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ni($r(e)),this.destroyed=!1,this._refreshPOT()}get source(){return this}get style(){return this._style}set style(e){this.style!==e&&(this._style?.off("change",this._onStyleChange,this),this._style=e,this._style?.on("change",this._onStyleChange,this),this._onStyleChange())}get addressMode(){return this._style.addressMode}set addressMode(e){this._style.addressMode=e}get repeatMode(){return this._style.addressMode}set repeatMode(e){this._style.addressMode=e}get magFilter(){return this._style.magFilter}set magFilter(e){this._style.magFilter=e}get minFilter(){return this._style.minFilter}set minFilter(e){this._style.minFilter=e}get mipmapFilter(){return this._style.mipmapFilter}set mipmapFilter(e){this._style.mipmapFilter=e}get lodMinClamp(){return this._style.lodMinClamp}set lodMinClamp(e){this._style.lodMinClamp=e}get lodMaxClamp(){return this._style.lodMaxClamp}set lodMaxClamp(e){this._style.lodMaxClamp=e}_onStyleChange(){this.emit("styleChange",this)}update(){if(this.resource){let e=this._resolution;if(this.resize(this.resourceWidth/e,this.resourceHeight/e))return}this.emit("update",this)}destroy(){this.destroyed=!0,this.emit("destroy",this),this.emit("change",this),this._style&&(this._style.destroy(),this._style=null),this.uploadMethodId=null,this.resource=null,this.removeAllListeners()}unload(){this._resourceId=ot("resource"),this.emit("change",this),this.emit("unload",this)}get resourceWidth(){let{resource:e}=this;return e.naturalWidth||e.videoWidth||e.displayWidth||e.width}get resourceHeight(){let{resource:e}=this;return e.naturalHeight||e.videoHeight||e.displayHeight||e.height}get resolution(){return this._resolution}set resolution(e){this._resolution!==e&&(this._resolution=e,this.width=this.pixelWidth/e,this.height=this.pixelHeight/e)}resize(e,r,i){i||(i=this._resolution),e||(e=this.width),r||(r=this.height);let n=Math.round(e*i),s=Math.round(r*i);return this.width=n/i,this.height=s/i,this._resolution=i,this.pixelWidth===n&&this.pixelHeight===s?!1:(this._refreshPOT(),this.pixelWidth=n,this.pixelHeight=s,this.emit("resize",this),this._resourceId=ot("resource"),this.emit("change",this),!0)}updateMipmaps(){this.autoGenerateMipmaps&&this.mipLevelCount>1&&this.emit("updateMipmaps",this)}set wrapMode(e){this._style.wrapMode=e}get wrapMode(){return this._style.wrapMode}set scaleMode(e){this._style.scaleMode=e}get scaleMode(){return this._style.scaleMode}_refreshPOT(){this.isPowerOfTwo=Ar(this.pixelWidth)&&Ar(this.pixelHeight)}static test(e){throw new Error("Unimplemented")}},dl.defaultOptions={resolution:1,format:"bgra8unorm",alphaMode:"premultiply-alpha-on-upload",dimensions:"2d",mipLevelCount:1,autoGenerateMipmaps:!1,sampleCount:1,antialias:!1,autoGarbageCollect:!1},Qt=dl});function tx(){for(let t=0;t<16;t++){let e=[];ma.push(e);for(let r=0;r<16;r++){let i=ls(Vi[t]*Vi[r]+Wi[t]*ji[r]),n=ls(ji[t]*Vi[r]+$i[t]*ji[r]),s=ls(Vi[t]*Wi[r]+Wi[t]*$i[r]),a=ls(ji[t]*Wi[r]+$i[t]*$i[r]);for(let o=0;o<16;o++)if(Vi[o]===i&&ji[o]===n&&Wi[o]===s&&$i[o]===a){e.push(o);break}}}for(let t=0;t<16;t++){let e=new ve;e.set(Vi[t],ji[t],Wi[t],$i[t],0,0),fl.push(e)}}var Vi,ji,Wi,$i,ma,fl,ls,Ht,rx=g(()=>{Ke(),Vi=[1,1,0,-1,-1,-1,0,1,1,1,0,-1,-1,-1,0,1],ji=[0,1,1,1,0,-1,-1,-1,0,1,1,1,0,-1,-1,-1],Wi=[0,-1,-1,-1,0,1,1,1,0,1,1,1,0,-1,-1,-1],$i=[1,1,0,-1,-1,-1,0,1,-1,-1,0,1,1,1,0,-1],ma=[],fl=[],ls=Math.sign,tx(),Ht={E:0,SE:1,S:2,SW:3,W:4,NW:5,N:6,NE:7,MIRROR_VERTICAL:8,MAIN_DIAGONAL:10,MIRROR_HORIZONTAL:12,REVERSE_DIAGONAL:14,uX:t=>Vi[t],uY:t=>ji[t],vX:t=>Wi[t],vY:t=>$i[t],inv:t=>t&8?t&15:-t&7,add:(t,e)=>ma[t][e],sub:(t,e)=>ma[t][Ht.inv(e)],rotate180:t=>t^4,isVertical:t=>(t&3)===2,byDirection:(t,e)=>Math.abs(t)*2<=Math.abs(e)?e>=0?Ht.S:Ht.N:Math.abs(e)*2<=Math.abs(t)?t>0?Ht.E:Ht.W:e>0?t>0?Ht.SE:Ht.SW:t>0?Ht.NE:Ht.NW,matrixAppendRotationInv:(t,e,r=0,i=0)=>{let n=fl[Ht.inv(e)];n.tx=r,n.ty=i,t.append(n)}}}),pl,ix=g(()=>{"use strict";pl=()=>{}}),_a,_d=g(()=>{X(),xr(),_a=class extends Qt{constructor(t){let e=t.resource||new Float32Array(t.width*t.height*4),r=t.format;r||(e instanceof Float32Array?r="rgba32float":e instanceof Int32Array||e instanceof Uint32Array?r="rgba32uint":e instanceof Int16Array||e instanceof Uint16Array?r="rgba16uint":(e instanceof Int8Array,r="bgra8unorm")),super({...t,resource:e,format:r}),this.uploadMethodId="buffer"}static test(t){return t instanceof Int8Array||t instanceof Uint8Array||t instanceof Uint8ClampedArray||t instanceof Int16Array||t instanceof Uint16Array||t instanceof Int32Array||t instanceof Uint32Array||t instanceof Float32Array}},_a.extension=M.TextureSource}),gl,ml,vd=g(()=>{Ke(),gl=new ve,ml=class{constructor(t,e){this.mapCoord=new ve,this.uClampFrame=new Float32Array(4),this.uClampOffset=new Float32Array(2),this._textureID=-1,this._updateID=0,this.clampOffset=0,typeof e>"u"?this.clampMargin=t.width<10?0:.5:this.clampMargin=e,this.isSimple=!1,this.texture=t}get texture(){return this._texture}set texture(t){this.texture!==t&&(this._texture?.removeListener("update",this.update,this),this._texture=t,this._texture.addListener("update",this.update,this),this.update())}multiplyUvs(t,e){e===void 0&&(e=t);let r=this.mapCoord;for(let i=0;i{kt(),rx(),O(),Ot(),Mt(),ix(),_d(),xr(),vd(),Fe=class extends st{constructor({source:t,label:e,frame:r,orig:i,trim:n,defaultAnchor:s,defaultBorders:a,rotate:o,dynamic:l}={}){if(super(),this.uid=ot("texture"),this.uvs={x0:0,y0:0,x1:0,y1:0,x2:0,y2:0,x3:0,y3:0},this.frame=new R,this.noFrame=!1,this.dynamic=!1,this.isTexture=!0,this.label=e,this.source=t?.source??new Qt,this.noFrame=!r,r)this.frame.copyFrom(r);else{let{width:h,height:u}=this._source;this.frame.width=h,this.frame.height=u}this.orig=i||this.frame,this.trim=n,this.rotate=o??0,this.defaultAnchor=s,this.defaultBorders=a,this.destroyed=!1,this.dynamic=l||!1,this.updateUvs()}set source(t){this._source&&this._source.off("resize",this.update,this),this._source=t,t.on("resize",this.update,this),this.emit("update",this)}get source(){return this._source}get textureMatrix(){return this._textureMatrix||(this._textureMatrix=new ml(this)),this._textureMatrix}get width(){return this.orig.width}get height(){return this.orig.height}updateUvs(){let{uvs:t,frame:e}=this,{width:r,height:i}=this._source,n=e.x/r,s=e.y/i,a=e.width/r,o=e.height/i,l=this.rotate;if(l){let h=a/2,u=o/2,c=n+h,f=s+u;l=Ht.add(l,Ht.NW),t.x0=c+h*Ht.uX(l),t.y0=f+u*Ht.uY(l),l=Ht.add(l,2),t.x1=c+h*Ht.uX(l),t.y1=f+u*Ht.uY(l),l=Ht.add(l,2),t.x2=c+h*Ht.uX(l),t.y2=f+u*Ht.uY(l),l=Ht.add(l,2),t.x3=c+h*Ht.uX(l),t.y3=f+u*Ht.uY(l)}else t.x0=n,t.y0=s,t.x1=n+a,t.y1=s,t.x2=n+a,t.y2=s+o,t.x3=n,t.y3=s+o}destroy(t=!1){this._source&&t&&(this._source.destroy(),this._source=null),this._textureMatrix=null,this.destroyed=!0,this.emit("destroy",this),this.removeAllListeners()}update(){this.noFrame&&(this.frame.width=this._source.width,this.frame.height=this._source.height),this.updateUvs(),this.emit("update",this)}get baseTexture(){return Xe(nt,"Texture.baseTexture is now Texture.source"),this._source}},Fe.EMPTY=new Fe({label:"EMPTY",source:new Qt({label:"EMPTY"})}),Fe.EMPTY.destroy=pl,Fe.WHITE=new Fe({source:new _a({resource:new Uint8Array([255,255,255,255]),width:1,height:1,alphaMode:"premultiply-alpha-on-upload",label:"WHITE"}),label:"WHITE"}),Fe.WHITE.destroy=pl}),yd,xd,or,ln=g(()=>{Or(),xr(),Ft(),Rn(),yd=0,xd=class{constructor(t){this._poolKeyHash=Object.create(null),this._texturePool={},this.textureOptions=t||{},this.enableFullScreen=!1,this.textureStyle=new ni(this.textureOptions)}createTexture(t,e,r){let i=new Qt({...this.textureOptions,width:t,height:e,resolution:1,antialias:r,autoGarbageCollect:!1});return new Fe({source:i,label:`texturePool_${yd++}`})}getOptimalTexture(t,e,r=1,i){let n=Math.ceil(t*r-1e-6),s=Math.ceil(e*r-1e-6);n=Cr(n),s=Cr(s);let a=(n<<17)+(s<<1)+(i?1:0);this._texturePool[a]||(this._texturePool[a]=[]);let o=this._texturePool[a].pop();return o||(o=this.createTexture(n,s,i)),o.source._resolution=r,o.source.width=n/r,o.source.height=s/r,o.source.pixelWidth=n,o.source.pixelHeight=s,o.frame.x=0,o.frame.y=0,o.frame.width=t,o.frame.height=e,o.updateUvs(),this._poolKeyHash[o.uid]=a,o}getSameSizeTexture(t,e=!1){let r=t.source;return this.getOptimalTexture(t.width,t.height,r._resolution,e)}returnTexture(t,e=!1){let r=this._poolKeyHash[t.uid];e&&(t.source.style=this.textureStyle),this._texturePool[r].push(t)}clear(t){if(t=t!==!1,t)for(let e in this._texturePool){let r=this._texturePool[e];if(r)for(let i=0;i{Ke(),Hi(),ln(),bd=class{constructor(){this.renderPipeId="renderGroup",this.root=null,this.canBundle=!1,this.renderGroupParent=null,this.renderGroupChildren=[],this.worldTransform=new ve,this.worldColorAlpha=4294967295,this.worldColor=16777215,this.worldAlpha=1,this.childrenToUpdate=Object.create(null),this.updateTick=0,this.gcTick=0,this.childrenRenderablesToUpdate={list:[],index:0},this.structureDidChange=!0,this.instructionSet=new ii,this._onRenderContainers=[],this.textureNeedsUpdate=!0,this.isCachedAsTexture=!1,this._matrixDirty=7}init(t){this.root=t,t._onRender&&this.addOnRender(t),t.didChange=!0;let e=t.children;for(let r=0;r-1&&this.renderGroupChildren.splice(e,1),t.renderGroupParent=null}addChild(t){if(this.structureDidChange=!0,t.parentRenderGroup=this,t.updateTick=-1,t.parent===this.root?t.relativeRenderGroupDepth=1:t.relativeRenderGroupDepth=t.parent.relativeRenderGroupDepth+1,t.didChange=!0,this.onChildUpdate(t),t.renderGroup){this.addRenderGroupChild(t.renderGroup);return}t._onRender&&this.addOnRender(t);let e=t.children;for(let r=0;r0}addOnRender(t){this._onRenderContainers.push(t)}removeOnRender(t){this._onRenderContainers.splice(this._onRenderContainers.indexOf(t),1)}runOnRender(t){for(let e=0;e{"use strict"}),va,hs,ya,us,cs,xa,kn,gr,si=g(()=>{kt(),ze(),Vt(),X(),Ke(),Ge(),ri(),Ot(),Mt(),wt(),zt(),Ti(),Li(),Mn(),x(),C(),Pe(),j(),tt(),pr(),on(),er(),nx(),ax(),va=new Et(null),hs=new Et(null),ya=new Et(null,1,1),us=new Et(null),cs=1,xa=2,kn=4,gr=class Sy extends st{constructor(e={}){super(),this.uid=ot("renderable"),this._updateFlags=15,this.renderGroup=null,this.parentRenderGroup=null,this.parentRenderGroupIndex=0,this.didChange=!1,this.didViewUpdate=!1,this.relativeRenderGroupDepth=0,this.children=[],this.parent=null,this.includeInBuild=!0,this.measurable=!0,this.isSimple=!0,this.updateTick=-1,this.localTransform=new ve,this.relativeGroupTransform=new ve,this.groupTransform=this.relativeGroupTransform,this.destroyed=!1,this._position=new Et(this,0,0),this._scale=ya,this._pivot=hs,this._origin=us,this._skew=va,this._cx=1,this._sx=0,this._cy=0,this._sy=1,this._rotation=0,this.localColor=16777215,this.localAlpha=1,this.groupAlpha=1,this.groupColor=16777215,this.groupColorAlpha=4294967295,this.localBlendMode="inherit",this.groupBlendMode="normal",this.localDisplayStatus=7,this.globalDisplayStatus=7,this._didContainerChangeTick=0,this._didViewChangeTick=0,this._didLocalTransformChangeId=-1,this.effects=[],sx(this,e,{children:!0,parent:!0,effects:!0}),e.children?.forEach(r=>this.addChild(r)),e.parent?.addChild(this)}static mixin(e){Xe("8.8.0","Container.mixin is deprecated, please use extensions.mixin instead."),we.mixin(Sy,e)}set _didChangeId(e){this._didViewChangeTick=e>>12&4095,this._didContainerChangeTick=e&4095}get _didChangeId(){return this._didContainerChangeTick&4095|(this._didViewChangeTick&4095)<<12}addChild(...e){if(this.allowChildren||Xe(nt,"addChild: Only Containers will be allowed to add children in v8.0.0"),e.length>1){for(let n=0;n1){for(let n=0;n-1&&(this._didViewChangeTick++,this.children.splice(i,1),this.renderGroup?this.renderGroup.removeChild(r):this.parentRenderGroup&&this.parentRenderGroup.removeChild(r),r.parentRenderLayer&&r.parentRenderLayer.detach(r),r.parent=null,this.emit("childRemoved",r,this,i),r.emit("removed",this)),r}_onUpdate(e){e&&e===this._skew&&this._updateSkew(),this._didContainerChangeTick++,!this.didChange&&(this.didChange=!0,this.parentRenderGroup&&this.parentRenderGroup.onChildUpdate(this))}set isRenderGroup(e){!!this.renderGroup!==e&&(e?this.enableRenderGroup():this.disableRenderGroup())}get isRenderGroup(){return!!this.renderGroup}enableRenderGroup(){if(this.renderGroup)return;let e=this.parentRenderGroup;e?.removeChild(this),this.renderGroup=Rt.get(bd,this),this.groupTransform=ve.IDENTITY,e?.addChild(this),this._updateIsSimple()}disableRenderGroup(){if(!this.renderGroup)return;let e=this.parentRenderGroup;e?.removeChild(this),Rt.return(this.renderGroup),this.renderGroup=null,this.groupTransform=this.relativeGroupTransform,e?.addChild(this),this._updateIsSimple()}_updateIsSimple(){this.isSimple=!this.renderGroup&&this.effects.length===0}get worldTransform(){return this._worldTransform||(this._worldTransform=new ve),this.renderGroup?this._worldTransform.copyFrom(this.renderGroup.worldTransform):this.parentRenderGroup&&this._worldTransform.appendFrom(this.relativeGroupTransform,this.parentRenderGroup.worldTransform),this._worldTransform}get x(){return this._position.x}set x(e){this._position.x=e}get y(){return this._position.y}set y(e){this._position.y=e}get position(){return this._position}set position(e){this._position.copyFrom(e)}get rotation(){return this._rotation}set rotation(e){this._rotation!==e&&(this._rotation=e,this._onUpdate(this._skew))}get angle(){return this.rotation*$e}set angle(e){this.rotation=e*ut}get pivot(){return this._pivot===hs&&(this._pivot=new Et(this,0,0)),this._pivot}set pivot(e){this._pivot===hs&&(this._pivot=new Et(this,0,0),this._origin!==us&&Ye("Setting both a pivot and origin on a Container is not recommended. This can lead to unexpected behavior if not handled carefully.")),typeof e=="number"?this._pivot.set(e):this._pivot.copyFrom(e)}get skew(){return this._skew===va&&(this._skew=new Et(this,0,0)),this._skew}set skew(e){this._skew===va&&(this._skew=new Et(this,0,0)),this._skew.copyFrom(e)}get scale(){return this._scale===ya&&(this._scale=new Et(this,1,1)),this._scale}set scale(e){this._scale===ya&&(this._scale=new Et(this,0,0)),typeof e=="string"&&(e=parseFloat(e)),typeof e=="number"?this._scale.set(e):this._scale.copyFrom(e)}get origin(){return this._origin===us&&(this._origin=new Et(this,0,0)),this._origin}set origin(e){this._origin===us&&(this._origin=new Et(this,0,0),this._pivot!==hs&&Ye("Setting both a pivot and origin on a Container is not recommended. 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Map,this._allInteractiveElements=[],this._hitElements=[],this._isPointerMoveEvent=!1,this.rootTarget=t,this.hitPruneFn=this.hitPruneFn.bind(this),this.hitTestFn=this.hitTestFn.bind(this),this.mapPointerDown=this.mapPointerDown.bind(this),this.mapPointerMove=this.mapPointerMove.bind(this),this.mapPointerOut=this.mapPointerOut.bind(this),this.mapPointerOver=this.mapPointerOver.bind(this),this.mapPointerUp=this.mapPointerUp.bind(this),this.mapPointerUpOutside=this.mapPointerUpOutside.bind(this),this.mapWheel=this.mapWheel.bind(this),this.mappingTable={},this.addEventMapping("pointerdown",this.mapPointerDown),this.addEventMapping("pointermove",this.mapPointerMove),this.addEventMapping("pointerout",this.mapPointerOut),this.addEventMapping("pointerleave",this.mapPointerOut),this.addEventMapping("pointerover",this.mapPointerOver),this.addEventMapping("pointerup",this.mapPointerUp),this.addEventMapping("pointerupoutside",this.mapPointerUpOutside),this.addEventMapping("wheel",this.mapWheel)}addEventMapping(t,e){this.mappingTable[t]||(this.mappingTable[t]=[]),this.mappingTable[t].push({fn:e,priority:0}),this.mappingTable[t].sort((r,i)=>r.priority-i.priority)}dispatchEvent(t,e){t.propagationStopped=!1,t.propagationImmediatelyStopped=!1,this.propagate(t,e),this.dispatch.emit(e||t.type,t)}mapEvent(t){if(!this.rootTarget)return;let e=this.mappingTable[t.type];if(e)for(let r=0,i=e.length;r=0;i--)if(t.currentTarget=r[i],this.notifyTarget(t,e),t.propagationStopped||t.propagationImmediatelyStopped)return}}all(t,e,r=this._allInteractiveElements){if(r.length===0)return;t.eventPhase=t.BUBBLING_PHASE;let i=Array.isArray(e)?e:[e];for(let n=r.length-1;n>=0;n--)i.forEach(s=>{t.currentTarget=r[n],this.notifyTarget(t,s)})}propagationPath(t){let e=[t];for(let r=0;r=0;u--){let c=h[u],f=this.hitTestMoveRecursive(c,this._isInteractive(e)?e:c.eventMode,r,i,n,s||n(t,r));if(f){if(f.length>0&&!f[f.length-1].parent)continue;let d=t.isInteractive();(f.length>0||d)&&(d&&this._allInteractiveElements.push(t),f.push(t)),this._hitElements.length===0&&(this._hitElements=f),a=!0}}}let o=this._isInteractive(e),l=t.isInteractive();return l&&l&&this._allInteractiveElements.push(t),s||this._hitElements.length>0?null:a?this._hitElements:o&&!n(t,r)&&i(t,r)?l?[t]:[]:null}hitTestRecursive(t,e,r,i,n){if(this._interactivePrune(t)||n(t,r))return null;if((t.eventMode==="dynamic"||e==="dynamic")&&(Pi.pauseUpdate=!1),t.interactiveChildren&&t.children){let o=t.children,l=r;for(let h=o.length-1;h>=0;h--){let u=o[h],c=this.hitTestRecursive(u,this._isInteractive(e)?e:u.eventMode,l,i,n);if(c){if(c.length>0&&!c[c.length-1].parent)continue;let f=t.isInteractive();return(c.length>0||f)&&c.push(t),c}}}let s=this._isInteractive(e),a=t.isInteractive();return s&&i(t,r)?a?[t]:[]:null}_isInteractive(t){return t==="static"||t==="dynamic"}_interactivePrune(t){return!t||!t.visible||!t.renderable||!t.measurable||t.eventMode==="none"||t.eventMode==="passive"&&!t.interactiveChildren}hitPruneFn(t,e){if(t.hitArea&&(t.worldTransform.applyInverse(e,Gn),!t.hitArea.contains(Gn.x,Gn.y)))return!0;if(t.effects&&t.effects.length)for(let r=0;r0&&n!==e.target){let o=t.type==="mousemove"?"mouseout":"pointerout",l=this.createPointerEvent(t,o,n);if(this.dispatchEvent(l,"pointerout"),r&&this.dispatchEvent(l,"mouseout"),!e.composedPath().includes(n)){let h=this.createPointerEvent(t,"pointerleave",n);for(h.eventPhase=h.AT_TARGET;h.target&&!e.composedPath().includes(h.target);)h.currentTarget=h.target,this.notifyTarget(h),r&&this.notifyTarget(h,"mouseleave"),h.target=h.target.parent;this.freeEvent(h)}this.freeEvent(l)}if(n!==e.target){let o=t.type==="mousemove"?"mouseover":"pointerover",l=this.clonePointerEvent(e,o);this.dispatchEvent(l,"pointerover"),r&&this.dispatchEvent(l,"mouseover");let h=n?.parent;for(;h&&h!==this.rootTarget.parent&&h!==e.target;)h=h.parent;if(!h||h===this.rootTarget.parent){let u=this.clonePointerEvent(e,"pointerenter");for(u.eventPhase=u.AT_TARGET;u.target&&u.target!==n&&u.target!==this.rootTarget.parent;)u.currentTarget=u.target,this.notifyTarget(u),r&&this.notifyTarget(u,"mouseenter"),u.target=u.target.parent;this.freeEvent(u)}this.freeEvent(l)}let s=[],a=this.enableGlobalMoveEvents??!0;this.moveOnAll?s.push("pointermove"):this.dispatchEvent(e,"pointermove"),a&&s.push("globalpointermove"),e.pointerType==="touch"&&(this.moveOnAll?s.splice(1,0,"touchmove"):this.dispatchEvent(e,"touchmove"),a&&s.push("globaltouchmove")),r&&(this.moveOnAll?s.splice(1,0,"mousemove"):this.dispatchEvent(e,"mousemove"),a&&s.push("globalmousemove"),this.cursor=e.target?.cursor),s.length>0&&this.all(e,s),this._allInteractiveElements.length=0,this._hitElements.length=0,i.overTargets=e.composedPath(),this.freeEvent(e)}mapPointerOver(t){if(!(t instanceof Ur)){Ye("EventBoundary cannot map a non-pointer event as a pointer event");return}let e=this.trackingData(t.pointerId),r=this.createPointerEvent(t),i=r.pointerType==="mouse"||r.pointerType==="pen";this.dispatchEvent(r,"pointerover"),i&&this.dispatchEvent(r,"mouseover"),r.pointerType==="mouse"&&(this.cursor=r.target?.cursor);let n=this.clonePointerEvent(r,"pointerenter");for(n.eventPhase=n.AT_TARGET;n.target&&n.target!==this.rootTarget.parent;)n.currentTarget=n.target,this.notifyTarget(n),i&&this.notifyTarget(n,"mouseenter"),n.target=n.target.parent;e.overTargets=r.composedPath(),this.freeEvent(r),this.freeEvent(n)}mapPointerOut(t){if(!(t instanceof Ur)){Ye("EventBoundary cannot map a non-pointer event as a pointer event");return}let e=this.trackingData(t.pointerId);if(e.overTargets){let r=t.pointerType==="mouse"||t.pointerType==="pen",i=this.findMountedTarget(e.overTargets),n=this.createPointerEvent(t,"pointerout",i);this.dispatchEvent(n),r&&this.dispatchEvent(n,"mouseout");let s=this.createPointerEvent(t,"pointerleave",i);for(s.eventPhase=s.AT_TARGET;s.target&&s.target!==this.rootTarget.parent;)s.currentTarget=s.target,this.notifyTarget(s),r&&this.notifyTarget(s,"mouseleave"),s.target=s.target.parent;e.overTargets=null,this.freeEvent(n),this.freeEvent(s)}this.cursor=null}mapPointerUp(t){if(!(t instanceof Ur)){Ye("EventBoundary cannot map a non-pointer event as a pointer event");return}let e=performance.now(),r=this.createPointerEvent(t);if(this.dispatchEvent(r,"pointerup"),r.pointerType==="touch")this.dispatchEvent(r,"touchend");else if(r.pointerType==="mouse"||r.pointerType==="pen"){let a=r.button===2;this.dispatchEvent(r,a?"rightup":"mouseup")}let i=this.trackingData(t.pointerId),n=this.findMountedTarget(i.pressTargetsByButton[t.button]),s=n;if(n&&!r.composedPath().includes(n)){let a=n;for(;a&&!r.composedPath().includes(a);){if(r.currentTarget=a,this.notifyTarget(r,"pointerupoutside"),r.pointerType==="touch")this.notifyTarget(r,"touchendoutside");else if(r.pointerType==="mouse"||r.pointerType==="pen"){let o=r.button===2;this.notifyTarget(r,o?"rightupoutside":"mouseupoutside")}a=a.parent}delete i.pressTargetsByButton[t.button],s=a}if(s){let a=this.clonePointerEvent(r,"click");a.target=s,a.path=null,i.clicksByButton[t.button]||(i.clicksByButton[t.button]={clickCount:0,target:a.target,timeStamp:e});let o=i.clicksByButton[t.button];if(o.target===a.target&&e-o.timeStamp<200?++o.clickCount:o.clickCount=1,o.target=a.target,o.timeStamp=e,a.detail=o.clickCount,a.pointerType==="mouse"){let l=a.button===2;this.dispatchEvent(a,l?"rightclick":"click")}else a.pointerType==="touch"&&this.dispatchEvent(a,"tap");this.dispatchEvent(a,"pointertap"),this.freeEvent(a)}this.freeEvent(r)}mapPointerUpOutside(t){if(!(t instanceof Ur)){Ye("EventBoundary cannot map a non-pointer event as a pointer event");return}let e=this.trackingData(t.pointerId),r=this.findMountedTarget(e.pressTargetsByButton[t.button]),i=this.createPointerEvent(t);if(r){let n=r;for(;n;)i.currentTarget=n,this.notifyTarget(i,"pointerupoutside"),i.pointerType==="touch"?this.notifyTarget(i,"touchendoutside"):(i.pointerType==="mouse"||i.pointerType==="pen")&&this.notifyTarget(i,i.button===2?"rightupoutside":"mouseupoutside"),n=n.parent;delete e.pressTargetsByButton[t.button]}this.freeEvent(i)}mapWheel(t){if(!(t instanceof un)){Ye("EventBoundary cannot map a non-wheel event as a wheel event");return}let e=this.createWheelEvent(t);this.dispatchEvent(e),this.freeEvent(e)}findMountedTarget(t){if(!t)return null;let e=t[0];for(let r=1;r{X(),mx(),Fd(),Dd(),Ud(),Hd=1,Vd={touchstart:"pointerdown",touchend:"pointerup",touchendoutside:"pointerupoutside",touchmove:"pointermove",touchcancel:"pointercancel"},Aa=class ld{constructor(e){this.supportsTouchEvents="ontouchstart"in globalThis,this.supportsPointerEvents=!!globalThis.PointerEvent,this.domElement=null,this.resolution=1,this.renderer=e,this.rootBoundary=new zd(null),Pi.init(this),this.autoPreventDefault=!0,this._eventsAdded=!1,this._rootPointerEvent=new Ur(null),this._rootWheelEvent=new un(null),this.cursorStyles={default:"inherit",pointer:"pointer"},this.features=new Proxy({...ld.defaultEventFeatures},{set:(r,i,n)=>(i==="globalMove"&&(this.rootBoundary.enableGlobalMoveEvents=n),r[i]=n,!0)}),this._onPointerDown=this._onPointerDown.bind(this),this._onPointerMove=this._onPointerMove.bind(this),this._onPointerUp=this._onPointerUp.bind(this),this._onPointerOverOut=this._onPointerOverOut.bind(this),this.onWheel=this.onWheel.bind(this)}static get defaultEventMode(){return this._defaultEventMode}init(e){let{canvas:r,resolution:i}=this.renderer;this.setTargetElement(r),this.resolution=i,ld._defaultEventMode=e.eventMode??"passive",Object.assign(this.features,e.eventFeatures??{}),this.rootBoundary.enableGlobalMoveEvents=this.features.globalMove}resolutionChange(e){this.resolution=e}destroy(){this.setTargetElement(null),this.renderer=null,this._currentCursor=null}setCursor(e){e||(e="default");let r=!0;if(globalThis.OffscreenCanvas&&this.domElement instanceof OffscreenCanvas&&(r=!1),this._currentCursor===e)return;this._currentCursor=e;let i=this.cursorStyles[e];if(i)switch(typeof i){case"string":r&&(this.domElement.style.cursor=i);break;case"function":i(e);break;case"object":r&&Object.assign(this.domElement.style,i);break}else r&&typeof e=="string"&&!Object.prototype.hasOwnProperty.call(this.cursorStyles,e)&&(this.domElement.style.cursor=e)}get pointer(){return this._rootPointerEvent}_onPointerDown(e){if(!this.features.click)return;this.rootBoundary.rootTarget=this.renderer.lastObjectRendered;let r=this._normalizeToPointerData(e);this.autoPreventDefault&&r[0].isNormalized&&(e.cancelable||!("cancelable"in e))&&e.preventDefault();for(let i=0,n=r.length;i0&&(r=e.composedPath()[0]);let i=r!==this.domElement?"outside":"",n=this._normalizeToPointerData(e);for(let s=0,a=n.length;s"u"&&(s.button=0),typeof s.buttons>"u"&&(s.buttons=1),typeof s.isPrimary>"u"&&(s.isPrimary=e.touches.length===1&&e.type==="touchstart"),typeof s.width>"u"&&(s.width=s.radiusX||1),typeof s.height>"u"&&(s.height=s.radiusY||1),typeof s.tiltX>"u"&&(s.tiltX=0),typeof s.tiltY>"u"&&(s.tiltY=0),typeof s.pointerType>"u"&&(s.pointerType="touch"),typeof s.pointerId>"u"&&(s.pointerId=s.identifier||0),typeof s.pressure>"u"&&(s.pressure=s.force||.5),typeof s.twist>"u"&&(s.twist=0),typeof s.tangentialPressure>"u"&&(s.tangentialPressure=0),typeof s.layerX>"u"&&(s.layerX=s.offsetX=s.clientX),typeof s.layerY>"u"&&(s.layerY=s.offsetY=s.clientY),s.isNormalized=!0,s.type=e.type,r.push(s)}else if(!globalThis.MouseEvent||e instanceof MouseEvent&&(!this.supportsPointerEvents||!(e instanceof globalThis.PointerEvent))){let i=e;typeof i.isPrimary>"u"&&(i.isPrimary=!0),typeof i.width>"u"&&(i.width=1),typeof i.height>"u"&&(i.height=1),typeof i.tiltX>"u"&&(i.tiltX=0),typeof i.tiltY>"u"&&(i.tiltY=0),typeof i.pointerType>"u"&&(i.pointerType="mouse"),typeof i.pointerId>"u"&&(i.pointerId=Hd),typeof i.pressure>"u"&&(i.pressure=.5),typeof i.twist>"u"&&(i.twist=0),typeof i.tangentialPressure>"u"&&(i.tangentialPressure=0),i.isNormalized=!0,r.push(i)}else r.push(e);return r}normalizeWheelEvent(e){let r=this._rootWheelEvent;return this._transferMouseData(r,e),r.deltaX=e.deltaX,r.deltaY=e.deltaY,r.deltaZ=e.deltaZ,r.deltaMode=e.deltaMode,this.mapPositionToPoint(r.screen,e.clientX,e.clientY),r.global.copyFrom(r.screen),r.offset.copyFrom(r.screen),r.nativeEvent=e,r.type=e.type,r}_bootstrapEvent(e,r){return e.originalEvent=null,e.nativeEvent=r,e.pointerId=r.pointerId,e.width=r.width,e.height=r.height,e.isPrimary=r.isPrimary,e.pointerType=r.pointerType,e.pressure=r.pressure,e.tangentialPressure=r.tangentialPressure,e.tiltX=r.tiltX,e.tiltY=r.tiltY,e.twist=r.twist,this._transferMouseData(e,r),this.mapPositionToPoint(e.screen,r.clientX,r.clientY),e.global.copyFrom(e.screen),e.offset.copyFrom(e.screen),e.isTrusted=r.isTrusted,e.type==="pointerleave"&&(e.type="pointerout"),e.type.startsWith("mouse")&&(e.type=e.type.replace("mouse","pointer")),e.type.startsWith("touch")&&(e.type=Vd[e.type]||e.type),e}_transferMouseData(e,r){e.isTrusted=r.isTrusted,e.srcElement=r.srcElement,e.timeStamp=performance.now(),e.type=r.type,e.altKey=r.altKey,e.button=r.button,e.buttons=r.buttons,e.client.x=r.clientX,e.client.y=r.clientY,e.ctrlKey=r.ctrlKey,e.metaKey=r.metaKey,e.movement.x=r.movementX,e.movement.y=r.movementY,e.page.x=r.pageX,e.page.y=r.pageY,e.relatedTarget=null,e.shiftKey=r.shiftKey}},Aa.extension={name:"events",type:[M.WebGLSystem,M.CanvasSystem,M.WebGPUSystem],priority:-1},Aa.defaultEventFeatures={move:!0,globalMove:!0,click:!0,wheel:!0},Fl=Aa}),Wd,_x=g(()=>{jd(),_l(),Wd={onclick:null,onmousedown:null,onmouseenter:null,onmouseleave:null,onmousemove:null,onglobalmousemove:null,onmouseout:null,onmouseover:null,onmouseup:null,onmouseupoutside:null,onpointercancel:null,onpointerdown:null,onpointerenter:null,onpointerleave:null,onpointermove:null,onglobalpointermove:null,onpointerout:null,onpointerover:null,onpointertap:null,onpointerup:null,onpointerupoutside:null,onrightclick:null,onrightdown:null,onrightup:null,onrightupoutside:null,ontap:null,ontouchcancel:null,ontouchend:null,ontouchendoutside:null,ontouchmove:null,onglobaltouchmove:null,ontouchstart:null,onwheel:null,get interactive(){return this.eventMode==="dynamic"||this.eventMode==="static"},set interactive(t){this.eventMode=t?"static":"passive"},_internalEventMode:void 0,get eventMode(){return this._internalEventMode??Fl.defaultEventMode},set eventMode(t){this._internalEventMode=t},isInteractive(){return this.eventMode==="static"||this.eventMode==="dynamic"},interactiveChildren:!0,hitArea:null,addEventListener(t,e,r){let i=typeof r=="boolean"&&r||typeof r=="object"&&r.capture,n=typeof r=="object"?r.signal:void 0,s=typeof r=="object"?r.once===!0:!1,a=typeof e=="function"?void 0:e;t=i?`${t}capture`:t;let o=typeof e=="function"?e:e.handleEvent,l=this;n&&n.addEventListener("abort",()=>{l.off(t,o,a)}),s?l.once(t,o,a):l.on(t,o,a)},removeEventListener(t,e,r){let i=typeof r=="boolean"&&r||typeof r=="object"&&r.capture,n=typeof e=="function"?void 0:e;t=i?`${t}capture`:t,e=typeof e=="function"?e:e.handleEvent,this.off(t,e,n)},dispatchEvent(t){if(!(t instanceof ba))throw new Error("Container cannot propagate 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i=r.style.clone();r.overrideFill&&(i._fill.color=16777215,i._fill.alpha=1,i._fill.texture=Fe.WHITE,i._fill.fill=null),this.applyFillAsTint=r.overrideFill;let n=i.fontSize;i.fontSize=this.baseMeasurementFontSize;let s=yo(i);r.overrideSize?i._stroke&&(i._stroke.width*=this.baseRenderedFontSize/n):i.fontSize=this.baseRenderedFontSize=n,this._style=i,this._skipKerning=r.skipKerning??!1,this.resolution=r.resolution??1,this._padding=r.padding??4,r.textureStyle&&(this._textureStyle=r.textureStyle instanceof ni?r.textureStyle:new ni(r.textureStyle)),this.fontMetrics=Hr.measureFont(s),this.lineHeight=i.lineHeight||this.fontMetrics.fontSize||i.fontSize}ensureCharacters(e){let r=Hr.graphemeSegmenter(e).filter(m=>!this._currentChars.includes(m)).filter((m,y,S)=>S.indexOf(m)===y);if(!r.length)return;this._currentChars=[...this._currentChars,...r];let i;this._currentPageIndex===-1?i=this._nextPage():i=this.pages[this._currentPageIndex];let{canvas:n,context:s}=i.canvasAndContext,a=i.texture.source,o=this._style,l=this._currentX,h=this._currentY,u=this._currentMaxCharHeight,c=this.baseRenderedFontSize/this.baseMeasurementFontSize,f=this._padding*c,d=!1,_=n.width/this.resolution,v=n.height/this.resolution;for(let m=0;m_&&(h+=u,u=L,l=0,h+u>v)){a.update();let ue=this._nextPage();n=ue.canvasAndContext.canvas,s=ue.canvasAndContext.context,a=ue.texture.source,l=0,h=0,u=0}let ne=P/c-(o.dropShadow?.distance??0)-(o._stroke?.width??0);if(this.chars[y]={id:y.codePointAt(0),xOffset:-this._padding,yOffset:-this._padding,xAdvance:ne,kerning:{}},d){this._drawGlyph(s,S,l+f,h+f,c,o);let ue=a.width*c,re=a.height*c,oe=new R(l/ue*a.width,h/re*a.height,D/ue*a.width,L/re*a.height);this.chars[y].texture=new Fe({source:a,frame:oe}),l+=Math.ceil(D)}}a.update(),this._currentX=l,this._currentY=h,this._currentMaxCharHeight=u,this._skipKerning&&this._applyKerning(r,s)}get pageTextures(){return Xe(nt,"BitmapFont.pageTextures is deprecated, please use BitmapFont.pages instead."),this.pages}_applyKerning(e,r){let i=this._measureCache;for(let n=0;n{let y=s.width;for(let S=0;S{let m=s.chars.length-1;if(i){let y=s.chars[m];for(;y===" ";)s.width-=r.chars[y].xAdvance,y=s.chars[--m]}n.width=Math.max(n.width,s.width),s={width:0,charPositions:[],chars:[],spaceWidth:0,spacesIndex:[]},o=!0,n.lines.push(s),n.height+=r.lineHeight},c=r.baseMeasurementFontSize/e.fontSize,f=e.letterSpacing*c,d=e.wordWrapWidth*c,_=e.wordWrap&&e.breakWords,v=m=>m-f>d;for(let m=0;m{"use strict"});function j1(t){if(t==="")return[];typeof t=="string"&&(t=[t]);let e=[];for(let r=0,i=t.length;r{"use strict"}),zs,Lg,Ng,$1=g(()=>{Ra(),Mt(),wt(),Ns(),Us(),N1(),Ug(),W1(),zs=0,Lg=class{constructor(){this.ALPHA=[["a","z"],["A","Z"]," "],this.NUMERIC=[["0","9"]],this.ALPHANUMERIC=[["a","z"],["A","Z"],["0","9"]," "],this.ASCII=[[" ","~"]],this.defaultOptions={chars:this.ALPHANUMERIC,resolution:1,padding:4,skipKerning:!1,textureStyle:null}}getFont(t,e){let r=`${e.fontFamily}-bitmap`,i=!0;if(e._fill.fill&&!e._stroke)r+=e._fill.fill.styleKey,i=!1;else if(e._stroke||e.dropShadow){let s=e.styleKey;s=s.substring(0,s.lastIndexOf("-")),r=`${s}-bitmap`,i=!1}if(!lr.has(r)){let s=new Yh({style:e,overrideFill:i,overrideSize:!0,...this.defaultOptions});zs++,zs>50&&Ye("BitmapText",`You have dynamically created ${zs} bitmap fonts, this can be inefficient. 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Yh({style:n,overrideFill:s,skipKerning:e.skipKerning,padding:e.padding,resolution:e.resolution,overrideSize:!1,textureStyle:e.textureStyle}),o=j1(e.chars);return a.ensureCharacters(o.join("")),lr.set(`${r}-bitmap`,a),a.once("destroy",()=>lr.remove(`${r}-bitmap`)),a}uninstall(t){let e=`${t}-bitmap`,r=lr.get(e);r&&r.destroy()}},Ng=new Lg});function zg(t,e){e.groupTransform=t.groupTransform,e.groupColorAlpha=t.groupColorAlpha,e.groupColor=t.groupColor,e.groupBlendMode=t.groupBlendMode,e.globalDisplayStatus=t.globalDisplayStatus,e.groupTransform=t.groupTransform,e.localDisplayStatus=t.localDisplayStatus,e.groupAlpha=t.groupAlpha,e._roundPixels=t._roundPixels}var Hg,qh,X1=g(()=>{Ra(),X(),Rg(),Ns(),U1(),$1(),Ug(),Hg=class extends wo{destroy(){this.context.customShader&&this.context.customShader.destroy(),super.destroy()}},qh=class{constructor(t){this._renderer=t,this._renderer.renderableGC.addManagedHash(this,"_gpuBitmapText")}validateRenderable(t){let e=this._getGpuBitmapText(t);return t._didTextUpdate&&(t._didTextUpdate=!1,this._updateContext(t,e)),this._renderer.renderPipes.graphics.validateRenderable(e)}addRenderable(t,e){let r=this._getGpuBitmapText(t);zg(t,r),t._didTextUpdate&&(t._didTextUpdate=!1,this._updateContext(t,r)),this._renderer.renderPipes.graphics.addRenderable(r,e),r.context.customShader&&this._updateDistanceField(t)}updateRenderable(t){let e=this._getGpuBitmapText(t);zg(t,e),this._renderer.renderPipes.graphics.updateRenderable(e),e.context.customShader&&this._updateDistanceField(t)}_updateContext(t,e){let{context:r}=e,i=Ng.getFont(t.text,t._style);r.clear(),i.distanceField.type!=="none"&&(r.customShader||(r.customShader=new Og(this._renderer.limits.maxBatchableTextures)));let n=Hr.graphemeSegmenter(t.text),s=t._style,a=i.baseLineOffset,o=Dg(n,s,i,!0),l=s.padding,h=o.scale,u=o.width,c=o.height+o.offsetY;s._stroke&&(u+=s._stroke.width/h,c+=s._stroke.width/h),r.translate(-t._anchor._x*u-l,-t._anchor._y*c-l).scale(h,h);let f=i.applyFillAsTint?s._fill.color:16777215;for(let d=0;d{X(),X1(),we.add(qh)}),jg,Y1=g(()=>{uo(),jg=class extends Bs{constructor(t){super(),this.generatingTexture=!1,this._renderer=t,t.runners.resolutionChange.add(this)}resolutionChange(){let t=this.renderable;t._autoResolution&&t.onViewUpdate()}destroy(){this._renderer.htmlText.returnTexturePromise(this.texturePromise),this.texturePromise=null,this._renderer=null}}}),Kh,q1=g(()=>{X(),Ft(),Np(),Y1(),Kh=class{constructor(t){this._renderer=t}validateRenderable(t){return t._didTextUpdate}addRenderable(t,e){let r=this._getGpuText(t);t._didTextUpdate&&(this._updateGpuText(t).catch(i=>{console.error(i)}),t._didTextUpdate=!1,Mh(r,t)),this._renderer.renderPipes.batch.addToBatch(r,e)}updateRenderable(t){let e=this._getGpuText(t);e._batcher.updateElement(e)}async _updateGpuText(t){t._didTextUpdate=!1;let e=this._getGpuText(t);if(e.generatingTexture)return;e.texturePromise&&(this._renderer.htmlText.returnTexturePromise(e.texturePromise),e.texturePromise=null),e.generatingTexture=!0,t._resolution=t._autoResolution?this._renderer.resolution:t.resolution;let r=this._renderer.htmlText.getTexturePromise(t);e.texturePromise=r,e.texture=await r;let i=t.renderGroup||t.parentRenderGroup;i&&(i.structureDidChange=!0),e.generatingTexture=!1,Mh(e,t)}_getGpuText(t){return t._gpuData[this._renderer.uid]||this.initGpuText(t)}initGpuText(t){let e=new jg(this._renderer);return e.renderable=t,e.transform=t.groupTransform,e.texture=Fe.EMPTY,e.bounds={minX:0,maxX:1,minY:0,maxY:0},e.roundPixels=this._renderer._roundPixels|t._roundPixels,t._resolution=t._autoResolution?this._renderer.resolution:t.resolution,t._gpuData[this._renderer.uid]=e,e}destroy(){this._renderer=null}},Kh.extension={type:[M.WebGLPipes,M.WebGPUPipes,M.CanvasPipes],name:"htmlText"}});function 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localUniforms : LocalUniforms; `,main:` vColor *= localUniforms.uColor; modelMatrix *= localUniforms.uTransformMatrix; `,end:` if(localUniforms.uRound == 1) { vPosition = vec4(roundPixels(vPosition.xy, globalUniforms.uResolution), vPosition.zw); } `}},Qg={...qn,vertex:{...qn.vertex,header:qn.vertex.header.replace("group(1)","group(2)")}},So={name:"local-uniform-bit",vertex:{header:` uniform mat3 uTransformMatrix; uniform vec4 uColor; uniform float uRound; `,main:` vColor *= uColor; modelMatrix = uTransformMatrix; `,end:` if(uRound == 1.) { gl_Position.xy = roundPixels(gl_Position.xy, uResolution); } `}}}),Jg,em,vw=g(()=>{"use strict";Jg={name:"tiling-bit",vertex:{header:` struct TilingUniforms { uMapCoord:mat3x3, uClampFrame:vec4, uClampOffset:vec2, uTextureTransform:mat3x3, uSizeAnchor:vec4 }; @group(2) @binding(0) var tilingUniforms: TilingUniforms; @group(2) @binding(1) var uTexture: texture_2d; @group(2) @binding(2) var uSampler: sampler; `,main:` uv = (tilingUniforms.uTextureTransform * vec3(uv, 1.0)).xy; position = (position - tilingUniforms.uSizeAnchor.zw) * tilingUniforms.uSizeAnchor.xy; `},fragment:{header:` struct TilingUniforms { uMapCoord:mat3x3, uClampFrame:vec4, uClampOffset:vec2, uTextureTransform:mat3x3, uSizeAnchor:vec4 }; @group(2) @binding(0) var tilingUniforms: TilingUniforms; @group(2) @binding(1) var uTexture: texture_2d; @group(2) @binding(2) var uSampler: sampler; `,main:` var coord = vUV + ceil(tilingUniforms.uClampOffset - vUV); coord = (tilingUniforms.uMapCoord * vec3(coord, 1.0)).xy; var unclamped = coord; coord = clamp(coord, tilingUniforms.uClampFrame.xy, tilingUniforms.uClampFrame.zw); var bias = 0.; if(unclamped.x == coord.x && unclamped.y == coord.y) { bias = -32.; } outColor = textureSampleBias(uTexture, uSampler, coord, bias); `}},em={name:"tiling-bit",vertex:{header:` uniform mat3 uTextureTransform; uniform vec4 uSizeAnchor; `,main:` uv = (uTextureTransform * vec3(aUV, 1.0)).xy; position = (position - uSizeAnchor.zw) * uSizeAnchor.xy; `},fragment:{header:` uniform sampler2D uTexture; uniform mat3 uMapCoord; uniform vec4 uClampFrame; uniform vec2 uClampOffset; `,main:` vec2 coord = vUV + ceil(uClampOffset - vUV); coord = (uMapCoord * vec3(coord, 1.0)).xy; vec2 unclamped = coord; coord = clamp(coord, uClampFrame.xy, uClampFrame.zw); outColor = texture(uTexture, coord, unclamped == coord ? 0.0 : -32.0);// lod-bias very negative to force lod 0 `}}}),su,au,tm,yw=g(()=>{Ke(),_n(),Vs(),vn(),hi(),wr(),Ft(),vw(),tm=class extends qr{constructor(){su??(su=ws({name:"tiling-sprite-shader",bits:[qn,Jg,Vn]})),au??(au=Ts({name:"tiling-sprite-shader",bits:[So,em,jn]}));let t=new dr({uMapCoord:{value:new ve,type:"mat3x3"},uClampFrame:{value:new Float32Array([0,0,1,1]),type:"vec4"},uClampOffset:{value:new Float32Array([0,0]),type:"vec2"},uTextureTransform:{value:new ve,type:"mat3x3"},uSizeAnchor:{value:new Float32Array([100,100,.5,.5]),type:"vec4"}});super({glProgram:au,gpuProgram:su,resources:{localUniforms:new dr({uTransformMatrix:{value:new ve,type:"mat3x3"},uColor:{value:new Float32Array([1,1,1,1]),type:"vec4"},uRound:{value:0,type:"f32"}}),tilingUniforms:t,uTexture:Fe.EMPTY.source,uSampler:Fe.EMPTY.source.style}})}updateUniforms(t,e,r,i,n,s){let a=this.resources.tilingUniforms,o=s.width,l=s.height,h=s.textureMatrix,u=a.uniforms.uTextureTransform;u.set(r.a*o/t,r.b*o/e,r.c*l/t,r.d*l/e,r.tx/t,r.ty/e),u.invert(),a.uniforms.uMapCoord=h.mapCoord,a.uniforms.uClampFrame=h.uClampFrame,a.uniforms.uClampOffset=h.uClampOffset,a.uniforms.uTextureTransform=u,a.uniforms.uSizeAnchor[0]=t,a.uniforms.uSizeAnchor[1]=e,a.uniforms.uSizeAnchor[2]=i,a.uniforms.uSizeAnchor[3]=n,s&&(this.resources.uTexture=s.source,this.resources.uSampler=s.source.style)}}}),rm,xw=g(()=>{nu(),rm=class extends To{constructor(){super({positions:new Float32Array([0,0,1,0,1,1,0,1]),uvs:new Float32Array([0,0,1,0,1,1,0,1]),indices:new Uint32Array([0,1,2,0,2,3])})}}});function bw(t,e){let r=t.anchor.x,i=t.anchor.y;e[0]=-r*t.width,e[1]=-i*t.height,e[2]=(1-r)*t.width,e[3]=-i*t.height,e[4]=(1-r)*t.width,e[5]=(1-i)*t.height,e[6]=-r*t.width,e[7]=(1-i)*t.height}var ww=g(()=>{"use strict"});function Tw(t,e,r,i){let n=0,s=t.length/(e||2),a=i.a,o=i.b,l=i.c,h=i.d,u=i.tx,c=i.ty;for(r*=e;n{"use strict"});function Ew(t,e){let r=t.texture,i=r.frame.width,n=r.frame.height,s=0,a=0;t.applyAnchorToTexture&&(s=t.anchor.x,a=t.anchor.y),e[0]=e[6]=-s,e[2]=e[4]=1-s,e[1]=e[3]=-a,e[5]=e[7]=1-a;let o=ve.shared;o.copyFrom(t._tileTransform.matrix),o.tx/=t.width,o.ty/=t.height,o.invert(),o.scale(t.width/i,t.height/n),Tw(e,2,0,o)}var Cw=g(()=>{Ke(),Sw()}),js,im,ou,Aw=g(()=>{X(),Ba(),ci(),Mi(),ks(),wh(),nu(),yw(),xw(),ww(),Cw(),js=new rm,im=class{constructor(){this.canBatch=!0,this.geometry=new To({indices:js.indices.slice(),positions:js.positions.slice(),uvs:js.uvs.slice()})}destroy(){this.geometry.destroy(),this.shader?.destroy()}},ou=class{constructor(t){this._state=Nr.default2d,this._renderer=t}validateRenderable(t){let e=this._getTilingSpriteData(t),r=e.canBatch;this._updateCanBatch(t);let i=e.canBatch;if(i&&i===r){let{batchableMesh:n}=e;return!n._batcher.checkAndUpdateTexture(n,t.texture)}return r!==i}addRenderable(t,e){let r=this._renderer.renderPipes.batch;this._updateCanBatch(t);let i=this._getTilingSpriteData(t),{geometry:n,canBatch:s}=i;if(s){i.batchableMesh||(i.batchableMesh=new ho);let a=i.batchableMesh;t.didViewUpdate&&(this._updateBatchableMesh(t),a.geometry=n,a.renderable=t,a.transform=t.groupTransform,a.setTexture(t._texture)),a.roundPixels=this._renderer._roundPixels|t._roundPixels,r.addToBatch(a,e)}else r.break(e),i.shader||(i.shader=new tm),this.updateRenderable(t),e.add(t)}execute(t){let{shader:e}=this._getTilingSpriteData(t);e.groups[0]=this._renderer.globalUniforms.bindGroup;let r=e.resources.localUniforms.uniforms;r.uTransformMatrix=t.groupTransform,r.uRound=this._renderer._roundPixels|t._roundPixels,Rs(t.groupColorAlpha,r.uColor,0),this._state.blendMode=vs(t.groupBlendMode,t.texture._source),this._renderer.encoder.draw({geometry:js,shader:e,state:this._state})}updateRenderable(t){let e=this._getTilingSpriteData(t),{canBatch:r}=e;if(r){let{batchableMesh:i}=e;t.didViewUpdate&&this._updateBatchableMesh(t),i._batcher.updateElement(i)}else if(t.didViewUpdate){let{shader:i}=e;i.updateUniforms(t.width,t.height,t._tileTransform.matrix,t.anchor.x,t.anchor.y,t.texture)}}_getTilingSpriteData(t){return t._gpuData[this._renderer.uid]||this._initTilingSpriteData(t)}_initTilingSpriteData(t){let e=new im;return e.renderable=t,t._gpuData[this._renderer.uid]=e,e}_updateBatchableMesh(t){let e=this._getTilingSpriteData(t),{geometry:r}=e,i=t.texture.source.style;i.addressMode!=="repeat"&&(i.addressMode="repeat",i.update()),Ew(t,r.uvs),bw(t,r.positions)}destroy(){this._renderer=null}_updateCanBatch(t){let e=this._getTilingSpriteData(t),r=t.texture,i=!0;return this._renderer.type===Lr.WEBGL&&(i=this._renderer.context.supports.nonPowOf2wrapping),e.canBatch=r.textureMatrix.isSimple&&(i||r.source.isPowerOfTwo),e.canBatch}},ou.extension={type:[M.WebGLPipes,M.WebGPUPipes,M.CanvasPipes],name:"tilingSprite"}}),nm=g(()=>{X(),Aw(),we.add(ou)}),lu,sm,Pw=g(()=>{Mt(),nu(),lu=class Hy extends To{constructor(...e){super({});let r=e[0]??{};typeof r=="number"&&(Xe(nt,"PlaneGeometry constructor changed please use { width, height, verticesX, verticesY } 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sm{constructor(e={}){e={...Vy.defaultOptions,...e},super({width:e.width,height:e.height,verticesX:4,verticesY:4}),this.update(e)}update(e){this.width=e.width??this.width,this.height=e.height??this.height,this._originalWidth=e.originalWidth??this._originalWidth,this._originalHeight=e.originalHeight??this._originalHeight,this._leftWidth=e.leftWidth??this._leftWidth,this._rightWidth=e.rightWidth??this._rightWidth,this._topHeight=e.topHeight??this._topHeight,this._bottomHeight=e.bottomHeight??this._bottomHeight,this._anchorX=e.anchor?.x,this._anchorY=e.anchor?.y,this.updateUvs(),this.updatePositions()}updatePositions(){let e=this.positions,{width:r,height:i,_leftWidth:n,_rightWidth:s,_topHeight:a,_bottomHeight:o,_anchorX:l,_anchorY:h}=this,u=n+s,c=r>u?1:r/u,f=a+o,d=i>f?1:i/f,_=Math.min(c,d),v=l*r,m=h*i;e[0]=e[8]=e[16]=e[24]=-v,e[2]=e[10]=e[18]=e[26]=n*_-v,e[4]=e[12]=e[20]=e[28]=r-s*_-v,e[6]=e[14]=e[22]=e[30]=r-v,e[1]=e[3]=e[5]=e[7]=-m,e[9]=e[11]=e[13]=e[15]=a*_-m,e[17]=e[19]=e[21]=e[23]=i-o*_-m,e[25]=e[27]=e[29]=e[31]=i-m,this.getBuffer("aPosition").update()}updateUvs(){let e=this.uvs;e[0]=e[8]=e[16]=e[24]=0,e[1]=e[3]=e[5]=e[7]=0,e[6]=e[14]=e[22]=e[30]=1,e[25]=e[27]=e[29]=e[31]=1;let r=1/this._originalWidth,i=1/this._originalHeight;e[2]=e[10]=e[18]=e[26]=r*this._leftWidth,e[9]=e[11]=e[13]=e[15]=i*this._topHeight,e[4]=e[12]=e[20]=e[28]=1-r*this._rightWidth,e[17]=e[19]=e[21]=e[23]=1-i*this._bottomHeight,this.getBuffer("aUV").update()}},hu.defaultOptions={width:100,height:100,leftWidth:10,topHeight:10,rightWidth:10,bottomHeight:10,originalWidth:100,originalHeight:100},am=hu}),om,uu,Rw=g(()=>{X(),wh(),Mw(),om=class extends ho{constructor(){super(),this.geometry=new am}destroy(){this.geometry.destroy()}},uu=class{constructor(t){this._renderer=t}addRenderable(t,e){let r=this._getGpuSprite(t);t.didViewUpdate&&this._updateBatchableSprite(t,r),this._renderer.renderPipes.batch.addToBatch(r,e)}updateRenderable(t){let e=this._getGpuSprite(t);t.didViewUpdate&&this._updateBatchableSprite(t,e),e._batcher.updateElement(e)}validateRenderable(t){let e=this._getGpuSprite(t);return!e._batcher.checkAndUpdateTexture(e,t._texture)}_updateBatchableSprite(t,e){e.geometry.update(t),e.setTexture(t._texture)}_getGpuSprite(t){return t._gpuData[this._renderer.uid]||this._initGPUSprite(t)}_initGPUSprite(t){let e=t._gpuData[this._renderer.uid]=new om,r=e;return r.renderable=t,r.transform=t.groupTransform,r.texture=t._texture,r.roundPixels=this._renderer._roundPixels|t._roundPixels,t.didViewUpdate||this._updateBatchableSprite(t,r),e}destroy(){this._renderer=null}},uu.extension={type:[M.WebGLPipes,M.WebGPUPipes,M.CanvasPipes],name:"nineSliceSprite"}}),lm=g(()=>{X(),Rw(),we.add(uu)}),cu,kw=g(()=>{X(),cu=class{constructor(t){this._renderer=t}push(t,e,r){this._renderer.renderPipes.batch.break(r),r.add({renderPipeId:"filter",canBundle:!1,action:"pushFilter",container:e,filterEffect:t})}pop(t,e,r){this._renderer.renderPipes.batch.break(r),r.add({renderPipeId:"filter",action:"popFilter",canBundle:!1})}execute(t){t.action==="pushFilter"?this._renderer.filter.push(t):t.action==="popFilter"&&this._renderer.filter.pop()}destroy(){this._renderer=null}},cu.extension={type:[M.WebGLPipes,M.WebGPUPipes,M.CanvasPipes],name:"filter"}});function Bw(t,e){e.clear();let r=e.matrix;for(let i=0;i{"use strict"}),hm,um,du,Iw=g(()=>{X(),Ke(),dn(),ys(),wr(),Ft(),ln(),Mi(),se(),Gw(),wt(),hm=new Un({attributes:{aPosition:{buffer:new Float32Array([0,0,1,0,1,1,0,1]),format:"float32x2",stride:8,offset:0}},indexBuffer:new Uint32Array([0,1,2,0,2,3])}),um=class{constructor(){this.skip=!1,this.inputTexture=null,this.backTexture=null,this.filters=null,this.bounds=new $,this.container=null,this.blendRequired=!1,this.outputRenderSurface=null,this.globalFrame={x:0,y:0,width:0,height:0}}},du=class{constructor(t){this._filterStackIndex=0,this._filterStack=[],this._filterGlobalUniforms=new dr({uInputSize:{value:new Float32Array(4),type:"vec4"},uInputPixel:{value:new Float32Array(4),type:"vec4"},uInputClamp:{value:new Float32Array(4),type:"vec4"},uOutputFrame:{value:new Float32Array(4),type:"vec4"},uGlobalFrame:{value:new Float32Array(4),type:"vec4"},uOutputTexture:{value:new Float32Array(4),type:"vec4"}}),this._globalFilterBindGroup=new li({}),this.renderer=t}get activeBackTexture(){return this._activeFilterData?.backTexture}push(t){let e=this.renderer,r=t.filterEffect.filters,i=this._pushFilterData();i.skip=!1,i.filters=r,i.container=t.container,i.outputRenderSurface=e.renderTarget.renderSurface;let n=e.renderTarget.renderTarget.colorTexture.source,s=n.resolution,a=n.antialias;if(r.length===0){i.skip=!0;return}let o=i.bounds;if(this._calculateFilterArea(t,o),this._calculateFilterBounds(i,e.renderTarget.rootViewPort,a,s,1),i.skip)return;let l=this._getPreviousFilterData(),h=this._findFilterResolution(s),u=0,c=0;l&&(u=l.bounds.minX,c=l.bounds.minY),this._calculateGlobalFrame(i,u,c,h,n.width,n.height),this._setupFilterTextures(i,o,e,l)}generateFilteredTexture({texture:t,filters:e}){let r=this._pushFilterData();this._activeFilterData=r,r.skip=!1,r.filters=e;let i=t.source,n=i.resolution,s=i.antialias;if(e.length===0)return r.skip=!0,t;let a=r.bounds;if(a.addRect(t.frame),this._calculateFilterBounds(r,a.rectangle,s,n,0),r.skip)return t;let o=n;this._calculateGlobalFrame(r,0,0,o,i.width,i.height),r.outputRenderSurface=or.getOptimalTexture(a.width,a.height,r.resolution,r.antialias),r.backTexture=Fe.EMPTY,r.inputTexture=t,this.renderer.renderTarget.finishRenderPass(),this._applyFiltersToTexture(r,!0);let l=r.outputRenderSurface;return l.source.alphaMode="premultiplied-alpha",l}pop(){let t=this.renderer,e=this._popFilterData();e.skip||(t.globalUniforms.pop(),t.renderTarget.finishRenderPass(),this._activeFilterData=e,this._applyFiltersToTexture(e,!1),e.blendRequired&&or.returnTexture(e.backTexture),or.returnTexture(e.inputTexture))}getBackTexture(t,e,r){let i=t.colorTexture.source._resolution,n=or.getOptimalTexture(e.width,e.height,i,!1),s=e.minX,a=e.minY;r&&(s-=r.minX,a-=r.minY),s=Math.floor(s*i),a=Math.floor(a*i);let o=Math.ceil(e.width*i),l=Math.ceil(e.height*i);return this.renderer.renderTarget.copyToTexture(t,n,{x:s,y:a},{width:o,height:l},{x:0,y:0}),n}applyFilter(t,e,r,i){let n=this.renderer,s=this._activeFilterData,a=s.outputRenderSurface===r,o=n.renderTarget.rootRenderTarget.colorTexture.source._resolution,l=this._findFilterResolution(o),h=0,u=0;if(a){let c=this._findPreviousFilterOffset();h=c.x,u=c.y}this._updateFilterUniforms(e,r,s,h,u,l,a,i),this._setupBindGroupsAndRender(t,e,n)}calculateSpriteMatrix(t,e){let r=this._activeFilterData,i=t.set(r.inputTexture._source.width,0,0,r.inputTexture._source.height,r.bounds.minX,r.bounds.minY),n=e.worldTransform.copyTo(ve.shared),s=e.renderGroup||e.parentRenderGroup;return s&&s.cacheToLocalTransform&&n.prepend(s.cacheToLocalTransform),n.invert(),i.prepend(n),i.scale(1/e.texture.frame.width,1/e.texture.frame.height),i.translate(e.anchor.x,e.anchor.y),i}destroy(){}_setupBindGroupsAndRender(t,e,r){if(r.renderPipes.uniformBatch){let i=r.renderPipes.uniformBatch.getUboResource(this._filterGlobalUniforms);this._globalFilterBindGroup.setResource(i,0)}else this._globalFilterBindGroup.setResource(this._filterGlobalUniforms,0);this._globalFilterBindGroup.setResource(e.source,1),this._globalFilterBindGroup.setResource(e.source.style,2),t.groups[0]=this._globalFilterBindGroup,r.encoder.draw({geometry:hm,shader:t,state:t._state,topology:"triangle-list"}),r.type===Lr.WEBGL&&r.renderTarget.finishRenderPass()}_setupFilterTextures(t,e,r,i){if(t.backTexture=Fe.EMPTY,t.blendRequired){r.renderTarget.finishRenderPass();let n=r.renderTarget.getRenderTarget(t.outputRenderSurface);t.backTexture=this.getBackTexture(n,e,i?.bounds)}t.inputTexture=or.getOptimalTexture(e.width,e.height,t.resolution,t.antialias),r.renderTarget.bind(t.inputTexture,!0),r.globalUniforms.push({offset:e})}_calculateGlobalFrame(t,e,r,i,n,s){let a=t.globalFrame;a.x=e*i,a.y=r*i,a.width=n*i,a.height=s*i}_updateFilterUniforms(t,e,r,i,n,s,a,o){let l=this._filterGlobalUniforms.uniforms,h=l.uOutputFrame,u=l.uInputSize,c=l.uInputPixel,f=l.uInputClamp,d=l.uGlobalFrame,_=l.uOutputTexture;a?(h[0]=r.bounds.minX-i,h[1]=r.bounds.minY-n):(h[0]=0,h[1]=0),h[2]=t.frame.width,h[3]=t.frame.height,u[0]=t.source.width,u[1]=t.source.height,u[2]=1/u[0],u[3]=1/u[1],c[0]=t.source.pixelWidth,c[1]=t.source.pixelHeight,c[2]=1/c[0],c[3]=1/c[1],f[0]=.5*c[2],f[1]=.5*c[3],f[2]=t.frame.width*u[2]-.5*c[2],f[3]=t.frame.height*u[3]-.5*c[3];let v=this.renderer.renderTarget.rootRenderTarget.colorTexture;d[0]=i*s,d[1]=n*s,d[2]=v.source.width*s,d[3]=v.source.height*s,e instanceof Fe&&(e.source.resource=null);let m=this.renderer.renderTarget.getRenderTarget(e);this.renderer.renderTarget.bind(e,!!o),e instanceof Fe?(_[0]=e.frame.width,_[1]=e.frame.height):(_[0]=m.width,_[1]=m.height),_[2]=m.isRoot?-1:1,this._filterGlobalUniforms.update()}_findFilterResolution(t){let e=this._filterStackIndex-1;for(;e>0&&this._filterStack[e].skip;)--e;return e>0&&this._filterStack[e].inputTexture?this._filterStack[e].inputTexture.source._resolution:t}_findPreviousFilterOffset(){let t=0,e=0,r=this._filterStackIndex;for(;r>0;){r--;let i=this._filterStack[r];if(!i.skip){t=i.bounds.minX,e=i.bounds.minY;break}}return{x:t,y:e}}_calculateFilterArea(t,e){if(t.renderables?Bw(t.renderables,e):t.filterEffect.filterArea?(e.clear(),e.addRect(t.filterEffect.filterArea),e.applyMatrix(t.container.worldTransform)):t.container.getFastGlobalBounds(!0,e),t.container){let r=(t.container.renderGroup||t.container.parentRenderGroup).cacheToLocalTransform;r&&e.applyMatrix(r)}}_applyFiltersToTexture(t,e){let r=t.inputTexture,i=t.bounds,n=t.filters;if(this._globalFilterBindGroup.setResource(r.source.style,2),this._globalFilterBindGroup.setResource(t.backTexture.source,3),n.length===1)n[0].apply(this,r,t.outputRenderSurface,e);else{let s=t.inputTexture,a=or.getOptimalTexture(i.width,i.height,s.source._resolution,!1),o=a,l=0;for(l=0;l1&&(e--,t=this._filterStack[e],!!t.skip););return t}_pushFilterData(){let t=this._filterStack[this._filterStackIndex];return t||(t=this._filterStack[this._filterStackIndex]=new um),this._filterStackIndex++,t}},du.extension={type:[M.WebGLSystem,M.WebGPUSystem],name:"filter"}}),cm=g(()=>{X(),kw(),Iw(),we.add(du),we.add(cu)}),Ow={},Fw=g(()=>{dx(),Id(),vx(),xx(),$l(),Ql(),Pp(),Mp(),Lp(),Mg(),Vg(),Zg(),nm(),lm(),cm()}),Dw={},Uw=g(()=>{Id(),$l(),Ql(),Pp(),Mp(),Lp(),Mg(),Vg(),Zg(),nm(),lm(),cm()}),fu,dm,Lw=g(()=>{Ln(),bs(),hi(),ci(),fu=class pd extends qr{constructor(e){e={...pd.defaultOptions,...e},super(e),this.enabled=!0,this._state=Nr.for2d(),this.blendMode=e.blendMode,this.padding=e.padding,typeof e.antialias=="boolean"?this.antialias=e.antialias?"on":"off":this.antialias=e.antialias,this.resolution=e.resolution,this.blendRequired=e.blendRequired,this.clipToViewport=e.clipToViewport,this.addResource("uTexture",0,1)}apply(e,r,i,n){e.applyFilter(this,r,i,n)}get blendMode(){return this._state.blendMode}set blendMode(e){this._state.blendMode=e}static from(e){let{gpu:r,gl:i,...n}=e,s,a;return r&&(s=Hn.from(r)),i&&(a=mn.from(i)),new pd({gpuProgram:s,glProgram:a,...n})}},fu.defaultOptions={blendMode:"normal",resolution:1,padding:0,antialias:"off",blendRequired:!1,clipToViewport:!0},dm=fu});async function Nw(t){if(!t)for(let e=0;e{X(),Eo=[],we.handleByNamedList(M.Environment,Eo)});function fm(){if(typeof Ws=="boolean")return Ws;try{Ws=new Function("param1","param2","param3","return param1[param2] === param3;")({a:"b"},"a","b")===!0}catch{Ws=!1}return Ws}var Ws,pm=g(()=>{"use strict"}),Tr,$s=g(()=>{"use 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r=e.skipExtensionImports===!0?!0:e.manageImports===!1;await Nw(r),this._addSystems(this.config.systems),this._addPipes(this.config.renderPipes,this.config.renderPipeAdaptors);for(let i in this._systemsHash)e={...this._systemsHash[i].constructor.defaultOptions,...e};e={...jy.defaultOptions,...e},this._roundPixels=e.roundPixels?1:0;for(let i=0;i{this.runners[r]=new pu(r)})}_addSystems(e){let r;for(r in e){let i=e[r];this._addSystem(i.value,i.name)}}_addSystem(e,r){let i=new e(this);if(this[r])throw new Error(`Whoops! 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s=t.localUniforms;i.groups[1]=r.renderPipes.uniformBatch.getUniformBindGroup(s,!0)}r.encoder.draw({geometry:e._geometry,shader:i,state:e.state})}destroy(){this._shader.destroy(!0),this._shader=null}},_u.extension={type:[M.WebGPUPipesAdaptor],name:"mesh"}}),Ys,vu,jw=g(()=>{X(),ci(),th(),Ys=Nr.for2d(),vu=class{start(t,e,r){let i=t.renderer,n=i.encoder,s=r.gpuProgram;this._shader=r,this._geometry=e,n.setGeometry(e,s),Ys.blendMode="normal",i.pipeline.getPipeline(e,s,Ys);let a=i.globalUniforms.bindGroup;n.resetBindGroup(1),n.setBindGroup(0,a,s)}execute(t,e){let r=this._shader.gpuProgram,i=t.renderer,n=i.encoder;if(!e.bindGroup){let o=e.textures;e.bindGroup=Jl(o.textures,o.count,i.limits.maxBatchableTextures)}Ys.blendMode=e.blendMode;let s=i.bindGroup.getBindGroup(e.bindGroup,r,1),a=i.pipeline.getPipeline(this._geometry,r,Ys,e.topology);e.bindGroup._touch(i.textureGC.count),n.setPipeline(a),n.renderPassEncoder.setBindGroup(1,s),n.renderPassEncoder.drawIndexed(e.size,1,e.start)}},vu.extension={type:[M.WebGPUPipesAdaptor],name:"batch"}}),yu,Ww=g(()=>{X(),yu=class{constructor(t){this._renderer=t}updateRenderable(){}destroyRenderable(){}validateRenderable(){return!1}addRenderable(t,e){this._renderer.renderPipes.batch.break(e),e.add(t)}execute(t){t.isRenderable&&t.render(this._renderer)}destroy(){this._renderer=null}},yu.extension={type:[M.WebGLPipes,M.WebGPUPipes,M.CanvasPipes],name:"customRender"}});function xu(t,e){let r=t.instructionSet,i=r.instructions;for(let n=0;n{"use strict"}),bm,bu,$w=g(()=>{X(),Ke(),zt(),uo(),xm(),bm=new ve,bu=class{constructor(t){this._renderer=t}addRenderGroup(t,e){t.isCachedAsTexture?this._addRenderableCacheAsTexture(t,e):this._addRenderableDirect(t,e)}execute(t){t.isRenderable&&(t.isCachedAsTexture?this._executeCacheAsTexture(t):this._executeDirect(t))}destroy(){this._renderer=null}_addRenderableDirect(t,e){this._renderer.renderPipes.batch.break(e),t._batchableRenderGroup&&(Rt.return(t._batchableRenderGroup),t._batchableRenderGroup=null),e.add(t)}_addRenderableCacheAsTexture(t,e){let r=t._batchableRenderGroup??(t._batchableRenderGroup=Rt.get(Bs));r.renderable=t.root,r.transform=t.root.relativeGroupTransform,r.texture=t.texture,r.bounds=t._textureBounds,e.add(t),this._renderer.renderPipes.batch.addToBatch(r,e)}_executeCacheAsTexture(t){if(t.textureNeedsUpdate){t.textureNeedsUpdate=!1;let e=bm.identity().translate(-t._textureBounds.x,-t._textureBounds.y);this._renderer.renderTarget.push(t.texture,!0,null,t.texture.frame),this._renderer.globalUniforms.push({worldTransformMatrix:e,worldColor:4294967295}),xu(t,this._renderer.renderPipes),this._renderer.renderTarget.finishRenderPass(),this._renderer.renderTarget.pop(),this._renderer.globalUniforms.pop()}t._batchableRenderGroup._batcher.updateElement(t._batchableRenderGroup),t._batchableRenderGroup._batcher.geometry.buffers[0].update()}_executeDirect(t){this._renderer.globalUniforms.push({worldTransformMatrix:t.inverseParentTextureTransform,worldColor:t.worldColorAlpha}),xu(t,this._renderer.renderPipes),this._renderer.globalUniforms.pop()}},bu.extension={type:[M.WebGLPipes,M.WebGPUPipes,M.CanvasPipes],name:"renderGroup"}});function wu(t,e){e||(e=0);for(let r=e;r{"use strict"});function Tm(t,e=!1){Xw(t);let r=t.childrenToUpdate,i=t.updateTick++;for(let n in r){let s=Number(n),a=r[n],o=a.list,l=a.index;for(let h=0;h1?1:r,t.worldAlpha=r,t.worldColorAlpha=t.worldColor+((r*255|0)<<24)}function Sm(t,e,r){if(e===t.updateTick)return;t.updateTick=e,t.didChange=!1;let i=t.localTransform;t.updateLocalTransform();let n=t.parent;if(n&&!n.renderGroup?(r|=t._updateFlags,t.relativeGroupTransform.appendFrom(i,n.relativeGroupTransform),r&Tu&&Em(t,n,r)):(r=t._updateFlags,t.relativeGroupTransform.copyFrom(i),r&Tu&&Em(t,Cm,r)),!t.renderGroup){let s=t.children,a=s.length;for(let h=0;h1?1:i,t.groupAlpha=i,t.groupColorAlpha=t.groupColor+((i*255|0)<<24)}r&xa&&(t.groupBlendMode=t.localBlendMode==="inherit"?e.groupBlendMode:t.localBlendMode),r&kn&&(t.globalDisplayStatus=t.localDisplayStatus&e.globalDisplayStatus),t._updateFlags=0}var Cm,Tu,Yw=g(()=>{si(),wm(),be(),Cm=new gr,Tu=kn|cs|xa});function qw(t,e){let{list:r,index:i}=t.childrenRenderablesToUpdate,n=!1;for(let s=0;s{"use strict"}),Am,Su,Zw=g(()=>{X(),Ke(),ln(),se(),wm(),xm(),Yw(),Kw(),Am=new ve,Su=class{constructor(t){this._renderer=t}render({container:t,transform:e}){let r=t.parent,i=t.renderGroup.renderGroupParent;t.parent=null,t.renderGroup.renderGroupParent=null;let n=this._renderer,s=Am;e&&(s=s.copyFrom(t.renderGroup.localTransform),t.renderGroup.localTransform.copyFrom(e));let a=n.renderPipes;this._updateCachedRenderGroups(t.renderGroup,null),this._updateRenderGroups(t.renderGroup),n.globalUniforms.start({worldTransformMatrix:e?t.renderGroup.localTransform:t.renderGroup.worldTransform,worldColor:t.renderGroup.worldColorAlpha}),xu(t.renderGroup,a),a.uniformBatch&&a.uniformBatch.renderEnd(),e&&t.renderGroup.localTransform.copyFrom(s),t.parent=r,t.renderGroup.renderGroupParent=i}destroy(){this._renderer=null}_updateCachedRenderGroups(t,e){if(t.isCachedAsTexture){if(!t.updateCacheTexture)return;e=t}t._parentCacheAsTextureRenderGroup=e;for(let r=t.renderGroupChildren.length-1;r>=0;r--)this._updateCachedRenderGroups(t.renderGroupChildren[r],e);if(t.invalidateMatrices(),t.isCachedAsTexture){if(t.textureNeedsUpdate){let r=t.root.getLocalBounds();r.ceil();let i=t.texture;t.texture&&or.returnTexture(t.texture);let n=this._renderer,s=t.textureOptions.resolution||n.view.resolution,a=t.textureOptions.antialias??n.view.antialias;t.texture=or.getOptimalTexture(r.width,r.height,s,a),t._textureBounds||(t._textureBounds=new $),t._textureBounds.copyFrom(r),i!==t.texture&&t.renderGroupParent&&(t.renderGroupParent.structureDidChange=!0)}}else t.texture&&(or.returnTexture(t.texture),t.texture=null)}_updateRenderGroups(t){let e=this._renderer,r=e.renderPipes;if(t.runOnRender(e),t.instructionSet.renderPipes=r,t.structureDidChange?wu(t.childrenRenderablesToUpdate.list,0):qw(t,r),Tm(t),t.structureDidChange?(t.structureDidChange=!1,this._buildInstructions(t,e)):this._updateRenderables(t),t.childrenRenderablesToUpdate.index=0,e.renderPipes.batch.upload(t.instructionSet),!(t.isCachedAsTexture&&!t.textureNeedsUpdate))for(let i=0;i{X(),uo(),Eu=class{constructor(t){this._renderer=t}addRenderable(t,e){let r=this._getGpuSprite(t);t.didViewUpdate&&this._updateBatchableSprite(t,r),this._renderer.renderPipes.batch.addToBatch(r,e)}updateRenderable(t){let e=this._getGpuSprite(t);t.didViewUpdate&&this._updateBatchableSprite(t,e),e._batcher.updateElement(e)}validateRenderable(t){let e=this._getGpuSprite(t);return!e._batcher.checkAndUpdateTexture(e,t._texture)}_updateBatchableSprite(t,e){e.bounds=t.visualBounds,e.texture=t._texture}_getGpuSprite(t){return t._gpuData[this._renderer.uid]||this._initGPUSprite(t)}_initGPUSprite(t){let e=new Bs;return e.renderable=t,e.transform=t.groupTransform,e.texture=t._texture,e.bounds=t.visualBounds,e.roundPixels=this._renderer._roundPixels|t._roundPixels,t._gpuData[this._renderer.uid]=e,e}destroy(){this._renderer=null}},Eu.extension={type:[M.WebGLPipes,M.WebGPUPipes,M.CanvasPipes],name:"sprite"}}),qs,Pm=g(()=>{kt(),qs="8.11.0"}),Cu,Au,Mm=g(()=>{X(),Pm(),Cu=class{static init(){globalThis.__PIXI_APP_INIT__?.(this,qs)}static destroy(){}},Cu.extension=M.Application,Au=class{constructor(t){this._renderer=t}init(){globalThis.__PIXI_RENDERER_INIT__?.(this._renderer,qs)}destroy(){this._renderer=null}},Au.extension={type:[M.WebGLSystem,M.WebGPUSystem],name:"initHook",priority:-10}}),Ao,Pu,Jw=g(()=>{X(),ci(),Zf(),Ao=class Wy{constructor(e,r){this.state=Nr.for2d(),this._batchersByInstructionSet=Object.create(null),this._activeBatches=Object.create(null),this.renderer=e,this._adaptor=r,this._adaptor.init?.(this)}static getBatcher(e){return new this._availableBatchers[e]}buildStart(e){let r=this._batchersByInstructionSet[e.uid];r||(r=this._batchersByInstructionSet[e.uid]=Object.create(null),r.default||(r.default=new qa({maxTextures:this.renderer.limits.maxBatchableTextures}))),this._activeBatches=r,this._activeBatch=this._activeBatches.default;for(let i in this._activeBatches)this._activeBatches[i].begin()}addToBatch(e,r){if(this._activeBatch.name!==e.batcherName){this._activeBatch.break(r);let i=this._activeBatches[e.batcherName];i||(i=this._activeBatches[e.batcherName]=Wy.getBatcher(e.batcherName),i.begin()),this._activeBatch=i}this._activeBatch.add(e)}break(e){this._activeBatch.break(e)}buildEnd(e){this._activeBatch.break(e);let r=this._activeBatches;for(let i in r){let n=r[i],s=n.geometry;s.indexBuffer.setDataWithSize(n.indexBuffer,n.indexSize,!0),s.buffers[0].setDataWithSize(n.attributeBuffer.float32View,n.attributeSize,!1)}}upload(e){let r=this._batchersByInstructionSet[e.uid];for(let i in r){let n=r[i],s=n.geometry;n.dirty&&(n.dirty=!1,s.buffers[0].update(n.attributeSize*4))}}execute(e){if(e.action==="startBatch"){let r=e.batcher,i=r.geometry,n=r.shader;this._adaptor.start(this,i,n)}this._adaptor.execute(this,e)}destroy(){this.state=null,this.renderer=null,this._adaptor=null;for(let e in this._activeBatches)this._activeBatches[e].destroy();this._activeBatches=null}},Ao.extension={type:[M.WebGLPipes,M.WebGPUPipes,M.CanvasPipes],name:"batch"},Ao._availableBatchers=Object.create(null),Pu=Ao,we.handleByMap(M.Batcher,Pu._availableBatchers),we.add(qa)}),Rm,eT=g(()=>{Rm=`in vec2 vMaskCoord; in vec2 vTextureCoord; uniform sampler2D uTexture; uniform sampler2D uMaskTexture; uniform float uAlpha; uniform vec4 uMaskClamp; uniform float uInverse; out vec4 finalColor; void main(void) { float clip = step(3.5, step(uMaskClamp.x, vMaskCoord.x) + step(uMaskClamp.y, vMaskCoord.y) + step(vMaskCoord.x, uMaskClamp.z) + step(vMaskCoord.y, uMaskClamp.w)); // TODO look into why this is needed float npmAlpha = uAlpha; vec4 original = texture(uTexture, vTextureCoord); vec4 masky = texture(uMaskTexture, vMaskCoord); float alphaMul = 1.0 - npmAlpha * (1.0 - masky.a); float a = alphaMul * masky.r * npmAlpha * clip; if (uInverse == 1.0) { a = 1.0 - a; } finalColor = original * a; } `}),km,tT=g(()=>{km=`in vec2 aPosition; out vec2 vTextureCoord; out vec2 vMaskCoord; uniform vec4 uInputSize; uniform vec4 uOutputFrame; uniform vec4 uOutputTexture; uniform mat3 uFilterMatrix; vec4 filterVertexPosition( vec2 aPosition ) { vec2 position = aPosition * uOutputFrame.zw + uOutputFrame.xy; position.x = position.x * (2.0 / uOutputTexture.x) - 1.0; position.y = position.y * (2.0*uOutputTexture.z / uOutputTexture.y) - uOutputTexture.z; return vec4(position, 0.0, 1.0); } vec2 filterTextureCoord( vec2 aPosition ) { return aPosition * (uOutputFrame.zw * uInputSize.zw); } vec2 getFilterCoord( vec2 aPosition ) { return ( uFilterMatrix * vec3( filterTextureCoord(aPosition), 1.0) ).xy; } void main(void) { gl_Position = filterVertexPosition(aPosition); vTextureCoord = filterTextureCoord(aPosition); vMaskCoord = getFilterCoord(aPosition); } `}),Mu,rT=g(()=>{Mu=`struct GlobalFilterUniforms { uInputSize:vec4, uInputPixel:vec4, uInputClamp:vec4, uOutputFrame:vec4, uGlobalFrame:vec4, uOutputTexture:vec4, }; struct MaskUniforms { uFilterMatrix:mat3x3, uMaskClamp:vec4, uAlpha:f32, uInverse:f32, }; @group(0) @binding(0) var gfu: GlobalFilterUniforms; @group(0) @binding(1) var uTexture: texture_2d; @group(0) @binding(2) var uSampler : sampler; @group(1) @binding(0) var filterUniforms : MaskUniforms; @group(1) @binding(1) var uMaskTexture: texture_2d; struct VSOutput { @builtin(position) position: vec4, @location(0) uv : vec2, @location(1) filterUv : vec2, }; fn filterVertexPosition(aPosition:vec2) -> vec4 { var position = aPosition * gfu.uOutputFrame.zw + gfu.uOutputFrame.xy; position.x = position.x * (2.0 / gfu.uOutputTexture.x) - 1.0; position.y = position.y * (2.0*gfu.uOutputTexture.z / gfu.uOutputTexture.y) - gfu.uOutputTexture.z; return vec4(position, 0.0, 1.0); } fn filterTextureCoord( aPosition:vec2 ) -> vec2 { return aPosition * (gfu.uOutputFrame.zw * gfu.uInputSize.zw); } fn globalTextureCoord( aPosition:vec2 ) -> vec2 { return (aPosition.xy / gfu.uGlobalFrame.zw) + (gfu.uGlobalFrame.xy / gfu.uGlobalFrame.zw); } fn getFilterCoord(aPosition:vec2 ) -> vec2 { return ( filterUniforms.uFilterMatrix * vec3( filterTextureCoord(aPosition), 1.0) ).xy; } fn getSize() -> vec2 { return gfu.uGlobalFrame.zw; } @vertex fn mainVertex( @location(0) aPosition : vec2, ) -> VSOutput { return VSOutput( filterVertexPosition(aPosition), filterTextureCoord(aPosition), getFilterCoord(aPosition) ); } @fragment fn mainFragment( @location(0) uv: vec2, @location(1) filterUv: vec2, @builtin(position) position: vec4 ) -> @location(0) vec4 { var maskClamp = filterUniforms.uMaskClamp; var uAlpha = filterUniforms.uAlpha; var clip = step(3.5, step(maskClamp.x, filterUv.x) + step(maskClamp.y, filterUv.y) + step(filterUv.x, maskClamp.z) + step(filterUv.y, maskClamp.w)); var mask = textureSample(uMaskTexture, uSampler, filterUv); var source = textureSample(uTexture, uSampler, uv); var alphaMul = 1.0 - uAlpha * (1.0 - mask.a); var a: f32 = alphaMul * mask.r * uAlpha * clip; if (filterUniforms.uInverse == 1.0) { a = 1.0 - a; } return source * a; } `}),Bm,iT=g(()=>{Ke(),Ln(),bs(),wr(),vd(),Lw(),eT(),tT(),rT(),Bm=class extends dm{constructor(t){let{sprite:e,...r}=t,i=new ml(e.texture),n=new dr({uFilterMatrix:{value:new 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e=this._gpuSources[t.uid];e?(e.width!==t.pixelWidth||e.height!==t.pixelHeight)&&(this._textureViewHash[t.uid]=null,this._bindGroupHash[t.uid]=null,this.onSourceUnload(t),this.initSource(t)):this.initSource(t)}_initSampler(t){return this._gpuSamplers[t._resourceId]=this._gpu.device.createSampler(t),this._gpuSamplers[t._resourceId]}getGpuSampler(t){return this._gpuSamplers[t._resourceId]||this._initSampler(t)}getGpuSource(t){return this._gpuSources[t.uid]||this.initSource(t)}getTextureBindGroup(t){return this._bindGroupHash[t.uid]??this._createTextureBindGroup(t)}_createTextureBindGroup(t){let e=t.source;return this._bindGroupHash[t.uid]=new li({0:e,1:e.style,2:new dr({uTextureMatrix:{type:"mat3x3",value:t.textureMatrix.mapCoord}})}),this._bindGroupHash[t.uid]}getTextureView(t){let e=t.source;return this._textureViewHash[e.uid]??this._createTextureView(e)}_createTextureView(t){return this._textureViewHash[t.uid]=this.getGpuSource(t).createView(),this._textureViewHash[t.uid]}generateCanvas(t){let e=this._renderer,r=e.gpu.device.createCommandEncoder(),i=Dt.get().createCanvas();i.width=t.source.pixelWidth,i.height=t.source.pixelHeight;let n=i.getContext("webgpu");return n.configure({device:e.gpu.device,usage:GPUTextureUsage.COPY_DST|GPUTextureUsage.COPY_SRC,format:Dt.get().getNavigator().gpu.getPreferredCanvasFormat(),alphaMode:"premultiplied"}),r.copyTextureToTexture({texture:e.texture.getGpuSource(t.source),origin:{x:0,y:0}},{texture:n.getCurrentTexture()},{width:i.width,height:i.height}),e.gpu.device.queue.submit([r.finish()]),i}getPixels(t){let e=this.generateCanvas(t),r=Ri.getOptimalCanvasAndContext(e.width,e.height),i=r.context;i.drawImage(e,0,0);let{width:n,height:s}=e,a=i.getImageData(0,0,n,s),o=new Uint8ClampedArray(a.data.buffer);return Ri.returnCanvasAndContext(r),{pixels:o,width:n,height:s}}destroy(){this.managedTextures.slice().forEach(t=>this.onSourceDestroy(t)),this.managedTextures=null;for(let t of Object.keys(this._bindGroupHash)){let e=Number(t);this._bindGroupHash[e]?.destroy(),this._bindGroupHash[e]=null}this._gpu=null,this._mipmapGenerator=null,this._gpuSources=null,this._bindGroupHash=null,this._textureViewHash=null,this._gpuSamplers=null}},sc.extension={type:[M.WebGPUSystem],name:"texture"}}),__={};It(__,{WebGPURenderer:()=>b_});var v_,y_,x_,ac,oc,lc,b_,iS=g(()=>{X(),Hw(),Vw(),jw(),Co(),qm(),Mi(),TT(),ST(),ET(),CT(),AT(),PT(),MT(),OT(),DT(),zT(),YT(),qT(),ZT(),rS(),v_=[...Lu,qu,ju,Fo,Wu,Hu,sc,ec,tc,rc,Qu,Vu,$u,zu],y_=[...Nu,Zu],x_=[vu,_u,mu],ac=[],oc=[],lc=[],we.handleByNamedList(M.WebGPUSystem,ac),we.handleByNamedList(M.WebGPUPipes,oc),we.handleByNamedList(M.WebGPUPipesAdaptor,lc),we.add(...v_,...y_,...x_),b_=class extends Xs{constructor(){let t={name:"webgpu",type:Lr.WEBGPU,systems:ac,renderPipes:oc,renderPipeAdaptors:lc};super(t)}}}),hc,nS=g(()=>{X(),Ke(),_n(),ja(),Xa(),Vs(),vn(),gh(),hi(),wr(),hc=class{contextChange(t){let e=new dr({uColor:{value:new Float32Array([1,1,1,1]),type:"vec4"},uTransformMatrix:{value:new ve,type:"mat3x3"},uRound:{value:0,type:"f32"}}),r=t.limits.maxBatchableTextures,i=Ts({name:"graphics",bits:[Va,uh(r),So,jn]});this.shader=new qr({glProgram:i,resources:{localUniforms:e,batchSamplers:fh(r)}})}execute(t,e){let r=e.context,i=r.customShader||this.shader,n=t.renderer,s=n.graphicsContext,{batcher:a,instructions:o}=s.getContextRenderData(r);i.groups[0]=n.globalUniforms.bindGroup,n.state.set(t.state),n.shader.bind(i),n.geometry.bind(a.geometry,i.glProgram);let l=o.instructions;for(let h=0;h{X(),Ke(),_n(),Vs(),vn(),ym(),hi(),Ft(),wt(),uc=class{init(){let t=Ts({name:"mesh",bits:[So,vm,jn]});this._shader=new qr({glProgram:t,resources:{uTexture:Fe.EMPTY.source,textureUniforms:{uTextureMatrix:{type:"mat3x3",value:new ve}}}})}execute(t,e){let r=t.renderer,i=e._shader;if(i){if(!i.glProgram){Ye("Mesh shader has no glProgram",e.shader);return}}else{i=this._shader;let n=e.texture,s=n.source;i.resources.uTexture=s,i.resources.uSampler=s.style,i.resources.textureUniforms.uniforms.uTextureMatrix=n.textureMatrix.mapCoord}i.groups[100]=r.globalUniforms.bindGroup,i.groups[101]=t.localUniformsBindGroup,r.encoder.draw({geometry:e._geometry,shader:i,state:e.state})}destroy(){this._shader.destroy(!0),this._shader=null}},uc.extension={type:[M.WebGLPipesAdaptor],name:"mesh"}}),cc,aS=g(()=>{X(),ci(),cc=class{constructor(){this._tempState=Nr.for2d(),this._didUploadHash={}}init(t){t.renderer.runners.contextChange.add(this)}contextChange(){this._didUploadHash={}}start(t,e,r){let i=t.renderer,n=this._didUploadHash[r.uid];i.shader.bind(r,n),n||(this._didUploadHash[r.uid]=!0),i.shader.updateUniformGroup(i.globalUniforms.uniformGroup),i.geometry.bind(e,r.glProgram)}execute(t,e){let r=t.renderer;this._tempState.blendMode=e.blendMode,r.state.set(this._tempState);let i=e.textures.textures;for(let n=0;n{"use strict";Zs=(t=>(t[t.ELEMENT_ARRAY_BUFFER=34963]="ELEMENT_ARRAY_BUFFER",t[t.ARRAY_BUFFER=34962]="ARRAY_BUFFER",t[t.UNIFORM_BUFFER=35345]="UNIFORM_BUFFER",t))(Zs||{})}),w_,lS=g(()=>{"use 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this._gpuBuffers[t.uid]||this.createGLBuffer(t)}bind(t){let{_gl:e}=this,r=this.getGlBuffer(t);e.bindBuffer(r.type,r.buffer)}bindBufferBase(t,e){let{_gl:r}=this;this._boundBufferBases[e]!==t&&(this._boundBufferBases[e]=t,t._lastBindBaseLocation=e,r.bindBufferBase(r.UNIFORM_BUFFER,e,t.buffer))}nextBindBase(t){this._bindCallId++,this._minBaseLocation=0,t&&(this._boundBufferBases[0]=null,this._minBaseLocation=1,this._nextBindBaseIndex<1&&(this._nextBindBaseIndex=1))}freeLocationForBufferBase(t){let e=this.getLastBindBaseLocation(t);if(e>=this._minBaseLocation)return t._lastBindCallId=this._bindCallId,e;let r=0,i=this._nextBindBaseIndex;for(;r<2;){i>=this._maxBindings&&(i=this._minBaseLocation,r++);let n=this._boundBufferBases[i];if(n&&n._lastBindCallId===this._bindCallId){i++;continue}break}return e=i,this._nextBindBaseIndex=i+1,r>=2?-1:(t._lastBindCallId=this._bindCallId,this._boundBufferBases[e]=null,e)}getLastBindBaseLocation(t){let e=t._lastBindBaseLocation;return this._boundBufferBases[e]===t?e:-1}bindBufferRange(t,e,r,i){let{_gl:n}=this;r||(r=0),e||(e=0),this._boundBufferBases[e]=null,n.bindBufferRange(n.UNIFORM_BUFFER,e||0,t.buffer,r*256,i||256)}updateBuffer(t){let{_gl:e}=this,r=this.getGlBuffer(t);if(t._updateID===r.updateID)return r;r.updateID=t._updateID,e.bindBuffer(r.type,r.buffer);let i=t.data,n=t.descriptor.usage&ct.STATIC?e.STATIC_DRAW:e.DYNAMIC_DRAW;return i?r.byteLength>=i.byteLength?e.bufferSubData(r.type,0,i,0,t._updateSize/i.BYTES_PER_ELEMENT):(r.byteLength=i.byteLength,e.bufferData(r.type,i,n)):(r.byteLength=t.descriptor.size,e.bufferData(r.type,r.byteLength,n)),r}destroyAll(){let t=this._gl;for(let e in this._gpuBuffers)t.deleteBuffer(this._gpuBuffers[e].buffer);this._gpuBuffers=Object.create(null)}onBufferDestroy(t,e){let r=this._gpuBuffers[t.uid],i=this._gl;e||i.deleteBuffer(r.buffer),this._gpuBuffers[t.uid]=null}createGLBuffer(t){let{_gl:e}=this,r=Zs.ARRAY_BUFFER;t.descriptor.usage&ct.INDEX?r=Zs.ELEMENT_ARRAY_BUFFER:t.descriptor.usage&ct.UNIFORM&&(r=Zs.UNIFORM_BUFFER);let i=new w_(e.createBuffer(),r);return this._gpuBuffers[t.uid]=i,t.on("destroy",this.onBufferDestroy,this),i}resetState(){this._boundBufferBases=Object.create(null)}},dc.extension={type:[M.WebGLSystem],name:"buffer"}}),Uo,T_,uS=g(()=>{Jt(),X(),wt(),Uo=class Jy{constructor(e){this.supports={uint32Indices:!0,uniformBufferObject:!0,vertexArrayObject:!0,srgbTextures:!0,nonPowOf2wrapping:!0,msaa:!0,nonPowOf2mipmaps:!0},this._renderer=e,this.extensions=Object.create(null),this.handleContextLost=this.handleContextLost.bind(this),this.handleContextRestored=this.handleContextRestored.bind(this)}get isLost(){return!this.gl||this.gl.isContextLost()}contextChange(e){this.gl=e,this._renderer.gl=e}init(e){e={...Jy.defaultOptions,...e};let r=this.multiView=e.multiView;if(e.context&&r&&(Ye("Renderer created with both a context and multiview enabled. Disabling multiView as both cannot work together."),r=!1),r?this.canvas=Dt.get().createCanvas(this._renderer.canvas.width,this._renderer.canvas.height):this.canvas=this._renderer.view.canvas,e.context)this.initFromContext(e.context);else{let i=this._renderer.background.alpha<1,n=e.premultipliedAlpha??!0,s=e.antialias&&!this._renderer.backBuffer.useBackBuffer;this.createContext(e.preferWebGLVersion,{alpha:i,premultipliedAlpha:n,antialias:s,stencil:!0,preserveDrawingBuffer:e.preserveDrawingBuffer,powerPreference:e.powerPreference??"default"})}}ensureCanvasSize(e){if(!this.multiView){e!==this.canvas&&Ye("multiView is disabled, but targetCanvas is not the main canvas");return}let{canvas:r}=this;(r.width{this.gl.isContextLost()&&this.extensions.loseContext?.restoreContext()},0))}handleContextRestored(){this.getExtensions(),this._renderer.runners.contextChange.emit(this.gl)}destroy(){let e=this._renderer.view.canvas;this._renderer=null,e.removeEventListener("webglcontextlost",this.handleContextLost),e.removeEventListener("webglcontextrestored",this.handleContextRestored),this.gl.useProgram(null),this.extensions.loseContext?.loseContext()}forceContextLoss(){this.extensions.loseContext?.loseContext(),this._contextLossForced=!0}validateContext(e){let r=e.getContextAttributes();r&&!r.stencil&&Ye("Provided WebGL context does not have a stencil buffer, masks may not render correctly");let i=this.supports,n=this.webGLVersion===2,s=this.extensions;i.uint32Indices=n||!!s.uint32ElementIndex,i.uniformBufferObject=n,i.vertexArrayObject=n||!!s.vertexArrayObject,i.srgbTextures=n||!!s.srgb,i.nonPowOf2wrapping=n,i.nonPowOf2mipmaps=n,i.msaa=n,i.uint32Indices||Ye("Provided WebGL context does not support 32 index buffer, large scenes may not render correctly")}},Uo.extension={type:[M.WebGLSystem],name:"context"},Uo.defaultOptions={context:null,premultipliedAlpha:!0,preserveDrawingBuffer:!1,powerPreference:void 0,preferWebGLVersion:2,multiView:!1},T_=Uo}),Lo,fc,mt,S_=g(()=>{"use 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pc,dS=g(()=>{S_(),pc={uint8x2:mt.UNSIGNED_BYTE,uint8x4:mt.UNSIGNED_BYTE,sint8x2:mt.BYTE,sint8x4:mt.BYTE,unorm8x2:mt.UNSIGNED_BYTE,unorm8x4:mt.UNSIGNED_BYTE,snorm8x2:mt.BYTE,snorm8x4:mt.BYTE,uint16x2:mt.UNSIGNED_SHORT,uint16x4:mt.UNSIGNED_SHORT,sint16x2:mt.SHORT,sint16x4:mt.SHORT,unorm16x2:mt.UNSIGNED_SHORT,unorm16x4:mt.UNSIGNED_SHORT,snorm16x2:mt.SHORT,snorm16x4:mt.SHORT,float16x2:mt.HALF_FLOAT,float16x4:mt.HALF_FLOAT,float32:mt.FLOAT,float32x2:mt.FLOAT,float32x3:mt.FLOAT,float32x4:mt.FLOAT,uint32:mt.UNSIGNED_INT,uint32x2:mt.UNSIGNED_INT,uint32x3:mt.UNSIGNED_INT,uint32x4:mt.UNSIGNED_INT,sint32:mt.INT,sint32x2:mt.INT,sint32x3:mt.INT,sint32x4:mt.INT}}),E_,gc,fS=g(()=>{X(),Nn(),s_(),dS(),E_={"point-list":0,"line-list":1,"line-strip":3,"triangle-list":4,"triangle-strip":5},gc=class{constructor(t){this._geometryVaoHash=Object.create(null),this._renderer=t,this._activeGeometry=null,this._activeVao=null,this.hasVao=!0,this.hasInstance=!0,this._renderer.renderableGC.addManagedHash(this,"_geometryVaoHash")}contextChange(){let t=this.gl=this._renderer.gl;if(!this._renderer.context.supports.vertexArrayObject)throw new Error("[PixiJS] Vertex Array Objects are not supported on this device");let e=this._renderer.context.extensions.vertexArrayObject;e&&(t.createVertexArray=()=>e.createVertexArrayOES(),t.bindVertexArray=i=>e.bindVertexArrayOES(i),t.deleteVertexArray=i=>e.deleteVertexArrayOES(i));let r=this._renderer.context.extensions.vertexAttribDivisorANGLE;r&&(t.drawArraysInstanced=(i,n,s,a)=>{r.drawArraysInstancedANGLE(i,n,s,a)},t.drawElementsInstanced=(i,n,s,a,o)=>{r.drawElementsInstancedANGLE(i,n,s,a,o)},t.vertexAttribDivisor=(i,n)=>r.vertexAttribDivisorANGLE(i,n)),this._activeGeometry=null,this._activeVao=null,this._geometryVaoHash=Object.create(null)}bind(t,e){let r=this.gl;this._activeGeometry=t;let i=this.getVao(t,e);this._activeVao!==i&&(this._activeVao=i,r.bindVertexArray(i)),this.updateBuffers()}resetState(){this.unbind()}updateBuffers(){let t=this._activeGeometry,e=this._renderer.buffer;for(let 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e=this._renderer,{geometry:r,shader:i,state:n,skipSync:s,topology:a,size:o,start:l,instanceCount:h}=t;e.shader.bind(i,s),e.geometry.bind(r,e.shader._activeProgram),n&&e.state.set(n),e.geometry.draw(a,o,l,h??r.instanceCount)}destroy(){this._renderer=null}},_c.extension={type:[M.WebGLSystem],name:"encoder"}}),vc,_S=g(()=>{X(),xf(),vc=class{constructor(t){this._renderer=t}contextChange(){let 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