry >>= 26;
carry += (w / 0x4000000) | 0;
// NOTE: lo is 27bit maximum
carry += lo >>> 26;
this.words[i] = lo & 0x3ffffff;
}
if (carry !== 0) {
this.words[i] = carry;
this.length++;
}
return isNegNum ? this.ineg() : this;
};
BN.prototype.muln = function muln (num) {
return this.clone().imuln(num);
};
// `this` * `this`
BN.prototype.sqr = function sqr () {
return this.mul(this);
};
// `this` * `this` in-place
BN.prototype.isqr = function isqr () {
return this.imul(this.clone());
};
// Math.pow(`this`, `num`)
BN.prototype.pow = function pow (num) {
var w = toBitArray(num);
if (w.length === 0) return new BN(1);
// Skip leading zeroes
var res = this;
for (var i = 0; i < w.length; i++, res = res.sqr()) {
if (w[i] !== 0) break;
}
if (++i < w.length) {
for (var q = res.sqr(); i < w.length; i++, q = q.sqr()) {
if (w[i] === 0) continue;
res = res.mul(q);
}
}
return res;
};
// Shift-left in-place
BN.prototype.iushln = function iushln (bits) {
assert(typeof bits === 'number' && bits >= 0);
var r = bits % 26;
var s = (bits - r) / 26;
var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r);
var i;
if (r !== 0) {
var carry = 0;
for (i = 0; i < this.length; i++) {
var newCarry = this.words[i] & carryMask;
var c = ((this.words[i] | 0) - newCarry) << r;
this.words[i] = c | carry;
carry = newCarry >>> (26 - r);
}
if (carry) {
this.words[i] = carry;
this.length++;
}
}
if (s !== 0) {
for (i = this.length - 1; i >= 0; i--) {
this.words[i + s] = this.words[i];
}
for (i = 0; i < s; i++) {
this.words[i] = 0;
}
this.length += s;
}
return this._strip();
};
BN.prototype.ishln = function ishln (bits) {
// TODO(indutny): implement me
assert(this.negative === 0);
return this.iushln(bits);
};
// Shift-right in-place
// NOTE: `hint` is a lowest bit before trailing zeroes
// NOTE: if `extended` is present - it will be filled with destroyed bits
BN.prototype.iushrn = function iushrn (bits, hint, extended) {
assert(typeof bits === 'number' && bits >= 0);
var h;
if (hint) {
h = (hint - (hint % 26)) / 26;
} else {
h = 0;
}
var r = bits % 26;
var s = Math.min((bits - r) / 26, this.length);
var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);
var maskedWords = extended;
h -= s;
h = Math.max(0, h);
// Extended mode, copy masked part
if (maskedWords) {
for (var i = 0; i < s; i++) {
maskedWords.words[i] = this.words[i];
}
maskedWords.length = s;
}
if (s === 0) {
// No-op, we should not move anything at all
} else if (this.length > s) {
this.length -= s;
for (i = 0; i < this.length; i++) {
this.words[i] = this.words[i + s];
}
} else {
this.words[0] = 0;
this.length = 1;
}
var carry = 0;
for (i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) {
var word = this.words[i] | 0;
this.words[i] = (carry << (26 - r)) | (word >>> r);
carry = word & mask;
}
// Push carried bits as a mask
if (maskedWords && carry !== 0) {
maskedWords.words[maskedWords.length++] = carry;
}
if (this.length === 0) {
this.words[0] = 0;
this.length = 1;
}
return this._strip();
};
BN.prototype.ishrn = function ishrn (bits, hint, extended) {
// TODO(indutny): implement me
assert(this.negative === 0);
return this.iushrn(bits, hint, extended);
};
// Shift-left
BN.prototype.shln = function shln (bits) {
return this.clone().ishln(bits);
};
BN.prototype.ushln = function ushln (bits) {
return this.clone().iushln(bits);
};
// Shift-right
BN.prototype.shrn = function shrn (bits) {
return this.clone().ishrn(bits);
};
BN.prototype.ushrn = function ushrn (bits) {
return this.clone().iushrn(bits);
};
// Test if n bit is set
BN.prototype.testn = function testn (bit) {
assert(typeof bit === 'number' && bit >= 0);
var r = bit % 26;
var s = (bit - r) / 26;
var q = 1 << r;
// Fast case: bit is much higher than all existing words
if (this.length <= s) return false;
// Check bit and return
var w = this.words[s];
return !!(w & q);
};
// Return only lowers bits of number (in-place)
BN.prototype.imaskn = function imaskn (bits) {
assert(typeof bits === 'number' && bits >= 0);
var r = bits % 26;
var s = (bits - r) / 26;
assert(this.negative === 0, 'imaskn works only with positive numbers');
if (this.length <= s) {
return this;
}
if (r !== 0) {
s++;
}
this.length = Math.min(s, this.length);
if (r !== 0) {
var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r);
this.words[this.length - 1] &= mask;
}
return this._strip();
};
// Return only lowers bits of number
BN.prototype.maskn = function maskn (bits) {
return this.clone().imaskn(bits);
};
// Add plain number `num` to `this`
BN.prototype.iaddn = function iaddn (num) {
assert(typeof num === 'number');
assert(num < 0x4000000);
if (num < 0) return this.isubn(-num);
// Possible sign change
if (this.negative !== 0) {
if (this.length === 1 && (this.words[0] | 0) <= num) {
this.words[0] = num - (this.words[0] | 0);
this.negative = 0;
return this;
}
this.negative = 0;
this.isubn(num);
this.negative = 1;
return this;
}
// Add without checks
return this._iaddn(num);
};
BN.prototype._iaddn = function _iaddn (num) {
this.words[0] += num;
// Carry
for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) {
this.words[i] -= 0x4000000;
if (i === this.length - 1) {
this.words[i + 1] = 1;
} else {
this.words[i + 1]++;
}
}
this.length = Math.max(this.length, i + 1);
return this;
};
// Subtract plain number `num` from `this`
BN.prototype.isubn = function isubn (num) {
assert(typeof num === 'number');
assert(num < 0x4000000);
if (num < 0) return this.iaddn(-num);
if (this.negative !== 0) {
this.negative = 0;
this.iaddn(num);
this.negative = 1;
return this;
}
this.words[0] -= num;
if (this.length === 1 && this.words[0] < 0) {
this.words[0] = -this.words[0];
this.negative = 1;
} else {
// Carry
for (var i = 0; i < this.length && this.words[i] < 0; i++) {
this.words[i] += 0x4000000;
this.words[i + 1] -= 1;
}
}
return this._strip();
};
BN.prototype.addn = function addn (num) {
return this.clone().iaddn(num);
};
BN.prototype.subn = function subn (num) {
return this.clone().isubn(num);
};
BN.prototype.iabs = function iabs () {
this.negative = 0;
return this;
};
BN.prototype.abs = function abs () {
return this.clone().iabs();
};
BN.prototype._ishlnsubmul = function _ishlnsubmul (num, mul, shift) {
var len = num.length + shift;
var i;
this._expand(len);
var w;
var carry = 0;
for (i = 0; i < num.length; i++) {
w = (this.words[i + shift] | 0) + carry;
var right = (num.words[i] | 0) * mul;
w -= right & 0x3ffffff;
carry = (w >> 26) - ((right / 0x4000000) | 0);
this.words[i + shift] = w & 0x3ffffff;
}
for (; i < this.length - shift; i++) {
w = (this.words[i + shift] | 0) + carry;
carry = w >> 26;
this.words[i + shift] = w & 0x3ffffff;
}
if (carry === 0) return this._strip();
// Subtraction overflow
assert(carry === -1);
carry = 0;
for (i = 0; i < this.length; i++) {
w = -(this.words[i] | 0) + carry;
carry = w >> 26;
this.words[i] = w & 0x3ffffff;
}
this.negative = 1;
return this._strip();
};
BN.prototype._wordDiv = function _wordDiv (num, mode) {
var shift = this.length - num.length;
var a = this.clone();
var b = num;
// Normalize
var bhi = b.words[b.length - 1] | 0;
var bhiBits = this._countBits(bhi);
shift = 26 - bhiBits;
if (shift !== 0) {
b = b.ushln(shift);
a.iushln(shift);
bhi = b.words[b.length - 1] | 0;
}
// Initialize quotient
var m = a.length - b.length;
var q;
if (mode !== 'mod') {
q = new BN(null);
q.length = m + 1;
q.words = new Array(q.length);
for (var i = 0; i < q.length; i++) {
q.words[i] = 0;
}
}
var diff = a.clone()._ishlnsubmul(b, 1, m);
if (diff.negative === 0) {
a = diff;
if (q) {
q.words[m] = 1;
}
}
for (var j = m - 1; j >= 0; j--) {
var qj = (a.words[b.length + j] | 0) * 0x4000000 +
(a.words[b.length + j - 1] | 0);
// NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max
// (0x7ffffff)
qj = Math.min((qj / bhi) | 0, 0x3ffffff);
a._ishlnsubmul(b, qj, j);
while (a.negative !== 0) {
qj--;
a.negative = 0;
a._ishlnsubmul(b, 1, j);
if (!a.isZero()) {
a.negative ^= 1;
}
}
if (q) {
q.words[j] = qj;
}
}
if (q) {
q._strip();
}
a._strip();
// Denormalize
if (mode !== 'div' && shift !== 0) {
a.iushrn(shift);
}
return {
div: q || null,
mod: a
};
};
// NOTE: 1) `mode` can be set to `mod` to request mod only,
// to `div` to request div only, or be absent to
// request both div & mod
// 2) `positive` is true if unsigned mod is requested
BN.prototype.divmod = function divmod (num, mode, positive) {
assert(!num.isZero());
if (this.isZero()) {
return {
div: new BN(0),
mod: new BN(0)
};
}
var div, mod, res;
if (this.negative !== 0 && num.negative === 0) {
res = this.neg().divmod(num, mode);
if (mode !== 'mod') {
div = res.div.neg();
}
if (mode !== 'div') {
mod = res.mod.neg();
if (positive && mod.negative !== 0) {
mod.iadd(num);
}
}
return {
div: div,
mod: mod
};
}
if (this.negative === 0 && num.negative !== 0) {
res = this.divmod(num.neg(), mode);
if (mode !== 'mod') {
div = res.div.neg();
}
return {
div: div,
mod: res.mod
};
}
if ((this.negative & num.negative) !== 0) {
res = this.neg().divmod(num.neg(), mode);
if (mode !== 'div') {
mod = res.mod.neg();
if (positive && mod.negative !== 0) {
mod.isub(num);
}
}
return {
div: res.div,
mod: mod
};
}
// Both numbers are positive at this point
// Strip both numbers to approximate shift value
if (num.length > this.length || this.cmp(num) < 0) {
return {
div: new BN(0),
mod: this
};
}
// Very short reduction
if (num.length === 1) {
if (mode === 'div') {
return {
div: this.divn(num.words[0]),
mod: null
};
}
if (mode === 'mod') {
return {
div: null,
mod: new BN(this.modrn(num.words[0]))
};
}
return {
div: this.divn(num.words[0]),
mod: new BN(this.modrn(num.words[0]))
};
}
return this._wordDiv(num, mode);
};
// Find `this` / `num`
BN.prototype.div = function div (num) {
return this.divmod(num, 'div', false).div;
};
// Find `this` % `num`
BN.prototype.mod = function mod (num) {
return this.divmod(num, 'mod', false).mod;
};
BN.prototype.umod = function umod (num) {
return this.divmod(num, 'mod', true).mod;
};
// Find Round(`this` / `num`)
BN.prototype.divRound = function divRound (num) {
var dm = this.divmod(num);
// Fast case - exact division
if (dm.mod.isZero()) return dm.div;
var mod = dm.div.negative !== 0 ? dm.mod.isub(num) : dm.mod;
var half = num.ushrn(1);
var r2 = num.andln(1);
var cmp = mod.cmp(half);
// Round down
if (cmp < 0 || (r2 === 1 && cmp === 0)) return dm.div;
// Round up
return dm.div.negative !== 0 ? dm.div.isubn(1) : dm.div.iaddn(1);
};
BN.prototype.modrn = function modrn (num) {
var isNegNum = num < 0;
if (isNegNum) num = -num;
assert(num <= 0x3ffffff);
var p = (1 << 26) % num;
var acc = 0;
for (var i = this.length - 1; i >= 0; i--) {
acc = (p * acc + (this.words[i] | 0)) % num;
}
return isNegNum ? -acc : acc;
};
// WARNING: DEPRECATED
BN.prototype.modn = function modn (num) {
return this.modrn(num);
};
// In-place division by number
BN.prototype.idivn = function idivn (num) {
var isNegNum = num < 0;
if (isNegNum) num = -num;
assert(num <= 0x3ffffff);
var carry = 0;
for (var i = this.length - 1; i >= 0; i--) {
var w = (this.words[i] | 0) + carry * 0x4000000;
this.words[i] = (w / num) | 0;
carry = w % num;
}
this._strip();
return isNegNum ? this.ineg() : this;
};
BN.prototype.divn = function divn (num) {
return this.clone().idivn(num);
};
BN.prototype.egcd = function egcd (p) {
assert(p.negative === 0);
assert(!p.isZero());
var x = this;
var y = p.clone();
if (x.negative !== 0) {
x = x.umod(p);
} else {
x = x.clone();
}
// A * x + B * y = x
var A = new BN(1);
var B = new BN(0);
// C * x + D * y = y
var C = new BN(0);
var D = new BN(1);
var g = 0;
while (x.isEven() && y.isEven()) {
x.iushrn(1);
y.iushrn(1);
++g;
}
var yp = y.clone();
var xp = x.clone();
while (!x.isZero()) {
for (var i = 0, im = 1; (x.words[0] & im) === 0 && i < 26; ++i, im <<= 1);
if (i > 0) {
x.iushrn(i);
while (i-- > 0) {
if (A.isOdd() || B.isOdd()) {
A.iadd(yp);
B.isub(xp);
}
A.iushrn(1);
B.iushrn(1);
}
}
for (var j = 0, jm = 1; (y.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);
if (j > 0) {
y.iushrn(j);
while (j-- > 0) {
if (C.isOdd() || D.isOdd()) {
C.iadd(yp);
D.isub(xp);
}
C.iushrn(1);
D.iushrn(1);
}
}
if (x.cmp(y) >= 0) {
x.isub(y);
A.isub(C);
B.isub(D);
} else {
y.isub(x);
C.isub(A);
D.isub(B);
}
}
return {
a: C,
b: D,
gcd: y.iushln(g)
};
};
// This is reduced incarnation of the binary EEA
// above, designated to invert members of the
// _prime_ fields F(p) at a maximal speed
BN.prototype._invmp = function _invmp (p) {
assert(p.negative === 0);
assert(!p.isZero());
var a = this;
var b = p.clone();
if (a.negative !== 0) {
a = a.umod(p);
} else {
a = a.clone();
}
var x1 = new BN(1);
var x2 = new BN(0);
var delta = b.clone();
while (a.cmpn(1) > 0 && b.cmpn(1) > 0) {
for (var i = 0, im = 1; (a.words[0] & im) === 0 && i < 26; ++i, im <<= 1);
if (i > 0) {
a.iushrn(i);
while (i-- > 0) {
if (x1.isOdd()) {
x1.iadd(delta);
}
x1.iushrn(1);
}
}
for (var j = 0, jm = 1; (b.words[0] & jm) === 0 && j < 26; ++j, jm <<= 1);
if (j > 0) {
b.iushrn(j);
while (j-- > 0) {
if (x2.isOdd()) {
x2.iadd(delta);
}
x2.iushrn(1);
}
}
if (a.cmp(b) >= 0) {
a.isub(b);
x1.isub(x2);
} else {
b.isub(a);
x2.isub(x1);
}
}
var res;
if (a.cmpn(1) === 0) {
res = x1;
} else {
res = x2;
}
if (res.cmpn(0) < 0) {
res.iadd(p);
}
return res;
};
BN.prototype.gcd = function gcd (num) {
if (this.isZero()) return num.abs();
if (num.isZero()) return this.abs();
var a = this.clone();
var b = num.clone();
a.negative = 0;
b.negative = 0;
// Remove common factor of two
for (var shift = 0; a.isEven() && b.isEven(); shift++) {
a.iushrn(1);
b.iushrn(1);
}
do {
while (a.isEven()) {
a.iushrn(1);
}
while (b.isEven()) {
b.iushrn(1);
}
var r = a.cmp(b);
if (r < 0) {
// Swap `a` and `b` to make `a` always bigger than `b`
var t = a;
a = b;
b = t;
} else if (r === 0 || b.cmpn(1) === 0) {
break;
}
a.isub(b);
} while (true);
return b.iushln(shift);
};
// Invert number in the field F(num)
BN.prototype.invm = function invm (num) {
return this.egcd(num).a.umod(num);
};
BN.prototype.isEven = function isEven () {
return (this.words[0] & 1) === 0;
};
BN.prototype.isOdd = function isOdd () {
return (this.words[0] & 1) === 1;
};
// And first word and num
BN.prototype.andln = function andln (num) {
return this.words[0] & num;
};
// Increment at the bit position in-line
BN.prototype.bincn = function bincn (bit) {
assert(typeof bit === 'number');
var r = bit % 26;
var s = (bit - r) / 26;
var q = 1 << r;
// Fast case: bit is much higher than all existing words
if (this.length <= s) {
this._expand(s + 1);
this.words[s] |= q;
return this;
}
// Add bit and propagate, if needed
var carry = q;
for (var i = s; carry !== 0 && i < this.length; i++) {
var w = this.words[i] | 0;
w += carry;
carry = w >>> 26;
w &= 0x3ffffff;
this.words[i] = w;
}
if (carry !== 0) {
this.words[i] = carry;
this.length++;
}
return this;
};
BN.prototype.isZero = function isZero () {
return this.length === 1 && this.words[0] === 0;
};
BN.prototype.cmpn = function cmpn (num) {
var negative = num < 0;
if (this.negative !== 0 && !negative) return -1;
if (this.negative === 0 && negative) return 1;
this._strip();
var res;
if (this.length > 1) {
res = 1;
} else {
if (negative) {
num = -num;
}
assert(num <= 0x3ffffff, 'Number is too big');
var w = this.words[0] | 0;
res = w === num ? 0 : w < num ? -1 : 1;
}
if (this.negative !== 0) return -res | 0;
return res;
};
// Compare two numbers and return:
// 1 - if `this` > `num`
// 0 - if `this` == `num`
// -1 - if `this` < `num`
BN.prototype.cmp = function cmp (num) {
if (this.negative !== 0 && num.negative === 0) return -1;
if (this.negative === 0 && num.negative !== 0) return 1;
var res = this.ucmp(num);
if (this.negative !== 0) return -res | 0;
return res;
};
// Unsigned comparison
BN.prototype.ucmp = function ucmp (num) {
// At this point both numbers have the same sign
if (this.length > num.length) return 1;
if (this.length < num.length) return -1;
var res = 0;
for (var i = this.length - 1; i >= 0; i--) {
var a = this.words[i] | 0;
var b = num.words[i] | 0;
if (a === b) continue;
if (a < b) {
res = -1;
} else if (a > b) {
res = 1;
}
break;
}
return res;
};
BN.prototype.gtn = function gtn (num) {
return this.cmpn(num) === 1;
};
BN.prototype.gt = function gt (num) {
return this.cmp(num) === 1;
};
BN.prototype.gten = function gten (num) {
return this.cmpn(num) >= 0;
};
BN.prototype.gte = function gte (num) {
return this.cmp(num) >= 0;
};
BN.prototype.ltn = function ltn (num) {
return this.cmpn(num) === -1;
};
BN.prototype.lt = function lt (num) {
return this.cmp(num) === -1;
};
BN.prototype.lten = function lten (num) {
return this.cmpn(num) <= 0;
};
BN.prototype.lte = function lte (num) {
return this.cmp(num) <= 0;
};
BN.prototype.eqn = function eqn (num) {
return this.cmpn(num) === 0;
};
BN.prototype.eq = function eq (num) {
return this.cmp(num) === 0;
};
//
// A reduce context, could be using montgomery or something better, depending
// on the `m` itself.
//
BN.red = function red (num) {
return new Red(num);
};
BN.prototype.toRed = function toRed (ctx) {
assert(!this.red, 'Already a number in reduction context');
assert(this.negative === 0, 'red works only with positives');
return ctx.convertTo(this)._forceRed(ctx);
};
BN.prototype.fromRed = function fromRed () {
assert(this.red, 'fromRed works only with numbers in reduction context');
return this.red.convertFrom(this);
};
BN.prototype._forceRed = function _forceRed (ctx) {
this.red = ctx;
return this;
};
BN.prototype.forceRed = function forceRed (ctx) {
assert(!this.red, 'Already a number in reduction context');
return this._forceRed(ctx);
};
BN.prototype.redAdd = function redAdd (num) {
assert(this.red, 'redAdd works only with red numbers');
return this.red.add(this, num);
};
BN.prototype.redIAdd = function redIAdd (num) {
assert(this.red, 'redIAdd works only with red numbers');
return this.red.iadd(this, num);
};
BN.prototype.redSub = function redSub (num) {
assert(this.red, 'redSub works only with red numbers');
return this.red.sub(this, num);
};
BN.prototype.redISub = function redISub (num) {
assert(this.red, 'redISub works only with red numbers');
return this.red.isub(this, num);
};
BN.prototype.redShl = function redShl (num) {
assert(this.red, 'redShl works only with red numbers');
return this.red.shl(this, num);
};
BN.prototype.redMul = function redMul (num) {
assert(this.red, 'redMul works only with red numbers');
this.red._verify2(this, num);
return this.red.mul(this, num);
};
BN.prototype.redIMul = function redIMul (num) {
assert(this.red, 'redMul works only with red numbers');
this.red._verify2(this, num);
return this.red.imul(this, num);
};
BN.prototype.redSqr = function redSqr () {
assert(this.red, 'redSqr works only with red numbers');
this.red._verify1(this);
return this.red.sqr(this);
};
BN.prototype.redISqr = function redISqr () {
assert(this.red, 'redISqr works only with red numbers');
this.red._verify1(this);
return this.red.isqr(this);
};
// Square root over p
BN.prototype.redSqrt = function redSqrt () {
assert(this.red, 'redSqrt works only with red numbers');
this.red._verify1(this);
return this.red.sqrt(this);
};
BN.prototype.redInvm = function redInvm () {
assert(this.red, 'redInvm works only with red numbers');
this.red._verify1(this);
return this.red.invm(this);
};
// Return negative clone of `this` % `red modulo`
BN.prototype.redNeg = function redNeg () {
assert(this.red, 'redNeg works only with red numbers');
this.red._verify1(this);
return this.red.neg(this);
};
BN.prototype.redPow = function redPow (num) {
assert(this.red && !num.red, 'redPow(normalNum)');
this.red._verify1(this);
return this.red.pow(this, num);
};
// Prime numbers with efficient reduction
var primes = {
k256: null,
p224: null,
p192: null,
p25519: null
};
// Pseudo-Mersenne prime
function MPrime (name, p) {
// P = 2 ^ N - K
this.name = name;
this.p = new BN(p, 16);
this.n = this.p.bitLength();
this.k = new BN(1).iushln(this.n).isub(this.p);
this.tmp = this._tmp();
}
MPrime.prototype._tmp = function _tmp () {
var tmp = new BN(null);
tmp.words = new Array(Math.ceil(this.n / 13));
return tmp;
};
MPrime.prototype.ireduce = function ireduce (num) {
// Assumes that `num` is less than `P^2`
// num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P)
var r = num;
var rlen;
do {
this.split(r, this.tmp);
r = this.imulK(r);
r = r.iadd(this.tmp);
rlen = r.bitLength();
} while (rlen > this.n);
var cmp = rlen < this.n ? -1 : r.ucmp(this.p);
if (cmp === 0) {
r.words[0] = 0;
r.length = 1;
} else if (cmp > 0) {
r.isub(this.p);
} else {
if (r.strip !== undefined) {
// r is a BN v4 instance
r.strip();
} else {
// r is a BN v5 instance
r._strip();
}
}
return r;
};
MPrime.prototype.split = function split (input, out) {
input.iushrn(this.n, 0, out);
};
MPrime.prototype.imulK = function imulK (num) {
return num.imul(this.k);
};
function K256 () {
MPrime.call(
this,
'k256',
'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f');
}
inherits(K256, MPrime);
K256.prototype.split = function split (input, output) {
// 256 = 9 * 26 + 22
var mask = 0x3fffff;
var outLen = Math.min(input.length, 9);
for (var i = 0; i < outLen; i++) {
output.words[i] = input.words[i];
}
output.length = outLen;
if (input.length <= 9) {
input.words[0] = 0;
input.length = 1;
return;
}
// Shift by 9 limbs
var prev = input.words[9];
output.words[output.length++] = prev & mask;
for (i = 10; i < input.length; i++) {
var next = input.words[i] | 0;
input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22);
prev = next;
}
prev >>>= 22;
input.words[i - 10] = prev;
if (prev === 0 && input.length > 10) {
input.length -= 10;
} else {
input.length -= 9;
}
};
K256.prototype.imulK = function imulK (num) {
// K = 0x1000003d1 = [ 0x40, 0x3d1 ]
num.words[num.length] = 0;
num.words[num.length + 1] = 0;
num.length += 2;
// bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390
var lo = 0;
for (var i = 0; i < num.length; i++) {
var w = num.words[i] | 0;
lo += w * 0x3d1;
num.words[i] = lo & 0x3ffffff;
lo = w * 0x40 + ((lo / 0x4000000) | 0);
}
// Fast length reduction
if (num.words[num.length - 1] === 0) {
num.length--;
if (num.words[num.length - 1] === 0) {
num.length--;
}
}
return num;
};
function P224 () {
MPrime.call(
this,
'p224',
'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001');
}
inherits(P224, MPrime);
function P192 () {
MPrime.call(
this,
'p192',
'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff');
}
inherits(P192, MPrime);
function P25519 () {
// 2 ^ 255 - 19
MPrime.call(
this,
'25519',
'7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed');
}
inherits(P25519, MPrime);
P25519.prototype.imulK = function imulK (num) {
// K = 0x13
var carry = 0;
for (var i = 0; i < num.length; i++) {
var hi = (num.words[i] | 0) * 0x13 + carry;
var lo = hi & 0x3ffffff;
hi >>>= 26;
num.words[i] = lo;
carry = hi;
}
if (carry !== 0) {
num.words[num.length++] = carry;
}
return num;
};
// Exported mostly for testing purposes, use plain name instead
BN._prime = function prime (name) {
// Cached version of prime
if (primes[name]) return primes[name];
var prime;
if (name === 'k256') {
prime = new K256();
} else if (name === 'p224') {
prime = new P224();
} else if (name === 'p192') {
prime = new P192();
} else if (name === 'p25519') {
prime = new P25519();
} else {
throw new Error('Unknown prime ' + name);
}
primes[name] = prime;
return prime;
};
//
// Base reduction engine
//
function Red (m) {
if (typeof m === 'string') {
var prime = BN._prime(m);
this.m = prime.p;
this.prime = prime;
} else {
assert(m.gtn(1), 'modulus must be greater than 1');
this.m = m;
this.prime = null;
}
}
Red.prototype._verify1 = function _verify1 (a) {
assert(a.negative === 0, 'red works only with positives');
assert(a.red, 'red works only with red numbers');
};
Red.prototype._verify2 = function _verify2 (a, b) {
assert((a.negative | b.negative) === 0, 'red works only with positives');
assert(a.red && a.red === b.red,
'red works only with red numbers');
};
Red.prototype.imod = function imod (a) {
if (this.prime) return this.prime.ireduce(a)._forceRed(this);
move(a, a.umod(this.m)._forceRed(this));
return a;
};
Red.prototype.neg = function neg (a) {
if (a.isZero()) {
return a.clone();
}
return this.m.sub(a)._forceRed(this);
};
Red.prototype.add = function add (a, b) {
this._verify2(a, b);
var res = a.add(b);
if (res.cmp(this.m) >= 0) {
res.isub(this.m);
}
return res._forceRed(this);
};
Red.prototype.iadd = function iadd (a, b) {
this._verify2(a, b);
var res = a.iadd(b);
if (res.cmp(this.m) >= 0) {
res.isub(this.m);
}
return res;
};
Red.prototype.sub = function sub (a, b) {
this._verify2(a, b);
var res = a.sub(b);
if (res.cmpn(0) < 0) {
res.iadd(this.m);
}
return res._forceRed(this);
};
Red.prototype.isub = function isub (a, b) {
this._verify2(a, b);
var res = a.isub(b);
if (res.cmpn(0) < 0) {
res.iadd(this.m);
}
return res;
};
Red.prototype.shl = function shl (a, num) {
this._verify1(a);
return this.imod(a.ushln(num));
};
Red.prototype.imul = function imul (a, b) {
this._verify2(a, b);
return this.imod(a.imul(b));
};
Red.prototype.mul = function mul (a, b) {
this._verify2(a, b);
return this.imod(a.mul(b));
};
Red.prototype.isqr = function isqr (a) {
return this.imul(a, a.clone());
};
Red.prototype.sqr = function sqr (a) {
return this.mul(a, a);
};
Red.prototype.sqrt = function sqrt (a) {
if (a.isZero()) return a.clone();
var mod3 = this.m.andln(3);
assert(mod3 % 2 === 1);
// Fast case
if (mod3 === 3) {
var pow = this.m.add(new BN(1)).iushrn(2);
return this.pow(a, pow);
}
// Tonelli-Shanks algorithm (Totally unoptimized and slow)
//
// Find Q and S, that Q * 2 ^ S = (P - 1)
var q = this.m.subn(1);
var s = 0;
while (!q.isZero() && q.andln(1) === 0) {
s++;
q.iushrn(1);
}
assert(!q.isZero());
var one = new BN(1).toRed(this);
var nOne = one.redNeg();
// Find quadratic non-residue
// NOTE: Max is such because of generalized Riemann hypothesis.
var lpow = this.m.subn(1).iushrn(1);
var z = this.m.bitLength();
z = new BN(2 * z * z).toRed(this);
while (this.pow(z, lpow).cmp(nOne) !== 0) {
z.redIAdd(nOne);
}
var c = this.pow(z, q);
var r = this.pow(a, q.addn(1).iushrn(1));
var t = this.pow(a, q);
var m = s;
while (t.cmp(one) !== 0) {
var tmp = t;
for (var i = 0; tmp.cmp(one) !== 0; i++) {
tmp = tmp.redSqr();
}
assert(i < m);
var b = this.pow(c, new BN(1).iushln(m - i - 1));
r = r.redMul(b);
c = b.redSqr();
t = t.redMul(c);
m = i;
}
return r;
};
Red.prototype.invm = function invm (a) {
var inv = a._invmp(this.m);
if (inv.negative !== 0) {
inv.negative = 0;
return this.imod(inv).redNeg();
} else {
return this.imod(inv);
}
};
Red.prototype.pow = function pow (a, num) {
if (num.isZero()) return new BN(1).toRed(this);
if (num.cmpn(1) === 0) return a.clone();
var windowSize = 4;
var wnd = new Array(1 << windowSize);
wnd[0] = new BN(1).toRed(this);
wnd[1] = a;
for (var i = 2; i < wnd.length; i++) {
wnd[i] = this.mul(wnd[i - 1], a);
}
var res = wnd[0];
var current = 0;
var currentLen = 0;
var start = num.bitLength() % 26;
if (start === 0) {
start = 26;
}
for (i = num.length - 1; i >= 0; i--) {
var word = num.words[i];
for (var j = start - 1; j >= 0; j--) {
var bit = (word >> j) & 1;
if (res !== wnd[0]) {
res = this.sqr(res);
}
if (bit === 0 && current === 0) {
currentLen = 0;
continue;
}
current <<= 1;
current |= bit;
currentLen++;
if (currentLen !== windowSize && (i !== 0 || j !== 0)) continue;
res = this.mul(res, wnd[current]);
currentLen = 0;
current = 0;
}
start = 26;
}
return res;
};
Red.prototype.convertTo = function convertTo (num) {
var r = num.umod(this.m);
return r === num ? r.clone() : r;
};
Red.prototype.convertFrom = function convertFrom (num) {
var res = num.clone();
res.red = null;
return res;
};
//
// Montgomery method engine
//
BN.mont = function mont (num) {
return new Mont(num);
};
function Mont (m) {
Red.call(this, m);
this.shift = this.m.bitLength();
if (this.shift % 26 !== 0) {
this.shift += 26 - (this.shift % 26);
}
this.r = new BN(1).iushln(this.shift);
this.r2 = this.imod(this.r.sqr());
this.rinv = this.r._invmp(this.m);
this.minv = this.rinv.mul(this.r).isubn(1).div(this.m);
this.minv = this.minv.umod(this.r);
this.minv = this.r.sub(this.minv);
}
inherits(Mont, Red);
Mont.prototype.convertTo = function convertTo (num) {
return this.imod(num.ushln(this.shift));
};
Mont.prototype.convertFrom = function convertFrom (num) {
var r = this.imod(num.mul(this.rinv));
r.red = null;
return r;
};
Mont.prototype.imul = function imul (a, b) {
if (a.isZero() || b.isZero()) {
a.words[0] = 0;
a.length = 1;
return a;
}
var t = a.imul(b);
var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);
var u = t.isub(c).iushrn(this.shift);
var res = u;
if (u.cmp(this.m) >= 0) {
res = u.isub(this.m);
} else if (u.cmpn(0) < 0) {
res = u.iadd(this.m);
}
return res._forceRed(this);
};
Mont.prototype.mul = function mul (a, b) {
if (a.isZero() || b.isZero()) return new BN(0)._forceRed(this);
var t = a.mul(b);
var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m);
var u = t.isub(c).iushrn(this.shift);
var res = u;
if (u.cmp(this.m) >= 0) {
res = u.isub(this.m);
} else if (u.cmpn(0) < 0) {
res = u.iadd(this.m);
}
return res._forceRed(this);
};
Mont.prototype.invm = function invm (a) {
// (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R
var res = this.imod(a._invmp(this.m).mul(this.r2));
return res._forceRed(this);
};
})(typeof module === 'undefined' || module, this);
},{"buffer":4}],4:[function(require,module,exports){
},{}],5:[function(require,module,exports){
(function (Buffer){(function (){
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <https://feross.org>
* @license MIT
*/
/* eslint-disable no-proto */
'use strict'
var base64 = require('base64-js')
var ieee754 = require('ieee754')
exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50
var K_MAX_LENGTH = 0x7fffffff
exports.kMaxLength = K_MAX_LENGTH
/**
* If `Buffer.TYPED_ARRAY_SUPPORT`:
* === true Use Uint8Array implementation (fastest)
* === false Print warning and recommend using `buffer` v4.x which has an Object
* implementation (most compatible, even IE6)
*
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
* Opera 11.6+, iOS 4.2+.
*
* We report that the browser does not support typed arrays if the are not subclassable
* using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
* (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
* for __proto__ and has a buggy typed array implementation.
*/
Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
typeof console.error === 'function') {
console.error(
'This browser lacks typed array (Uint8Array) support which is required by ' +
'`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
)
}
function typedArraySupport () {
// Can typed array instances can be augmented?
try {
var arr = new Uint8Array(1)
arr.__proto__ = { __proto__: Uint8Array.prototype, foo: function () { return 42 } }
return arr.foo() === 42
} catch (e) {
return false
}
}
Object.defineProperty(Buffer.prototype, 'parent', {
enumerable: true,
get: function () {
if (!Buffer.isBuffer(this)) return undefined
return this.buffer
}
})
Object.defineProperty(Buffer.prototype, 'offset', {
enumerable: true,
get: function () {
if (!Buffer.isBuffer(this)) return undefined
return this.byteOffset
}
})
function createBuffer (length) {
if (length > K_MAX_LENGTH) {
throw new RangeError('The value "' + length + '" is invalid for option "size"')
}
// Return an augmented `Uint8Array` instance
var buf = new Uint8Array(length)
buf.__proto__ = Buffer.prototype
return buf
}
/**
* The Buffer constructor returns instances of `Uint8Array` that have their
* prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
* `Uint8Array`, so the returned instances will have all the node `Buffer` methods
* and the `Uint8Array` methods. Square bracket notation works as expected -- it
* returns a single octet.
*
* The `Uint8Array` prototype remains unmodified.
*/
function Buffer (arg, encodingOrOffset, length) {
// Common case.
if (typeof arg === 'number') {
if (typeof encodingOrOffset === 'string') {
throw new TypeError(
'The "string" argument must be of type string. Received type number'
)
}
return allocUnsafe(arg)
}
return from(arg, encodingOrOffset, length)
}
// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
if (typeof Symbol !== 'undefined' && Symbol.species != null &&
Buffer[Symbol.species] === Buffer) {
Object.defineProperty(Buffer, Symbol.species, {
value: null,
configurable: true,
enumerable: false,
writable: false
})
}
Buffer.poolSize = 8192 // not used by this implementation
function from (value, encodingOrOffset, length) {
if (typeof value === 'string') {
return fromString(value, encodingOrOffset)
}
if (ArrayBuffer.isView(value)) {
return fromArrayLike(value)
}
if (value == null) {
throw TypeError(
'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
'or Array-like Object. Received type ' + (typeof value)
)
}
if (isInstance(value, ArrayBuffer) ||
(value && isInstance(value.buffer, ArrayBuffer))) {
return fromArrayBuffer(value, encodingOrOffset, length)
}
if (typeof value === 'number') {
throw new TypeError(
'The "value" argument must not be of type number. Received type number'
)
}
var valueOf = value.valueOf && value.valueOf()
if (valueOf != null && valueOf !== value) {
return Buffer.from(valueOf, encodingOrOffset, length)
}
var b = fromObject(value)
if (b) return b
if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&
typeof value[Symbol.toPrimitive] === 'function') {
return Buffer.from(
value[Symbol.toPrimitive]('string'), encodingOrOffset, length
)
}
throw new TypeError(
'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
'or Array-like Object. Received type ' + (typeof value)
)
}
/**
* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
* if value is a number.
* Buffer.from(str[, encoding])
* Buffer.from(array)
* Buffer.from(buffer)
* Buffer.from(arrayBuffer[, byteOffset[, length]])
**/
Buffer.from = function (value, encodingOrOffset, length) {
return from(value, encodingOrOffset, length)
}
// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
// https://github.com/feross/buffer/pull/148
Buffer.prototype.__proto__ = Uint8Array.prototype
Buffer.__proto__ = Uint8Array
function assertSize (size) {
if (typeof size !== 'number') {
throw new TypeError('"size" argument must be of type number')
} else if (size < 0) {
throw new RangeError('The value "' + size + '" is invalid for option "size"')
}
}
function alloc (size, fill, encoding) {
assertSize(size)
if (size <= 0) {
return createBuffer(size)
}
if (fill !== undefined) {
// Only pay attention to encoding if it's a string. This
// prevents accidentally sending in a number that would
// be interpretted as a start offset.
return typeof encoding === 'string'
? createBuffer(size).fill(fill, encoding)
: createBuffer(size).fill(fill)
}
return createBuffer(size)
}
/**
* Creates a new filled Buffer instance.
* alloc(size[, fill[, encoding]])
**/
Buffer.alloc = function (size, fill, encoding) {
return alloc(size, fill, encoding)
}
function allocUnsafe (size) {
assertSize(size)
return createBuffer(size < 0 ? 0 : checked(size) | 0)
}
/**
* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
* */
Buffer.allocUnsafe = function (size) {
return allocUnsafe(size)
}
/**
* Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
*/
Buffer.allocUnsafeSlow = function (size) {
return allocUnsafe(size)
}
function fromString (string, encoding) {
if (typeof encoding !== 'string' || encoding === '') {
encoding = 'utf8'
}
if (!Buffer.isEncoding(encoding)) {
throw new TypeError('Unknown encoding: ' + encoding)
}
var length = byteLength(string, encoding) | 0
var buf = createBuffer(length)
var actual = buf.write(string, encoding)
if (actual !== length) {
// Writing a hex string, for example, that contains invalid characters will
// cause everything after the first invalid character to be ignored. (e.g.
// 'abxxcd' will be treated as 'ab')
buf = buf.slice(0, actual)
}
return buf
}
function fromArrayLike (array) {
var length = array.length < 0 ? 0 : checked(array.length) | 0
var buf = createBuffer(length)
for (var i = 0; i < length; i += 1) {
buf[i] = array[i] & 255
}
return buf
}
function fromArrayBuffer (array, byteOffset, length) {
if (byteOffset < 0 || array.byteLength < byteOffset) {
throw new RangeError('"offset" is outside of buffer bounds')
}
if (array.byteLength < byteOffset + (length || 0)) {
throw new RangeError('"length" is outside of buffer bounds')
}
var buf
if (byteOffset === undefined && length === undefined) {
buf = new Uint8Array(array)
} else if (length === undefined) {
buf = new Uint8Array(array, byteOffset)
} else {
buf = new Uint8Array(array, byteOffset, length)
}
// Return an augmented `Uint8Array` instance
buf.__proto__ = Buffer.prototype
return buf
}
function fromObject (obj) {
if (Buffer.isBuffer(obj)) {
var len = checked(obj.length) | 0
var buf = createBuffer(len)
if (buf.length === 0) {
return buf
}
obj.copy(buf, 0, 0, len)
return buf
}
if (obj.length !== undefined) {
if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
return createBuffer(0)
}
return fromArrayLike(obj)
}
if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
return fromArrayLike(obj.data)
}
}
function checked (length) {
// Note: cannot use `length < K_MAX_LENGTH` here because that fails when
// length is NaN (which is otherwise coerced to zero.)
if (length >= K_MAX_LENGTH) {
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
}
return length | 0
}
function SlowBuffer (length) {
if (+length != length) { // eslint-disable-line eqeqeq
length = 0
}
return Buffer.alloc(+length)
}
Buffer.isBuffer = function isBuffer (b) {
return b != null && b._isBuffer === true &&
b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false
}
Buffer.compare = function compare (a, b) {
if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)
if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
throw new TypeError(
'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array'
)
}
if (a === b) return 0
var x = a.length
var y = b.length
for (var i = 0, len = Math.min(x, y); i < len; ++i) {
if (a[i] !== b[i]) {
x = a[i]
y = b[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
Buffer.isEncoding = function isEncoding (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'latin1':
case 'binary':
case 'base64':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.concat = function concat (list, length) {
if (!Array.isArray(list)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
if (list.length === 0) {
return Buffer.alloc(0)
}
var i
if (length === undefined) {
length = 0
for (i = 0; i < list.length; ++i) {
length += list[i].length
}
}
var buffer = Buffer.allocUnsafe(length)
var pos = 0
for (i = 0; i < list.length; ++i) {
var buf = list[i]
if (isInstance(buf, Uint8Array)) {
buf = Buffer.from(buf)
}
if (!Buffer.isBuffer(buf)) {
throw new TypeError('"list" argument must be an Array of Buffers')
}
buf.copy(buffer, pos)
pos += buf.length
}
return buffer
}
function byteLength (string, encoding) {
if (Buffer.isBuffer(string)) {
return string.length
}
if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {
return string.byteLength
}
if (typeof string !== 'string') {
throw new TypeError(
'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' +
'Received type ' + typeof string
)
}
var len = string.length
var mustMatch = (arguments.length > 2 && arguments[2] === true)
if (!mustMatch && len === 0) return 0
// Use a for loop to avoid recursion
var loweredCase = false
for (;;) {
switch (encoding) {
case 'ascii':
case 'latin1':
case 'binary':
return len
case 'utf8':
case 'utf-8':
return utf8ToBytes(string).length
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return len * 2
case 'hex':
return len >>> 1
case 'base64':
return base64ToBytes(string).length
default:
if (loweredCase) {
return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8
}
encoding = ('' + encoding).toLowerCase()
loweredCase = true
}
}
}
Buffer.byteLength = byteLength
function slowToString (encoding, start, end) {
var loweredCase = false
// No need to verify that "this.length <= MAX_UINT32" since it's a read-only
// property of a typed array.
// This behaves neither like String nor Uint8Array in that we set start/end
// to their upper/lower bounds if the value passed is out of range.
// undefined is handled specially as per ECMA-262 6th Edition,
// Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
if (start === undefined || start < 0) {
start = 0
}
// Return early if start > this.length. Done here to prevent potential uint32
// coercion fail below.
if (start > this.length) {
return ''
}
if (end === undefined || end > this.length) {
end = this.length
}
if (end <= 0) {
return ''
}
// Force coersion to uint32. This will also coerce falsey/NaN values to 0.
end >>>= 0
start >>>= 0
if (end <= start) {
return ''
}
if (!encoding) encoding = 'utf8'
while (true) {
switch (encoding) {
case 'hex':
return hexSlice(this, start, end)
case 'utf8':
case 'utf-8':
return utf8Slice(this, start, end)
case 'ascii':
return asciiSlice(this, start, end)
case 'latin1':
case 'binary':
return latin1Slice(this, start, end)
case 'base64':
return base64Slice(this, start, end)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16leSlice(this, start, end)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = (encoding + '').toLowerCase()
loweredCase = true
}
}
}
// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
// to detect a Buffer instance. It's not possible to use `instanceof Buffer`
// reliably in a browserify context because there could be multiple different
// copies of the 'buffer' package in use. This method works even for Buffer
// instances that were created from another copy of the `buffer` package.
// See: https://github.com/feross/buffer/issues/154
Buffer.prototype._isBuffer = true
function swap (b, n, m) {
var i = b[n]
b[n] = b[m]
b[m] = i
}
Buffer.prototype.swap16 = function swap16 () {
var len = this.length
if (len % 2 !== 0) {
throw new RangeError('Buffer size must be a multiple of 16-bits')
}
for (var i = 0; i < len; i += 2) {
swap(this, i, i + 1)
}
return this
}
Buffer.prototype.swap32 = function swap32 () {
var len = this.length
if (len % 4 !== 0) {
throw new RangeError('Buffer size must be a multiple of 32-bits')
}
for (var i = 0; i < len; i += 4) {
swap(this, i, i + 3)
swap(this, i + 1, i + 2)
}
return this
}
Buffer.prototype.swap64 = function swap64 () {
var len = this.length
if (len % 8 !== 0) {
throw new RangeError('Buffer size must be a multiple of 64-bits')
}
for (var i = 0; i < len; i += 8) {
swap(this, i, i + 7)
swap(this, i + 1, i + 6)
swap(this, i + 2, i + 5)
swap(this, i + 3, i + 4)
}
return this
}
Buffer.prototype.toString = function toString () {
var length = this.length
if (length === 0) return ''
if (arguments.length === 0) return utf8Slice(this, 0, length)
return slowToString.apply(this, arguments)
}
Buffer.prototype.toLocaleString = Buffer.prototype.toString
Buffer.prototype.equals = function equals (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
if (this === b) return true
return Buffer.compare(this, b) === 0
}
Buffer.prototype.inspect = function inspect () {
var str = ''
var max = exports.INSPECT_MAX_BYTES
str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()
if (this.length > max) str += ' ... '
return '<Buffer ' + str + '>'
}
Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
if (isInstance(target, Uint8Array)) {
target = Buffer.from(target, target.offset, target.byteLength)
}
if (!Buffer.isBuffer(target)) {
throw new TypeError(
'The "target" argument must be one of type Buffer or Uint8Array. ' +
'Received type ' + (typeof target)
)
}
if (start === undefined) {
start = 0
}
if (end === undefined) {
end = target ? target.length : 0
}
if (thisStart === undefined) {
thisStart = 0
}
if (thisEnd === undefined) {
thisEnd = this.length
}
if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
throw new RangeError('out of range index')
}
if (thisStart >= thisEnd && start >= end) {
return 0
}
if (thisStart >= thisEnd) {
return -1
}
if (start >= end) {
return 1
}
start >>>= 0
end >>>= 0
thisStart >>>= 0
thisEnd >>>= 0
if (this === target) return 0
var x = thisEnd - thisStart
var y = end - start
var len = Math.min(x, y)
var thisCopy = this.slice(thisStart, thisEnd)
var targetCopy = target.slice(start, end)
for (var i = 0; i < len; ++i) {
if (thisCopy[i] !== targetCopy[i]) {
x = thisCopy[i]
y = targetCopy[i]
break
}
}
if (x < y) return -1
if (y < x) return 1
return 0
}
// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
//
// Arguments:
// - buffer - a Buffer to search
// - val - a string, Buffer, or number
// - byteOffset - an index into `buffer`; will be clamped to an int32
// - encoding - an optional encoding, relevant is val is a string
// - dir - true for indexOf, false for lastIndexOf
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
// Empty buffer means no match
if (buffer.length === 0) return -1
// Normalize byteOffset
if (typeof byteOffset === 'string') {
encoding = byteOffset
byteOffset = 0
} else if (byteOffset > 0x7fffffff) {
byteOffset = 0x7fffffff
} else if (byteOffset < -0x80000000) {
byteOffset = -0x80000000
}
byteOffset = +byteOffset // Coerce to Number.
if (numberIsNaN(byteOffset)) {
// byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
byteOffset = dir ? 0 : (buffer.length - 1)
}
// Normalize byteOffset: negative offsets start from the end of the buffer
if (byteOffset < 0) byteOffset = buffer.length + byteOffset
if (byteOffset >= buffer.length) {
if (dir) return -1
else byteOffset = buffer.length - 1
} else if (byteOffset < 0) {
if (dir) byteOffset = 0
else return -1
}
// Normalize val
if (typeof val === 'string') {
val = Buffer.from(val, encoding)
}
// Finally, search either indexOf (if dir is true) or lastIndexOf
if (Buffer.isBuffer(val)) {
// Special case: looking for empty string/buffer always fails
if (val.length === 0) {
return -1
}
return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
} else if (typeof val === 'number') {
val = val & 0xFF // Search for a byte value [0-255]
if (typeof Uint8Array.prototype.indexOf === 'function') {
if (dir) {
return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
} else {
return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
}
}
return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
}
throw new TypeError('val must be string, number or Buffer')
}
function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
var indexSize = 1
var arrLength = arr.length
var valLength = val.length
if (encoding !== undefined) {
encoding = String(encoding).toLowerCase()
if (encoding === 'ucs2' || encoding === 'ucs-2' ||
encoding === 'utf16le' || encoding === 'utf-16le') {
if (arr.length < 2 || val.length < 2) {
return -1
}
indexSize = 2
arrLength /= 2
valLength /= 2
byteOffset /= 2
}
}
function read (buf, i) {
if (indexSize === 1) {
return buf[i]
} else {
return buf.readUInt16BE(i * indexSize)
}
}
var i
if (dir) {
var foundIndex = -1
for (i = byteOffset; i < arrLength; i++) {
if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
if (foundIndex === -1) foundIndex = i
if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
} else {
if (foundIndex !== -1) i -= i - foundIndex
foundIndex = -1
}
}
} else {
if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
for (i = byteOffset; i >= 0; i--) {
var found = true
for (var j = 0; j < valLength; j++) {
if (read(arr, i + j) !== read(val, j)) {
found = false
break
}
}
if (found) return i
}
}
return -1
}
Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
return this.indexOf(val, byteOffset, encoding) !== -1
}
Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
}
Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
}
function hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
var strLen = string.length
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; ++i) {
var parsed = parseInt(string.substr(i * 2, 2), 16)
if (numberIsNaN(parsed)) return i
buf[offset + i] = parsed
}
return i
}
function utf8Write (buf, string, offset, length) {
return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
}
function asciiWrite (buf, string, offset, length) {
return blitBuffer(asciiToBytes(string), buf, offset, length)
}
function latin1Write (buf, string, offset, length) {
return asciiWrite(buf, string, offset, length)
}
function base64Write (buf, string, offset, length) {
return blitBuffer(base64ToBytes(string), buf, offset, length)
}
function ucs2Write (buf, string, offset, length) {
return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
}
Buffer.prototype.write = function write (string, offset, length, encoding) {
// Buffer#write(string)
if (offset === undefined) {
encoding = 'utf8'
length = this.length
offset = 0
// Buffer#write(string, encoding)
} else if (length === undefined && typeof offset === 'string') {
encoding = offset
length = this.length
offset = 0
// Buffer#write(string, offset[, length][, encoding])
} else if (isFinite(offset)) {
offset = offset >>> 0
if (isFinite(length)) {
length = length >>> 0
if (encoding === undefined) encoding = 'utf8'
} else {
encoding = length
length = undefined
}
} else {
throw new Error(
'Buffer.write(string, encoding, offset[, length]) is no longer supported'
)
}
var remaining = this.length - offset
if (length === undefined || length > remaining) length = remaining
if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
throw new RangeError('Attempt to write outside buffer bounds')
}
if (!encoding) encoding = 'utf8'
var loweredCase = false
for (;;) {
switch (encoding) {
case 'hex':
return hexWrite(this, string, offset, length)
case 'utf8':
case 'utf-8':
return utf8Write(this, string, offset, length)
case 'ascii':
return asciiWrite(this, string, offset, length)
case 'latin1':
case 'binary':
return latin1Write(this, string, offset, length)
case 'base64':
// Warning: maxLength not taken into account in base64Write
return base64Write(this, string, offset, length)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return ucs2Write(this, string, offset, length)
default:
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
encoding = ('' + encoding).toLowerCase()
loweredCase = true
}
}
}
Buffer.prototype.toJSON = function toJSON () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
function base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function utf8Slice (buf, start, end) {
end = Math.min(buf.length, end)
var res = []
var i = start
while (i < end) {
var firstByte = buf[i]
var codePoint = null
var bytesPerSequence = (firstByte > 0xEF) ? 4
: (firstByte > 0xDF) ? 3
: (firstByte > 0xBF) ? 2
: 1
if (i + bytesPerSequence <= end) {
var secondByte, thirdByte, fourthByte, tempCodePoint
switch (bytesPerSequence) {
case 1:
if (firstByte < 0x80) {
codePoint = firstByte
}
break
case 2:
secondByte = buf[i + 1]
if ((secondByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
if (tempCodePoint > 0x7F) {
codePoint = tempCodePoint
}
}
break
case 3:
secondByte = buf[i + 1]
thirdByte = buf[i + 2]
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
codePoint = tempCodePoint
}
}
break
case 4:
secondByte = buf[i + 1]
thirdByte = buf[i + 2]
fourthByte = buf[i + 3]
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
codePoint = tempCodePoint
}
}
}
}
if (codePoint === null) {
// we did not generate a valid codePoint so insert a
// replacement char (U+FFFD) and advance only 1 byte
codePoint = 0xFFFD
bytesPerSequence = 1
} else if (codePoint > 0xFFFF) {
// encode to utf16 (surrogate pair dance)
codePoint -= 0x10000
res.push(codePoint >>> 10 & 0x3FF | 0xD800)
codePoint = 0xDC00 | codePoint & 0x3FF
}
res.push(codePoint)
i += bytesPerSequence
}
return decodeCodePointsArray(res)
}
// Based on http://stackoverflow.com/a/22747272/680742, the browser with
// the lowest limit is Chrome, with 0x10000 args.
// We go 1 magnitude less, for safety
var MAX_ARGUMENTS_LENGTH = 0x1000
function decodeCodePointsArray (codePoints) {
var len = codePoints.length
if (len <= MAX_ARGUMENTS_LENGTH) {
return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
}
// Decode in chunks to avoid "call stack size exceeded".
var res = ''
var i = 0
while (i < len) {
res += String.fromCharCode.apply(
String,
codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
)
}
return res
}
function asciiSlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; ++i) {
ret += String.fromCharCode(buf[i] & 0x7F)
}
return ret
}
function latin1Slice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; ++i) {
ret += String.fromCharCode(buf[i])
}
return ret
}
function hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; ++i) {
out += toHex(buf[i])
}
return out
}
function utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
}
return res
}
Buffer.prototype.slice = function slice (start, end) {
var len = this.length
start = ~~start
end = end === undefined ? len : ~~end
if (start < 0) {
start += len
if (start < 0) start = 0
} else if (start > len) {
start = len
}
if (end < 0) {
end += len
if (end < 0) end = 0
} else if (end > len) {
end = len
}
if (end < start) end = start
var newBuf = this.subarray(start, end)
// Return an augmented `Uint8Array` instance
newBuf.__proto__ = Buffer.prototype
return newBuf
}
/*
* Need to make sure that buffer isn't trying to write out of bounds.
*/
function checkOffset (offset, ext, length) {
if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
}
Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var val = this[offset]
var mul = 1
var i = 0
while (++i < byteLength && (mul *= 0x100)) {
val += this[offset + i] * mul
}
return val
}
Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
checkOffset(offset, byteLength, this.length)
}
var val = this[offset + --byteLength]
var mul = 1
while (byteLength > 0 && (mul *= 0x100)) {
val += this[offset + --byteLength] * mul
}
return val
}
Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 1, this.length)
return this[offset]
}
Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
return this[offset] | (this[offset + 1] << 8)
}
Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
return (this[offset] << 8) | this[offset + 1]
}
Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ((this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16)) +
(this[offset + 3] * 0x1000000)
}
Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset] * 0x1000000) +
((this[offset + 1] << 16) |
(this[offset + 2] << 8) |
this[offset + 3])
}
Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var val = this[offset]
var mul = 1
var i = 0
while (++i < byteLength && (mul *= 0x100)) {
val += this[offset + i] * mul
}
mul *= 0x80
if (val >= mul) val -= Math.pow(2, 8 * byteLength)
return val
}
Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) checkOffset(offset, byteLength, this.length)
var i = byteLength
var mul = 1
var val = this[offset + --i]
while (i > 0 && (mul *= 0x100)) {
val += this[offset + --i] * mul
}
mul *= 0x80
if (val >= mul) val -= Math.pow(2, 8 * byteLength)
return val
}
Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 1, this.length)
if (!(this[offset] & 0x80)) return (this[offset])
return ((0xff - this[offset] + 1) * -1)
}
Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
var val = this[offset] | (this[offset + 1] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 2, this.length)
var val = this[offset + 1] | (this[offset] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16) |
(this[offset + 3] << 24)
}
Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return (this[offset] << 24) |
(this[offset + 1] << 16) |
(this[offset + 2] << 8) |
(this[offset + 3])
}
Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, true, 23, 4)
}
Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, false, 23, 4)
}
Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, true, 52, 8)
}
Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
offset = offset >>> 0
if (!noAssert) checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, false, 52, 8)
}
function checkInt (buf, value, offset, ext, max, min) {
if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
if (offset + ext > buf.length) throw new RangeError('Index out of range')
}
Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
var maxBytes = Math.pow(2, 8 * byteLength) - 1
checkInt(this, value, offset, byteLength, maxBytes, 0)
}
var mul = 1
var i = 0
this[offset] = value & 0xFF
while (++i < byteLength && (mul *= 0x100)) {
this[offset + i] = (value / mul) & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert) {
var maxBytes = Math.pow(2, 8 * byteLength) - 1
checkInt(this, value, offset, byteLength, maxBytes, 0)
}
var i = byteLength - 1
var mul = 1
this[offset + i] = value & 0xFF
while (--i >= 0 && (mul *= 0x100)) {
this[offset + i] = (value / mul) & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
this[offset] = (value & 0xff)
return offset + 1
}
Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
return offset + 2
}
Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
this[offset] = (value >>> 8)
this[offset + 1] = (value & 0xff)
return offset + 2
}
Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
this[offset + 3] = (value >>> 24)
this[offset + 2] = (value >>> 16)
this[offset + 1] = (value >>> 8)
this[offset] = (value & 0xff)
return offset + 4
}
Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = (value & 0xff)
return offset + 4
}
Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
var limit = Math.pow(2, (8 * byteLength) - 1)
checkInt(this, value, offset, byteLength, limit - 1, -limit)
}
var i = 0
var mul = 1
var sub = 0
this[offset] = value & 0xFF
while (++i < byteLength && (mul *= 0x100)) {
if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
sub = 1
}
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
var limit = Math.pow(2, (8 * byteLength) - 1)
checkInt(this, value, offset, byteLength, limit - 1, -limit)
}
var i = byteLength - 1
var mul = 1
var sub = 0
this[offset + i] = value & 0xFF
while (--i >= 0 && (mul *= 0x100)) {
if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
sub = 1
}
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
}
return offset + byteLength
}
Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
if (value < 0) value = 0xff + value + 1
this[offset] = (value & 0xff)
return offset + 1
}
Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
return offset + 2
}
Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
this[offset] = (value >>> 8)
this[offset + 1] = (value & 0xff)
return offset + 2
}
Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
this[offset] = (value & 0xff)
this[offset + 1] = (value >>> 8)
this[offset + 2] = (value >>> 16)
this[offset + 3] = (value >>> 24)
return offset + 4
}
Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
if (value < 0) value = 0xffffffff + value + 1
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = (value & 0xff)
return offset + 4
}
function checkIEEE754 (buf, value, offset, ext, max, min) {
if (offset + ext > buf.length) throw new RangeError('Index out of range')
if (offset < 0) throw new RangeError('Index out of range')
}
function writeFloat (buf, value, offset, littleEndian, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
}
ieee754.write(buf, value, offset, littleEndian, 23, 4)
return offset + 4
}
Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
return writeFloat(this, value, offset, true, noAssert)
}
Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
return writeFloat(this, value, offset, false, noAssert)
}
function writeDouble (buf, value, offset, littleEndian, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
}
ieee754.write(buf, value, offset, littleEndian, 52, 8)
return offset + 8
}
Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
return writeDouble(this, value, offset, true, noAssert)
}
Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
return writeDouble(this, value, offset, false, noAssert)
}
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')
if (!start) start = 0
if (!end && end !== 0) end = this.length
if (targetStart >= target.length) targetStart = target.length
if (!targetStart) targetStart = 0
if (end > 0 && end < start) end = start
// Copy 0 bytes; we're done
if (end === start) return 0
if (target.length === 0 || this.length === 0) return 0
// Fatal error conditions
if (targetStart < 0) {
throw new RangeError('targetStart out of bounds')
}
if (start < 0 || start >= this.length) throw new RangeError('Index out of range')
if (end < 0) throw new RangeError('sourceEnd out of bounds')
// Are we oob?
if (end > this.length) end = this.length
if (target.length - targetStart < end - start) {
end = target.length - targetStart + start
}
var len = end - start
if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {
// Use built-in when available, missing from IE11
this.copyWithin(targetStart, start, end)
} else if (this === target && start < targetStart && targetStart < end) {
// descending copy from end
for (var i = len - 1; i >= 0; --i) {
target[i + targetStart] = this[i + start]
}
} else {
Uint8Array.prototype.set.call(
target,
this.subarray(start, end),
targetStart
)
}
return len
}
// Usage:
// buffer.fill(number[, offset[, end]])
// buffer.fill(buffer[, offset[, end]])
// buffer.fill(string[, offset[, end]][, encoding])
Buffer.prototype.fill = function fill (val, start, end, encoding) {
// Handle string cases:
if (typeof val === 'string') {
if (typeof start === 'string') {
encoding = start
start = 0
end = this.length
} else if (typeof end === 'string') {
encoding = end
end = this.length
}
if (encoding !== undefined && typeof encoding !== 'string') {
throw new TypeError('encoding must be a string')
}
if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
throw new TypeError('Unknown encoding: ' + encoding)
}
if (val.length === 1) {
var code = val.charCodeAt(0)
if ((encoding === 'utf8' && code < 128) ||
encoding === 'latin1') {
// Fast path: If `val` fits into a single byte, use that numeric value.
val = code
}
}
} else if (typeof val === 'number') {
val = val & 255
}
// Invalid ranges are not set to a default, so can range check early.
if (start < 0 || this.length < start || this.length < end) {
throw new RangeError('Out of range index')
}
if (end <= start) {
return this
}
start = start >>> 0
end = end === undefined ? this.length : end >>> 0
if (!val) val = 0
var i
if (typeof val === 'number') {
for (i = start; i < end; ++i) {
this[i] = val
}
} else {
var bytes = Buffer.isBuffer(val)
? val
: Buffer.from(val, encoding)
var len = bytes.length
if (len === 0) {
throw new TypeError('The value "' + val +
'" is invalid for argument "value"')
}
for (i = 0; i < end - start; ++i) {
this[i + start] = bytes[i % len]
}
}
return this
}
// HELPER FUNCTIONS
// ================
var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
function base64clean (str) {
// Node takes equal signs as end of the Base64 encoding
str = str.split('=')[0]
// Node strips out invalid characters like \n and \t from the string, base64-js does not
str = str.trim().replace(INVALID_BASE64_RE, '')
// Node converts strings with length < 2 to ''
if (str.length < 2) return ''
// Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
while (str.length % 4 !== 0) {
str = str + '='
}
return str
}
function toHex (n) {
if (n < 16) return '0' + n.toString(16)
return n.toString(16)
}
function utf8ToBytes (string, units) {
units = units || Infinity
var codePoint
var length = string.length
var leadSurrogate = null
var bytes = []
for (var i = 0; i < length; ++i) {
codePoint = string.charCodeAt(i)
// is surrogate component
if (codePoint > 0xD7FF && codePoint < 0xE000) {
// last char was a lead
if (!leadSurrogate) {
// no lead yet
if (codePoint > 0xDBFF) {
// unexpected trail
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
continue
} else if (i + 1 === length) {
// unpaired lead
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
continue
}
// valid lead
leadSurrogate = codePoint
continue
}
// 2 leads in a row
if (codePoint < 0xDC00) {
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
leadSurrogate = codePoint
continue
}
// valid surrogate pair
codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
} else if (leadSurrogate) {
// valid bmp char, but last char was a lead
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
}
leadSurrogate = null
// encode utf8
if (codePoint < 0x80) {
if ((units -= 1) < 0) break
bytes.push(codePoint)
} else if (codePoint < 0x800) {
if ((units -= 2) < 0) break
bytes.push(
codePoint >> 0x6 | 0xC0,
codePoint & 0x3F | 0x80
)
} else if (codePoint < 0x10000) {
if ((units -= 3) < 0) break
bytes.push(
codePoint >> 0xC | 0xE0,
codePoint >> 0x6 & 0x3F | 0x80,
codePoint & 0x3F | 0x80
)
} else if (codePoint < 0x110000) {
if ((units -= 4) < 0) break
bytes.push(
codePoint >> 0x12 | 0xF0,
codePoint >> 0xC & 0x3F | 0x80,
codePoint >> 0x6 & 0x3F | 0x80,
codePoint & 0x3F | 0x80
)
} else {
throw new Error('Invalid code point')
}
}
return bytes
}
function asciiToBytes (str) {
var byteArray = []
for (var i = 0; i < str.length; ++i) {
// Node's code seems to be doing this and not & 0x7F..
byteArray.push(str.charCodeAt(i) & 0xFF)
}
return byteArray
}
function utf16leToBytes (str, units) {
var c, hi, lo
var byteArray = []
for (var i = 0; i < str.length; ++i) {
if ((units -= 2) < 0) break
c = str.charCodeAt(i)
hi = c >> 8
lo = c % 256
byteArray.push(lo)
byteArray.push(hi)
}
return byteArray
}
function base64ToBytes (str) {
return base64.toByteArray(base64clean(str))
}
function blitBuffer (src, dst, offset, length) {
for (var i = 0; i < length; ++i) {
if ((i + offset >= dst.length) || (i >= src.length)) break
dst[i + offset] = src[i]
}
return i
}
// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass
// the `instanceof` check but they should be treated as of that type.
// See: https://github.com/feross/buffer/issues/166
function isInstance (obj, type) {
return obj instanceof type ||
(obj != null && obj.constructor != null && obj.constructor.name != null &&
obj.constructor.name === type.name)
}
function numberIsNaN (obj) {
// For IE11 support
return obj !== obj // eslint-disable-line no-self-compare
}
}).call(this)}).call(this,require("buffer").Buffer)
},{"base64-js":2,"buffer":5,"ieee754":7}],6:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';
var R = typeof Reflect === 'object' ? Reflect : null
var ReflectApply = R && typeof R.apply === 'function'
? R.apply
: function ReflectApply(target, receiver, args) {
return Function.prototype.apply.call(target, receiver, args);
}
var ReflectOwnKeys
if (R && typeof R.ownKeys === 'function') {
ReflectOwnKeys = R.ownKeys
} else if (Object.getOwnPropertySymbols) {
ReflectOwnKeys = function ReflectOwnKeys(target) {
return Object.getOwnPropertyNames(target)
.concat(Object.getOwnPropertySymbols(target));
};
} else {
ReflectOwnKeys = function ReflectOwnKeys(target) {
return Object.getOwnPropertyNames(target);
};
}
function ProcessEmitWarning(warning) {
if (console && console.warn) console.warn(warning);
}
var NumberIsNaN = Number.isNaN || function NumberIsNaN(value) {
return value !== value;
}
function EventEmitter() {
EventEmitter.init.call(this);
}
module.exports = EventEmitter;
module.exports.once = once;
// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;
EventEmitter.prototype._events = undefined;
EventEmitter.prototype._eventsCount = 0;
EventEmitter.prototype._maxListeners = undefined;
// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
var defaultMaxListeners = 10;
function checkListener(listener) {
if (typeof listener !== 'function') {
throw new TypeError('The "listener" argument must be of type Function. Received type ' + typeof listener);
}
}
Object.defineProperty(EventEmitter, 'defaultMaxListeners', {
enumerable: true,
get: function() {
return defaultMaxListeners;
},
set: function(arg) {
if (typeof arg !== 'number' || arg < 0 || NumberIsNaN(arg)) {
throw new RangeError('The value of "defaultMaxListeners" is out of range. It must be a non-negative number. Received ' + arg + '.');
}
defaultMaxListeners = arg;
}
});
EventEmitter.init = function() {
if (this._events === undefined ||
this._events === Object.getPrototypeOf(this)._events) {
this._events = Object.create(null);
this._eventsCount = 0;
}
this._maxListeners = this._maxListeners || undefined;
};
// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {
if (typeof n !== 'number' || n < 0 || NumberIsNaN(n)) {
throw new RangeError('The value of "n" is out of range. It must be a non-negative number. Received ' + n + '.');
}
this._maxListeners = n;
return this;
};
function _getMaxListeners(that) {
if (that._maxListeners === undefined)
return EventEmitter.defaultMaxListeners;
return that._maxListeners;
}
EventEmitter.prototype.getMaxListeners = function getMaxListeners() {
return _getMaxListeners(this);
};
EventEmitter.prototype.emit = function emit(type) {
var args = [];
for (var i = 1; i < arguments.length; i++) args.push(arguments[i]);
var doError = (type === 'error');
var events = this._events;
if (events !== undefined)
doError = (doError && events.error === undefined);
else if (!doError)
return false;
// If there is no 'error' event listener then throw.
if (doError) {
var er;
if (args.length > 0)
er = args[0];
if (er instanceof Error) {
// Note: The comments on the `throw` lines are intentional, they show
// up in Node's output if this results in an unhandled exception.
throw er; // Unhandled 'error' event
}
// At least give some kind of context to the user
var err = new Error('Unhandled error.' + (er ? ' (' + er.message + ')' : ''));
err.context = er;
throw err; // Unhandled 'error' event
}
var handler = events[type];
if (handler === undefined)
return false;
if (typeof handler === 'function') {
ReflectApply(handler, this, args);
} else {
var len = handler.length;
var listeners = arrayClone(handler, len);
for (var i = 0; i < len; ++i)
ReflectApply(listeners[i], this, args);
}
return true;
};
function _addListener(target, type, listener, prepend) {
var m;
var events;
var existing;
checkListener(listener);
events = target._events;
if (events === undefined) {
events = target._events = Object.create(null);
target._eventsCount = 0;
} else {
// To avoid recursion in the case that type === "newListener"! Before
// adding it to the listeners, first emit "newListener".
if (events.newListener !== undefined) {
target.emit('newListener', type,
listener.listener ? listener.listener : listener);
// Re-assign `events` because a newListener handler could have caused the
// this._events to be assigned to a new object
events = target._events;
}
existing = events[type];
}
if (existing === undefined) {
// Optimize the case of one listener. Don't need the extra array object.
existing = events[type] = listener;
++target._eventsCount;
} else {
if (typeof existing === 'function') {
// Adding the second element, need to change to array.
existing = events[type] =
prepend ? [listener, existing] : [existing, listener];
// If we've already got an array, just append.
} else if (prepend) {
existing.unshift(listener);
} else {
existing.push(listener);
}
// Check for listener leak
m = _getMaxListeners(target);
if (m > 0 && existing.length > m && !existing.warned) {
existing.warned = true;
// No error code for this since it is a Warning
// eslint-disable-next-line no-restricted-syntax
var w = new Error('Possible EventEmitter memory leak detected. ' +
existing.length + ' ' + String(type) + ' listeners ' +
'added. Use emitter.setMaxListeners() to ' +
'increase limit');
w.name = 'MaxListenersExceededWarning';
w.emitter = target;
w.type = type;
w.count = existing.length;
ProcessEmitWarning(w);
}
}
return target;
}
EventEmitter.prototype.addListener = function addListener(type, listener) {
return _addListener(this, type, listener, false);
};
EventEmitter.prototype.on = EventEmitter.prototype.addListener;
EventEmitter.prototype.prependListener =
function prependListener(type, listener) {
return _addListener(this, type, listener, true);
};
function onceWrapper() {
if (!this.fired) {
this.target.removeListener(this.type, this.wrapFn);
this.fired = true;
if (arguments.length === 0)
return this.listener.call(this.target);
return this.listener.apply(this.target, arguments);
}
}
function _onceWrap(target, type, listener) {
var state = { fired: false, wrapFn: undefined, target: target, type: type, listener: listener };
var wrapped = onceWrapper.bind(state);
wrapped.listener = listener;
state.wrapFn = wrapped;
return wrapped;
}
EventEmitter.prototype.once = function once(type, listener) {
checkListener(listener);
this.on(type, _onceWrap(this, type, listener));
return this;
};
EventEmitter.prototype.prependOnceListener =
function prependOnceListener(type, listener) {
checkListener(listener);
this.prependListener(type, _onceWrap(this, type, listener));
return this;
};
// Emits a 'removeListener' event if and only if the listener was removed.
EventEmitter.prototype.removeListener =
function removeListener(type, listener) {
var list, events, position, i, originalListener;
checkListener(listener);
events = this._events;
if (events === undefined)
return this;
list = events[type];
if (list === undefined)
return this;
if (list === listener || list.listener === listener) {
if (--this._eventsCount === 0)
this._events = Object.create(null);
else {
delete events[type];
if (events.removeListener)
this.emit('removeListener', type, list.listener || listener);
}
} else if (typeof list !== 'function') {
position = -1;
for (i = list.length - 1; i >= 0; i--) {
if (list[i] === listener || list[i].listener === listener) {
originalListener = list[i].listener;
position = i;
break;
}
}
if (position < 0)
return this;
if (position === 0)
list.shift();
else {
spliceOne(list, position);
}
if (list.length === 1)
events[type] = list[0];
if (events.removeListener !== undefined)
this.emit('removeListener', type, originalListener || listener);
}
return this;
};
EventEmitter.prototype.off = EventEmitter.prototype.removeListener;
EventEmitter.prototype.removeAllListeners =
function removeAllListeners(type) {
var listeners, events, i;
events = this._events;
if (events === undefined)
return this;
// not listening for removeListener, no need to emit
if (events.removeListener === undefined) {
if (arguments.length === 0) {
this._events = Object.create(null);
this._eventsCount = 0;
} else if (events[type] !== undefined) {
if (--this._eventsCount === 0)
this._events = Object.create(null);
else
delete events[type];
}
return this;
}
// emit removeListener for all listeners on all events
if (arguments.length === 0) {
var keys = Object.keys(events);
var key;
for (i = 0; i < keys.length; ++i) {
key = keys[i];
if (key === 'removeListener') continue;
this.removeAllListeners(key);
}
this.removeAllListeners('removeListener');
this._events = Object.create(null);
this._eventsCount = 0;
return this;
}
listeners = events[type];
if (typeof listeners === 'function') {
this.removeListener(type, listeners);
} else if (listeners !== undefined) {
// LIFO order
for (i = listeners.length - 1; i >= 0; i--) {
this.removeListener(type, listeners[i]);
}
}
return this;
};
function _listeners(target, type, unwrap) {
var events = target._events;
if (events === undefined)
return [];
var evlistener = events[type];
if (evlistener === undefined)
return [];
if (typeof evlistener === 'function')
return unwrap ? [evlistener.listener || evlistener] : [evlistener];
return unwrap ?
unwrapListeners(evlistener) : arrayClone(evlistener, evlistener.length);
}
EventEmitter.prototype.listeners = function listeners(type) {
return _listeners(this, type, true);
};
EventEmitter.prototype.rawListeners = function rawListeners(type) {
return _listeners(this, type, false);
};
EventEmitter.listenerCount = function(emitter, type) {
if (typeof emitter.listenerCount === 'function') {
return emitter.listenerCount(type);
} else {
return listenerCount.call(emitter, type);
}
};
EventEmitter.prototype.listenerCount = listenerCount;
function listenerCount(type) {
var events = this._events;
if (events !== undefined) {
var evlistener = events[type];
if (typeof evlistener === 'function') {
return 1;
} else if (evlistener !== undefined) {
return evlistener.length;
}
}
return 0;
}
EventEmitter.prototype.eventNames = function eventNames() {
return this._eventsCount > 0 ? ReflectOwnKeys(this._events) : [];
};
function arrayClone(arr, n) {
var copy = new Array(n);
for (var i = 0; i < n; ++i)
copy[i] = arr[i];
return copy;
}
function spliceOne(list, index) {
for (; index + 1 < list.length; index++)
list[index] = list[index + 1];
list.pop();
}
function unwrapListeners(arr) {
var ret = new Array(arr.length);
for (var i = 0; i < ret.length; ++i) {
ret[i] = arr[i].listener || arr[i];
}
return ret;
}
function once(emitter, name) {
return new Promise(function (resolve, reject) {
function errorListener(err) {
emitter.removeListener(name, resolver);
reject(err);
}
function resolver() {
if (typeof emitter.removeListener === 'function') {
emitter.removeListener('error', errorListener);
}
resolve([].slice.call(arguments));
};
eventTargetAgnosticAddListener(emitter, name, resolver, { once: true });
if (name !== 'error') {
addErrorHandlerIfEventEmitter(emitter, errorListener, { once: true });
}
});
}
function addErrorHandlerIfEventEmitter(emitter, handler, flags) {
if (typeof emitter.on === 'function') {
eventTargetAgnosticAddListener(emitter, 'error', handler, flags);
}
}
function eventTargetAgnosticAddListener(emitter, name, listener, flags) {
if (typeof emitter.on === 'function') {
if (flags.once) {
emitter.once(name, listener);
} else {
emitter.on(name, listener);
}
} else if (typeof emitter.addEventListener === 'function') {
// EventTarget does not have `error` event semantics like Node
// EventEmitters, we do not listen for `error` events here.
emitter.addEventListener(name, function wrapListener(arg) {
// IE does not have builtin `{ once: true }` support so we
// have to do it manually.
if (flags.once) {
emitter.removeEventListener(name, wrapListener);
}
listener(arg);
});
} else {
throw new TypeError('The "emitter" argument must be of type EventEmitter. Received type ' + typeof emitter);
}
}
},{}],7:[function(require,module,exports){
/*! ieee754. BSD-3-Clause License. Feross Aboukhadijeh <https://feross.org/opensource> */
exports.read = function (buffer, offset, isLE, mLen, nBytes) {
var e, m
var eLen = (nBytes * 8) - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var nBits = -7
var i = isLE ? (nBytes - 1) : 0
var d = isLE ? -1 : 1
var s = buffer[offset + i]
i += d
e = s & ((1 << (-nBits)) - 1)
s >>= (-nBits)
nBits += eLen
for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}
m = e & ((1 << (-nBits)) - 1)
e >>= (-nBits)
nBits += mLen
for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}
if (e === 0) {
e = 1 - eBias
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity)
} else {
m = m + Math.pow(2, mLen)
e = e - eBias
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}
exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
var e, m, c
var eLen = (nBytes * 8) - mLen - 1
var eMax = (1 << eLen) - 1
var eBias = eMax >> 1
var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
var i = isLE ? 0 : (nBytes - 1)
var d = isLE ? 1 : -1
var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
value = Math.abs(value)
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0
e = eMax
} else {
e = Math.floor(Math.log(value) / Math.LN2)
if (value * (c = Math.pow(2, -e)) < 1) {
e--
c *= 2
}
if (e + eBias >= 1) {
value += rt / c
} else {
value += rt * Math.pow(2, 1 - eBias)
}
if (value * c >= 2) {
e++
c /= 2
}
if (e + eBias >= eMax) {
m = 0
e = eMax
} else if (e + eBias >= 1) {
m = ((value * c) - 1) * Math.pow(2, mLen)
e = e + eBias
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
e = 0
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
e = (e << mLen) | m
eLen += mLen
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
buffer[offset + i - d] |= s * 128
}
},{}],8:[function(require,module,exports){
if (typeof Object.create === 'function') {
// implementation from standard node.js 'util' module
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor
ctor.prototype = Object.create(superCtor.prototype, {
constructor: {
value: ctor,
enumerable: false,
writable: true,
configurable: true
}
});
};
} else {
// old school shim for old browsers
module.exports = function inherits(ctor, superCtor) {
ctor.super_ = superCtor
var TempCtor = function () {}
TempCtor.prototype = superCtor.prototype
ctor.prototype = new TempCtor()
ctor.prototype.constructor = ctor
}
}
},{}],9:[function(require,module,exports){
module.exports = require('./lib/api')(require('./lib/keccak'))
},{"./lib/api":10,"./lib/keccak":14}],10:[function(require,module,exports){
const createKeccak = require('./keccak')
const createShake = require('./shake')
module.exports = function (KeccakState) {
const Keccak = createKeccak(KeccakState)
const Shake = createShake(KeccakState)
return function (algorithm, options) {
const hash = typeof algorithm === 'string' ? algorithm.toLowerCase() : algorithm
switch (hash) {
case 'keccak224': return new Keccak(1152, 448, null, 224, options)
case 'keccak256': return new Keccak(1088, 512, null, 256, options)
case 'keccak384': return new Keccak(832, 768, null, 384, options)
case 'keccak512': return new Keccak(576, 1024, null, 512, options)
case 'sha3-224': return new Keccak(1152, 448, 0x06, 224, options)
case 'sha3-256': return new Keccak(1088, 512, 0x06, 256, options)
case 'sha3-384': return new Keccak(832, 768, 0x06, 384, options)
case 'sha3-512': return new Keccak(576, 1024, 0x06, 512, options)
case 'shake128': return new Shake(1344, 256, 0x1f, options)
case 'shake256': return new Shake(1088, 512, 0x1f, options)
default: throw new Error('Invald algorithm: ' + algorithm)
}
}
}
},{"./keccak":11,"./shake":12}],11:[function(require,module,exports){
(function (Buffer){(function (){
const { Transform } = require('readable-stream')
module.exports = (KeccakState) => class Keccak extends Transform {
constructor (rate, capacity, delimitedSuffix, hashBitLength, options) {
super(options)
this._rate = rate
this._capacity = capacity
this._delimitedSuffix = delimitedSuffix
this._hashBitLength = hashBitLength
this._options = options
this._state = new KeccakState()
this._state.initialize(rate, capacity)
this._finalized = false
}
_transform (chunk, encoding, callback) {
let error = null
try {
this.update(chunk, encoding)
} catch (err) {
error = err
}
callback(error)
}
_flush (callback) {
let error = null
try {
this.push(this.digest())
} catch (err) {
error = err
}
callback(error)
}
update (data, encoding) {
if (!Buffer.isBuffer(data) && typeof data !== 'string') throw new TypeError('Data must be a string or a buffer')
if (this._finalized) throw new Error('Digest already called')
if (!Buffer.isBuffer(data)) data = Buffer.from(data, encoding)
this._state.absorb(data)
return this
}
digest (encoding) {
if (this._finalized) throw new Error('Digest already called')
this._finalized = true
if (this._delimitedSuffix) this._state.absorbLastFewBits(this._delimitedSuffix)
let digest = this._state.squeeze(this._hashBitLength / 8)
if (encoding !== undefined) digest = digest.toString(encoding)
this._resetState()
return digest
}
// remove result from memory
_resetState () {
this._state.initialize(this._rate, this._capacity)
return this
}
// because sometimes we need hash right now and little later
_clone () {
const clone = new Keccak(this._rate, this._capacity, this._delimitedSuffix, this._hashBitLength, this._options)
this._state.copy(clone._state)
clone._finalized = this._finalized
return clone
}
}
}).call(this)}).call(this,require("buffer").Buffer)
},{"buffer":5,"readable-stream":29}],12:[function(require,module,exports){
(function (Buffer){(function (){
const { Transform } = require('readable-stream')
module.exports = (KeccakState) => class Shake extends Transform {
constructor (rate, capacity, delimitedSuffix, options) {
super(options)
this._rate = rate
this._capacity = capacity
this._delimitedSuffix = delimitedSuffix
this._options = options
this._state = new KeccakState()
this._state.initialize(rate, capacity)
this._finalized = false
}
_transform (chunk, encoding, callback) {
let error = null
try {
this.update(chunk, encoding)
} catch (err) {
error = err
}
callback(error)
}
_flush () {}
_read (size) {
this.push(this.squeeze(size))
}
update (data, encoding) {
if (!Buffer.isBuffer(data) && typeof data !== 'string') throw new TypeError('Data must be a string or a buffer')
if (this._finalized) throw new Error('Squeeze already called')
if (!Buffer.isBuffer(data)) data = Buffer.from(data, encoding)
this._state.absorb(data)
return this
}
squeeze (dataByteLength, encoding) {
if (!this._finalized) {
this._finalized = true
this._state.absorbLastFewBits(this._delimitedSuffix)
}
let data = this._state.squeeze(dataByteLength)
if (encoding !== undefined) data = data.toString(encoding)
return data
}
_resetState () {
this._state.initialize(this._rate, this._capacity)
return this
}
_clone () {
const clone = new Shake(this._rate, this._capacity, this._delimitedSuffix, this._options)
this._state.copy(clone._state)
clone._finalized = this._finalized
return clone
}
}
}).call(this)}).call(this,require("buffer").Buffer)
},{"buffer":5,"readable-stream":29}],13:[function(require,module,exports){
const P1600_ROUND_CONSTANTS = [1, 0, 32898, 0, 32906, 2147483648, 2147516416, 2147483648, 32907, 0, 2147483649, 0, 2147516545, 2147483648, 32777, 2147483648, 138, 0, 136, 0, 2147516425, 0, 2147483658, 0, 2147516555, 0, 139, 2147483648, 32905, 2147483648, 32771, 2147483648, 32770, 2147483648, 128, 2147483648, 32778, 0, 2147483658, 2147483648, 2147516545, 2147483648, 32896, 2147483648, 2147483649, 0, 2147516424, 2147483648]
exports.p1600 = function (s) {
for (let round = 0; round < 24; ++round) {
// theta
const lo0 = s[0] ^ s[10] ^ s[20] ^ s[30] ^ s[40]
const hi0 = s[1] ^ s[11] ^ s[21] ^ s[31] ^ s[41]
const lo1 = s[2] ^ s[12] ^ s[22] ^ s[32] ^ s[42]
const hi1 = s[3] ^ s[13] ^ s[23] ^ s[33] ^ s[43]
const lo2 = s[4] ^ s[14] ^ s[24] ^ s[34] ^ s[44]
const hi2 = s[5] ^ s[15] ^ s[25] ^ s[35] ^ s[45]
const lo3 = s[6] ^ s[16] ^ s[26] ^ s[36] ^ s[46]
const hi3 = s[7] ^ s[17] ^ s[27] ^ s[37] ^ s[47]
const lo4 = s[8] ^ s[18] ^ s[28] ^ s[38] ^ s[48]
const hi4 = s[9] ^ s[19] ^ s[29] ^ s[39] ^ s[49]
let lo = lo4 ^ (lo1 << 1 | hi1 >>> 31)
let hi = hi4 ^ (hi1 << 1 | lo1 >>> 31)
const t1slo0 = s[0] ^ lo
const t1shi0 = s[1] ^ hi
const t1slo5 = s[10] ^ lo
const t1shi5 = s[11] ^ hi
const t1slo10 = s[20] ^ lo
const t1shi10 = s[21] ^ hi
const t1slo15 = s[30] ^ lo
const t1shi15 = s[31] ^ hi
const t1slo20 = s[40] ^ lo
const t1shi20 = s[41] ^ hi
lo = lo0 ^ (lo2 << 1 | hi2 >>> 31)
hi = hi0 ^ (hi2 << 1 | lo2 >>> 31)
const t1slo1 = s[2] ^ lo
const t1shi1 = s[3] ^ hi
const t1slo6 = s[12] ^ lo
const t1shi6 = s[13] ^ hi
const t1slo11 = s[22] ^ lo
const t1shi11 = s[23] ^ hi
const t1slo16 = s[32] ^ lo
const t1shi16 = s[33] ^ hi
const t1slo21 = s[42] ^ lo
const t1shi21 = s[43] ^ hi
lo = lo1 ^ (lo3 << 1 | hi3 >>> 31)
hi = hi1 ^ (hi3 << 1 | lo3 >>> 31)
const t1slo2 = s[4] ^ lo
const t1shi2 = s[5] ^ hi
const t1slo7 = s[14] ^ lo
const t1shi7 = s[15] ^ hi
const t1slo12 = s[24] ^ lo
const t1shi12 = s[25] ^ hi
const t1slo17 = s[34] ^ lo
const t1shi17 = s[35] ^ hi
const t1slo22 = s[44] ^ lo
const t1shi22 = s[45] ^ hi
lo = lo2 ^ (lo4 << 1 | hi4 >>> 31)
hi = hi2 ^ (hi4 << 1 | lo4 >>> 31)
const t1slo3 = s[6] ^ lo
const t1shi3 = s[7] ^ hi
const t1slo8 = s[16] ^ lo
const t1shi8 = s[17] ^ hi
const t1slo13 = s[26] ^ lo
const t1shi13 = s[27] ^ hi
const t1slo18 = s[36] ^ lo
const t1shi18 = s[37] ^ hi
const t1slo23 = s[46] ^ lo
const t1shi23 = s[47] ^ hi
lo = lo3 ^ (lo0 << 1 | hi0 >>> 31)
hi = hi3 ^ (hi0 << 1 | lo0 >>> 31)
const t1slo4 = s[8] ^ lo
const t1shi4 = s[9] ^ hi
const t1slo9 = s[18] ^ lo
const t1shi9 = s[19] ^ hi
const t1slo14 = s[28] ^ lo
const t1shi14 = s[29] ^ hi
const t1slo19 = s[38] ^ lo
const t1shi19 = s[39] ^ hi
const t1slo24 = s[48] ^ lo
const t1shi24 = s[49] ^ hi
// rho & pi
const t2slo0 = t1slo0
const t2shi0 = t1shi0
const t2slo16 = (t1shi5 << 4 | t1slo5 >>> 28)
const t2shi16 = (t1slo5 << 4 | t1shi5 >>> 28)
const t2slo7 = (t1slo10 << 3 | t1shi10 >>> 29)
const t2shi7 = (t1shi10 << 3 | t1slo10 >>> 29)
const t2slo23 = (t1shi15 << 9 | t1slo15 >>> 23)
const t2shi23 = (t1slo15 << 9 | t1shi15 >>> 23)
const t2slo14 = (t1slo20 << 18 | t1shi20 >>> 14)
const t2shi14 = (t1shi20 << 18 | t1slo20 >>> 14)
const t2slo10 = (t1slo1 << 1 | t1shi1 >>> 31)
const t2shi10 = (t1shi1 << 1 | t1slo1 >>> 31)
const t2slo1 = (t1shi6 << 12 | t1slo6 >>> 20)
const t2shi1 = (t1slo6 << 12 | t1shi6 >>> 20)
const t2slo17 = (t1slo11 << 10 | t1shi11 >>> 22)
const t2shi17 = (t1shi11 << 10 | t1slo11 >>> 22)
const t2slo8 = (t1shi16 << 13 | t1slo16 >>> 19)
const t2shi8 = (t1slo16 << 13 | t1shi16 >>> 19)
const t2slo24 = (t1slo21 << 2 | t1shi21 >>> 30)
const t2shi24 = (t1shi21 << 2 | t1slo21 >>> 30)
const t2slo20 = (t1shi2 << 30 | t1slo2 >>> 2)
const t2shi20 = (t1slo2 << 30 | t1shi2 >>> 2)
const t2slo11 = (t1slo7 << 6 | t1shi7 >>> 26)
const t2shi11 = (t1shi7 << 6 | t1slo7 >>> 26)
const t2slo2 = (t1shi12 << 11 | t1slo12 >>> 21)
const t2shi2 = (t1slo12 << 11 | t1shi12 >>> 21)
const t2slo18 = (t1slo17 << 15 | t1shi17 >>> 17)
const t2shi18 = (t1shi17 << 15 | t1slo17 >>> 17)
const t2slo9 = (t1shi22 << 29 | t1slo22 >>> 3)
const t2shi9 = (t1slo22 << 29 | t1shi22 >>> 3)
const t2slo5 = (t1slo3 << 28 | t1shi3 >>> 4)
const t2shi5 = (t1shi3 << 28 | t1slo3 >>> 4)
const t2slo21 = (t1shi8 << 23 | t1slo8 >>> 9)
const t2shi21 = (t1slo8 << 23 | t1shi8 >>> 9)
const t2slo12 = (t1slo13 << 25 | t1shi13 >>> 7)
const t2shi12 = (t1shi13 << 25 | t1slo13 >>> 7)
const t2slo3 = (t1slo18 << 21 | t1shi18 >>> 11)
const t2shi3 = (t1shi18 << 21 | t1slo18 >>> 11)
const t2slo19 = (t1shi23 << 24 | t1slo23 >>> 8)
const t2shi19 = (t1slo23 << 24 | t1shi23 >>> 8)
const t2slo15 = (t1slo4 << 27 | t1shi4 >>> 5)
const t2shi15 = (t1shi4 << 27 | t1slo4 >>> 5)
const t2slo6 = (t1slo9 << 20 | t1shi9 >>> 12)
const t2shi6 = (t1shi9 << 20 | t1slo9 >>> 12)
const t2slo22 = (t1shi14 << 7 | t1slo14 >>> 25)
const t2shi22 = (t1slo14 << 7 | t1shi14 >>> 25)
const t2slo13 = (t1slo19 << 8 | t1shi19 >>> 24)
const t2shi13 = (t1shi19 << 8 | t1slo19 >>> 24)
const t2slo4 = (t1slo24 << 14 | t1shi24 >>> 18)
const t2shi4 = (t1shi24 << 14 | t1slo24 >>> 18)
// chi
s[0] = t2slo0 ^ (~t2slo1 & t2slo2)
s[1] = t2shi0 ^ (~t2shi1 & t2shi2)
s[10] = t2slo5 ^ (~t2slo6 & t2slo7)
s[11] = t2shi5 ^ (~t2shi6 & t2shi7)
s[20] = t2slo10 ^ (~t2slo11 & t2slo12)
s[21] = t2shi10 ^ (~t2shi11 & t2shi12)
s[30] = t2slo15 ^ (~t2slo16 & t2slo17)
s[31] = t2shi15 ^ (~t2shi16 & t2shi17)
s[40] = t2slo20 ^ (~t2slo21 & t2slo22)
s[41] = t2shi20 ^ (~t2shi21 & t2shi22)
s[2] = t2slo1 ^ (~t2slo2 & t2slo3)
s[3] = t2shi1 ^ (~t2shi2 & t2shi3)
s[12] = t2slo6 ^ (~t2slo7 & t2slo8)
s[13] = t2shi6 ^ (~t2shi7 & t2shi8)
s[22] = t2slo11 ^ (~t2slo12 & t2slo13)
s[23] = t2shi11 ^ (~t2shi12 & t2shi13)
s[32] = t2slo16 ^ (~t2slo17 & t2slo18)
s[33] = t2shi16 ^ (~t2shi17 & t2shi18)
s[42] = t2slo21 ^ (~t2slo22 & t2slo23)
s[43] = t2shi21 ^ (~t2shi22 & t2shi23)
s[4] = t2slo2 ^ (~t2slo3 & t2slo4)
s[5] = t2shi2 ^ (~t2shi3 & t2shi4)
s[14] = t2slo7 ^ (~t2slo8 & t2slo9)
s[15] = t2shi7 ^ (~t2shi8 & t2shi9)
s[24] = t2slo12 ^ (~t2slo13 & t2slo14)
s[25] = t2shi12 ^ (~t2shi13 & t2shi14)
s[34] = t2slo17 ^ (~t2slo18 & t2slo19)
s[35] = t2shi17 ^ (~t2shi18 & t2shi19)
s[44] = t2slo22 ^ (~t2slo23 & t2slo24)
s[45] = t2shi22 ^ (~t2shi23 & t2shi24)
s[6] = t2slo3 ^ (~t2slo4 & t2slo0)
s[7] = t2shi3 ^ (~t2shi4 & t2shi0)
s[16] = t2slo8 ^ (~t2slo9 & t2slo5)
s[17] = t2shi8 ^ (~t2shi9 & t2shi5)
s[26] = t2slo13 ^ (~t2slo14 & t2slo10)
s[27] = t2shi13 ^ (~t2shi14 & t2shi10)
s[36] = t2slo18 ^ (~t2slo19 & t2slo15)
s[37] = t2shi18 ^ (~t2shi19 & t2shi15)
s[46] = t2slo23 ^ (~t2slo24 & t2slo20)
s[47] = t2shi23 ^ (~t2shi24 & t2shi20)
s[8] = t2slo4 ^ (~t2slo0 & t2slo1)
s[9] = t2shi4 ^ (~t2shi0 & t2shi1)
s[18] = t2slo9 ^ (~t2slo5 & t2slo6)
s[19] = t2shi9 ^ (~t2shi5 & t2shi6)
s[28] = t2slo14 ^ (~t2slo10 & t2slo11)
s[29] = t2shi14 ^ (~t2shi10 & t2shi11)
s[38] = t2slo19 ^ (~t2slo15 & t2slo16)
s[39] = t2shi19 ^ (~t2shi15 & t2shi16)
s[48] = t2slo24 ^ (~t2slo20 & t2slo21)
s[49] = t2shi24 ^ (~t2shi20 & t2shi21)
// iota
s[0] ^= P1600_ROUND_CONSTANTS[round * 2]
s[1] ^= P1600_ROUND_CONSTANTS[round * 2 + 1]
}
}
},{}],14:[function(require,module,exports){
(function (Buffer){(function (){
const keccakState = require('./keccak-state-unroll')
function Keccak () {
// much faster than `new Array(50)`
this.state = [
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0,
0, 0, 0, 0, 0
]
this.blockSize = null
this.count = 0
this.squeezing = false
}
Keccak.prototype.initialize = function (rate, capacity) {
for (let i = 0; i < 50; ++i) this.state[i] = 0
this.blockSize = rate / 8
this.count = 0
this.squeezing = false
}
Keccak.prototype.absorb = function (data) {
for (let i = 0; i < data.length; ++i) {
this.state[~~(this.count / 4)] ^= data[i] << (8 * (this.count % 4))
this.count += 1
if (this.count === this.blockSize) {
keccakState.p1600(this.state)
this.count = 0
}
}
}
Keccak.prototype.absorbLastFewBits = function (bits) {
this.state[~~(this.count / 4)] ^= bits << (8 * (this.count % 4))
if ((bits & 0x80) !== 0 && this.count === (this.blockSize - 1)) keccakState.p1600(this.state)
this.state[~~((this.blockSize - 1) / 4)] ^= 0x80 << (8 * ((this.blockSize - 1) % 4))
keccakState.p1600(this.state)
this.count = 0
this.squeezing = true
}
Keccak.prototype.squeeze = function (length) {
if (!this.squeezing) this.absorbLastFewBits(0x01)
const output = Buffer.alloc(length)
for (let i = 0; i < length; ++i) {
output[i] = (this.state[~~(this.count / 4)] >>> (8 * (this.count % 4))) & 0xff
this.count += 1
if (this.count === this.blockSize) {
keccakState.p1600(this.state)
this.count = 0
}
}
return output
}
Keccak.prototype.copy = function (dest) {
for (let i = 0; i < 50; ++i) dest.state[i] = this.state[i]
dest.blockSize = this.blockSize
dest.count = this.count
dest.squeezing = this.squeezing
}
module.exports = Keccak
}).call(this)}).call(this,require("buffer").Buffer)
},{"./keccak-state-unroll":13,"buffer":5}],15:[function(require,module,exports){
'use strict';
function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; }
var codes = {};
function createErrorType(code, message, Base) {
if (!Base) {
Base = Error;
}
function getMessage(arg1, arg2, arg3) {
if (typeof message === 'string') {
return message;
} else {
return message(arg1, arg2, arg3);
}
}
var NodeError =
/*#__PURE__*/
function (_Base) {
_inheritsLoose(NodeError, _Base);
function NodeError(arg1, arg2, arg3) {
return _Base.call(this, getMessage(arg1, arg2, arg3)) || this;
}
return NodeError;
}(Base);
NodeError.prototype.name = Base.name;
NodeError.prototype.code = code;
codes[code] = NodeError;
} // https://github.com/nodejs/node/blob/v10.8.0/lib/internal/errors.js
function oneOf(expected, thing) {
if (Array.isArray(expected)) {
var len = expected.length;
expected = expected.map(function (i) {
return String(i);
});
if (len > 2) {
return "one of ".concat(thing, " ").concat(expected.slice(0, len - 1).join(', '), ", or ") + expected[len - 1];
} else if (len === 2) {
return "one of ".concat(thing, " ").concat(expected[0], " or ").concat(expected[1]);
} else {
return "of ".concat(thing, " ").concat(expected[0]);
}
} else {
return "of ".concat(thing, " ").concat(String(expected));
}
} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/startsWith
function startsWith(str, search, pos) {
return str.substr(!pos || pos < 0 ? 0 : +pos, search.length) === search;
} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/endsWith
function endsWith(str, search, this_len) {
if (this_len === undefined || this_len > str.length) {
this_len = str.length;
}
return str.substring(this_len - search.length, this_len) === search;
} // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/includes
function includes(str, search, start) {
if (typeof start !== 'number') {
start = 0;
}
if (start + search.length > str.length) {
return false;
} else {
return str.indexOf(search, start) !== -1;
}
}
createErrorType('ERR_INVALID_OPT_VALUE', function (name, value) {
return 'The value "' + value + '" is invalid for option "' + name + '"';
}, TypeError);
createErrorType('ERR_INVALID_ARG_TYPE', function (name, expected, actual) {
// determiner: 'must be' or 'must not be'
var determiner;
if (typeof expected === 'string' && startsWith(expected, 'not ')) {
determiner = 'must not be';
expected = expected.replace(/^not /, '');
} else {
determiner = 'must be';
}
var msg;
if (endsWith(name, ' argument')) {
// For cases like 'first argument'
msg = "The ".concat(name, " ").concat(determiner, " ").concat(oneOf(expected, 'type'));
} else {
var type = includes(name, '.') ? 'property' : 'argument';
msg = "The \"".concat(name, "\" ").concat(type, " ").concat(determiner, " ").concat(oneOf(expected, 'type'));
}
msg += ". Received type ".concat(typeof actual);
return msg;
}, TypeError);
createErrorType('ERR_STREAM_PUSH_AFTER_EOF', 'stream.push() after EOF');
createErrorType('ERR_METHOD_NOT_IMPLEMENTED', function (name) {
return 'The ' + name + ' method is not implemented';
});
createErrorType('ERR_STREAM_PREMATURE_CLOSE', 'Premature close');
createErrorType('ERR_STREAM_DESTROYED', function (name) {
return 'Cannot call ' + name + ' after a stream was destroyed';
});
createErrorType('ERR_MULTIPLE_CALLBACK', 'Callback called multiple times');
createErrorType('ERR_STREAM_CANNOT_PIPE', 'Cannot pipe, not readable');
createErrorType('ERR_STREAM_WRITE_AFTER_END', 'write after end');
createErrorType('ERR_STREAM_NULL_VALUES', 'May not write null values to stream', TypeError);
createErrorType('ERR_UNKNOWN_ENCODING', function (arg) {
return 'Unknown encoding: ' + arg;
}, TypeError);
createErrorType('ERR_STREAM_UNSHIFT_AFTER_END_EVENT', 'stream.unshift() after end event');
module.exports.codes = codes;
},{}],16:[function(require,module,exports){
(function (process){(function (){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.
'use strict';
/*<replacement>*/
var objectKeys = Object.keys || function (obj) {
var keys = [];
for (var key in obj) {
keys.push(key);
}
return keys;
};
/*</replacement>*/
module.exports = Duplex;
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');
require('inherits')(Duplex, Readable);
{
// Allow the keys array to be GC'ed.
var keys = objectKeys(Writable.prototype);
for (var v = 0; v < keys.length; v++) {
var method = keys[v];
if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
}
}
function Duplex(options) {
if (!(this instanceof Duplex)) return new Duplex(options);
Readable.call(this, options);
Writable.call(this, options);
this.allowHalfOpen = true;
if (options) {
if (options.readable === false) this.readable = false;
if (options.writable === false) this.writable = false;
if (options.allowHalfOpen === false) {
this.allowHalfOpen = false;
this.once('end', onend);
}
}
}
Object.defineProperty(Duplex.prototype, 'writableHighWaterMark', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState.highWaterMark;
}
});
Object.defineProperty(Duplex.prototype, 'writableBuffer', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState && this._writableState.getBuffer();
}
});
Object.defineProperty(Duplex.prototype, 'writableLength', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState.length;
}
}); // the no-half-open enforcer
function onend() {
// If the writable side ended, then we're ok.
if (this._writableState.ended) return; // no more data can be written.
// But allow more writes to happen in this tick.
process.nextTick(onEndNT, this);
}
function onEndNT(self) {
self.end();
}
Object.defineProperty(Duplex.prototype, 'destroyed', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
if (this._readableState === undefined || this._writableState === undefined) {
return false;
}
return this._readableState.destroyed && this._writableState.destroyed;
},
set: function set(value) {
// we ignore the value if the stream
// has not been initialized yet
if (this._readableState === undefined || this._writableState === undefined) {
return;
} // backward compatibility, the user is explicitly
// managing destroyed
this._readableState.destroyed = value;
this._writableState.destroyed = value;
}
});
}).call(this)}).call(this,require('_process'))
},{"./_stream_readable":18,"./_stream_writable":20,"_process":30,"inherits":8}],17:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.
'use strict';
module.exports = PassThrough;
var Transform = require('./_stream_transform');
require('inherits')(PassThrough, Transform);
function PassThrough(options) {
if (!(this instanceof PassThrough)) return new PassThrough(options);
Transform.call(this, options);
}
PassThrough.prototype._transform = function (chunk, encoding, cb) {
cb(null, chunk);
};
},{"./_stream_transform":19,"inherits":8}],18:[function(require,module,exports){
(function (process,global){(function (){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';
module.exports = Readable;
/*<replacement>*/
var Duplex;
/*</replacement>*/
Readable.ReadableState = ReadableState;
/*<replacement>*/
var EE = require('events').EventEmitter;
var EElistenerCount = function EElistenerCount(emitter, type) {
return emitter.listeners(type).length;
};
/*</replacement>*/
/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/
var Buffer = require('buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
return Buffer.from(chunk);
}
function _isUint8Array(obj) {
return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
/*<replacement>*/
var debugUtil = require('util');
var debug;
if (debugUtil && debugUtil.debuglog) {
debug = debugUtil.debuglog('stream');
} else {
debug = function debug() {};
}
/*</replacement>*/
var BufferList = require('./internal/streams/buffer_list');
var destroyImpl = require('./internal/streams/destroy');
var _require = require('./internal/streams/state'),
getHighWaterMark = _require.getHighWaterMark;
var _require$codes = require('../errors').codes,
ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
ERR_STREAM_PUSH_AFTER_EOF = _require$codes.ERR_STREAM_PUSH_AFTER_EOF,
ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
ERR_STREAM_UNSHIFT_AFTER_END_EVENT = _require$codes.ERR_STREAM_UNSHIFT_AFTER_END_EVENT; // Lazy loaded to improve the startup performance.
var StringDecoder;
var createReadableStreamAsyncIterator;
var from;
require('inherits')(Readable, Stream);
var errorOrDestroy = destroyImpl.errorOrDestroy;
var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
function prependListener(emitter, event, fn) {
// Sadly this is not cacheable as some libraries bundle their own
// event emitter implementation with them.
if (typeof emitter.prependListener === 'function') return emitter.prependListener(event, fn); // This is a hack to make sure that our error handler is attached before any
// userland ones. NEVER DO THIS. This is here only because this code needs
// to continue to work with older versions of Node.js that do not include
// the prependListener() method. The goal is to eventually remove this hack.
if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (Array.isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
}
function ReadableState(options, stream, isDuplex) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {}; // Duplex streams are both readable and writable, but share
// the same options object.
// However, some cases require setting options to different
// values for the readable and the writable sides of the duplex stream.
// These options can be provided separately as readableXXX and writableXXX.
if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag. Used to make read(n) ignore n and to
// make all the buffer merging and length checks go away
this.objectMode = !!options.objectMode;
if (isDuplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer
// Note: 0 is a valid value, means "don't call _read preemptively ever"
this.highWaterMark = getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex); // A linked list is used to store data chunks instead of an array because the
// linked list can remove elements from the beginning faster than
// array.shift()
this.buffer = new BufferList();
this.length = 0;
this.pipes = null;
this.pipesCount = 0;
this.flowing = null;
this.ended = false;
this.endEmitted = false;
this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted
// immediately, or on a later tick. We set this to true at first, because
// any actions that shouldn't happen until "later" should generally also
// not happen before the first read call.
this.sync = true; // whenever we return null, then we set a flag to say
// that we're awaiting a 'readable' event emission.
this.needReadable = false;
this.emittedReadable = false;
this.readableListening = false;
this.resumeScheduled = false;
this.paused = true; // Should close be emitted on destroy. Defaults to true.
this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'end' (and potentially 'finish')
this.autoDestroy = !!options.autoDestroy; // has it been destroyed
this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s
this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled
this.readingMore = false;
this.decoder = null;
this.encoding = null;
if (options.encoding) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
this.decoder = new StringDecoder(options.encoding);
this.encoding = options.encoding;
}
}
function Readable(options) {
Duplex = Duplex || require('./_stream_duplex');
if (!(this instanceof Readable)) return new Readable(options); // Checking for a Stream.Duplex instance is faster here instead of inside
// the ReadableState constructor, at least with V8 6.5
var isDuplex = this instanceof Duplex;
this._readableState = new ReadableState(options, this, isDuplex); // legacy
this.readable = true;
if (options) {
if (typeof options.read === 'function') this._read = options.read;
if (typeof options.destroy === 'function') this._destroy = options.destroy;
}
Stream.call(this);
}
Object.defineProperty(Readable.prototype, 'destroyed', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
if (this._readableState === undefined) {
return false;
}
return this._readableState.destroyed;
},
set: function set(value) {
// we ignore the value if the stream
// has not been initialized yet
if (!this._readableState) {
return;
} // backward compatibility, the user is explicitly
// managing destroyed
this._readableState.destroyed = value;
}
});
Readable.prototype.destroy = destroyImpl.destroy;
Readable.prototype._undestroy = destroyImpl.undestroy;
Readable.prototype._destroy = function (err, cb) {
cb(err);
}; // Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function (chunk, encoding) {
var state = this._readableState;
var skipChunkCheck;
if (!state.objectMode) {
if (typeof chunk === 'string') {
encoding = encoding || state.defaultEncoding;
if (encoding !== state.encoding) {
chunk = Buffer.from(chunk, encoding);
encoding = '';
}
skipChunkCheck = true;
}
} else {
skipChunkCheck = true;
}
return readableAddChunk(this, chunk, encoding, false, skipChunkCheck);
}; // Unshift should *always* be something directly out of read()
Readable.prototype.unshift = function (chunk) {
return readableAddChunk(this, chunk, null, true, false);
};
function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) {
debug('readableAddChunk', chunk);
var state = stream._readableState;
if (chunk === null) {
state.reading = false;
onEofChunk(stream, state);
} else {
var er;
if (!skipChunkCheck) er = chunkInvalid(state, chunk);
if (er) {
errorOrDestroy(stream, er);
} else if (state.objectMode || chunk && chunk.length > 0) {
if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) {
chunk = _uint8ArrayToBuffer(chunk);
}
if (addToFront) {
if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT());else addChunk(stream, state, chunk, true);
} else if (state.ended) {
errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF());
} else if (state.destroyed) {
return false;
} else {
state.reading = false;
if (state.decoder && !encoding) {
chunk = state.decoder.write(chunk);
if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state);
} else {
addChunk(stream, state, chunk, false);
}
}
} else if (!addToFront) {
state.reading = false;
maybeReadMore(stream, state);
}
} // We can push more data if we are below the highWaterMark.
// Also, if we have no data yet, we can stand some more bytes.
// This is to work around cases where hwm=0, such as the repl.
return !state.ended && (state.length < state.highWaterMark || state.length === 0);
}
function addChunk(stream, state, chunk, addToFront) {
if (state.flowing && state.length === 0 && !state.sync) {
state.awaitDrain = 0;
stream.emit('data', chunk);
} else {
// update the buffer info.
state.length += state.objectMode ? 1 : chunk.length;
if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
if (state.needReadable) emitReadable(stream);
}
maybeReadMore(stream, state);
}
function chunkInvalid(state, chunk) {
var er;
if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk);
}
return er;
}
Readable.prototype.isPaused = function () {
return this._readableState.flowing === false;
}; // backwards compatibility.
Readable.prototype.setEncoding = function (enc) {
if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
var decoder = new StringDecoder(enc);
this._readableState.decoder = decoder; // If setEncoding(null), decoder.encoding equals utf8
this._readableState.encoding = this._readableState.decoder.encoding; // Iterate over current buffer to convert already stored Buffers:
var p = this._readableState.buffer.head;
var content = '';
while (p !== null) {
content += decoder.write(p.data);
p = p.next;
}
this._readableState.buffer.clear();
if (content !== '') this._readableState.buffer.push(content);
this._readableState.length = content.length;
return this;
}; // Don't raise the hwm > 1GB
var MAX_HWM = 0x40000000;
function computeNewHighWaterMark(n) {
if (n >= MAX_HWM) {
// TODO(ronag): Throw ERR_VALUE_OUT_OF_RANGE.
n = MAX_HWM;
} else {
// Get the next highest power of 2 to prevent increasing hwm excessively in
// tiny amounts
n--;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
n++;
}
return n;
} // This function is designed to be inlinable, so please take care when making
// changes to the function body.
function howMuchToRead(n, state) {
if (n <= 0 || state.length === 0 && state.ended) return 0;
if (state.objectMode) return 1;
if (n !== n) {
// Only flow one buffer at a time
if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
} // If we're asking for more than the current hwm, then raise the hwm.
if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
if (n <= state.length) return n; // Don't have enough
if (!state.ended) {
state.needReadable = true;
return 0;
}
return state.length;
} // you can override either this method, or the async _read(n) below.
Readable.prototype.read = function (n) {
debug('read', n);
n = parseInt(n, 10);
var state = this._readableState;
var nOrig = n;
if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we
// already have a bunch of data in the buffer, then just trigger
// the 'readable' event and move on.
if (n === 0 && state.needReadable && ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)) {
debug('read: emitReadable', state.length, state.ended);
if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
return null;
}
n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up.
if (n === 0 && state.ended) {
if (state.length === 0) endReadable(this);
return null;
} // All the actual chunk generation logic needs to be
// *below* the call to _read. The reason is that in certain
// synthetic stream cases, such as passthrough streams, _read
// may be a completely synchronous operation which may change
// the state of the read buffer, providing enough data when
// before there was *not* enough.
//
// So, the steps are:
// 1. Figure out what the state of things will be after we do
// a read from the buffer.
//
// 2. If that resulting state will trigger a _read, then call _read.
// Note that this may be asynchronous, or synchronous. Yes, it is
// deeply ugly to write APIs this way, but that still doesn't mean
// that the Readable class should behave improperly, as streams are
// designed to be sync/async agnostic.
// Take note if the _read call is sync or async (ie, if the read call
// has returned yet), so that we know whether or not it's safe to emit
// 'readable' etc.
//
// 3. Actually pull the requested chunks out of the buffer and return.
// if we need a readable event, then we need to do some reading.
var doRead = state.needReadable;
debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some
if (state.length === 0 || state.length - n < state.highWaterMark) {
doRead = true;
debug('length less than watermark', doRead);
} // however, if we've ended, then there's no point, and if we're already
// reading, then it's unnecessary.
if (state.ended || state.reading) {
doRead = false;
debug('reading or ended', doRead);
} else if (doRead) {
debug('do read');
state.reading = true;
state.sync = true; // if the length is currently zero, then we *need* a readable event.
if (state.length === 0) state.needReadable = true; // call internal read method
this._read(state.highWaterMark);
state.sync = false; // If _read pushed data synchronously, then `reading` will be false,
// and we need to re-evaluate how much data we can return to the user.
if (!state.reading) n = howMuchToRead(nOrig, state);
}
var ret;
if (n > 0) ret = fromList(n, state);else ret = null;
if (ret === null) {
state.needReadable = state.length <= state.highWaterMark;
n = 0;
} else {
state.length -= n;
state.awaitDrain = 0;
}
if (state.length === 0) {
// If we have nothing in the buffer, then we want to know
// as soon as we *do* get something into the buffer.
if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick.
if (nOrig !== n && state.ended) endReadable(this);
}
if (ret !== null) this.emit('data', ret);
return ret;
};
function onEofChunk(stream, state) {
debug('onEofChunk');
if (state.ended) return;
if (state.decoder) {
var chunk = state.decoder.end();
if (chunk && chunk.length) {
state.buffer.push(chunk);
state.length += state.objectMode ? 1 : chunk.length;
}
}
state.ended = true;
if (state.sync) {
// if we are sync, wait until next tick to emit the data.
// Otherwise we risk emitting data in the flow()
// the readable code triggers during a read() call
emitReadable(stream);
} else {
// emit 'readable' now to make sure it gets picked up.
state.needReadable = false;
if (!state.emittedReadable) {
state.emittedReadable = true;
emitReadable_(stream);
}
}
} // Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow. This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
var state = stream._readableState;
debug('emitReadable', state.needReadable, state.emittedReadable);
state.needReadable = false;
if (!state.emittedReadable) {
debug('emitReadable', state.flowing);
state.emittedReadable = true;
process.nextTick(emitReadable_, stream);
}
}
function emitReadable_(stream) {
var state = stream._readableState;
debug('emitReadable_', state.destroyed, state.length, state.ended);
if (!state.destroyed && (state.length || state.ended)) {
stream.emit('readable');
state.emittedReadable = false;
} // The stream needs another readable event if
// 1. It is not flowing, as the flow mechanism will take
// care of it.
// 2. It is not ended.
// 3. It is below the highWaterMark, so we can schedule
// another readable later.
state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark;
flow(stream);
} // at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data. that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
if (!state.readingMore) {
state.readingMore = true;
process.nextTick(maybeReadMore_, stream, state);
}
}
function maybeReadMore_(stream, state) {
// Attempt to read more data if we should.
//
// The conditions for reading more data are (one of):
// - Not enough data buffered (state.length < state.highWaterMark). The loop
// is responsible for filling the buffer with enough data if such data
// is available. If highWaterMark is 0 and we are not in the flowing mode
// we should _not_ attempt to buffer any extra data. We'll get more data
// when the stream consumer calls read() instead.
// - No data in the buffer, and the stream is in flowing mode. In this mode
// the loop below is responsible for ensuring read() is called. Failing to
// call read here would abort the flow and there's no other mechanism for
// continuing the flow if the stream consumer has just subscribed to the
// 'data' event.
//
// In addition to the above conditions to keep reading data, the following
// conditions prevent the data from being read:
// - The stream has ended (state.ended).
// - There is already a pending 'read' operation (state.reading). This is a
// case where the the stream has called the implementation defined _read()
// method, but they are processing the call asynchronously and have _not_
// called push() with new data. In this case we skip performing more
// read()s. The execution ends in this method again after the _read() ends
// up calling push() with more data.
while (!state.reading && !state.ended && (state.length < state.highWaterMark || state.flowing && state.length === 0)) {
var len = state.length;
debug('maybeReadMore read 0');
stream.read(0);
if (len === state.length) // didn't get any data, stop spinning.
break;
}
state.readingMore = false;
} // abstract method. to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function (n) {
errorOrDestroy(this, new ERR_METHOD_NOT_IMPLEMENTED('_read()'));
};
Readable.prototype.pipe = function (dest, pipeOpts) {
var src = this;
var state = this._readableState;
switch (state.pipesCount) {
case 0:
state.pipes = dest;
break;
case 1:
state.pipes = [state.pipes, dest];
break;
default:
state.pipes.push(dest);
break;
}
state.pipesCount += 1;
debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
var endFn = doEnd ? onend : unpipe;
if (state.endEmitted) process.nextTick(endFn);else src.once('end', endFn);
dest.on('unpipe', onunpipe);
function onunpipe(readable, unpipeInfo) {
debug('onunpipe');
if (readable === src) {
if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
unpipeInfo.hasUnpiped = true;
cleanup();
}
}
}
function onend() {
debug('onend');
dest.end();
} // when the dest drains, it reduces the awaitDrain counter
// on the source. This would be more elegant with a .once()
// handler in flow(), but adding and removing repeatedly is
// too slow.
var ondrain = pipeOnDrain(src);
dest.on('drain', ondrain);
var cleanedUp = false;
function cleanup() {
debug('cleanup'); // cleanup event handlers once the pipe is broken
dest.removeListener('close', onclose);
dest.removeListener('finish', onfinish);
dest.removeListener('drain', ondrain);
dest.removeListener('error', onerror);
dest.removeListener('unpipe', onunpipe);
src.removeListener('end', onend);
src.removeListener('end', unpipe);
src.removeListener('data', ondata);
cleanedUp = true; // if the reader is waiting for a drain event from this
// specific writer, then it would cause it to never start
// flowing again.
// So, if this is awaiting a drain, then we just call it now.
// If we don't know, then assume that we are waiting for one.
if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
}
src.on('data', ondata);
function ondata(chunk) {
debug('ondata');
var ret = dest.write(chunk);
debug('dest.write', ret);
if (ret === false) {
// If the user unpiped during `dest.write()`, it is possible
// to get stuck in a permanently paused state if that write
// also returned false.
// => Check whether `dest` is still a piping destination.
if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
debug('false write response, pause', state.awaitDrain);
state.awaitDrain++;
}
src.pause();
}
} // if the dest has an error, then stop piping into it.
// however, don't suppress the throwing behavior for this.
function onerror(er) {
debug('onerror', er);
unpipe();
dest.removeListener('error', onerror);
if (EElistenerCount(dest, 'error') === 0) errorOrDestroy(dest, er);
} // Make sure our error handler is attached before userland ones.
prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once.
function onclose() {
dest.removeListener('finish', onfinish);
unpipe();
}
dest.once('close', onclose);
function onfinish() {
debug('onfinish');
dest.removeListener('close', onclose);
unpipe();
}
dest.once('finish', onfinish);
function unpipe() {
debug('unpipe');
src.unpipe(dest);
} // tell the dest that it's being piped to
dest.emit('pipe', src); // start the flow if it hasn't been started already.
if (!state.flowing) {
debug('pipe resume');
src.resume();
}
return dest;
};
function pipeOnDrain(src) {
return function pipeOnDrainFunctionResult() {
var state = src._readableState;
debug('pipeOnDrain', state.awaitDrain);
if (state.awaitDrain) state.awaitDrain--;
if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
state.flowing = true;
flow(src);
}
};
}
Readable.prototype.unpipe = function (dest) {
var state = this._readableState;
var unpipeInfo = {
hasUnpiped: false
}; // if we're not piping anywhere, then do nothing.
if (state.pipesCount === 0) return this; // just one destination. most common case.
if (state.pipesCount === 1) {
// passed in one, but it's not the right one.
if (dest && dest !== state.pipes) return this;
if (!dest) dest = state.pipes; // got a match.
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
if (dest) dest.emit('unpipe', this, unpipeInfo);
return this;
} // slow case. multiple pipe destinations.
if (!dest) {
// remove all.
var dests = state.pipes;
var len = state.pipesCount;
state.pipes = null;
state.pipesCount = 0;
state.flowing = false;
for (var i = 0; i < len; i++) {
dests[i].emit('unpipe', this, {
hasUnpiped: false
});
}
return this;
} // try to find the right one.
var index = indexOf(state.pipes, dest);
if (index === -1) return this;
state.pipes.splice(index, 1);
state.pipesCount -= 1;
if (state.pipesCount === 1) state.pipes = state.pipes[0];
dest.emit('unpipe', this, unpipeInfo);
return this;
}; // set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function (ev, fn) {
var res = Stream.prototype.on.call(this, ev, fn);
var state = this._readableState;
if (ev === 'data') {
// update readableListening so that resume() may be a no-op
// a few lines down. This is needed to support once('readable').
state.readableListening = this.listenerCount('readable') > 0; // Try start flowing on next tick if stream isn't explicitly paused
if (state.flowing !== false) this.resume();
} else if (ev === 'readable') {
if (!state.endEmitted && !state.readableListening) {
state.readableListening = state.needReadable = true;
state.flowing = false;
state.emittedReadable = false;
debug('on readable', state.length, state.reading);
if (state.length) {
emitReadable(this);
} else if (!state.reading) {
process.nextTick(nReadingNextTick, this);
}
}
}
return res;
};
Readable.prototype.addListener = Readable.prototype.on;
Readable.prototype.removeListener = function (ev, fn) {
var res = Stream.prototype.removeListener.call(this, ev, fn);
if (ev === 'readable') {
// We need to check if there is someone still listening to
// readable and reset the state. However this needs to happen
// after readable has been emitted but before I/O (nextTick) to
// support once('readable', fn) cycles. This means that calling
// resume within the same tick will have no
// effect.
process.nextTick(updateReadableListening, this);
}
return res;
};
Readable.prototype.removeAllListeners = function (ev) {
var res = Stream.prototype.removeAllListeners.apply(this, arguments);
if (ev === 'readable' || ev === undefined) {
// We need to check if there is someone still listening to
// readable and reset the state. However this needs to happen
// after readable has been emitted but before I/O (nextTick) to
// support once('readable', fn) cycles. This means that calling
// resume within the same tick will have no
// effect.
process.nextTick(updateReadableListening, this);
}
return res;
};
function updateReadableListening(self) {
var state = self._readableState;
state.readableListening = self.listenerCount('readable') > 0;
if (state.resumeScheduled && !state.paused) {
// flowing needs to be set to true now, otherwise
// the upcoming resume will not flow.
state.flowing = true; // crude way to check if we should resume
} else if (self.listenerCount('data') > 0) {
self.resume();
}
}
function nReadingNextTick(self) {
debug('readable nexttick read 0');
self.read(0);
} // pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function () {
var state = this._readableState;
if (!state.flowing) {
debug('resume'); // we flow only if there is no one listening
// for readable, but we still have to call
// resume()
state.flowing = !state.readableListening;
resume(this, state);
}
state.paused = false;
return this;
};
function resume(stream, state) {
if (!state.resumeScheduled) {
state.resumeScheduled = true;
process.nextTick(resume_, stream, state);
}
}
function resume_(stream, state) {
debug('resume', state.reading);
if (!state.reading) {
stream.read(0);
}
state.resumeScheduled = false;
stream.emit('resume');
flow(stream);
if (state.flowing && !state.reading) stream.read(0);
}
Readable.prototype.pause = function () {
debug('call pause flowing=%j', this._readableState.flowing);
if (this._readableState.flowing !== false) {
debug('pause');
this._readableState.flowing = false;
this.emit('pause');
}
this._readableState.paused = true;
return this;
};
function flow(stream) {
var state = stream._readableState;
debug('flow', state.flowing);
while (state.flowing && stream.read() !== null) {
;
}
} // wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function (stream) {
var _this = this;
var state = this._readableState;
var paused = false;
stream.on('end', function () {
debug('wrapped end');
if (state.decoder && !state.ended) {
var chunk = state.decoder.end();
if (chunk && chunk.length) _this.push(chunk);
}
_this.push(null);
});
stream.on('data', function (chunk) {
debug('wrapped data');
if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode
if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
var ret = _this.push(chunk);
if (!ret) {
paused = true;
stream.pause();
}
}); // proxy all the other methods.
// important when wrapping filters and duplexes.
for (var i in stream) {
if (this[i] === undefined && typeof stream[i] === 'function') {
this[i] = function methodWrap(method) {
return function methodWrapReturnFunction() {
return stream[method].apply(stream, arguments);
};
}(i);
}
} // proxy certain important events.
for (var n = 0; n < kProxyEvents.length; n++) {
stream.on(kProxyEvents[n], this.emit.bind(this, kProxyEvents[n]));
} // when we try to consume some more bytes, simply unpause the
// underlying stream.
this._read = function (n) {
debug('wrapped _read', n);
if (paused) {
paused = false;
stream.resume();
}
};
return this;
};
if (typeof Symbol === 'function') {
Readable.prototype[Symbol.asyncIterator] = function () {
if (createReadableStreamAsyncIterator === undefined) {
createReadableStreamAsyncIterator = require('./internal/streams/async_iterator');
}
return createReadableStreamAsyncIterator(this);
};
}
Object.defineProperty(Readable.prototype, 'readableHighWaterMark', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._readableState.highWaterMark;
}
});
Object.defineProperty(Readable.prototype, 'readableBuffer', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._readableState && this._readableState.buffer;
}
});
Object.defineProperty(Readable.prototype, 'readableFlowing', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._readableState.flowing;
},
set: function set(state) {
if (this._readableState) {
this._readableState.flowing = state;
}
}
}); // exposed for testing purposes only.
Readable._fromList = fromList;
Object.defineProperty(Readable.prototype, 'readableLength', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._readableState.length;
}
}); // Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
// This function is designed to be inlinable, so please take care when making
// changes to the function body.
function fromList(n, state) {
// nothing buffered
if (state.length === 0) return null;
var ret;
if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
// read it all, truncate the list
if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.first();else ret = state.buffer.concat(state.length);
state.buffer.clear();
} else {
// read part of list
ret = state.buffer.consume(n, state.decoder);
}
return ret;
}
function endReadable(stream) {
var state = stream._readableState;
debug('endReadable', state.endEmitted);
if (!state.endEmitted) {
state.ended = true;
process.nextTick(endReadableNT, state, stream);
}
}
function endReadableNT(state, stream) {
debug('endReadableNT', state.endEmitted, state.length); // Check that we didn't get one last unshift.
if (!state.endEmitted && state.length === 0) {
state.endEmitted = true;
stream.readable = false;
stream.emit('end');
if (state.autoDestroy) {
// In case of duplex streams we need a way to detect
// if the writable side is ready for autoDestroy as well
var wState = stream._writableState;
if (!wState || wState.autoDestroy && wState.finished) {
stream.destroy();
}
}
}
}
if (typeof Symbol === 'function') {
Readable.from = function (iterable, opts) {
if (from === undefined) {
from = require('./internal/streams/from');
}
return from(Readable, iterable, opts);
};
}
function indexOf(xs, x) {
for (var i = 0, l = xs.length; i < l; i++) {
if (xs[i] === x) return i;
}
return -1;
}
}).call(this)}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"../errors":15,"./_stream_duplex":16,"./internal/streams/async_iterator":21,"./internal/streams/buffer_list":22,"./internal/streams/destroy":23,"./internal/streams/from":25,"./internal/streams/state":27,"./internal/streams/stream":28,"_process":30,"buffer":5,"events":6,"inherits":8,"string_decoder/":32,"util":4}],19:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// a transform stream is a readable/writable stream where you do
// something with the data. Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored. (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation. For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes. When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up. When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer. When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks. If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk. However,
// a pathological inflate type of transform can cause excessive buffering
// here. For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output. In this case, you could write a very small
// amount of input, and end up with a very large amount of output. In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform. A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.
'use strict';
module.exports = Transform;
var _require$codes = require('../errors').codes,
ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
ERR_TRANSFORM_ALREADY_TRANSFORMING = _require$codes.ERR_TRANSFORM_ALREADY_TRANSFORMING,
ERR_TRANSFORM_WITH_LENGTH_0 = _require$codes.ERR_TRANSFORM_WITH_LENGTH_0;
var Duplex = require('./_stream_duplex');
require('inherits')(Transform, Duplex);
function afterTransform(er, data) {
var ts = this._transformState;
ts.transforming = false;
var cb = ts.writecb;
if (cb === null) {
return this.emit('error', new ERR_MULTIPLE_CALLBACK());
}
ts.writechunk = null;
ts.writecb = null;
if (data != null) // single equals check for both `null` and `undefined`
this.push(data);
cb(er);
var rs = this._readableState;
rs.reading = false;
if (rs.needReadable || rs.length < rs.highWaterMark) {
this._read(rs.highWaterMark);
}
}
function Transform(options) {
if (!(this instanceof Transform)) return new Transform(options);
Duplex.call(this, options);
this._transformState = {
afterTransform: afterTransform.bind(this),
needTransform: false,
transforming: false,
writecb: null,
writechunk: null,
writeencoding: null
}; // start out asking for a readable event once data is transformed.
this._readableState.needReadable = true; // we have implemented the _read method, and done the other things
// that Readable wants before the first _read call, so unset the
// sync guard flag.
this._readableState.sync = false;
if (options) {
if (typeof options.transform === 'function') this._transform = options.transform;
if (typeof options.flush === 'function') this._flush = options.flush;
} // When the writable side finishes, then flush out anything remaining.
this.on('prefinish', prefinish);
}
function prefinish() {
var _this = this;
if (typeof this._flush === 'function' && !this._readableState.destroyed) {
this._flush(function (er, data) {
done(_this, er, data);
});
} else {
done(this, null, null);
}
}
Transform.prototype.push = function (chunk, encoding) {
this._transformState.needTransform = false;
return Duplex.prototype.push.call(this, chunk, encoding);
}; // This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side. You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk. If you pass
// an error, then that'll put the hurt on the whole operation. If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function (chunk, encoding, cb) {
cb(new ERR_METHOD_NOT_IMPLEMENTED('_transform()'));
};
Transform.prototype._write = function (chunk, encoding, cb) {
var ts = this._transformState;
ts.writecb = cb;
ts.writechunk = chunk;
ts.writeencoding = encoding;
if (!ts.transforming) {
var rs = this._readableState;
if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
}
}; // Doesn't matter what the args are here.
// _transform does all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function (n) {
var ts = this._transformState;
if (ts.writechunk !== null && !ts.transforming) {
ts.transforming = true;
this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
} else {
// mark that we need a transform, so that any data that comes in
// will get processed, now that we've asked for it.
ts.needTransform = true;
}
};
Transform.prototype._destroy = function (err, cb) {
Duplex.prototype._destroy.call(this, err, function (err2) {
cb(err2);
});
};
function done(stream, er, data) {
if (er) return stream.emit('error', er);
if (data != null) // single equals check for both `null` and `undefined`
stream.push(data); // TODO(BridgeAR): Write a test for these two error cases
// if there's nothing in the write buffer, then that means
// that nothing more will ever be provided
if (stream._writableState.length) throw new ERR_TRANSFORM_WITH_LENGTH_0();
if (stream._transformState.transforming) throw new ERR_TRANSFORM_ALREADY_TRANSFORMING();
return stream.push(null);
}
},{"../errors":15,"./_stream_duplex":16,"inherits":8}],20:[function(require,module,exports){
(function (process,global){(function (){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
// A bit simpler than readable streams.
// Implement an async ._write(chunk, encoding, cb), and it'll handle all
// the drain event emission and buffering.
'use strict';
module.exports = Writable;
/* <replacement> */
function WriteReq(chunk, encoding, cb) {
this.chunk = chunk;
this.encoding = encoding;
this.callback = cb;
this.next = null;
} // It seems a linked list but it is not
// there will be only 2 of these for each stream
function CorkedRequest(state) {
var _this = this;
this.next = null;
this.entry = null;
this.finish = function () {
onCorkedFinish(_this, state);
};
}
/* </replacement> */
/*<replacement>*/
var Duplex;
/*</replacement>*/
Writable.WritableState = WritableState;
/*<replacement>*/
var internalUtil = {
deprecate: require('util-deprecate')
};
/*</replacement>*/
/*<replacement>*/
var Stream = require('./internal/streams/stream');
/*</replacement>*/
var Buffer = require('buffer').Buffer;
var OurUint8Array = global.Uint8Array || function () {};
function _uint8ArrayToBuffer(chunk) {
return Buffer.from(chunk);
}
function _isUint8Array(obj) {
return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
}
var destroyImpl = require('./internal/streams/destroy');
var _require = require('./internal/streams/state'),
getHighWaterMark = _require.getHighWaterMark;
var _require$codes = require('../errors').codes,
ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,
ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,
ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,
ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,
ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;
var errorOrDestroy = destroyImpl.errorOrDestroy;
require('inherits')(Writable, Stream);
function nop() {}
function WritableState(options, stream, isDuplex) {
Duplex = Duplex || require('./_stream_duplex');
options = options || {}; // Duplex streams are both readable and writable, but share
// the same options object.
// However, some cases require setting options to different
// values for the readable and the writable sides of the duplex stream,
// e.g. options.readableObjectMode vs. options.writableObjectMode, etc.
if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream
// contains buffers or objects.
this.objectMode = !!options.objectMode;
if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false
// Note: 0 is a valid value, means that we always return false if
// the entire buffer is not flushed immediately on write()
this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called
this.finalCalled = false; // drain event flag.
this.needDrain = false; // at the start of calling end()
this.ending = false; // when end() has been called, and returned
this.ended = false; // when 'finish' is emitted
this.finished = false; // has it been destroyed
this.destroyed = false; // should we decode strings into buffers before passing to _write?
// this is here so that some node-core streams can optimize string
// handling at a lower level.
var noDecode = options.decodeStrings === false;
this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string
// encoding is 'binary' so we have to make this configurable.
// Everything else in the universe uses 'utf8', though.
this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement
// of how much we're waiting to get pushed to some underlying
// socket or file.
this.length = 0; // a flag to see when we're in the middle of a write.
this.writing = false; // when true all writes will be buffered until .uncork() call
this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately,
// or on a later tick. We set this to true at first, because any
// actions that shouldn't happen until "later" should generally also
// not happen before the first write call.
this.sync = true; // a flag to know if we're processing previously buffered items, which
// may call the _write() callback in the same tick, so that we don't
// end up in an overlapped onwrite situation.
this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb)
this.onwrite = function (er) {
onwrite(stream, er);
}; // the callback that the user supplies to write(chunk,encoding,cb)
this.writecb = null; // the amount that is being written when _write is called.
this.writelen = 0;
this.bufferedRequest = null;
this.lastBufferedRequest = null; // number of pending user-supplied write callbacks
// this must be 0 before 'finish' can be emitted
this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs
// This is relevant for synchronous Transform streams
this.prefinished = false; // True if the error was already emitted and should not be thrown again
this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true.
this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'finish' (and potentially 'end')
this.autoDestroy = !!options.autoDestroy; // count buffered requests
this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always
// one allocated and free to use, and we maintain at most two
this.corkedRequestsFree = new CorkedRequest(this);
}
WritableState.prototype.getBuffer = function getBuffer() {
var current = this.bufferedRequest;
var out = [];
while (current) {
out.push(current);
current = current.next;
}
return out;
};
(function () {
try {
Object.defineProperty(WritableState.prototype, 'buffer', {
get: internalUtil.deprecate(function writableStateBufferGetter() {
return this.getBuffer();
}, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
});
} catch (_) {}
})(); // Test _writableState for inheritance to account for Duplex streams,
// whose prototype chain only points to Readable.
var realHasInstance;
if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
realHasInstance = Function.prototype[Symbol.hasInstance];
Object.defineProperty(Writable, Symbol.hasInstance, {
value: function value(object) {
if (realHasInstance.call(this, object)) return true;
if (this !== Writable) return false;
return object && object._writableState instanceof WritableState;
}
});
} else {
realHasInstance = function realHasInstance(object) {
return object instanceof this;
};
}
function Writable(options) {
Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too.
// `realHasInstance` is necessary because using plain `instanceof`
// would return false, as no `_writableState` property is attached.
// Trying to use the custom `instanceof` for Writable here will also break the
// Node.js LazyTransform implementation, which has a non-trivial getter for
// `_writableState` that would lead to infinite recursion.
// Checking for a Stream.Duplex instance is faster here instead of inside
// the WritableState constructor, at least with V8 6.5
var isDuplex = this instanceof Duplex;
if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);
this._writableState = new WritableState(options, this, isDuplex); // legacy.
this.writable = true;
if (options) {
if (typeof options.write === 'function') this._write = options.write;
if (typeof options.writev === 'function') this._writev = options.writev;
if (typeof options.destroy === 'function') this._destroy = options.destroy;
if (typeof options.final === 'function') this._final = options.final;
}
Stream.call(this);
} // Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function () {
errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());
};
function writeAfterEnd(stream, cb) {
var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb
errorOrDestroy(stream, er);
process.nextTick(cb, er);
} // Checks that a user-supplied chunk is valid, especially for the particular
// mode the stream is in. Currently this means that `null` is never accepted
// and undefined/non-string values are only allowed in object mode.
function validChunk(stream, state, chunk, cb) {
var er;
if (chunk === null) {
er = new ERR_STREAM_NULL_VALUES();
} else if (typeof chunk !== 'string' && !state.objectMode) {
er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);
}
if (er) {
errorOrDestroy(stream, er);
process.nextTick(cb, er);
return false;
}
return true;
}
Writable.prototype.write = function (chunk, encoding, cb) {
var state = this._writableState;
var ret = false;
var isBuf = !state.objectMode && _isUint8Array(chunk);
if (isBuf && !Buffer.isBuffer(chunk)) {
chunk = _uint8ArrayToBuffer(chunk);
}
if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
if (typeof cb !== 'function') cb = nop;
if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
state.pendingcb++;
ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
}
return ret;
};
Writable.prototype.cork = function () {
this._writableState.corked++;
};
Writable.prototype.uncork = function () {
var state = this._writableState;
if (state.corked) {
state.corked--;
if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
}
};
Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
// node::ParseEncoding() requires lower case.
if (typeof encoding === 'string') encoding = encoding.toLowerCase();
if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);
this._writableState.defaultEncoding = encoding;
return this;
};
Object.defineProperty(Writable.prototype, 'writableBuffer', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState && this._writableState.getBuffer();
}
});
function decodeChunk(state, chunk, encoding) {
if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
chunk = Buffer.from(chunk, encoding);
}
return chunk;
}
Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState.highWaterMark;
}
}); // if we're already writing something, then just put this
// in the queue, and wait our turn. Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
if (!isBuf) {
var newChunk = decodeChunk(state, chunk, encoding);
if (chunk !== newChunk) {
isBuf = true;
encoding = 'buffer';
chunk = newChunk;
}
}
var len = state.objectMode ? 1 : chunk.length;
state.length += len;
var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false.
if (!ret) state.needDrain = true;
if (state.writing || state.corked) {
var last = state.lastBufferedRequest;
state.lastBufferedRequest = {
chunk: chunk,
encoding: encoding,
isBuf: isBuf,
callback: cb,
next: null
};
if (last) {
last.next = state.lastBufferedRequest;
} else {
state.bufferedRequest = state.lastBufferedRequest;
}
state.bufferedRequestCount += 1;
} else {
doWrite(stream, state, false, len, chunk, encoding, cb);
}
return ret;
}
function doWrite(stream, state, writev, len, chunk, encoding, cb) {
state.writelen = len;
state.writecb = cb;
state.writing = true;
state.sync = true;
if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
state.sync = false;
}
function onwriteError(stream, state, sync, er, cb) {
--state.pendingcb;
if (sync) {
// defer the callback if we are being called synchronously
// to avoid piling up things on the stack
process.nextTick(cb, er); // this can emit finish, and it will always happen
// after error
process.nextTick(finishMaybe, stream, state);
stream._writableState.errorEmitted = true;
errorOrDestroy(stream, er);
} else {
// the caller expect this to happen before if
// it is async
cb(er);
stream._writableState.errorEmitted = true;
errorOrDestroy(stream, er); // this can emit finish, but finish must
// always follow error
finishMaybe(stream, state);
}
}
function onwriteStateUpdate(state) {
state.writing = false;
state.writecb = null;
state.length -= state.writelen;
state.writelen = 0;
}
function onwrite(stream, er) {
var state = stream._writableState;
var sync = state.sync;
var cb = state.writecb;
if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();
onwriteStateUpdate(state);
if (er) onwriteError(stream, state, sync, er, cb);else {
// Check if we're actually ready to finish, but don't emit yet
var finished = needFinish(state) || stream.destroyed;
if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
clearBuffer(stream, state);
}
if (sync) {
process.nextTick(afterWrite, stream, state, finished, cb);
} else {
afterWrite(stream, state, finished, cb);
}
}
}
function afterWrite(stream, state, finished, cb) {
if (!finished) onwriteDrain(stream, state);
state.pendingcb--;
cb();
finishMaybe(stream, state);
} // Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
if (state.length === 0 && state.needDrain) {
state.needDrain = false;
stream.emit('drain');
}
} // if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
state.bufferProcessing = true;
var entry = state.bufferedRequest;
if (stream._writev && entry && entry.next) {
// Fast case, write everything using _writev()
var l = state.bufferedRequestCount;
var buffer = new Array(l);
var holder = state.corkedRequestsFree;
holder.entry = entry;
var count = 0;
var allBuffers = true;
while (entry) {
buffer[count] = entry;
if (!entry.isBuf) allBuffers = false;
entry = entry.next;
count += 1;
}
buffer.allBuffers = allBuffers;
doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time
// as the hot path ends with doWrite
state.pendingcb++;
state.lastBufferedRequest = null;
if (holder.next) {
state.corkedRequestsFree = holder.next;
holder.next = null;
} else {
state.corkedRequestsFree = new CorkedRequest(state);
}
state.bufferedRequestCount = 0;
} else {
// Slow case, write chunks one-by-one
while (entry) {
var chunk = entry.chunk;
var encoding = entry.encoding;
var cb = entry.callback;
var len = state.objectMode ? 1 : chunk.length;
doWrite(stream, state, false, len, chunk, encoding, cb);
entry = entry.next;
state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then
// it means that we need to wait until it does.
// also, that means that the chunk and cb are currently
// being processed, so move the buffer counter past them.
if (state.writing) {
break;
}
}
if (entry === null) state.lastBufferedRequest = null;
}
state.bufferedRequest = entry;
state.bufferProcessing = false;
}
Writable.prototype._write = function (chunk, encoding, cb) {
cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));
};
Writable.prototype._writev = null;
Writable.prototype.end = function (chunk, encoding, cb) {
var state = this._writableState;
if (typeof chunk === 'function') {
cb = chunk;
chunk = null;
encoding = null;
} else if (typeof encoding === 'function') {
cb = encoding;
encoding = null;
}
if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks
if (state.corked) {
state.corked = 1;
this.uncork();
} // ignore unnecessary end() calls.
if (!state.ending) endWritable(this, state, cb);
return this;
};
Object.defineProperty(Writable.prototype, 'writableLength', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
return this._writableState.length;
}
});
function needFinish(state) {
return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
}
function callFinal(stream, state) {
stream._final(function (err) {
state.pendingcb--;
if (err) {
errorOrDestroy(stream, err);
}
state.prefinished = true;
stream.emit('prefinish');
finishMaybe(stream, state);
});
}
function prefinish(stream, state) {
if (!state.prefinished && !state.finalCalled) {
if (typeof stream._final === 'function' && !state.destroyed) {
state.pendingcb++;
state.finalCalled = true;
process.nextTick(callFinal, stream, state);
} else {
state.prefinished = true;
stream.emit('prefinish');
}
}
}
function finishMaybe(stream, state) {
var need = needFinish(state);
if (need) {
prefinish(stream, state);
if (state.pendingcb === 0) {
state.finished = true;
stream.emit('finish');
if (state.autoDestroy) {
// In case of duplex streams we need a way to detect
// if the readable side is ready for autoDestroy as well
var rState = stream._readableState;
if (!rState || rState.autoDestroy && rState.endEmitted) {
stream.destroy();
}
}
}
}
return need;
}
function endWritable(stream, state, cb) {
state.ending = true;
finishMaybe(stream, state);
if (cb) {
if (state.finished) process.nextTick(cb);else stream.once('finish', cb);
}
state.ended = true;
stream.writable = false;
}
function onCorkedFinish(corkReq, state, err) {
var entry = corkReq.entry;
corkReq.entry = null;
while (entry) {
var cb = entry.callback;
state.pendingcb--;
cb(err);
entry = entry.next;
} // reuse the free corkReq.
state.corkedRequestsFree.next = corkReq;
}
Object.defineProperty(Writable.prototype, 'destroyed', {
// making it explicit this property is not enumerable
// because otherwise some prototype manipulation in
// userland will fail
enumerable: false,
get: function get() {
if (this._writableState === undefined) {
return false;
}
return this._writableState.destroyed;
},
set: function set(value) {
// we ignore the value if the stream
// has not been initialized yet
if (!this._writableState) {
return;
} // backward compatibility, the user is explicitly
// managing destroyed
this._writableState.destroyed = value;
}
});
Writable.prototype.destroy = destroyImpl.destroy;
Writable.prototype._undestroy = destroyImpl.undestroy;
Writable.prototype._destroy = function (err, cb) {
cb(err);
};
}).call(this)}).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{"../errors":15,"./_stream_duplex":16,"./internal/streams/destroy":23,"./internal/streams/state":27,"./internal/streams/stream":28,"_process":30,"buffer":5,"inherits":8,"util-deprecate":33}],21:[function(require,module,exports){
(function (process){(function (){
'use strict';
var _Object$setPrototypeO;
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
var finished = require('./end-of-stream');
var kLastResolve = Symbol('lastResolve');
var kLastReject = Symbol('lastReject');
var kError = Symbol('error');
var kEnded = Symbol('ended');
var kLastPromise = Symbol('lastPromise');
var kHandlePromise = Symbol('handlePromise');
var kStream = Symbol('stream');
function createIterResult(value, done) {
return {
value: value,
done: done
};
}
function readAndResolve(iter) {
var resolve = iter[kLastResolve];
if (resolve !== null) {
var data = iter[kStream].read(); // we defer if data is null
// we can be expecting either 'end' or
// 'error'
if (data !== null) {
iter[kLastPromise] = null;
iter[kLastResolve] = null;
iter[kLastReject] = null;
resolve(createIterResult(data, false));
}
}
}
function onReadable(iter) {
// we wait for the next tick, because it might
// emit an error with process.nextTick
process.nextTick(readAndResolve, iter);
}
function wrapForNext(lastPromise, iter) {
return function (resolve, reject) {
lastPromise.then(function () {
if (iter[kEnded]) {
resolve(createIterResult(undefined, true));
return;
}
iter[kHandlePromise](resolve, reject);
}, reject);
};
}
var AsyncIteratorPrototype = Object.getPrototypeOf(function () {});
var ReadableStreamAsyncIteratorPrototype = Object.setPrototypeOf((_Object$setPrototypeO = {
get stream() {
return this[kStream];
},
next: function next() {
var _this = this;
// if we have detected an error in the meanwhile
// reject straight away
var error = this[kError];
if (error !== null) {
return Promise.reject(error);
}
if (this[kEnded]) {
return Promise.resolve(createIterResult(undefined, true));
}
if (this[kStream].destroyed) {
// We need to defer via nextTick because if .destroy(err) is
// called, the error will be emitted via nextTick, and
// we cannot guarantee that there is no error lingering around
// waiting to be emitted.
return new Promise(function (resolve, reject) {
process.nextTick(function () {
if (_this[kError]) {
reject(_this[kError]);
} else {
resolve(createIterResult(undefined, true));
}
});
});
} // if we have multiple next() calls
// we will wait for the previous Promise to finish
// this logic is optimized to support for await loops,
// where next() is only called once at a time
var lastPromise = this[kLastPromise];
var promise;
if (lastPromise) {
promise = new Promise(wrapForNext(lastPromise, this));
} else {
// fast path needed to support multiple this.push()
// without triggering the next() queue
var data = this[kStream].read();
if (data !== null) {
return Promise.resolve(createIterResult(data, false));
}
promise = new Promise(this[kHandlePromise]);
}
this[kLastPromise] = promise;
return promise;
}
}, _defineProperty(_Object$setPrototypeO, Symbol.asyncIterator, function () {
return this;
}), _defineProperty(_Object$setPrototypeO, "return", function _return() {
var _this2 = this;
// destroy(err, cb) is a private API
// we can guarantee we have that here, because we control the
// Readable class this is attached to
return new Promise(function (resolve, reject) {
_this2[kStream].destroy(null, function (err) {
if (err) {
reject(err);
return;
}
resolve(createIterResult(undefined, true));
});
});
}), _Object$setPrototypeO), AsyncIteratorPrototype);
var createReadableStreamAsyncIterator = function createReadableStreamAsyncIterator(stream) {
var _Object$create;
var iterator = Object.create(ReadableStreamAsyncIteratorPrototype, (_Object$create = {}, _defineProperty(_Object$create, kStream, {
value: stream,
writable: true
}), _defineProperty(_Object$create, kLastResolve, {
value: null,
writable: true
}), _defineProperty(_Object$create, kLastReject, {
value: null,
writable: true
}), _defineProperty(_Object$create, kError, {
value: null,
writable: true
}), _defineProperty(_Object$create, kEnded, {
value: stream._readableState.endEmitted,
writable: true
}), _defineProperty(_Object$create, kHandlePromise, {
value: function value(resolve, reject) {
var data = iterator[kStream].read();
if (data) {
iterator[kLastPromise] = null;
iterator[kLastResolve] = null;
iterator[kLastReject] = null;
resolve(createIterResult(data, false));
} else {
iterator[kLastResolve] = resolve;
iterator[kLastReject] = reject;
}
},
writable: true
}), _Object$create));
iterator[kLastPromise] = null;
finished(stream, function (err) {
if (err && err.code !== 'ERR_STREAM_PREMATURE_CLOSE') {
var reject = iterator[kLastReject]; // reject if we are waiting for data in the Promise
// returned by next() and store the error
if (reject !== null) {
iterator[kLastPromise] = null;
iterator[kLastResolve] = null;
iterator[kLastReject] = null;
reject(err);
}
iterator[kError] = err;
return;
}
var resolve = iterator[kLastResolve];
if (resolve !== null) {
iterator[kLastPromise] = null;
iterator[kLastResolve] = null;
iterator[kLastReject] = null;
resolve(createIterResult(undefined, true));
}
iterator[kEnded] = true;
});
stream.on('readable', onReadable.bind(null, iterator));
return iterator;
};
module.exports = createReadableStreamAsyncIterator;
}).call(this)}).call(this,require('_process'))
},{"./end-of-stream":24,"_process":30}],22:[function(require,module,exports){
'use strict';
function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); if (enumerableOnly) symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; }); keys.push.apply(keys, symbols); } return keys; }
function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i] != null ? arguments[i] : {}; if (i % 2) { ownKeys(Object(source), true).forEach(function (key) { _defineProperty(target, key, source[key]); }); } else if (Object.getOwnPropertyDescriptors) { Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)); } else { ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } } return target; }
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; }
var _require = require('buffer'),
Buffer = _require.Buffer;
var _require2 = require('util'),
inspect = _require2.inspect;
var custom = inspect && inspect.custom || 'inspect';
function copyBuffer(src, target, offset) {
Buffer.prototype.copy.call(src, target, offset);
}
module.exports =
/*#__PURE__*/
function () {
function BufferList() {
_classCallCheck(this, BufferList);
this.head = null;
this.tail = null;
this.length = 0;
}
_createClass(BufferList, [{
key: "push",
value: function push(v) {
var entry = {
data: v,
next: null
};
if (this.length > 0) this.tail.next = entry;else this.head = entry;
this.tail = entry;
++this.length;
}
}, {
key: "unshift",
value: function unshift(v) {
var entry = {
data: v,
next: this.head
};
if (this.length === 0) this.tail = entry;
this.head = entry;
++this.length;
}
}, {
key: "shift",
value: function shift() {
if (this.length === 0) return;
var ret = this.head.data;
if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
--this.length;
return ret;
}
}, {
key: "clear",
value: function clear() {
this.head = this.tail = null;
this.length = 0;
}
}, {
key: "join",
value: function join(s) {
if (this.length === 0) return '';
var p = this.head;
var ret = '' + p.data;
while (p = p.next) {
ret += s + p.data;
}
return ret;
}
}, {
key: "concat",
value: function concat(n) {
if (this.length === 0) return Buffer.alloc(0);
var ret = Buffer.allocUnsafe(n >>> 0);
var p = this.head;
var i = 0;
while (p) {
copyBuffer(p.data, ret, i);
i += p.data.length;
p = p.next;
}
return ret;
} // Consumes a specified amount of bytes or characters from the buffered data.
}, {
key: "consume",
value: function consume(n, hasStrings) {
var ret;
if (n < this.head.data.length) {
// `slice` is the same for buffers and strings.
ret = this.head.data.slice(0, n);
this.head.data = this.head.data.slice(n);
} else if (n === this.head.data.length) {
// First chunk is a perfect match.
ret = this.shift();
} else {
// Result spans more than one buffer.
ret = hasStrings ? this._getString(n) : this._getBuffer(n);
}
return ret;
}
}, {
key: "first",
value: function first() {
return this.head.data;
} // Consumes a specified amount of characters from the buffered data.
}, {
key: "_getString",
value: function _getString(n) {
var p = this.head;
var c = 1;
var ret = p.data;
n -= ret.length;
while (p = p.next) {
var str = p.data;
var nb = n > str.length ? str.length : n;
if (nb === str.length) ret += str;else ret += str.slice(0, n);
n -= nb;
if (n === 0) {
if (nb === str.length) {
++c;
if (p.next) this.head = p.next;else this.head = this.tail = null;
} else {
this.head = p;
p.data = str.slice(nb);
}
break;
}
++c;
}
this.length -= c;
return ret;
} // Consumes a specified amount of bytes from the buffered data.
}, {
key: "_getBuffer",
value: function _getBuffer(n) {
var ret = Buffer.allocUnsafe(n);
var p = this.head;
var c = 1;
p.data.copy(ret);
n -= p.data.length;
while (p = p.next) {
var buf = p.data;
var nb = n > buf.length ? buf.length : n;
buf.copy(ret, ret.length - n, 0, nb);
n -= nb;
if (n === 0) {
if (nb === buf.length) {
++c;
if (p.next) this.head = p.next;else this.head = this.tail = null;
} else {
this.head = p;
p.data = buf.slice(nb);
}
break;
}
++c;
}
this.length -= c;
return ret;
} // Make sure the linked list only shows the minimal necessary information.
}, {
key: custom,
value: function value(_, options) {
return inspect(this, _objectSpread({}, options, {
// Only inspect one level.
depth: 0,
// It should not recurse.
customInspect: false
}));
}
}]);
return BufferList;
}();
},{"buffer":5,"util":4}],23:[function(require,module,exports){
(function (process){(function (){
'use strict'; // undocumented cb() API, needed for core, not for public API
function destroy(err, cb) {
var _this = this;
var readableDestroyed = this._readableState && this._readableState.destroyed;
var writableDestroyed = this._writableState && this._writableState.destroyed;
if (readableDestroyed || writableDestroyed) {
if (cb) {
cb(err);
} else if (err) {
if (!this._writableState) {
process.nextTick(emitErrorNT, this, err);
} else if (!this._writableState.errorEmitted) {
this._writableState.errorEmitted = true;
process.nextTick(emitErrorNT, this, err);
}
}
return this;
} // we set destroyed to true before firing error callbacks in order
// to make it re-entrance safe in case destroy() is called within callbacks
if (this._readableState) {
this._readableState.destroyed = true;
} // if this is a duplex stream mark the writable part as destroyed as well
if (this._writableState) {
this._writableState.destroyed = true;
}
this._destroy(err || null, function (err) {
if (!cb && err) {
if (!_this._writableState) {
process.nextTick(emitErrorAndCloseNT, _this, err);
} else if (!_this._writableState.errorEmitted) {
_this._writableState.errorEmitted = true;
process.nextTick(emitErrorAndCloseNT, _this, err);
} else {
process.nextTick(emitCloseNT, _this);
}
} else if (cb) {
process.nextTick(emitCloseNT, _this);
cb(err);
} else {
process.nextTick(emitCloseNT, _this);
}
});
return this;
}
function emitErrorAndCloseNT(self, err) {
emitErrorNT(self, err);
emitCloseNT(self);
}
function emitCloseNT(self) {
if (self._writableState && !self._writableState.emitClose) return;
if (self._readableState && !self._readableState.emitClose) return;
self.emit('close');
}
function undestroy() {
if (this._readableState) {
this._readableState.destroyed = false;
this._readableState.reading = false;
this._readableState.ended = false;
this._readableState.endEmitted = false;
}
if (this._writableState) {
this._writableState.destroyed = false;
this._writableState.ended = false;
this._writableState.ending = false;
this._writableState.finalCalled = false;
this._writableState.prefinished = false;
this._writableState.finished = false;
this._writableState.errorEmitted = false;
}
}
function emitErrorNT(self, err) {
self.emit('error', err);
}
function errorOrDestroy(stream, err) {
// We have tests that rely on errors being emitted
// in the same tick, so changing this is semver major.
// For now when you opt-in to autoDestroy we allow
// the error to be emitted nextTick. In a future
// semver major update we should change the default to this.
var rState = stream._readableState;
var wState = stream._writableState;
if (rState && rState.autoDestroy || wState && wState.autoDestroy) stream.destroy(err);else stream.emit('error', err);
}
module.exports = {
destroy: destroy,
undestroy: undestroy,
errorOrDestroy: errorOrDestroy
};
}).call(this)}).call(this,require('_process'))
},{"_process":30}],24:[function(require,module,exports){
// Ported from https://github.com/mafintosh/end-of-stream with
// permission from the author, Mathias Buus (@mafintosh).
'use strict';
var ERR_STREAM_PREMATURE_CLOSE = require('../../../errors').codes.ERR_STREAM_PREMATURE_CLOSE;
function once(callback) {
var called = false;
return function () {
if (called) return;
called = true;
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
callback.apply(this, args);
};
}
function noop() {}
function isRequest(stream) {
return stream.setHeader && typeof stream.abort === 'function';
}
function eos(stream, opts, callback) {
if (typeof opts === 'function') return eos(stream, null, opts);
if (!opts) opts = {};
callback = once(callback || noop);
var readable = opts.readable || opts.readable !== false && stream.readable;
var writable = opts.writable || opts.writable !== false && stream.writable;
var onlegacyfinish = function onlegacyfinish() {
if (!stream.writable) onfinish();
};
var writableEnded = stream._writableState && stream._writableState.finished;
var onfinish = function onfinish() {
writable = false;
writableEnded = true;
if (!readable) callback.call(stream);
};
var readableEnded = stream._readableState && stream._readableState.endEmitted;
var onend = function onend() {
readable = false;
readableEnded = true;
if (!writable) callback.call(stream);
};
var onerror = function onerror(err) {
callback.call(stream, err);
};
var onclose = function onclose() {
var err;
if (readable && !readableEnded) {
if (!stream._readableState || !stream._readableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
return callback.call(stream, err);
}
if (writable && !writableEnded) {
if (!stream._writableState || !stream._writableState.ended) err = new ERR_STREAM_PREMATURE_CLOSE();
return callback.call(stream, err);
}
};
var onrequest = function onrequest() {
stream.req.on('finish', onfinish);
};
if (isRequest(stream)) {
stream.on('complete', onfinish);
stream.on('abort', onclose);
if (stream.req) onrequest();else stream.on('request', onrequest);
} else if (writable && !stream._writableState) {
// legacy streams
stream.on('end', onlegacyfinish);
stream.on('close', onlegacyfinish);
}
stream.on('end', onend);
stream.on('finish', onfinish);
if (opts.error !== false) stream.on('error', onerror);
stream.on('close', onclose);
return function () {
stream.removeListener('complete', onfinish);
stream.removeListener('abort', onclose);
stream.removeListener('request', onrequest);
if (stream.req) stream.req.removeListener('finish', onfinish);
stream.removeListener('end', onlegacyfinish);
stream.removeListener('close', onlegacyfinish);
stream.removeListener('finish', onfinish);
stream.removeListener('end', onend);
stream.removeListener('error', onerror);
stream.removeListener('close', onclose);
};
}
module.exports = eos;
},{"../../../errors":15}],25:[function(require,module,exports){
module.exports = function () {
throw new Error('Readable.from is not available in the browser')
};
},{}],26:[function(require,module,exports){
// Ported from https://github.com/mafintosh/pump with
// permission from the author, Mathias Buus (@mafintosh).
'use strict';
var eos;
function once(callback) {
var called = false;
return function () {
if (called) return;
called = true;
callback.apply(void 0, arguments);
};
}
var _require$codes = require('../../../errors').codes,
ERR_MISSING_ARGS = _require$codes.ERR_MISSING_ARGS,
ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED;
function noop(err) {
// Rethrow the error if it exists to avoid swallowing it
if (err) throw err;
}
function isRequest(stream) {
return stream.setHeader && typeof stream.abort === 'function';
}
function destroyer(stream, reading, writing, callback) {
callback = once(callback);
var closed = false;
stream.on('close', function () {
closed = true;
});
if (eos === undefined) eos = require('./end-of-stream');
eos(stream, {
readable: reading,
writable: writing
}, function (err) {
if (err) return callback(err);
closed = true;
callback();
});
var destroyed = false;
return function (err) {
if (closed) return;
if (destroyed) return;
destroyed = true; // request.destroy just do .end - .abort is what we want
if (isRequest(stream)) return stream.abort();
if (typeof stream.destroy === 'function') return stream.destroy();
callback(err || new ERR_STREAM_DESTROYED('pipe'));
};
}
function call(fn) {
fn();
}
function pipe(from, to) {
return from.pipe(to);
}
function popCallback(streams) {
if (!streams.length) return noop;
if (typeof streams[streams.length - 1] !== 'function') return noop;
return streams.pop();
}
function pipeline() {
for (var _len = arguments.length, streams = new Array(_len), _key = 0; _key < _len; _key++) {
streams[_key] = arguments[_key];
}
var callback = popCallback(streams);
if (Array.isArray(streams[0])) streams = streams[0];
if (streams.length < 2) {
throw new ERR_MISSING_ARGS('streams');
}
var error;
var destroys = streams.map(function (stream, i) {
var reading = i < streams.length - 1;
var writing = i > 0;
return destroyer(stream, reading, writing, function (err) {
if (!error) error = err;
if (err) destroys.forEach(call);
if (reading) return;
destroys.forEach(call);
callback(error);
});
});
return streams.reduce(pipe);
}
module.exports = pipeline;
},{"../../../errors":15,"./end-of-stream":24}],27:[function(require,module,exports){
'use strict';
var ERR_INVALID_OPT_VALUE = require('../../../errors').codes.ERR_INVALID_OPT_VALUE;
function highWaterMarkFrom(options, isDuplex, duplexKey) {
return options.highWaterMark != null ? options.highWaterMark : isDuplex ? options[duplexKey] : null;
}
function getHighWaterMark(state, options, duplexKey, isDuplex) {
var hwm = highWaterMarkFrom(options, isDuplex, duplexKey);
if (hwm != null) {
if (!(isFinite(hwm) && Math.floor(hwm) === hwm) || hwm < 0) {
var name = isDuplex ? duplexKey : 'highWaterMark';
throw new ERR_INVALID_OPT_VALUE(name, hwm);
}
return Math.floor(hwm);
} // Default value
return state.objectMode ? 16 : 16 * 1024;
}
module.exports = {
getHighWaterMark: getHighWaterMark
};
},{"../../../errors":15}],28:[function(require,module,exports){
module.exports = require('events').EventEmitter;
},{"events":6}],29:[function(require,module,exports){
exports = module.exports = require('./lib/_stream_readable.js');
exports.Stream = exports;
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');
exports.finished = require('./lib/internal/streams/end-of-stream.js');
exports.pipeline = require('./lib/internal/streams/pipeline.js');
},{"./lib/_stream_duplex.js":16,"./lib/_stream_passthrough.js":17,"./lib/_stream_readable.js":18,"./lib/_stream_transform.js":19,"./lib/_stream_writable.js":20,"./lib/internal/streams/end-of-stream.js":24,"./lib/internal/streams/pipeline.js":26}],30:[function(require,module,exports){
// shim for using process in browser
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
// don't break things. But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals. It's inside a
// function because try/catches deoptimize in certain engines.
var cachedSetTimeout;
var cachedClearTimeout;
function defaultSetTimout() {
throw new Error('setTimeout has not been defined');
}
function defaultClearTimeout () {
throw new Error('clearTimeout has not been defined');
}
(function () {
try {
if (typeof setTimeout === 'function') {
cachedSetTimeout = setTimeout;
} else {
cachedSetTimeout = defaultSetTimout;
}
} catch (e) {
cachedSetTimeout = defaultSetTimout;
}
try {
if (typeof clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
} else {
cachedClearTimeout = defaultClearTimeout;
}
} catch (e) {
cachedClearTimeout = defaultClearTimeout;
}
} ())
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0);
}
// if setTimeout wasn't available but was latter defined
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
cachedSetTimeout = setTimeout;
return setTimeout(fun, 0);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0);
} catch(e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
} catch(e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
}
}
}
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker);
}
// if clearTimeout wasn't available but was latter defined
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
cachedClearTimeout = clearTimeout;
return clearTimeout(marker);
}
try {
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker);
} catch (e){
try {
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
} catch (e){
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
}
}
}
var queue = [];
var draining = false;
var currentQueue;
var queueIndex = -1;
function cleanUpNextTick() {
if (!draining || !currentQueue) {
return;
}
draining = false;
if (currentQueue.length) {
queue = currentQueue.concat(queue);
} else {
queueIndex = -1;
}
if (queue.length) {
drainQueue();
}
}
function drainQueue() {
if (draining) {
return;
}
var timeout = runTimeout(cleanUpNextTick);
draining = true;
var len = queue.length;
while(len) {
currentQueue = queue;
queue = [];
while (++queueIndex < len) {
if (currentQueue) {
currentQueue[queueIndex].run();
}
}
queueIndex = -1;
len = queue.length;
}
currentQueue = null;
draining = false;
runClearTimeout(timeout);
}
process.nextTick = function (fun) {
var args = new Array(arguments.length - 1);
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
}
}
queue.push(new Item(fun, args));
if (queue.length === 1 && !draining) {
runTimeout(drainQueue);
}
};
// v8 likes predictible objects
function Item(fun, array) {
this.fun = fun;
this.array = array;
}
Item.prototype.run = function () {
this.fun.apply(null, this.array);
};
process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];
process.version = ''; // empty string to avoid regexp issues
process.versions = {};
function noop() {}
process.on = noop;
process.addListener = noop;
process.once = noop;
process.off = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.emit = noop;
process.prependListener = noop;
process.prependOnceListener = noop;
process.listeners = function (name) { return [] }
process.binding = function (name) {
throw new Error('process.binding is not supported');
};
process.cwd = function () { return '/' };
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
};
process.umask = function() { return 0; };
},{}],31:[function(require,module,exports){
/* eslint-disable node/no-deprecated-api */
var buffer = require('buffer')
var Buffer = buffer.Buffer
// alternative to using Object.keys for old browsers
function copyProps (src, dst) {
for (var key in src) {
dst[key] = src[key]
}
}
if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) {
module.exports = buffer
} else {
// Copy properties from require('buffer')
copyProps(buffer, exports)
exports.Buffer = SafeBuffer
}
function SafeBuffer (arg, encodingOrOffset, length) {
return Buffer(arg, encodingOrOffset, length)
}
// Copy static methods from Buffer
copyProps(Buffer, SafeBuffer)
SafeBuffer.from = function (arg, encodingOrOffset, length) {
if (typeof arg === 'number') {
throw new TypeError('Argument must not be a number')
}
return Buffer(arg, encodingOrOffset, length)
}
SafeBuffer.alloc = function (size, fill, encoding) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
var buf = Buffer(size)
if (fill !== undefined) {
if (typeof encoding === 'string') {
buf.fill(fill, encoding)
} else {
buf.fill(fill)
}
} else {
buf.fill(0)
}
return buf
}
SafeBuffer.allocUnsafe = function (size) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
return Buffer(size)
}
SafeBuffer.allocUnsafeSlow = function (size) {
if (typeof size !== 'number') {
throw new TypeError('Argument must be a number')
}
return buffer.SlowBuffer(size)
}
},{"buffer":5}],32:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
'use strict';
/*<replacement>*/
var Buffer = require('safe-buffer').Buffer;
/*</replacement>*/
var isEncoding = Buffer.isEncoding || function (encoding) {
encoding = '' + encoding;
switch (encoding && encoding.toLowerCase()) {
case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
return true;
default:
return false;
}
};
function _normalizeEncoding(enc) {
if (!enc) return 'utf8';
var retried;
while (true) {
switch (enc) {
case 'utf8':
case 'utf-8':
return 'utf8';
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return 'utf16le';
case 'latin1':
case 'binary':
return 'latin1';
case 'base64':
case 'ascii':
case 'hex':
return enc;
default:
if (retried) return; // undefined
enc = ('' + enc).toLowerCase();
retried = true;
}
}
};
// Do not cache `Buffer.isEncoding` when checking encoding names as some
// modules monkey-patch it to support additional encodings
function normalizeEncoding(enc) {
var nenc = _normalizeEncoding(enc);
if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
return nenc || enc;
}
// StringDecoder provides an interface for efficiently splitting a series of
// buffers into a series of JS strings without breaking apart multi-byte
// characters.
exports.StringDecoder = StringDecoder;
function StringDecoder(encoding) {
this.encoding = normalizeEncoding(encoding);
var nb;
switch (this.encoding) {
case 'utf16le':
this.text = utf16Text;
this.end = utf16End;
nb = 4;
break;
case 'utf8':
this.fillLast = utf8FillLast;
nb = 4;
break;
case 'base64':
this.text = base64Text;
this.end = base64End;
nb = 3;
break;
default:
this.write = simpleWrite;
this.end = simpleEnd;
return;
}
this.lastNeed = 0;
this.lastTotal = 0;
this.lastChar = Buffer.allocUnsafe(nb);
}
StringDecoder.prototype.write = function (buf) {
if (buf.length === 0) return '';
var r;
var i;
if (this.lastNeed) {
r = this.fillLast(buf);
if (r === undefined) return '';
i = this.lastNeed;
this.lastNeed = 0;
} else {
i = 0;
}
if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
return r || '';
};
StringDecoder.prototype.end = utf8End;
// Returns only complete characters in a Buffer
StringDecoder.prototype.text = utf8Text;
// Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
StringDecoder.prototype.fillLast = function (buf) {
if (this.lastNeed <= buf.length) {
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
}
buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
this.lastNeed -= buf.length;
};
// Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
// continuation byte. If an invalid byte is detected, -2 is returned.
function utf8CheckByte(byte) {
if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
return byte >> 6 === 0x02 ? -1 : -2;
}
// Checks at most 3 bytes at the end of a Buffer in order to detect an
// incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
// needed to complete the UTF-8 character (if applicable) are returned.
function utf8CheckIncomplete(self, buf, i) {
var j = buf.length - 1;
if (j < i) return 0;
var nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) self.lastNeed = nb - 1;
return nb;
}
if (--j < i || nb === -2) return 0;
nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) self.lastNeed = nb - 2;
return nb;
}
if (--j < i || nb === -2) return 0;
nb = utf8CheckByte(buf[j]);
if (nb >= 0) {
if (nb > 0) {
if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
}
return nb;
}
return 0;
}
// Validates as many continuation bytes for a multi-byte UTF-8 character as
// needed or are available. If we see a non-continuation byte where we expect
// one, we "replace" the validated continuation bytes we've seen so far with
// a single UTF-8 replacement character ('\ufffd'), to match v8's UTF-8 decoding
// behavior. The continuation byte check is included three times in the case
// where all of the continuation bytes for a character exist in the same buffer.
// It is also done this way as a slight performance increase instead of using a
// loop.
function utf8CheckExtraBytes(self, buf, p) {
if ((buf[0] & 0xC0) !== 0x80) {
self.lastNeed = 0;
return '\ufffd';
}
if (self.lastNeed > 1 && buf.length > 1) {
if ((buf[1] & 0xC0) !== 0x80) {
self.lastNeed = 1;
return '\ufffd';
}
if (self.lastNeed > 2 && buf.length > 2) {
if ((buf[2] & 0xC0) !== 0x80) {
self.lastNeed = 2;
return '\ufffd';
}
}
}
}
// Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
function utf8FillLast(buf) {
var p = this.lastTotal - this.lastNeed;
var r = utf8CheckExtraBytes(this, buf, p);
if (r !== undefined) return r;
if (this.lastNeed <= buf.length) {
buf.copy(this.lastChar, p, 0, this.lastNeed);
return this.lastChar.toString(this.encoding, 0, this.lastTotal);
}
buf.copy(this.lastChar, p, 0, buf.length);
this.lastNeed -= buf.length;
}
// Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
// partial character, the character's bytes are buffered until the required
// number of bytes are available.
function utf8Text(buf, i) {
var total = utf8CheckIncomplete(this, buf, i);
if (!this.lastNeed) return buf.toString('utf8', i);
this.lastTotal = total;
var end = buf.length - (total - this.lastNeed);
buf.copy(this.lastChar, 0, end);
return buf.toString('utf8', i, end);
}
// For UTF-8, a replacement character is added when ending on a partial
// character.
function utf8End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) return r + '\ufffd';
return r;
}
// UTF-16LE typically needs two bytes per character, but even if we have an even
// number of bytes available, we need to check if we end on a leading/high
// surrogate. In that case, we need to wait for the next two bytes in order to
// decode the last character properly.
function utf16Text(buf, i) {
if ((buf.length - i) % 2 === 0) {
var r = buf.toString('utf16le', i);
if (r) {
var c = r.charCodeAt(r.length - 1);
if (c >= 0xD800 && c <= 0xDBFF) {
this.lastNeed = 2;
this.lastTotal = 4;
this.lastChar[0] = buf[buf.length - 2];
this.lastChar[1] = buf[buf.length - 1];
return r.slice(0, -1);
}
}
return r;
}
this.lastNeed = 1;
this.lastTotal = 2;
this.lastChar[0] = buf[buf.length - 1];
return buf.toString('utf16le', i, buf.length - 1);
}
// For UTF-16LE we do not explicitly append special replacement characters if we
// end on a partial character, we simply let v8 handle that.
function utf16End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) {
var end = this.lastTotal - this.lastNeed;
return r + this.lastChar.toString('utf16le', 0, end);
}
return r;
}
function base64Text(buf, i) {
var n = (buf.length - i) % 3;
if (n === 0) return buf.toString('base64', i);
this.lastNeed = 3 - n;
this.lastTotal = 3;
if (n === 1) {
this.lastChar[0] = buf[buf.length - 1];
} else {
this.lastChar[0] = buf[buf.length - 2];
this.lastChar[1] = buf[buf.length - 1];
}
return buf.toString('base64', i, buf.length - n);
}
function base64End(buf) {
var r = buf && buf.length ? this.write(buf) : '';
if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
return r;
}
// Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
function simpleWrite(buf) {
return buf.toString(this.encoding);
}
function simpleEnd(buf) {
return buf && buf.length ? this.write(buf) : '';
}
},{"safe-buffer":31}],33:[function(require,module,exports){
(function (global){(function (){
/**
* Module exports.
*/
module.exports = deprecate;
/**
* Mark that a method should not be used.
* Returns a modified function which warns once by default.
*
* If `localStorage.noDeprecation = true` is set, then it is a no-op.
*
* If `localStorage.throwDeprecation = true` is set, then deprecated functions
* will throw an Error when invoked.
*
* If `localStorage.traceDeprecation = true` is set, then deprecated functions
* will invoke `console.trace()` instead of `console.error()`.
*
* @param {Function} fn - the function to deprecate
* @param {String} msg - the string to print to the console when `fn` is invoked
* @returns {Function} a new "deprecated" version of `fn`
* @api public
*/
function deprecate (fn, msg) {
if (config('noDeprecation')) {
return fn;
}
var warned = false;
function deprecated() {
if (!warned) {
if (config('throwDeprecation')) {
throw new Error(msg);
} else if (config('traceDeprecation')) {
console.trace(msg);
} else {
console.warn(msg);
}
warned = true;
}
return fn.apply(this, arguments);
}
return deprecated;
}
/**
* Checks `localStorage` for boolean values for the given `name`.
*
* @param {String} name
* @returns {Boolean}
* @api private
*/
function config (name) {
// accessing global.localStorage can trigger a DOMException in sandboxed iframes
try {
if (!global.localStorage) return false;
} catch (_) {
return false;
}
var val = global.localStorage[name];
if (null == val) return false;
return String(val).toLowerCase() === 'true';
}
}).call(this)}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
},{}]},{},[1]);