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fix: handle null positions correctly
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@ -528,7 +528,7 @@ async function renderGraph(graph: HTMLElement, fullSlug: FullSlug) {
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if (stopAnimation) return
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for (const n of nodeRenderData) {
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const { x, y } = n.simulationData
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if (!x || !y) continue
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if (x == null || y == null) continue
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n.gfx.position.set(x + width / 2, y + height / 2)
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if (n.label) {
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n.label.position.set(x + width / 2, y + height / 2)
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