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Jet Hughes 2022-04-07 14:26:03 +12:00
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---
[personas-and-scenarios](notes/personas-and-scenarios.md)
[storyboards](notes/storyboards.md)

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- course
- cosc202
---
links: [[_index]]
links: [_index](_index.md)
- [[notes/cosc-202-lectures]]
- [[notes/cosc-202-outline]]

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- course
- info201
---
links: [[_index]]
links: [_index](_index.md)
- [[notes/info-201-outline]]
- [[notes/info-201-lectures]]

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- course
- info203
---
links:[[_index]]
links:[_index](_index.md)
- [[notes/info-203-outline]]
- [[notes/info-203-lectures]]

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---
title: "storyboards"
tags:
- info203
---
mockup of user scenarios
problem with sketches
- hard to capture dynamics of interation over times=
- captures user interface not user behaviour
a good storyboard should tell a story
short and concise
low fidelity
not about pretty picures. ⇒ about communicating ideas
![](https://i.imgur.com/dyZIPH9.png)
![](https://i.imgur.com/YE27hWp.png)
![](https://i.imgur.com/uOqAl4o.png)
# 1 pros
+ holistic focus ⇒ helps emphasoze how an interface accopmlishes a task
+ avoid commitment to a particular UI
+ helps get all the stakeholders on the same page in terms of the goal
# 2 Tips
tell a story
![](https://i.imgur.com/NTpXK14.png)
- base it off the scenario
play with the angle/perspectives
![](https://i.imgur.com/aJ11kgo.png)
![](https://i.imgur.com/aBSoHwJ.png)
simplify and develop vocabulary/your own style
![](https://i.imgur.com/jwDROAW.png)
using tracing and templates
![](https://i.imgur.com/wwf7ab3.png)
- setting
- people
- environment
- task being done
- sequence
- what steps
- what leads someone to the app
- task task
- satisfaction
- what is the users motivation
- what does it enable people to accomplish
- what need does the system fill