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@ -21,9 +21,16 @@ I often stay up far too late fixating on a stubborn bug or a difficult feature.
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# Skill Summary
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## Web Development
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In year 13 I made a complete mobile application using React Native and expo. Since then, I have made a simple website with plain HTML and JavaScript, and started another React Native expo app.
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## Time Management
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I often stay up far too late fixating on a stubborn bug or a difficult feature. But the satisfaction I get when I finally solve it, quite often warrants a little dance. And these moments are why I enjoy coding so much.
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## Independent Learning
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The first language I learnt when I started programming was C# in year 9. I started by making simple text-based games in the terminal, but soon grew bored and started to experiment with Unity. I stated simple with some 2d games, eventually working up to a 3D top down shooter with procedurally generated maps, which I later transformed into a basic single-player first-person shooter game.
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## Communication
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worked at company-x with an international team. worked at company-x with an international team. worked at company-x with an international team. worked at company-x with an international team. worked at company-x with an international team. worked at company-x with an international team. worked at company-x with an international team.
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<hr>
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@ -46,17 +53,31 @@ Otago University (2021 - present)
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# Technical Skills
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## Java
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The first language I learnt when I started programming was C# in year 9. I started by making simple text-based games in the terminal, but soon grew bored and started to experiment with Unity. I stated simple with some 2d games, eventually working up to a 3D top down shooter with procedurally generated maps, which I later transformed into a basic single-player first-person shooter game.
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## Front End
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The first language I learnt when I started programming was C# in year 9. I started by making simple text-based games in the terminal, but soon grew bored and started to experiment with Unity. I stated simple with some 2d games, eventually working up to a 3D top down shooter with procedurally generated maps, which I later transformed into a basic single-player first-person shooter game.
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## Python
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The first language I learnt when I started programming was C# in year 9. I started by making simple text-based games in the terminal, but soon grew bored and started to experiment with Unity. I stated simple with some 2d games, eventually working up to a 3D top down shooter with procedurally generated maps, which I later transformed into a basic single-player first-person shooter game.
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## Back End
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The first language I learnt when I started programming was C# in year 9. I started by making simple text-based games in the terminal, but soon grew bored and started to experiment with Unity. I stated simple with some 2d games, eventually working up to a 3D top down shooter with procedurally generated maps, which I later transformed into a basic single-player first-person shooter game.
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<hr>
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# Project Experience
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## React Native App
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The first language I learnt when I started programming was C# in year 9. I started by making simple text-based games in the terminal, but soon grew bored and started to experiment with Unity. I stated simple with some 2d games, eventually working up to a 3D top down shooter with procedurally generated maps, which I later transformed into a basic single-player first-person shooter game.
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## 202 Project
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The first language I learnt when I started programming was C# in year 9. I started by making simple text-based games in the terminal, but soon grew bored and started to experiment with Unity. I stated simple with some 2d games, eventually working up to a 3D top down shooter with procedurally generated maps, which I later transformed into a basic single-player first-person shooter game.
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## Python Bots
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The first language I learnt when I started programming was C# in year 9. I started by making simple text-based games in the terminal, but soon grew bored and started to experiment with Unity. I stated simple with some 2d games, eventually working up to a 3D top down shooter with procedurally generated maps, which I later transformed into a basic single-player first-person shooter game.
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## Motion Detector
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The first language I learnt when I started programming was C# in year 9. I started by making simple text-based games in the terminal, but soon grew bored and started to experiment with Unity. I stated simple with some 2d games, eventually working up to a 3D top down shooter with procedurally generated maps, which I later transformed into a basic single-player first-person shooter game.
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<hr>
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