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@ -54,7 +54,7 @@ message:
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.byte "HELLO WORLD", 0
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START:
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ldy #message ; load
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ldy #message ; load "message", into the y register
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bsr puts ; branch to the "puts" subroutine
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rts ; return
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@ -67,14 +67,14 @@ PUTS:
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pshs a,x,y ; save a, x, and y ; store the contents of the a, x, and y registers so they are not overwritten
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ldx #screen ; start of screen ; load the hex value of the memory location of the screen ($0400) into the x register
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more:
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lda 0,y+ ; current char -> A ; load
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cmpa #$00 ; was it a zero?
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beq done ; if it was 0 then return
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sta 0,x+ ; write
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bra more ; repeat
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lda 0,y+ ; current char -> A ; load the contents of the Y register into the A register and increment Y by one
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cmpa #$00 ; was it a zero? ; if the character loaded into A was a zero set the equal flag
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beq done ; if it was 0 then return ; if the equal flag is set, branch to the "done" subroutine
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sta 0,x+ ; write ; otherwise, store the contents of the A register into memory at the location (hex value) defined in the X register, and increment the hex value stored in the X register
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bra more ; repeat ; branch to the "more" subroutine as there are more character to write
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done:
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puls a,x,y ; restore a, x, y
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rts ; return from this routine
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puls a,x,y ; restore a, x, y ; re load the stored values of the a, x, and y registers that were saved earlier
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rts ; return from this routine
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```
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# Hello World
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