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@ -46,6 +46,9 @@ static: routes change very slowly over time
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dynamic: routes change more quickly
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- periodic updates or in response to link cost changes
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## notations
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## link state routing
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centralized: network topology, link costs are known to all nodes
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- each node gathers informatin on each link to its neighbors
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@ -56,10 +59,8 @@ computes least costs paths from one node to all other nodes
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iterative: after k interations, know least cost path to k destinations
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## notations
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## Dijkstra's algorithm
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### Dijkstra's algorithm
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foward search algorithm
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```
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@ -82,9 +83,38 @@ loop until all nodes in N`
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complexity:
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algorithm complexity:
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- n nodes
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- O(n)
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- for each of n interation: need to check all nodes, w, not in N
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- n(n+1)/2 comparisons: O(n²)
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- more efficient implementations possible: O(nlogn)
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message complexity
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- each router must broadcast its link state information to other n routers
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- efficient broadcast algorithms: O(n) link crossings to dissenimate a bradcast message from one source
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- each router's message crosses O(n) links: overall message compexity O(n²)
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## Distance vector routing
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### bellman-ford equation
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backward search algorithm
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$D_{x}(y) = min_{v} \{c_{x, v} + D_{v}(y)\}$
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### distance vector algorithm
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each node:
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- **wait** for change in local link cost or msg from neighbor
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- **recompute** DV estimate using DV recieved from neighbor
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- if DV to any destination had changed, **notify** neighbors
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- iterative, asynchronous
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- distributed, self-stopping
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- no notifications recieved, no action taken
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"good news (decrease on link cost) travels quickly"
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"bad news (increase on link cost) travels slowly"
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- if a link is broken other routers become aware slowly
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-
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# routing in the internet
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