## [[2023-09-20|2023-09-20]] - [[../Characters/Corrin Grosbeak|Corrin Grosbeak]] is glowing with transmutation magic - Wrelen and [[../Characters/Daimaan Imhosenef|Daimaan Imhosenef]] think it's because of whatever was holding him up in the corner - Corrin gets rid of horn of bubbles - Corrin and Daimaan catch up on things - [x] Wrelen needs to pick a feat ✅ 2023-09-20 - Metamagic Adept - Empowered Spell - Quickened Spell - Baiden smashes altar and takes gem - in Wrongus's bedroom there is a statue with 2 gem eyes - evocation and divination coming from it - Bayden wants to pry out the eyes - Daimaan casts find traps - Bayden whacks statue to destroy it - it talks to him and asks about Wrongus - says it's "the master" - whacks it again and it crumbles, dropping gem eyes on the floor - Explore a nearby room - Corrin collects copper dishes - Go back to checkerboard room - Corrin and Bayden burn tapestry - Find strange T-shaped room - faint smell of death - Bayden wanders around the corner - Bare chested guy is at a table sharpening torture instruments - he uses table as cover - Corrin runs at him, attacks, and sets up behind him - Bayden jumps the table and attacks - we kill him - Torture room has chairs for spectators - Investigate room next door, presumably his quarters - small amount of gold, nothing otherwise - Continue down hallway and find another closed door - hear weeping on the other side - door is locked and barred - Belorin goes back to retrieve keys - Opens slot in the door for feeding - See scantily clad maided in distress - Her name is [[Sansa|Sansa]] - she was captured - they think her blood is magical - Bayden tries keys and finds one that works - We open the door - her hair is snakes! - she poisons Corrin - Wrelen blows the horn of fog - Bayden and Belorin both start turning to stone - Corrin is poisoned twice and becomes unconscious - Bayden starts turning to stone - Belorin starts turning to stone - We defeat her - Wrelen gives Corrin a healing potion - Bayden shakes it off - Wrelen does dispel magic to save Belorin - Continue exploring - Bayden and Corrin explore storage room - [[../Creatures/Gelatinous Cube|Gelatinous Cube]] appears in the corner - They run - It pursues - we set up an ambush around the corner - can see torch bobbing around - we eventually defeat the cube - when the cube dissolves there are bones inside - one is oddly shaped - made of bone but woven like rope - splits and has a small, triangular gem mounted on the end - it's magical - wrelen rinses it off with waterskin - Wand of enemy detection - Belorin opens door - chamber has coffins and sarcophagii - we bolt the door behind us - go back to entrance - it's so much nicer out here than in the cave - [[../Characters/Luka Votsk|Luka Votsk]] and [[../Characters/Daimaan Imhosenef|Daimaan Imhosenef]] greet us - rest for the night - during Bayden's watch, sounds coming from the valley - many lurking shapes exit the mouth of the cave - from different places than us - look humanoid - nearly 100 of them scouring the hillside - 570ft away - we hop on our horses - ride east towards the road - horses get tired - long rest