--- title: Assignment 3 --- [203 Human-Computer interaction](content/notes/203-human-computer-interaction.md) # Assignment 3 **Deadline: Friday 27th of May 2022, 5pm via Blackboard (35% of final mark)** ## 1 Project: Prototypical Mobile App Development ### 1.1 Aim - conecptual design and prototypical implementation of a application for mobile devices - Usage of an iterative development model increasing the fidelity of the developed prototype - Conduct brainstorming, develop personas and scenarios, create storyboard, create low fidelity prototypes (explore alternatives), informal evaluation, create high fidelity prototypes ### 1.2 Deadlines - Friday 8th of April: Email to Jonthan (sutjo752@student.otago.ac.nz) to indicate group/ indivdual work and preliminary topic idea - Friday 27th of May: Final recorded presentation and additional material summarising the prototypical mobile App development ### 1.3 Brainstorming: - Explore user interface alternatives and compare against existing products similar to your app (or most similar apps) - Document process: E.g. what are the different ideas, alternatives developed and existing solutions, what was the reason the choosing the winning idea - Keep it short, make use of visual documentation (e.g. drawings, photos, Post-Its) and support it with text, mindmap(s) can me usefull to document brainstorming - Documentation needs to provide evidence that you a) considered existing solutions (needfinding) and b) explored different alternatives ### 1.4 Personas and Scenarios: - Conceptually develop personas and scenarios (at least two) - Document final personas (also considering different type of personas) and scenarios - Keep it short and see examples in the lectures for guidance ### 1.5 Storyboard: - Develop a visual storyboard out of your scenario description - See lecture on storyboards for tricks on developing a short and concise storyboard - Digital storyboard or free hand sketch are both fine ### 1.6 Low fidelity prototypes: - Develop low fidelity prototypes for your envisioned app using techniques explained in the lecture (paper-based prototypes) - We expect 6-10 “screens” that should be prototypically developed - Explore alternatives for the interface and document all (photos are ok when using pen-based sketches) - Consider and document the flow within the app (relation and pathways between different screens) ### 1.7 Document design decisions / informal evaluation - Which of the ideas from the different low fidelity prototypes did or did not work - Document the identified issues by linking them to the design heuristics and mention the proposed solution(s) - E.g. one aspect from one prototype worked better than in the alternative prototype because there was an issue with “Consistency”…. ### 1.8 High fidelity prototype: - Develop a high fidelity prototype from the knowledge gained with your low fidelity prototype - Create the higher fidelity prototype by choosing a method (e.g. could be prototype toolkits such as Balsamiq, Adobe XD, …, some of them have a free trial period you are not expected to buy those, could be template based approaches using images of UI elements, …) - Consider which interface elements you use because of size constraints within a mobile interface - Outline the flow within the app (relation and pathways between different screens) - Document using screenshots etc. ### 1.9 Submission: - ~7min presentation slides with max. 7 slides (Powerpoint, Keynote, or Pdf) summarising the key aspects of your prototypical development - Professional look: Less text more graphics, illustrations, and other media material (video?) - This presentation is no advertisement or sales pitch but a summary of the work you did with some key insights you learned along the way - Record your presentation (slides and with audio, video optional), we recommend Zoom for doing this - Submit the recording of your presentation - Submit all material (e.g. more detailed storyboards, alternatives explored, paper-based prototypes not covered in the presentation, full high level prototypes) - Deadline: Friday 27th of May 2022, 5pm via Blackboard (35% of final mark)