--- title: "prototyping" tags: - info203 --- # Prototyping Quickly creating a minimal, functioning approximate version of an idea, which reveals potential issues(feedback) that may be hard to predict(unknown unknows) otherwise >"The way to have a good idea is to have lots of ideas" - Linus Pauling > "Prototypes are questions. Ask lots of them" Rapid Prototyping can be compared to simulated annealing ## 1 Goals - minimise time spent - maximise information gained - cost of change increases with time - help [stakeholders](stakeholders) understand ideas ## 2 Traits of a good prototype: - not fully complete - easy to change/create - retired/evolved quickly ## 3 Insights gained from prototyping - Feel -> Form - Implementation -> Function - Role -> Overall Experience ![](https://i.imgur.com/DU7fMJz.png) ![](https://i.imgur.com/aR9yOeI.png)