Landon Zea 385 497 2188 ### negatives: - lots of problems people talk about. look up: - why i left dms guild - problems with dms guild - iron fist about what's ok piece of art that was too much like official dnd content. shut down entire deal until obeyed. - biig cut. 50% goes to dnd - interface not modern - not a ton of people are very dedicated ### positives: - tons of attention from dnd company. - conversations with corporate. - fantastic community involvement and support - you can straight up pull characters and entire pages from existing dnd books - like onebookshelf <- more general - scouting system. 'adepts' are more in the know, can get exclusive access to unreleased stuff to write stuff ahead of time. - **art** - writers get free art from dnd company - maybe connect artists/illustrators - pay what you want price (price discrimination) ### notes - people collaborate on google docs and an **unofficial** discord server, send result to formatter. - asking questions about vampire lore, historical accuracy, asking for more writers, asking for/about art, selling art in dedicated discord channels - the community is very liberal. don't say anything right-wing or central or you get kicked off the server - ranking system of sellers -- this helps with seeking out quality stuff OGL - open gaming license Big games like dnd make some sections (about a single book's worth) of their content public domain in order to stimulate creation, and to avoid having to enforce copyright claims to common content. There's a ton of content, dnd is kinda blowing up. Especially in middle schools and high schools. ### notable names laura hirsbrunner keith baker taron pounds [video about the platform](https://www.youtube.com/watch?v=8YG-1ghyybA) Christopher Patterson